Difference between revisions of "User:Markie/List of Nvidia HBAO+ compatibility flags"
From PCGamingWiki, the wiki about fixing PC games
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| [[Aarklash: Legacy]] || 0x00000017</br>0x00000033 (strong) || 33 looks a bit strong but if there are no issues then I see no problem || https://forums.guru3d.com/showpost.php?p=4949588&postcount=1080 | | [[Aarklash: Legacy]] || 0x00000017</br>0x00000033 (strong) || 33 looks a bit strong but if there are no issues then I see no problem || https://forums.guru3d.com/showpost.php?p=4949588&postcount=1080 | ||
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− | | [[Alan Wake]] || 0x00000006 || disable in | + | | [[Alan Wake]] || 0x00000006 || disable built-in AO. || https://forums.guru3d.com/showpost.php?p=4816167&postcount=423 |
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− | | [[Alan Wake's American Nightmare]] || 0x00000006 || Make sure to disable in | + | | [[Alan Wake's American Nightmare]] || 0x00000006 || Make sure to disable built-in AO. || https://forums.guru3d.com/showpost.php?p=4816167&postcount=423 |
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− | | [[Alien Breed: Impact]]/[[Alien Breed 2: Assault]]/[[Alien Breed 3: Descent]] || 0x0000002F || Make sure you edit the "AlienBreedEp(1/2/3)Engine.ini" and set "Ambient occlusion=False" to disable the in | + | | [[Alien Breed: Impact]]/[[Alien Breed 2: Assault]]/[[Alien Breed 3: Descent]] || 0x0000002F || Make sure you edit the "AlienBreedEp(1/2/3)Engine.ini" and set "Ambient occlusion=False" to disable the built-in AO || https://forums.guru3d.com/showpost.php?p=4804265&postcount=313 |
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| [[Aliens: Colonial Marines]] || 0x00000021 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77 | | [[Aliens: Colonial Marines]] || 0x00000021 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77 | ||
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| [[Assassin's Creed: Liberation HD]] || 0x00060000 || SSAO needs to be disabled in .ini file. "SSAO=0" || https://forums.guru3d.com/showpost.php?p=4896582&postcount=767 | | [[Assassin's Creed: Liberation HD]] || 0x00060000 || SSAO needs to be disabled in .ini file. "SSAO=0" || https://forums.guru3d.com/showpost.php?p=4896582&postcount=767 | ||
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− | | [[Assassin's Creed Rogue]] || 0x00140000 || in | + | | [[Assassin's Creed Rogue]] || 0x00140000 || built-in AO needs to be disabled || https://forums.guru3d.com/showpost.php?p=5031462&postcount=1517 |
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| [[Banished]] || 0x00000002 || DX9. Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. || https://forums.guru3d.com/showpost.php?p=4940627&postcount=986 | | [[Banished]] || 0x00000002 || DX9. Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. || https://forums.guru3d.com/showpost.php?p=4940627&postcount=986 | ||
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− | | [[Batman: Arkham Asylum]] || 0x00000024 || Disable in | + | | [[Batman: Arkham Asylum]] || 0x00000024 || Disable built-in AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10217786&postcount=82 |
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− | | [[Batman: Arkham City]] || 0x00000030 || DX9 only. Disable in | + | | [[Batman: Arkham City]] || 0x00000030 || DX9 only. Disable built-in AO || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5719259 |
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| [[Batman Arkham Origins Blackgate]] || 0x00000005</br>0x00000031</br>0x00000017 (strong) || || https://forums.guru3d.com/showpost.php?p=4793399&postcount=204 | | [[Batman Arkham Origins Blackgate]] || 0x00000005</br>0x00000031</br>0x00000017 (strong) || || https://forums.guru3d.com/showpost.php?p=4793399&postcount=204 | ||
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| [[Blade Kitten]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268 | | [[Blade Kitten]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268 | ||
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− | | [[Blades of Time]] || 0x00000032 || "X:\Users\xxxxx\AppData\Local\BladesOfTime" folder you will find "settings.blk" that contains "ssaoQuality:i=2" saw no difference after changing that i think that the in | + | | [[Blades of Time]] || 0x00000032 || "X:\Users\xxxxx\AppData\Local\BladesOfTime" folder you will find "settings.blk" that contains "ssaoQuality:i=2" saw no difference after changing that i think that the built-in AO doesn't work But just to make sure change this setting to "0"." - Poster || https://forums.guru3d.com/showpost.php?p=4950119&postcount=1106 |
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− | | [[Blood Knights]] || 0x0000002D || in | + | | [[Blood Knights]] || 0x0000002D || built-in AO MUST be disabled by setting "General Detail" to the 2nd position Imperfect but only suitable flag || https://forums.guru3d.com/showpost.php?p=4806376&postcount=324 |
