Game
|
Flag
|
Notes
|
References
|
A Tribute To Donkey Kong Country |
0x00000010 0x0000002F 0x00000030 |
Disable the built in SSAO in the "UDKEngine.ini" located in "C:\UDK\A Tribute To DKC\UDKGame\Config" You also NEED to rename "UDK.exe" to something else to add it to a new profile for Inspector |
https://forums.guru3d.com/showpost.php?p=4984227&postcount=2670
|
Aarklash: Legacy |
0x00000017 0x00000033 (strong) |
33 looks a bit strong but if there are no issues then I see no problem |
https://forums.guru3d.com/showpost.php?p=4949588&postcount=1080
|
Alan Wake |
0x00000006 |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=4816167&postcount=423
|
Alan Wake's American Nightmare |
0x00000006 |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=4816167&postcount=423
|
Alice: Madness Returns |
0x0000001C |
|
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6414787
|
Alien Breed: Impact/Alien Breed 2: Assault/Alien Breed 3: Descent |
0x0000002F |
Make sure you edit the "AlienBreedEp(1/2/3)Engine.ini" and set "Ambient occlusion=False" to Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=4804265&postcount=313
|
Alien Rage |
0x00000020 |
Make sure to disable the built in SSAO via "AFEARENGINE.ini" in "Documents/My Games/Alien Rage/Single Player/Config" |
https://forums.guru3d.com/showpost.php?p=4983291&postcount=2666
|
Aliens: Colonial Marines |
0x00000021 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77
|
Alpha Prime |
0x00000019 |
|
https://forums.guru3d.com/showpost.php?p=4950248&postcount=1114
|
Alpha Protocol |
0x0000002F |
|
https://forums.guru3d.com/showpost.php?p=4860482&postcount=625
|
American McGee's Scrapland |
0x00000034 |
|
https://forums.guru3d.com/showpost.php?p=5211590&postcount=3302
|
Antichamber |
0x0000002F |
Need to rename UDK.exe to something else so you can add it to a profile! |
https://forums.guru3d.com/showpost.php?p=4979970&postcount=1343
|
Assassin's Creed |
0x00060019 |
16:9 only |
https://forums.guru3d.com/showpost.php?p=4899348&postcount=789
|
Assassin's Creed Brotherhood |
0x00000019 |
Settings shadows to 4 instead of 5 disables built in SSAO |
https://forums.guru3d.com/showpost.php?p=4900075&postcount=796
|
Assassin's Creed II |
0x00000019 |
|
https://forums.guru3d.com/showpost.php?p=4899348&postcount=789
|
Assassin's Creed Revelations |
0x00000019 |
|
https://forums.guru3d.com/showpost.php?p=4899348&postcount=789
|
Assassin's Creed Rogue |
0x00140000 |
built-in AO needs to be disabled |
https://forums.guru3d.com/showpost.php?p=5031462&postcount=1517
|
Assassin's Creed: Liberation HD |
0x00060000 |
SSAO needs to be disabled in .ini file. "SSAO=0" |
https://forums.guru3d.com/showpost.php?p=4896582&postcount=767
|
Banished |
0x00000002 |
DX9. Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. |
https://forums.guru3d.com/showpost.php?p=4940627&postcount=986
|
Batman Arkham Origins Blackgate |
0x00000005 0x00000031 0x00000017 (strong) |
|
https://forums.guru3d.com/showpost.php?p=4793399&postcount=204
|
Batman: Arkham Asylum |
0x00000024 |
Disable built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10217786&postcount=82
|
Batman: Arkham City |
0x00000030 |
DX9 only. Disable built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5719259
|
Battlefield 1942 |
0x0000000F |
Flickers occasionally and bleeds through distant fog. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134
|
Battlefield Heroes |
0x00000003 |
|
https://www.battlefieldheroes.com/en/forum/showthread.php?tid=421561
|
Betrayer |
0x00000030 |
Effect is more visible when Black/White/Red color filter is disabled. |
https://forums.guru3d.com/showpost.php?p=4950140&postcount=1110
|
Binary Domain |
0x00000018 |
You MUST disable the built in SSAO and only a select few resolutions work like 720p 1080p 1440p 1152p and 1800p |
https://forums.guru3d.com/showpost.php?p=4892223&postcount=703
|
BioShock |
0x00000023 0x0000002D |
DX9. 23 may not work with HUD enabled in some scenes. 2D flickers or bleeds occasionally. |
https://forums.guru3d.com/showpost.php?p=5004436&postcount=1408
|
BioShock |
0x00140000 |
DX10. Incompatible with with SGSSAA. |
https://forums.guru3d.com/showpost.php?p=5114874&postcount=1722
|
BioShock 2 |
0x0002002D |
DX9 |
https://forums.guru3d.com/showpost.php?p=4799483&postcount=271
|
BioShock Remastered |
0x00020000 (modified) |
Fixes bleeding increases strength a bit. May only work on Windows 7 |
https://forums.guru3d.com/showpost.php?p=5335712&postcount=2314
|
Black Mesa |
0x00000014 0x00000008 |
|
https://forums.guru3d.com/showpost.php?p=5314393&postcount=2268 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250
|
Blade Kitten |
0x00000024 |
|
https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268
|
Blades of Time |
0x00000032 |
"X:\Users\xxxxx\AppData\Local\BladesOfTime" folder you will find "settings.blk" that contains "ssaoQuality:i=2" saw no difference after changing that i think that the built-in AO doesn't work But just to make sure change this setting to "0"." - Poster |
https://forums.guru3d.com/showpost.php?p=4950119&postcount=1106
|
Blood Knights |
0x0000002D |
Disable built-in AO.disabled by setting "General Detail" to the 2nd position Imperfect but only suitable flag |
https://forums.guru3d.com/showpost.php?p=4806376&postcount=324
