League of Legends
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
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Developers | |
---|---|
Riot Games | |
Engines | |
Hextech Engine | |
Release dates | |
Windows | October 27, 2009 |
macOS (OS X) | March 1, 2013 |
Reception | |
Metacritic | 78 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Boost, Cosmetic, Currency, Infinite spend, Free-to-grind, Loot box, Unlock |
Modes | Multiplayer |
Genres | Action, Strategy |
Series | League of Legends |
Warnings
- This game requires a constant internet connection for all game modes.
Key points
- Initially known as League of Legends: Clash of Fates.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Global version only. | |||
Official website | Global version. | |||
Publisher website | China version. | |||
Publisher website (unavailable) | Southeast Asia version. | |||
Epic Games Store | ||||
Microsoft Store | Included exclusively with Xbox Game Pass for PC. | |||
Steam (unavailable) |
- Global version requires a region-bound League of Legends account.[1] Transfers between specific regions are available for purchase.[2]
- China version requires a QQ account.
- SEA Servers can only play in Riot Client now (No need for Garena anymore)[3]
- All versions require a constant internet connection for all game modes[4].
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Config[Note 1] |
Microsoft Store | |
macOS (OS X) | <path-to-game>\Config |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/20590/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | Linked to riot account | |
Steam Cloud | Linked to riot account | |
Xbox Cloud | Linked to riot account |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+.[7][8] | ||
4K Ultra HD | Available, but has issues.[9][10] | ||
Field of view (FOV) | There are tools to alter your FOV but they are strictly against Riots ToS for third party applications. Riot does actively ban players for using these tools.[11] | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Uses FXAA.[12] With DX9 Legacy mode enabled it is possible to force high quality SGSSAA in Nvidia Inspector via 0x084012C1 flag |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 25, 30, 60, 80, 120, 144, 200, 240 (used by default) and Uncapped FPS limiter. No refresh rate cap. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Deuteranopia (red-green colorblindness) only.[13] |
- With Legacy DX9 mode enabled HBAO flag
0x0000002D
(MechWarrior Online) is also available.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Logitech GamePanel
- Information such as total gold, minions killed, neutrals killed, wards placed, Gold/Min, CS/Min, KDA ratio, wards killed can be displayed on the LCD panel or smartphone application.[14]
Display | Notes |
---|---|
Arx Control application | |
G19 color screen | Native support. Displays global info and champion's statistics. |
G15 monochrome screen | Native support. Displays global info and champion's statistics. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Supported languages will vary from region to region. See Riot Games' support article for details.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | AU, GB, PH, SG and US variant available. | |||
Simplified Chinese | Audio dub in Chinese unavailable outside China, Global version uses only Text localization but Malaysian variant. China version uses only Text localization and Audio dub. | |||
Czech | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish | ||||
Thai | ||||
Traditional Chinese | ||||
Vietnamese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Not supported anymore. | |||
LAN play | Planned LAN but it's was cancelled for unknown reasons. | |||
Online play | 10 | 1 player in Tutorial and Practice tool modes. 5 players in Co-op vs AI mode. 8 players in Arena mode. 10 players in ARAM, Normal and Ranked modes Custom lobbies available for 1-10 players. Special events may provide unique game modes and team sizes (1v1, 2v2, 6v6). |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Ranked mode unlocked at level 30, with 20 (5v5).[15] | |
Peer-to-peer | ||
Dedicated | Developer-hosted | |
Self-hosting | ||
Direct IP | Only available for tournaments. Uses a pre-generated code instead of an IP address. |
Ports
Protocol | Port(s) and/or port range(s)[16] |
---|---|
TCP | 80, 443, 2099, 5222-5223, 8088, 8393-8400 |
UDP | 5000-5500, 8088 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Issues fixed
League of Legends Help Center
- Expansive official knowledge base covering everything from client & patcher issues, to in-game or login issues, and much more.
- Constantly sees updates on a daily basis as the official support team adds or maintains the support articles.
Troubleshoot the issue according to Riot Games Support's League of Legends Help Center[17] |
---|
Game refuse to run on system with AMD Terascale APU + GCN Dual Graphics
Use Catalyst DirectX 10.0-12.0 15.6 dlls. |
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|
Use Legacy DX9 mode. |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 | Windows only. D3D9 is used if D3D11 is not supported by the machine.[20] |
OpenGL | 1.5 | OS X only.[20] |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 32 bit was removed, following the release of the April 2023 (patch 13.7) update.[18] | ||
macOS (OS X) | Following the release of the April 2019 (patch 9.7) update.[19] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Multiplayer | Riot Client Services | |
Anti-cheat | Packman, Tencent Anti-Cheat Expert | Tencent Anti-Cheat Expert uses only in China Version. Packman uses only in Global version. |
Tools
Hextech Repair Tool
- Official automated troubleshooting tool able to fix issues related to corrupt game data, connection problems, and firewall issues.