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| [[Blood Omen 2: Legacy of Kain]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4950100&postcount=1104 | | [[Blood Omen 2: Legacy of Kain]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4950100&postcount=1104 | ||
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| [[Borderlands 2]]|| 0x00000021 || Disable built-in AO. Flickers occasionally. Modified flag below may fix flickering || https://forums.guru3d.com/showpost.php?p=5009362&postcount=1428 | | [[Borderlands 2]]|| 0x00000021 || Disable built-in AO. Flickers occasionally. Modified flag below may fix flickering || https://forums.guru3d.com/showpost.php?p=5009362&postcount=1428 | ||
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− | | [[Borderlands 2]]|| 0x00000021 (modified) || Disable in | + | | [[Borderlands 2]]|| 0x00000021 (modified) || Disable built-in AO || https://forums.guru3d.com/showpost.php?p=5210785&postcount=2030 |
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− | | [[Borderlands: The Pre-Sequel]] || 0x0000002F || Make sure to disable in | + | | [[Borderlands: The Pre-Sequel]] || 0x0000002F || Make sure to disable built-in AO was tested with DoF and built-in AO disabled || https://forums.guru3d.com/showpost.php?p=4940118&postcount=975 |
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− | | [[Bound by Flame]] || 0x00000027 || Make sure to disable in | + | | [[Bound by Flame]] || 0x00000027 || Make sure to disable built-in AO || https://forums.guru3d.com/showpost.php?p=4815269&postcount=417 |
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| [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers sometimes apparently || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98 | | [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers sometimes apparently || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98 | ||
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| [[Call of Juarez: Gunslinger]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4793911&postcount=211 | | [[Call of Juarez: Gunslinger]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4793911&postcount=211 | ||
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− | | [[Castle of Illusion]] || 0x00000010 || Disable in | + | | [[Castle of Illusion]] || 0x00000010 || Disable built-in AO via "Post Process=off" || https://forums.guru3d.com/showpost.php?p=4952278&postcount=1140 |
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| [[Castlevania: Lords of Shadow]] || 0x00000002 || Sometimes turns off. || https://forums.guru3d.com/showpost.php?p=4924788&postcount=891 | | [[Castlevania: Lords of Shadow]] || 0x00000002 || Sometimes turns off. || https://forums.guru3d.com/showpost.php?p=4924788&postcount=891 | ||
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| [[Dark Souls Remastered]] || 0x00140000 (modified) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862 | | [[Dark Souls Remastered]] || 0x00140000 (modified) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862 | ||
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− | | [[Dark Souls II]] || 0x0000002D</br>0x00000033 || DX9. Not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the in | + | | [[Dark Souls II]] || 0x0000002D</br>0x00000033 || DX9. Not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the built-in AO. Flickers occasionally. || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298 |
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− | | [[Dark Souls II]] || 0x00060000 || (DX11) Disable in | + | | [[Dark Souls II]] || 0x00060000 || (DX11) Disable built-in AO. 16:9 only. || https://forums.guru3d.com/showpost.php?p=5044410&postcount=1560 |
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| [[Dark Void]] || 0x00000024 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220 | | [[Dark Void]] || 0x00000024 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220 | ||
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| [[Dead Rising 2: Off the Record]] || 0x00000023 (subtle)</br>0x0000002D (stronger) || || | | [[Dead Rising 2: Off the Record]] || 0x00000023 (subtle)</br>0x0000002D (stronger) || || | ||
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− | | [[Dead Rising 3]] || 0x00060000 || Disable in | + | | [[Dead Rising 3]] || 0x00060000 || Disable built-in AO. Needs more testing. || https://forums.guru3d.com/showpost.php?p=4913148&postcount=867 |
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| [[Dead Space]] || 0x0000000F || Use Performance mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702 | | [[Dead Space]] || 0x0000000F || Use Performance mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702 | ||
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| [[Dementium II HD]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4949803&postcount=1095 | | [[Dementium II HD]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4949803&postcount=1095 | ||