|
Blood Omen 2: Legacy of Kain |
0x0000001C |
|
https://forums.guru3d.com/showpost.php?p=4950100&postcount=1104
|
Borderlands 2 |
0x00000021 |
Disable built-in AO. Flickers occasionally. Modified flag below may fix flickering |
https://forums.guru3d.com/showpost.php?p=5009362&postcount=1428
|
Borderlands 2 |
0x00000021 (modified) |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=5210785&postcount=2030
|
Borderlands: The Pre-Sequel |
0x0000002F |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=4940118&postcount=975
|
Bound by Flame |
0x00000027 |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=4815269&postcount=417
|
Brothers in Arms: Hell's Highway |
0x00000010 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9412652&postcount=3000
|
Brothers: A Tale of Two Sons |
0x00000030 |
Flickers sometimes apparently |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98
|
Bulletstorm |
0x0000002F |
Need to disable the built in SSAO by editing the encrypted CFG files. Google for information. There IS some bleeding on background objects but there is not much we can do about that unfortunately. |
https://forums.guru3d.com/showpost.php?p=4852368&postcount=597
|
Bully: Scholarship Edition |
0x00000003 |
|
https://forums.guru3d.com/showpost.php?p=4896992&postcount=772
|
Call of Duty 2 |
0x00000005 |
Since this flag gives pretty strong effect it can be very visible against white backgrounds in Russian campaign no issues other than that" |
https://forums.guru3d.com/showpost.php?p=4895494&postcount=756
|
Call of Duty 4: Modern Warfare |
0x00000028 |
Use Quality mode. |
https://forums.guru3d.com/showpost.php?p=4895537&postcount=757
|
Call of Duty: Black Ops |
0x00000028 |
Only seems to have issues underwater. Not a big deal |
https://forums.guru3d.com/showpost.php?p=4910220&postcount=855
|
Call of Duty: Modern Warfare 2 |
0x00000028 |
Still is some bleeding through smoke. Though not as harsh as with the official flag. |
https://forums.guru3d.com/showpost.php?p=4898769&postcount=784
|
Call of Duty: Modern Warfare 3 |
0x00000028 |
Oddly enough less issues occur when using HBAO+ in addition to the built in SSAO. It even fixes some issues that HBAO+ has on it's own. Strange! |
https://forums.guru3d.com/showpost.php?p=4902865&postcount=809
|
Call of Duty: World at War |
0x00000028 |
|
https://forums.guru3d.com/showpost.php?p=4905562&postcount=833
|
Call of Juarez: Gunslinger |
0x00000019 |
|
https://forums.guru3d.com/showpost.php?p=4793911&postcount=211
|
Castle of Illusion |
0x00000010 |
Disable built-in AO. via "Post Process=off" |
https://forums.guru3d.com/showpost.php?p=4952278&postcount=1140
|
Castlevania: Lords of Shadow |
0x00000002 |
Sometimes turns off. |
https://forums.guru3d.com/showpost.php?p=4924788&postcount=891
|
Castlevania: Lords of Shadow |
0x0000000E |
|
https://forums.guru3d.com/showpost.php?p=5333888&postcount=2291
|
Castlevania: Lords of Shadow - Mirror of Fate HD |
0x00000002 |
|
https://forums.guru3d.com/showpost.php?p=4952919&postcount=1146
|
Chivalry: Medieval Warfare |
0x00000020 (subtle) 0x00000030 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
|
Colin McRae: DiRT |
0x0000000E |
very rarely the AO effect flickers for a fraction of a second |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99
|
Command & Conquer 3: Tiberium Wars |
0x0000001B |
Minor bleeding in distant fog of war |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
|
Command & Conquer: Generals |
0x0000000F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Command & Conquer: Red Alert 3 |
0x0000001B (subtle) 0x0000001F (strong) |
Minor bleeding in distant fog of war |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
|
Company of Heroes |
0x0002002C |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103
|
Condemned: Criminal Origins |
0x0000002D |
Volumetric Lights need to be disabled. Flickers occasionally in cutscenes. |
https://forums.guru3d.com/showpost.php?p=4954751&postcount=1158
|
Crossout |
0x00160030 |
Make sure to add \Crossout\bin\win32\Crossout-D3D9.exe and \Crossout\bin\win64\Crossout.exe to the profile - they are not present by default in 382.53 driver. You can toggle between 32-bit DX9 and 64-bit DX11 client via the game launcher. |
https://forums.guru3d.com/showpost.php?p=5442630&postcount=2462
|
Crysis |
0x0000000D |
DX9 mode only make sure to disable the built in SSAO or dial it down a lot so it doesn't conflict |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
|
Crysis Warhead |
0x0000000D |
DX9 mode only make sure to disable the built in SSAO or dial it down a lot so it doesn't conflict |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
|
Dark Souls II |
0x0000002D 0x00000033 |
DX9. Not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the built-in AO. Flickers occasionally. |
https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
|
Dark Souls II |
0x00060000 |
DX11. Disable built-in AO. 16:9 only. |
https://forums.guru3d.com/showpost.php?p=5044410&postcount=1560
|
Dark Souls Remastered |
0x00140000 (modified) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862
|
Dark Souls: Prepare to Die Edition |
0x00000032 (subtle) 0x00000018 0x00000031 |
Works with DSFix render resolution must be same as display resolution set in "PC Settings" Check reference post for more info |