- Capable of automatically submitting a ticket to Riot Support if the tool wasn't able to fix the issue experienced.
- Supports both Windows and OS X.
Lag Report
- Official tool for testing the network connection to the game servers of a region.
- Browser-based, no download or install required.
- Provides a comparison report for ISPs in the user's location.
Network Log Reader
- Official tool for diagnosing network logs and find the cause of connection issues experienced during play.
- Browser-based, no download or install required.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | 3.0 GHz SSE2 instruction set support |
3.0 GHz Dual Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 12 GB | 16 GB |
Video card (GPU) | DirectX 9.0c compatible Shader model 2.0 support |
Nvidia GeForce 8800 ATI Radeon HD 5670 512 MB of VRAM |
Other | Screen resolutions up to 1920x1200 |
- Official system requirements
- The original system requirements were as follows: Windows XP SP2 or later, a 2 GHz processor, 1 GB RAM, 750 MB hard disk space, Shader version 2.0, and DirectX 9.0. The recommended system requirements were a 3 GHz processor, 1 GB RAM, 750 MB hard disk space, and a GeForce 8800 or equivalent video card.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.10 | 10.13, 10.14 |
Processor (CPU) | 3.0 GHz SSE2 instruction set support |
3.0 GHz Dual Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | 10 GB |
Video card (GPU) | Nvidia GeForce 8600M GT ATI Radeon HD 2600 | Nvidia GeForce GT 330M ATI Radeon HD 4670 |
Other | Screen resolutions up to 1920x1200 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/20590/
in addition to or instead of this directory. The app ID (20590) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Separate Servers - Riot Games Support - last accessed on 2017-10-01
- "An account created for a particular server will not be able to log into the website or the version of client made for the other servers."
- ↑ Account Transfer FAQ - Riot Games Support - last accessed on 2017-10-01
- ↑ League of Legends and Teamfight Tactics Will Be Published by Riot Games in Southeast Asia for the First Time - last accessed on 2022-11-09
- ↑ Verified by User:Posedennetshow on 2023-08-17
- Practice tool cannot be played in offline mode. Requires internet connection
- ↑ Patch 5.22 notes - League of Legends - last accessed on 2017-10-01
- "All in-game settings [...] are now saved server-side per account, rather than on individual computers."
- ↑ Hotkeys (Keybindings) FAQ - Riot Games Support - last accessed on 2017-10-01
- "they are account-bound and saved on our servers"
- ↑ TIL if you play League on a bigger monitor, it doesn't stretch the game, it just adds more vision - League of Legends Subreddit - last accessed on 2017-09-29
- ↑ League Of Legends 21:9 Review - YouTube - last accessed on 2017-09-29
- ↑ League in 4k is unplayable, here is why - League of Legends Subreddit - last accessed on 2017-09-29
- ↑ LoL in 4K Resolution? - League of Legends NA Forums - last accessed on 2017-09-29
- ↑ support.riotgames.com - last accessed on May 2023
- ↑ A Trip Down The LoL Graphics Pipeline - Riot Games Engineering - last accessed on 2017-10-02
- "For League, we use the Fast Approximate Anti-Aliasing (FXAA) algorithm."
- ↑ Colorblind Mode - Riot Games Support - last accessed on 2017-09-29
- "We have implemented a mode for players that are affected by deuteranopia (red-green colorblindness) so they can better distinguish between friendly and enemy health bars as well as spell effects during gameplay."
- ↑ League of Legend´s G19 Applet -release- Thresh Patch(17.01.2013)
- ↑ Unlocking Game Modes - Riot Games Support - last accessed on 2017-12-30
- "Ranked Solo/Duo and Ranked Flex queues for 5v5 Summoner's Rift will open at level 30 and when you acquire at least 20 champions. Ranked Flex will open at level 30, once you acquire at least 12 champions."
- ↑ League of Legends Support: - Port Forwarding - last accessed on 2021-01-25
- ↑ Verified by User:Aemony on 2017-09-30
- ↑ PATCH 13.7 NOTES - last accessed on 2023-05-16
- ↑ League of Legends - The Mac Client is Updating to 64-bit - last accessed on 2019-04-01
- ↑ 20.0 20.1 A Trip Down The LoL Graphics Pipeline - Riot Games Engineering - last accessed on 2017-09-29
- "There are over ten million games per month played on Windows XP, so to maintain backwards compatibility we have to support DirectX 9 and can only use the features it provides. We use a comparable featureset from OpenGL 1.5 on OS X machines as well"