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− | | [[Demonicon]] || 0x00000013</br>0x00000027 (subtle)</br>0x00000030 (stronger) || Disable in | + | | [[Demonicon]] || 0x00000013</br>0x00000027 (subtle)</br>0x00000030 (stronger) || Disable built-in AO. || https://forums.guru3d.com/showpost.php?p=5007296&postcount=1420 |
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| [[Devil May Cry 3: Special Edition]] || 0x0000000E || || https://forums.guru3d.com/showpost.php?p=4940556&postcount=984 | | [[Devil May Cry 3: Special Edition]] || 0x0000000E || || https://forums.guru3d.com/showpost.php?p=4940556&postcount=984 | ||
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| [[Deus Ex: Invisible War]] || 0x00000003 || In order to use the flag first add "dx2main.exe" to your inspector profile then navigate to root directory "\Deus Ex Invisible War\System" and open "Default.ini" once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. || https://forums.guru3d.com/showpost.php?p=5163244&postcount=1821 | | [[Deus Ex: Invisible War]] || 0x00000003 || In order to use the flag first add "dx2main.exe" to your inspector profile then navigate to root directory "\Deus Ex Invisible War\System" and open "Default.ini" once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. || https://forums.guru3d.com/showpost.php?p=5163244&postcount=1821 | ||
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− | | [[Deus Ex: Human Revolution - Director's Cut]] || 0x0000002F (modified) || DX9. Disable in | + | | [[Deus Ex: Human Revolution - Director's Cut]] || 0x0000002F (modified) || DX9. Disable built-in AO>Read the reference for what needs to be changed || https://forums.guru3d.com/showpost.php?p=5181240&postcount=1877 |
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| [[Deus Ex: The Fall]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=5014022&postcount=1463 | | [[Deus Ex: The Fall]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=5014022&postcount=1463 | ||
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| [[FIFA 15]] || 0x00020000 || || https://forums.guru3d.com/showpost.php?p=4949320&postcount=1074 | | [[FIFA 15]] || 0x00020000 || || https://forums.guru3d.com/showpost.php?p=4949320&postcount=1074 | ||
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− | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000001F || DX9 only. Make sure to disable the in | + | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000001F || DX9 only. Make sure to disable the built-in AO. Set "Transparent Lighting Quality" to "Normal". 1F does not work with this on "High". Bleeds rarely. || https://forums.guru3d.com/showpost.php?p=4820548&postcount=452 |
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− | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000102B || DX9 only. Use Quality mode. HDR must be enabled to work. Make sure to disable in | + | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000102B || DX9 only. Use Quality mode. HDR must be enabled to work. Make sure to disable built-in AO. Occasionally upon restarting the game after having quit out and not reset PC between play sessions AO may malfunction and not be applied right. A PC reset fixes the issue. May also not work on Win 8.1 || https://forums.guru3d.com/showpost.php?p=4859937&postcount=623 |
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− | | [[Firewatch]] || 0x00140000 || Disable in | + | | [[Firewatch]] || 0x00140000 || Disable built-in AO || https://forums.guru3d.com/showpost.php?p=5231035&postcount=2118 |
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| [[Flashback]] || 0x00000010 (subtle)</br>0x00000024 (strong)</br>0x00000030 (strongest) || || https://forums.guru3d.com/showpost.php?p=4818751&postcount=2058 | | [[Flashback]] || 0x00000010 (subtle)</br>0x00000024 (strong)</br>0x00000030 (strongest) || || https://forums.guru3d.com/showpost.php?p=4818751&postcount=2058 | ||
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| [[Hitman: Blood Money]] || 0x00000004 || || https://forums.guru3d.com/showpost.php?p=5009676&postcount=1432 | | [[Hitman: Blood Money]] || 0x00000004 || || https://forums.guru3d.com/showpost.php?p=5009676&postcount=1432 | ||
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− | | [[Homefront]] || 0x00000030 || Game must be set to DX9 mode. in | + | | [[Homefront]] || 0x00000030 || Game must be set to DX9 mode. built-in AO must be disabled || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893 |
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| [[How to Survive]] || 0x00000017 || Flickers occasionally with foliage. Downsampling from very high resolutions helps a bit || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374 | | [[How to Survive]] || 0x00000017 || Flickers occasionally with foliage. Downsampling from very high resolutions helps a bit || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374 | ||
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| [[Insurgency]] || 0x0000002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295 | | [[Insurgency]] || 0x0000002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295 | ||