https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
|
Dark Souls: Prepare to Die Edition |
0x00000018 (modified) |
Fixes AO turning on and off while playing online |
https://forums.guru3d.com/showpost.php?p=5222672&postcount=2081
|
Dark Void |
0x00000024 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
|
Darksiders II: Deathinitive Edition |
0x0000002A |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910&postcount=1323
|
DayZ |
0x00000013 |
Disable built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703
|
Dead Island |
0x00000018 0x00000028 |
Disable built-in AO with DIH tool. |
https://forums.guru3d.com/showpost.php?p=5114473&postcount=1721
|
Dead Island Riptide |
0x00000017 |
Disable built-in AO with DIH tool. |
https://forums.guru3d.com/showpost.php?p=4949314&postcount=1073
|
Dead Rising |
0x000C0000 (modified) |
No flag works well without modification. |
https://forums.guru3d.com/showpost.php?p=5338475&postcount=2330
|
Dead Rising 2: Off the Record |
0x00000023 (subtle) 0x0000002D (stronger) |
|
|
Dead Rising 3 |
0x00060000 |
Disable built-in AO. Needs more testing. |
https://forums.guru3d.com/showpost.php?p=4913148&postcount=867
|
Dead Space |
0x0000000F |
Use Performance mode. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702
|
Deadpool |
0x00000002 (balanced) 0x00000030 (strongest) |
16&24 apparently bleed through some Hud elements (?) (;translation help would be appreciated;) |
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160
|
Dear Esther |
0x00000009 |
|
https://forums.guru3d.com/showpost.php?p=4877628&postcount=675
|
Dementium II HD |
0x00000003 |
|
https://forums.guru3d.com/showpost.php?p=4949803&postcount=1095
|
Demonicon |
0x00000013 0x00000027 (subtle) 0x00000030 (stronger) |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=5007296&postcount=1420
|
Deus Ex: Human Revolution - Director's Cut |
0x0000002F (modified) |
DX9. Disable built-in AO.>Read the reference for what needs to be changed |
https://forums.guru3d.com/showpost.php?p=5181240&postcount=1877
|
Deus Ex: Invisible War |
0x00000003 |
In order to use the flag first add "dx2main.exe" to your inspector profile then navigate to root directory "\Deus Ex Invisible War\System" and open "Default.ini" once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. |
https://forums.guru3d.com/showpost.php?p=5163244&postcount=1821
|
Deus Ex: The Fall |
0x00000003 |
|
https://forums.guru3d.com/showpost.php?p=5014022&postcount=1463
|
Devil May Cry 3: Special Edition |
0x0000000E |
|
https://forums.guru3d.com/showpost.php?p=4940556&postcount=984
|
Devil May Cry 4 |
0x00000037 |
DX9 |
https://forums.guru3d.com/showpost.php?p=5312844&postcount=2267
|
Diablo III |
0x0000002A |
Default Flag. Works fine |
https://forums.guru3d.com/showpost.php?p=4801335&postcount=291
|
Dino D-Day |
0x00000006 |
|
https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
|
Dirty Bomb |
0x00000020 |
Game has SSAO I think when Post Processing is On. Hard to tell because the toggle for AO in the game doesn't do anything. can't add pictures due to NDA ATM. Flickers occasionally. |
|
Dishonored |
0x0000002F |
|
https://forums.guru3d.com/showpost.php?p=4776813&postcount=26
|
Divinity II: Developer's Cut |
0x00000018 |
|
https://forums.guru3d.com/showpost.php?p=4776813&postcount=26
|
DmC: Devil May Cry |
0x00000020 |
Flickers occasionally in cutscenes. |
https://forums.guru3d.com/showpost.php?p=4872621&postcount=658
|
Dragon Ball Xenoverse |
0x00000035 |
|
https://forums.guru3d.com/showpost.php?p=5021161&postcount=1477
|
Dragon Ball Xenoverse 2 |
0x00120000 |
16:9 only |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168
|
Duke Nukem Forever |
0x0000001F |
Disable Post/special effects for it to work. Looks like it may have some artifiacts. Hard to tell without first hand |
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415069
|
Dungeon Siege 2 |
0x0000002F |
|
https://forums.guru3d.com/showpost.php?p=5186817&postcount=1918
|
Enclave |
0x0000001F |
Bleeds through water. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812&postcount=135
|
Enslaved: Odyssey to the West |
0x0000002F |
|
https://forums.guru3d.com/showpost.php?p=5129268&postcount=1743
|
F.E.A.R. |
0x0000001B (subtle) 0x00000008 (strong) |
There is some minor bleeding with 1B and a bit more severe bleeding on glass and smoke with 8. Nothing else works reliably. |
https://forums.guru3d.com/showpost.php?p=4959801&postcount=1224
|
Fable Anniversary |
0x00000021 |
Need to Disable built-in AO. by changing "AmbientOcclusion=True" to "AmbientOcclusion=False" in WellingtonSystemSettings.ini" you can find it at "Documents\My Games\UnrealEngine3\WellingtonGame\Config". |
https://forums.guru3d.com/showpost.php?p=4912715&postcount=866
|
Fable III |
0x00000031 |
Minor bleeding in one situation. |
https://forums.guru3d.com/showpost.php?p=5014134&postcount=1464
|
Fallout 3 |
0x00000005 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668
|
Fallout New Vegas |
0x00000005 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672
|
Far Cry 2 |
0x00000031 (subtle) 0x0000002D (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604
|
Far Cry 3 |
0x00000019 (subtle) 0x0000001F (strong) |