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− | | [[Inversion]] || 0x00000031 || Make sure to disable in | + | | [[Inversion]] || 0x00000031 || Make sure to disable built-in AO. only has minor issue with distant objects if you know what to look for. I won't tell you what or where just because it's that insignificant. At least in the portions that I tested || |
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| [[James Cameron's Avatar: The Game]] || 0x00000031</br>0x0000002D (stronger but causes some bleeding)</br>0x00060000 (DX10) || Both DX9 flags bleed a small amount. DX10 has least issues || https://forums.guru3d.com/showpost.php?p=4940403&postcount=981 | | [[James Cameron's Avatar: The Game]] || 0x00000031</br>0x0000002D (stronger but causes some bleeding)</br>0x00060000 (DX10) || Both DX9 flags bleed a small amount. DX10 has least issues || https://forums.guru3d.com/showpost.php?p=4940403&postcount=981 | ||
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| [[Lara Croft and the Guardian of Light]] || 0x00000026 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198 | | [[Lara Croft and the Guardian of Light]] || 0x00000026 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198 | ||
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− | | [[Lara Croft and the Temple of Osiris]] || 0x00130000 || Disable in | + | | [[Lara Croft and the Temple of Osiris]] || 0x00130000 || Disable built-in AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122 |
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| [[League of Legends]] || 0x0000002D || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582 | | [[League of Legends]] || 0x0000002D || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582 | ||
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| [[Lego Marvel Super Heroes]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4854306&postcount=616 | | [[Lego Marvel Super Heroes]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4854306&postcount=616 | ||
|- | |- | ||
− | | [[Lili: Child of Geos]] || 0x0000002F (subtle)</br>0x00000030 (strong) || Disable the in | + | | [[Lili: Child of Geos]] || 0x0000002F (subtle)</br>0x00000030 (strong) || Disable the built-in AO by setting "AmbientOcclusion=False" in "MazeSystemSettings" in "My Games\UnrealEngine3-MazeGame\MazeGame\Config" || https://forums.guru3d.com/showpost.php?p=4946540&postcount=1055 |
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| [[Lost Planet 3]] || 0x0000002F || This flag works 95%+ of the time in this game; Flicks occasionally with fog effects in some interiors ." Personally I think it looks like it's bleeding in that specific shot but if the poster thinks it's ok. Then until I play it myself I am fine with the recommendation with the hope someone may test it and potentially find a better flag maybe || https://forums.guru3d.com/showpost.php?p=4860482&postcount=625 | | [[Lost Planet 3]] || 0x0000002F || This flag works 95%+ of the time in this game; Flicks occasionally with fog effects in some interiors ." Personally I think it looks like it's bleeding in that specific shot but if the poster thinks it's ok. Then until I play it myself I am fine with the recommendation with the hope someone may test it and potentially find a better flag maybe || https://forums.guru3d.com/showpost.php?p=4860482&postcount=625 | ||
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| [[Rise of the Triad]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4826027&postcount=475 | | [[Rise of the Triad]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4826027&postcount=475 | ||
|- | |- | ||
− | | [[Risen]] || 0x0000002B || Need to disable in | + | | [[Risen]] || 0x0000002B || Need to disable built-in AO by editing defaultconfig.xml in "Risen\data\ini\ConfigDefault.xml:" has some issues with certain lighting see reference || https://forums.guru3d.com/showpost.php?p=4781567&postcount=73 |
|- | |- | ||
− | | [[Risen 2]] || 0x00000009 (subtle)</br>0x00000019 (strong)</br>0x0000002D (strongest) || Need to disable in | + | | [[Risen 2]] || 0x00000009 (subtle)</br>0x00000019 (strong)</br>0x0000002D (strongest) || Need to disable built-in AO by editing "Risen 2\data\ini\ConfigDefault.xml:" ScreenSpaceAmbientOcclison="false" (Change all instances to "false") || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75 |
|- | |- | ||
| [[Rising Storm 2: Vietnam]] || 0x00000030 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | | [[Rising Storm 2: Vietnam]] || 0x00000030 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | ||
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| [[Sanctum]] || 0x00000030 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122 | | [[Sanctum]] || 0x00000030 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122 | ||
|- | |- | ||
− | | [[Saints Row 2]] || 0x00000003 || Disable in | + | | [[Saints Row 2]] || 0x00000003 || Disable built-in AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263 |
|- | |- | ||