DX9. Has issues with in-game Camera. Flickers or bleeds occasionally. No problems other than that. Only other alternative is SSAOLevel="6" Which has a lot of issues of it's own. The more you downsample with SSAO6 though the better it looks. Game needs to be run in DX9 mode either via the in-game options or editing your "Gamerprofile.xml" And setting the value of "UseD3D11="0" As well the built in AO needs to be disabled via setting the value of SSAOLevel="0" Make sure to set the .xml file to "Read-Only" in windows. Otherwise it may not stick. |
https://forums.guru3d.com/showpost.php?p=4873613&postcount=662
|
Far Cry 3 |
0x00090000 (modified) |
DX11. Game needs to be run in DX11 mode either via the in-game options or editing your "Gamerprofile.xml" And setting the value of UseD3D11="1" As well the built in AO needs to be disabled via setting the value of SSAOLevel="0" Make sure to set the .xml file to "Read-Only" in windows. Otherwise it may not stick |
https://forums.guru3d.com/showpost.php?p=5193418&postcount=1963
|
FIFA 15 |
0x00020000 |
|
https://forums.guru3d.com/showpost.php?p=4949320&postcount=1074
|
Final Fantasy XIV: A Realm Reborn |
0x0000001F |
DX9 only. Make sure to disable the built-in AO. Set "Transparent Lighting Quality" to "Normal". 1F does not work with this on "High". Bleeds rarely. |
https://forums.guru3d.com/showpost.php?p=4820548&postcount=452
|
Final Fantasy XIV: A Realm Reborn |
0x0000102B |
DX9 only. Use Quality mode. HDR must be enabled to work. Disable built-in AO. Occasionally upon restarting the game after having quit out and not reset PC between play sessions AO may malfunction and not be applied right. A PC reset fixes the issue. May also not work on Win 8.1 |
https://forums.guru3d.com/showpost.php?p=4859937&postcount=623
|
Firewatch |
0x00140000 |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=5231035&postcount=2118
|
Flashback |
0x00000010 (subtle) 0x00000024 (strong) 0x00000030 (strongest) |
|
https://forums.guru3d.com/showpost.php?p=4818751&postcount=2058
|
FlatOut 2 |
0x0000001F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874
|
Gauntlet |
0x00140000 |
Scales extremely well with increased resolution |
https://forums.guru3d.com/showpost.php?p=4930757&postcount=910
|
Ghostbusters: The Video Game |
0x0000002B |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632
|
Gothic 3 |
0x00000009 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9307916&postcount=326
|
Grand Theft Auto Vice City |
0x00000010 |
Flickers ccasionally. Incompatible with MSAA. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Grand Theft Auto: San Andreas |
0x00000010 |
Bleeds when flying. There is a fix in the reference |
https://forums.guru3d.com/showpost.php?p=4935886&postcount=948
|
Guild Wars 2 |
0x0000002E |
Official flag. It has the least issues of any flag. Flickers on and off under some extreme camera angles. Nothing we can do about it. Doubt Nvidia will/can fix. |
https://forums.guru3d.com/showpost.php?p=4924784&postcount=890
|
Half-Life 2/Half-Life 2: Episode One/Half-Life 2: Episode Two/Half-Life 2: Lost Coast/Half-Life 2: Update |
0x0000002C |
Has some bleeding problems like when zooming in with crossbow. |
https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519
|
Halo: Combat Evolved |
0x0000002D |
Apparently has some bleeding please test more indepth and maybe find a better one |
https://forums.guru3d.com/showpost.php?p=4820630&postcount=454
|
Halo: Spartan Assault |
0x00110000 |
|
https://forums.guru3d.com/showpost.php?p=4806371&postcount=323
|
Hard Reset |
0x00000029 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373
|
Heavy Bullets |
0x00000031 |
|
https://forums.guru3d.com/showpost.php?p=4950129&postcount=1108
|
Hitman: Blood Money |
0x00000004 |
|
https://forums.guru3d.com/showpost.php?p=5009676&postcount=1432
|
Homefront |
0x00000030 |
Game must be set to DX9 mode. Disable built-in AO.disabled |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893
|
How to Survive |
0x00000017 |
Flickers occasionally with foliage. Downsampling from very high resolutions helps a bit |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374
|
How to Survive 2 |
0x000D0000 0x00020000 (stronger) |
|
https://forums.guru3d.com/showpost.php?p=5327067&postcount=2282
|
Hunted: The Demon's Forge |
0x0000002F |
DX9 |
https://forums.guru3d.com/showpost.php?p=5363465&postcount=2371
|
Insurgency |
0x0000002C |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295
|
Inversion |
0x00000031 |
Disable built-in AO. only has minor issue with distant objects if you know what to look for. I won't tell you what or where just because it's that insignificant. At least in the portions that I tested |
|
James Cameron's Avatar: The Game |
0x00000031 0x0000002D (stronger but causes some bleeding) 0x00060000 (DX10) |
Both DX9 flags bleed a small amount. DX10 has the least issues. |
https://forums.guru3d.com/showpost.php?p=4940403&postcount=981
|
Killer Is Dead |
0x00000024 |
|
https://forums.guru3d.com/showpost.php?p=4824241&postcount=468
|
Kingdoms of Amalur: Reckoning |
0x00000030 (strong) |
|
https://forums.guru3d.com/showpost.php?p=4778912&postcount=44
|
Lara Croft and the Guardian of Light |
0x00000026 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198
|
Lara Croft and the Temple of Osiris |
0x00130000 |
Disable built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122
|
League of Legends |
0x0000002D |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582
|
Left 4 Dead/Left 4 Dead 2 |
0x00000014 |
|
https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
|
Legacy of Kain: Defiance |
0x0000002C |
|
https://forums.guru3d.com/showpost.php?p=4949760&postcount=1081
|
Lego Marvel Super Heroes |
0x0000001C |
|
https://forums.guru3d.com/showpost.php?p=4854306&postcount=616
|
Lili: Child of Geos |
0x0000002F (subtle) 0x00000030 (strong) |
Disable built-in AO.by setting "AmbientOcclusion=False" in "MazeSystemSettings" in "My Games\UnrealEngine3-MazeGame\MazeGame\Config" |
https://forums.guru3d.com/showpost.php?p=4946540&postcount=1055
|
Lost Planet 3 |
0x0000002F |
This flag works 95%+ of the time in this game; Flicks occasionally with fog effects in some interiors ." Personally I think it looks like it's bleeding in that specific shot but if the poster thinks it's ok. Then until I play it myself I am fine with the recommendation with the hope someone may test it and potentially find a better flag maybe |
https://forums.guru3d.com/showpost.php?p=4860482&postcount=625
|
Lovely Planet |
0x00000031 |
|
https://forums.guru3d.com/showpost.php?p=4950158&postcount=1111
|
Mafia II |
0x00000032 (subtle) 0x00000031 (stronger but flickers occasionally) |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=4841678&postcount=557
|
Manhunt |
0x00000010 |
User used Widescreen fix with this might play a role. Bleeds through the HUD and lens flares. Flickers during executions. I wonder if some of this could be fixed with editing the flag |
https://forums.guru3d.com/showpost.php?p=5254280&postcount=2178
|
Manhunt 2 |
0x0000002C |
|
https://forums.guru3d.com/showpost.php?p=4930202&postcount=905
|
Mars War Logs |
0x00000027 |
|
https://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
|
Mars War Logs |
0x00000027 (modified) |
Stronger than vanilla flag |
https://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
|
Mass Effect |
0x0000002F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593
|
Mass Effect 2 |
0x0000002F (subtle) 0x00000020 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491
|
Mass Effect 3 |
0x00000020 |
|
https://forums.guru3d.com/showpost.php?p=4795599&postcount=236
|
Max Payne 2: The Fall of Max Payne |
0x0000001F |
Use thirteenag Widescreen Fix to fix flickering issues. Has been revealed to have bleeding issues. Beware |
https://forums.guru3d.com/showpost.php?p=5060690&postcount=1639
|
Metal Gear Rising: Revengeance |
0x0000001F |
Suitable for Main Campaign Only. Glitchy with VR mode I tested this myself heavily after seeing the flag in the reference post |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380
|
Metal Gear Solid V: Ground Zeroes/Metal Gear Solid V: The Phantom Pain |
0x00180000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
|
Metal Gear Survive |
0x00180000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978
|
Metro 2033 Redux/Metro: Last Light Redux |
0x00070000 |
Incompatible with SSAA. |
https://forums.guru3d.com/showpost.php?p=4940089&postcount=973
|
Mirror's Edge |
0x00000002 (subtle) 0x00000030 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93
|
Mortal Kombat Komplete Edition |
0x00000002 |
|
https://forums.guru3d.com/showpost.php?p=4781147&postcount=56
|
Murdered: Soul Suspect |
0x00000021 |
Need to set "-DX9" in launch options |
https://forums.guru3d.com/showpost.php?p=4834126&postcount=516
|
NaissanceE |
0x00000030 |
Disable built-in AO. by editing Steam\SteamApps\common\NaissanceE\UDKGame\Config\U DKEngine.ini |
https://forums.guru3d.com/showpost.php?p=4949078&postcount=1070
|
Need for Speed Underground 2 |
0x00000029 |
|
https://forums.guru3d.com/showpost.php?p=4937652&postcount=957
|
Need for Speed: Most Wanted |
0x0000002E |
|
https://forums.guru3d.com/showpost.php?p=4938573&postcount=962
|
Ninja Blade |
0x00000018 |
|
https://forums.guru3d.com/showpost.php?p=4986237&postcount=2683
|
No One Lives Forever 2 |
0x00000010 |
Minor bleeding issues |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Oddworld: New 'n' Tasty! |
0x00000023 |
Use Performance mode. |
https://forums.guru3d.com/showpost.php?p=5022724&postcount=1488
|
Orcs Must Die! 2 |
0x00000026 |
|
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079
|
Outlast |
0x00000010 0x00000025 (stronger) |
10 flickers occasionally. Incompatible with with SGSSAA. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205893&postcount=5811
|
Painkiller |
0x00000270 |
|
https://forums.guru3d.com/showpost.php?p=5151041&postcount=1761
|
Painkiller |
|
|
https://forums.guru3d.com/showpost.php?p=5151049&postcount=1762
|
Painkiller: Hell & Damnation |
0x0000002F |
Need to disable SSAO *SPECIFICALLY* Via "DefaultCompat.ini" in "steamapps\common\Painkiller Hell & Damnation\PKHDGame\Config" Set "AppCompatBucket4 & 5" to say "AmbientOcclusion=False" |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904
|
Paladins |
0x00160000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106
|
Path of Exile |
0x000F0011 |
|
https://forums.guru3d.com/showpost.php?p=5394849&postcount=2415
|
Payday 2 |
0x00000004 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652
|