| [[Serious Sam 2]] || 0x0000001F || || https://forums.guru3d.com/showpost.php?p=5222936&postcount=2083 | | [[Serious Sam 2]] || 0x0000001F || || https://forums.guru3d.com/showpost.php?p=5222936&postcount=2083 | ||
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| [[Singularity]] || 0x00000020 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912 | | [[Singularity]] || 0x00000020 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912 | ||
|- | |- | ||
− | | [[Sniper Ghost Warrior]] || 0x00000004 || DISABLE in | + | | [[Sniper Ghost Warrior]] || 0x00000004 || DISABLE built-in AO "Varlist_Occlusion.scr" Scale = 0 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277 |
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| [[Sol Survivor]] || 0x0000002E</br>0x00000003 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | | [[Sol Survivor]] || 0x0000002E</br>0x00000003 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | ||
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| [[Sonic & Sega All-Stars Racing]] || 0x00000002 (subtle)</br>0x0000000E (strong) || || https://forums.guru3d.com/showpost.php?p=4785487&postcount=133 | | [[Sonic & Sega All-Stars Racing]] || 0x00000002 (subtle)</br>0x0000000E (strong) || || https://forums.guru3d.com/showpost.php?p=4785487&postcount=133 | ||
|- | |- | ||
− | | [[Sonic & All-Stars Racing Transformed]] || 0x0000000E || Make sure to disable in | + | | [[Sonic & All-Stars Racing Transformed]] || 0x0000000E || Make sure to disable built-in AO || https://forums.guru3d.com/showpost.php?p=4805954&postcount=318 |
|- | |- | ||
| [[Sonic Adventure DX]] || 0x00000024 (subtle)</br>0x0000002F (stronger) || 2003 Retail version with mods. 16:9 only. Very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || https://forums.guru3d.com/showpost.php?p=4965250&postcount=1260 | | [[Sonic Adventure DX]] || 0x00000024 (subtle)</br>0x0000002F (stronger) || 2003 Retail version with mods. 16:9 only. Very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || https://forums.guru3d.com/showpost.php?p=4965250&postcount=1260 | ||
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| [[Sonic Generations]] || 0x00000026 || || https://forums.guru3d.com/showpost.php?p=4965263&postcount=1261 | | [[Sonic Generations]] || 0x00000026 || || https://forums.guru3d.com/showpost.php?p=4965263&postcount=1261 | ||
|- | |- | ||
− | | [[Spec Ops: The Line]] || 0x0000002F || Disable in | + | | [[Spec Ops: The Line]] || 0x0000002F || Disable built-in AO First || https://forums.guru3d.com/showpost.php?p=4786212&postcount=137 |
|- | |- | ||
− | | [[Spintires]] || 0x00000004 || Disable in | + | | [[Spintires]] || 0x00000004 || Disable built-in AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906 |
|- | |- | ||
| [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Tested working with Complete 2009 as well. Must disable built in SSAO first if using C2009 "the SSAO implementation in "Complete 2009" was disabled by opening gamedata\shaders\r2\SkyGRAPHICS_options.cfg" and putting two forward slashes in front of #define SSAO." Also- works with Autumn Aurora mod || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78 | | [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Tested working with Complete 2009 as well. Must disable built in SSAO first if using C2009 "the SSAO implementation in "Complete 2009" was disabled by opening gamedata\shaders\r2\SkyGRAPHICS_options.cfg" and putting two forward slashes in front of #define SSAO." Also- works with Autumn Aurora mod || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78 | ||
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| [[Star Wars: Empire at War]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 | | [[Star Wars: Empire at War]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 | ||
|- | |- | ||
− | | [[StarCraft II]] || 0x00000027 || Make sure in | + | | [[StarCraft II]] || 0x00000027 || Make sure built-in AO is disabled. Is not very noticeable in cutscenes. || https://forums.guru3d.com/showpost.php?p=4896689&postcount=770 |
|- | |- | ||
| [[Stranglehold]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387 | | [[Stranglehold]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387 | ||
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| [[Street Fighter X Tekken]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4794919&postcount=229 | | [[Street Fighter X Tekken]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4794919&postcount=229 | ||
|- | |- | ||
− | | [[Strider]] || 0x00090000 || Make to to disable in | + | | [[Strider]] || 0x00090000 || Make to to disable built-in AO. or use both combine for a stronger effect if you want || https://forums.guru3d.com/showpost.php?p=4822284&postcount=463 |
|- | |- | ||
| [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | | [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | ||
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| [[The Bureau: XCOM Declassified]] || 0x0000002F || DX9 only. Disable built-in AO. Incompatible with with SGSSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89 | | [[The Bureau: XCOM Declassified]] || 0x0000002F || DX9 only. Disable built-in AO. Incompatible with with SGSSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89 | ||
|- | |- | ||
− | | [[The Cursed Crusade]] || 0x0000000C</br>0x00000019 (stronger) || Disable in | + | | [[The Cursed Crusade]] || 0x0000000C</br>0x00000019 (stronger) || Disable built-in AO || https://forums.guru3d.com/showpost.php?p=4950215&postcount=1112 |
|- | |- | ||
| [[The Elder Scrolls IV: Oblivion]] || 0x00000011</br>0x00000005 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81 | | [[The Elder Scrolls IV: Oblivion]] || 0x00000011</br>0x00000005 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81 | ||
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| [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D || || | | [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D || || | ||
|- | |- | ||
− | | [[The Witcher 2]] || 0x00000033 || 16:9 only. Disable in | + | | [[The Witcher 2]] || 0x00000033 || 16:9 only. Disable built-in AO with "AllowSSAO=0" || https://forums.guru3d.com/showpost.php?p=4896198&postcount=764 |
|- | |- | ||
| [[The Wolf Among Us]] || 0x00000010 || Can bleed in the main menu. But no where else || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88 | | [[The Wolf Among Us]] || 0x00000010 || Can bleed in the main menu. But no where else || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88 | ||
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| [[Transformers: War for Cybertron]] || 0x00000002 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101 | | [[Transformers: War for Cybertron]] || 0x00000002 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101 | ||
|- | |- | ||
− | | [[Tribes: Ascend]] || 0x0000002F || found in your "\My Documents\My Games\Tribes Ascend\TribesGame\Config" folder. Please ensure that you have "AmbientOcclusion=False" set in the [SystemSettings] section of tribes.ini to disable in | + | | [[Tribes: Ascend]] || 0x0000002F || found in your "\My Documents\My Games\Tribes Ascend\TribesGame\Config" folder. Please ensure that you have "AmbientOcclusion=False" set in the [SystemSettings] section of tribes.ini to disable built-in AO" || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90 |
|- | |- | ||
| [[Tropico 3]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4940937&postcount=996 | | [[Tropico 3]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4940937&postcount=996 | ||
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| [[Verdun]] || 0x00000019 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881 | | [[Verdun]] || 0x00000019 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881 | ||
|- | |- | ||
− | | [[Viking: Battle for Asgard]] || 0x00000029 || in | + | | [[Viking: Battle for Asgard]] || 0x00000029 || built-in AO MUST be removed by altering shaders See Reference post. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415 |
|- | |- | ||
| [[Warcraft III]] || 0x0000002F || Has some issues with fog. Based on the picture from the poster it doesn't look quite as intrusive as I thought. I'll let the user decide || https://forums.guru3d.com/showpost.php?p=4938510&postcount=961 | | [[Warcraft III]] || 0x0000002F || Has some issues with fog. Based on the picture from the poster it doesn't look quite as intrusive as I thought. I'll let the user decide || https://forums.guru3d.com/showpost.php?p=4938510&postcount=961 | ||
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| [[Warhammer 40,000: Dawn of War II]] || 0x0000002E || || | | [[Warhammer 40,000: Dawn of War II]] || 0x0000002E || || | ||
|- | |- | ||
− | | [[Warhammer 40,000: Space Marine]] || 0x00000003</br>0x00000023 || Whichever you prefer. MAKE SURE TO DISABLE in | + | | [[Warhammer 40,000: Space Marine]] || 0x00000003</br>0x00000023 || Whichever you prefer. MAKE SURE TO DISABLE built-in AO. (Horrible Quality. One of the worst) || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397 |
|- | |- | ||
| [[World in Conflict]] || 0x00000032</br>0x00000004 (stronger) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480 | | [[World in Conflict]] || 0x00000032</br>0x00000004 (stronger) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480 | ||
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| [[XCOM: Enemy Unknown]] || 0x00000020 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117 | | [[XCOM: Enemy Unknown]] || 0x00000020 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117 | ||
|- | |- | ||
− | | [[XCOM 2]] || 0x00130000 || Disable in | + | | [[XCOM 2]] || 0x00130000 || Disable built-in AO || https://forums.guru3d.com/showpost.php?p=5228953&postcount=2104 |
|- | |- | ||
| [[Ys Origin]] || 0x0000002A || || | | [[Ys Origin]] || 0x0000002A || || |
Revision as of 04:02, 18 February 2023
- This is a list of HBAO+ compatibility flags for Nvidia cards that can be applied to games by using Nvidia Profile Inspector.
- See the NVI page for instructions on how to apply the flags.
- See this post for instructions on hex editing flags in Windows 10/11.
- Original Google Sheet document
- Original forum thread