Phantasy Star Online 2 |
0x00000034 |
It doesn't bleed through UI or smoke but does have a minor darkening effect under abnormal conditions that haven't cropped up in actual gameplay so far" \\2016 update. Might not work with new shaders from 4.0 update. Might need to set "ShaderLevel=1" in cfg file |
https://forums.guru3d.com/showpost.php?p=4930823&postcount=915
|
Pinball FX2 |
0x00000035 |
|
https://forums.guru3d.com/showpost.php?p=4928881&postcount=901
|
Portal/Portal 2 |
0x00000014 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911
|
Postal 2 |
0x0000003F |
|
https://forums.guru3d.com/showpost.php?p=5009448&postcount=1429
|
Prince of Persia: The Forgotten Sands |
0x00000031 |
Make sure built in SSAO is disabled first |
https://forums.guru3d.com/showpost.php?p=4869736&postcount=649
|
Prince of Persia: The Sands of Time |
0x00000031 |
|
https://forums.guru3d.com/showpost.php?p=4869736&postcount=649
|
Prince of Persia: The Two Thrones |
0x0000001F |
Use Performance mode. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260
|
Prince of Persia: Warrior Within |
0x00000018 |
|
https://forums.guru3d.com/showpost.php?p=4870201&postcount=652
|
Psychonauts |
0x0000001F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132
|
Race the Sun |
0x00000019 |
|
https://forums.guru3d.com/showpost.php?p=4950106&postcount=1105
|
Red Orchestra 2/Rising Storm |
0x00000002 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
|
Remember Me |
0x0000002F (subtle) 0x00000020 (strong) |
Please read Reference post |
https://forums.guru3d.com/showpost.php?p=4846477&postcount=570
|
Resident Evil 5 |
0x000C0003 |
GFWL version. HDR in config.ini must be set to "HDR=LOW" for DX10 and "HDR=HIGH" for DX9. There are some minor issues with the skybox at the moment in the very beginning of chapter 1 with both. Issue has been reported to Nvidia. Doubt it will be fixed though *EDIT 2015* I can probably fix this with modified bits now. |
https://forums.guru3d.com/showpost.php?p=4822266&postcount=462
|
Resident Evil 5 |
0x0000001A |
Steamworks version. Doesn't apply to cutscenes as in GFWL version |
https://forums.guru3d.com/showpost.php?p=5044967&postcount=1564
|
Resident Evil 6 |
0x00000013 (modified) |
Doesn't apply to cutscenes. |
https://forums.guru3d.com/showpost.php?p=5186318&postcount=1910
|
Resident Evil: Revelations |
0x00000026 (modified) |
Must be modified to get good working effect. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625
|
Rise of the Argonauts |
0x00000030 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804
|
Rise of the Triad |
0x0000002F |
|
https://forums.guru3d.com/showpost.php?p=4826027&postcount=475
|
Risen |
0x0000002B |
Disable built-in AO. by editing defaultconfig.xml in "Risen\data\ini\ConfigDefault.xml:" has some issues with certain lighting see reference |
https://forums.guru3d.com/showpost.php?p=4781567&postcount=73
|
Risen 2 |
0x00000009 (subtle) 0x00000019 (strong) 0x0000002D (strongest) |
Disable built-in AO. by editing "Risen 2\data\ini\ConfigDefault.xml:" ScreenSpaceAmbientOcclusion="false" (Change all instances to "false") |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75
|
Rising Storm 2: Vietnam |
0x00000030 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
|
RoboBlitz |
0x00000002 (16:10 only) 0x0000002F 0x00000026 |
|
https://forums.guru3d.com/showpost.php?p=4815776&postcount=2024
|
Rock of Ages |
0x00000030 |
Make sure you disable the built in AO via "Post Process Occlusion". |
https://forums.guru3d.com/showpost.php?p=4783600&postcount=107
|
Rocket League |
0x0000002F |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=5121665&postcount=1729
|
RollerCoaster Tycoon 3 |
0x00000007 |
|
https://forums.guru3d.com/showpost.php?p=4882549&postcount=688
|
Running with Rifles |
0x00000032 (subtle) 0x00000034 (strong) 0x00000023 (strongest) |
|
https://forums.guru3d.com/showpost.php?p=5043734&postcount=1555
|
S.T.A.L.K.E.R.: Shadow of Chernobyl |
0x00000029 |
Tested working with Complete 2009 as well. Must Disable built-in AO. first if using C2009 "the SSAO implementation in "Complete 2009" was disabled by opening gamedata\shaders\r2\SkyGRAPHICS_options.cfg" and putting two forward slashes in front of #define SSAO." Also- works with Autumn Aurora mod |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78
|
Saints Row 2 |
0x00000003 |
Disable built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263
|
Sanctum |
0x00000030 |
|
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122
|
Serious Sam 2 |
0x0000001F |
|
https://forums.guru3d.com/showpost.php?p=5222936&postcount=2083
|
Shadow Warrior (2013) |
0x00000500 |
DX9. In the steam play menu select Windows XP version |
https://forums.guru3d.com/showpost.php?p=5149932&postcount=1756
|
Shadow Warrior (2013) |
0x00110000 |
DX11. Disable built-in AO.. Default FOV of 65 causes flickering.Poster says 90 fixes flickering but do other values work? |
https://forums.guru3d.com/showpost.php?p=5163026&aostcount=1818
|
Shelter |
0x0000002D |
|
https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
|
Shift 2 Unleashed |
0x0000001E |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892
|
Silent Hill: Homecoming |
0x0000001A |
|
https://forums.guru3d.com/showpost.php?p=4903599&postcount=814
|
Singularity |
0x00000020 |
|
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912
|
Sniper Ghost Warrior |
0x00000004 |
Disable built-in AO. "Varlist_Occlusion.scr" Scale = 0 |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277
|
Sol Survivor |
0x0000002E 0x00000003 |
|
https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
|
Sonic & All-Stars Racing Transformed |
0x0000000E |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=4805954&postcount=318
|
Sonic & Sega All-Stars Racing |
0x00000002 (subtle) 0x0000000E (strong) |
|
https://forums.guru3d.com/showpost.php?p=4785487&postcount=133
|
Sonic Adventure 2 |
0x00000012 (subtle) 0x00000013 (strong) |
|
https://forums.guru3d.com/showpost.php?p=4803250&postcount=309
|
Sonic Adventure DX |
0x00000024 (subtle) 0x0000002F (stronger) |
2003 Retail version with mods. 16:9 only. Very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> |
https://forums.guru3d.com/showpost.php?p=4965250&postcount=1260
|
Sonic Adventure DX |
0x0000002F |
Steam version. 4:3 only. |
https://forums.guru3d.com/showthread.php?p=4966408#post4966408
|
Sonic Generations |
0x00000026 |
|
https://forums.guru3d.com/showpost.php?p=4965263&postcount=1261
|
Sonic Lost World |
0x00000026 |
in-game DOF must be enabled otherwise it will not work on a few stages. Personally I think this could use a little modification to take the strength down a couple notches. Looks a bit unaturally too strong. |
https://imgur.com/a/NJQZf
|
Spec Ops: The Line |
0x0000002F |
Disable built-in AO. First |
https://forums.guru3d.com/showpost.php?p=4786212&postcount=137
|
Spintires |
0x00000004 |
Disable built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906
|
Star Wars: Battlefront II |
0x0000001F |
Flickers occasionally |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Star Wars: Empire at War |
0x00000032 |
|
https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145
|
StarCraft II |
0x00000027 |
Make sure built-in AO is disabled. Is not very noticeable in cutscenes. |
https://forums.guru3d.com/showpost.php?p=4896689&postcount=770
|
Stranglehold |
0x00000030 |
|
https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387
|
Street Fighter IV |
0x0000002D |
Official Flag currently doesn't work. This is an alternative |
https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
|
Street Fighter X Tekken |
0x00000012 |
|
https://forums.guru3d.com/showpost.php?p=4794919&postcount=229
|
Strider |
0x00090000 |
Disable built-in AO. or use both combine for a stronger effect if you want |
https://forums.guru3d.com/showpost.php?p=4822284&postcount=463
|
Supreme Commander 2 |
0x0000001A |
Doesn't show up in screenshots unless Print Screen then paste into a photoprogram |
https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
|
Surgeon Simulator 2013 |
0x00000017 |
disable in-game POST FX |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281
|
Syndicate |
0x00000003 |
Not perfect but only suitable flag and looks pretty good. May have issues with some resolutions. Also apparently causes problems in Windows 10 |
https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
|
Takedown: Red Sabre |
0x0000002F |
|
|
Tales of Zestiria |
0x0000002F (modified) |
Read reference for what needs changing. |
https://forums.guru3d.com/showpost.php?p=5200444&postcount=1982
|
Test Drive Unlimited |
0x00000006 |
|
https://forums.guru3d.com/showpost.php?p=4955395&postcount=1176
|
Test Drive Unlimited 2 |
0x00000023 |
Doesn't apply in cockpit view and doesn't work during cutscenes |
https://forums.guru3d.com/showpost.php?p=4955333&postcount=1173
|
Test Drive: Ferrari Racing Legends |
0x00000031 |
|
https://forums.guru3d.com/showpost.php?p=4955192&postcount=1165
|
The Bureau: XCOM Declassified |
0x0000002F |
DX9 only. Disable built-in AO. Incompatible with with SGSSAA. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89
|
The Cursed Crusade |
0x0000000C 0x00000019 (stronger) |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=4950215&postcount=1112
|
The Elder Scrolls IV: Oblivion |
0x00000011 0x00000005 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81
|
The Elder Scrolls V: Skyrim |
0x00000032 |
|
https://forums.guru3d.com/showpost.php?p=4965160&postcount=1258
|
The Elder Scrolls V: Skyrim |
0x0000032B |
Windows 7 ONLY |
https://forums.guru3d.com/showpost.php?p=5153403&postcount=1775
|
The Elder Scrolls V: Skyrim |
0x00000029 (modified) |
|
https://forums.guru3d.com/showpost.php?p=5184643&postcount=1905
|
The Evil Within |
0x00110000 |
Works when increasing FOV as well. Disable or combine with built in SSAO. |
https://forums.guru3d.com/showpost.php?p=4943123&postcount=1022
|
The Legend of Korra |
0x00000035 |
|
https://forums.guru3d.com/showpost.php?p=4943927&postcount=1033
|
The Lord of the Rings: The Battle for Middle-earth |
0x00000003 |
To use the flag select "Most EA Strategy Games" profile on Inspector to work with game executable (game.dat) or follow the reference post for additonal information |
https://forums.guru3d.com/showpost.php?p=4944608&postcount=1043
|
The Lord of the Rings: War in the North |
0x00000018 |
|
https://forums.guru3d.com/showpost.php?p=4941029&postcount=997
|
The Stanley Parable |
0x0000002C |
|
https://forums.guru3d.com/showpost.php?p=5437039&postcount=2459
|
The Suffering |
0x00000014 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488
|
The Witcher 2 |
0x00000033 |
16:9 only. Disable built-in AO. with "AllowSSAO=0" |
https://forums.guru3d.com/showpost.php?p=4896198&postcount=764
|
The Witcher: Enhanced Edition Director's Cut |
0x0000002D |
|
|
The Wolf Among Us |
0x00000010 |
Can bleed in the main menu. But no where else |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88
|
Thief: Deadly Shadows |
0x0000001E |
Needs the "Sneaky Mod" in order to work. There is still some bleeding here and there however. Link to mod is in reference |
https://forums.guru3d.com/showpost.php?p=5013826&postcount=1460
|
TimeShift |
0x0000002D |
|
https://forums.guru3d.com/showpost.php?p=5216585&postcount=2045
|
Titan Quest |
0x00000003 |
|
https://forums.guru3d.com/showpost.php?p=4791707&postcount=193
|
Tom Clancy's Ghost Recon Advanced Warfighter 2 |
0x00000004 |
May also work for G.R.A.W 1 |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658
|
Tom Clancy's Rainbow Six: Vegas 2 |
0x00000002 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316
|
Tomb Raider (2013) |
0x00000026 |
You need to run the game in DX9 and disable the built in SSAO |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137
|
Tomb Raider Anniversary |
0x00000009 |
minor bleeding issues |
https://forums.guru3d.com/showpost.php?p=5443937&postcount=2463
|
Tomb Raider Legend |
0x00000009 |
Bleeds through waterfalls. |
https://forums.guru3d.com/showpost.php?p=5230128&postcount=2113
|
Tomb Raider Underworld |
0x00000026 |
Tested with Full Screen Effects disabled Mostly because the bloom is horribly low precision |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666
|
Tony Hawk's Underground |
0x00000016 |
|
https://forums.guru3d.com/showpost.php?p=4930202&postcount=905
|
Torchlight |
0x00000011 0x00000003 (stronger) |
both are the optimum flags of all in the driver |
https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
|
Torchlight II |
0x00000011 (subtle) 0x0000001C (strong) |
AO doesn't show on Title screen character create screen or when you have a sub-menu open like your inventory. Though this isn't an issue any flag can fix. AA also gets disabled during Character create and when sub-menu's are open. Is a game issue AFIK |
|
Toxikk |
0x0000002F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785
|
Transformers: Rise of the Dark Spark |
0x00000002 |
|
https://forums.guru3d.com/showpost.php?p=4861474&postcount=641
|
Transformers: War for Cybertron |
0x00000002 |
|
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101
|
Tribes: Ascend |
0x0000002F |
found in your "\My Documents\My Games\Tribes Ascend\TribesGame\Config" folder. Please ensure that you have "AmbientOcclusion=False" set in the [SystemSettings] section of tribes.ini to Disable built-in AO." |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90
|
Tropico 3 |
0x00000012 |
|
https://forums.guru3d.com/showpost.php?p=4940937&postcount=996
|
Two Worlds |
0x00000013 |
Bleeds through UI. A half assed flag for a half assed game. (You can tell I REALLY tried with this one) |
|
Unreal Tournament III |
0x00000030 |
Better than Official flag |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494
|
Urban Trial Freestyle |
0x00000037 |
|
|
Valkyria Chronicles |
0x00000032 |
16:9 only. There are some minor slowdowns on some maps when moving between character view and map view |
https://forums.guru3d.com/showpost.php?p=4958579&postcount=1217
|
Vanquish |
0x0000001F |
Bleeds occasionally. |
https://forums.guru3d.com/showpost.php?p=5436225&postcount=2454
|
Velvet Assassin |
0x00000028 |
|
https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
|
Verdun |
0x00000019 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881
|
Viking: Battle for Asgard |
0x00000029 |
Disable built-in AO. by altering shaders See Reference post. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415
|
Warcraft III |
0x0000002F |
Has some issues with fog. Based on the picture from the poster it doesn't look quite as intrusive as I thought. I'll let the user decide |
https://forums.guru3d.com/showpost.php?p=4938510&postcount=961
|
Warhammer 40,000: Dawn of War II |
0x0000002E |
|
|
Warhammer 40,000: Space Marine |
0x00000003 0x00000023 |
Whichever you prefer. Disable built-in AO. (Horrible Quality. One of the worst) |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397
|
World in Conflict |
0x00000032 0x00000004 (stronger) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480
|
World of Tanks |
0x00000031 |
Poster mentions something about disabling "Flora density" to prevent some flickering (?) (;Translation help would be helpful thanks;) |
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782
|
XCOM 2 |
0x00130000 |
Disable built-in AO. |
https://forums.guru3d.com/showpost.php?p=5228953&postcount=2104
|
XCOM: Enemy Unknown |
0x00000020 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117
|
Xuan-Yuan Sword EX: The Gate of Firmament |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5550604
|
Ys Origin |
0x0000002A |
|
|
Ys: The Oath in Felghana |
0x0000002A |
|
|
Zeno Clash |
0x0000000A (subtle) 0x0000002D (stronger) |
|
|
Zeno Clash II |
0x00000030 |
|
https://forums.guru3d.com/showpost.php?p=4801460&postcount=293
|