Difference between revisions of "User:Markie/List of Nvidia HBAO+ compatibility flags"
From PCGamingWiki, the wiki about fixing PC games
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| [[Aarklash: Legacy]] || 0x00000017</br>0x00000033 (strong) || 33 looks a bit strong but if there are no issues then I see no problem || https://forums.guru3d.com/showpost.php?p=4949588&postcount=1080 | | [[Aarklash: Legacy]] || 0x00000017</br>0x00000033 (strong) || 33 looks a bit strong but if there are no issues then I see no problem || https://forums.guru3d.com/showpost.php?p=4949588&postcount=1080 | ||
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− | | [[Alan Wake]] || 0x00000006 || disable in game | + | | [[Alan Wake]] || 0x00000006 || disable in-game AO. || https://forums.guru3d.com/showpost.php?p=4816167&postcount=423 |
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− | | [[Alan Wake's American Nightmare]] || 0x00000006 || Make sure to disable in game | + | | [[Alan Wake's American Nightmare]] || 0x00000006 || Make sure to disable in-game AO. || https://forums.guru3d.com/showpost.php?p=4816167&postcount=423 |
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− | | [[Alien Breed: Impact]]/[[Alien Breed 2: Assault]]/[[Alien Breed 3: Descent]] || 0x0000002F || Make sure you edit the "AlienBreedEp(1/2/3)Engine.ini" and set "Ambient occlusion=False" to disable the in game | + | | [[Alien Breed: Impact]]/[[Alien Breed 2: Assault]]/[[Alien Breed 3: Descent]] || 0x0000002F || Make sure you edit the "AlienBreedEp(1/2/3)Engine.ini" and set "Ambient occlusion=False" to disable the in-game AO || https://forums.guru3d.com/showpost.php?p=4804265&postcount=313 |
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| [[Aliens: Colonial Marines]] || 0x00000021 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77 | | [[Aliens: Colonial Marines]] || 0x00000021 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77 | ||
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| [[Assassin's Creed: Liberation HD]] || 0x00060000 || SSAO needs to be disabled in .ini file. "SSAO=0" || https://forums.guru3d.com/showpost.php?p=4896582&postcount=767 | | [[Assassin's Creed: Liberation HD]] || 0x00060000 || SSAO needs to be disabled in .ini file. "SSAO=0" || https://forums.guru3d.com/showpost.php?p=4896582&postcount=767 | ||
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− | | [[Assassin's Creed Rogue]] || 0x00140000 || | + | | [[Assassin's Creed Rogue]] || 0x00140000 || in-game AO needs to be disabled || https://forums.guru3d.com/showpost.php?p=5031462&postcount=1517 |
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| [[Banished]] || 0x00000002 || DX9. Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. || https://forums.guru3d.com/showpost.php?p=4940627&postcount=986 | | [[Banished]] || 0x00000002 || DX9. Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. || https://forums.guru3d.com/showpost.php?p=4940627&postcount=986 | ||
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| [[Blade Kitten]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268 | | [[Blade Kitten]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268 | ||
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− | | [[Blades of Time]] || 0x00000032 || "X:\Users\xxxxx\AppData\Local\BladesOfTime" folder you will find "settings.blk" that contains "ssaoQuality:i=2" saw no difference after changing that i think that the | + | | [[Blades of Time]] || 0x00000032 || "X:\Users\xxxxx\AppData\Local\BladesOfTime" folder you will find "settings.blk" that contains "ssaoQuality:i=2" saw no difference after changing that i think that the in-game AO doesn't work But just to make sure change this setting to "0"." - Poster || https://forums.guru3d.com/showpost.php?p=4950119&postcount=1106 |
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− | | [[Blood Knights]] || 0x0000002D || | + | | [[Blood Knights]] || 0x0000002D || in-game AO MUST be disabled by setting "General Detail" to the 2nd position Imperfect but only suitable flag || https://forums.guru3d.com/showpost.php?p=4806376&postcount=324 |
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| [[Blood Omen 2: Legacy of Kain]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4950100&postcount=1104 | | [[Blood Omen 2: Legacy of Kain]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4950100&postcount=1104 | ||
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| [[Borderlands 2]]|| 0x00000021 || Disable built-in AO. Flickers occasionally. Modified flag below may fix flickering || https://forums.guru3d.com/showpost.php?p=5009362&postcount=1428 | | [[Borderlands 2]]|| 0x00000021 || Disable built-in AO. Flickers occasionally. Modified flag below may fix flickering || https://forums.guru3d.com/showpost.php?p=5009362&postcount=1428 | ||
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− | | [[Borderlands 2]]|| 0x00000021 (modified) || Disable in game | + | | [[Borderlands 2]]|| 0x00000021 (modified) || Disable in-game AO || https://forums.guru3d.com/showpost.php?p=5210785&postcount=2030 |
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− | | [[Borderlands: The Pre-Sequel]] || 0x0000002F || Make sure to disable in game | + | | [[Borderlands: The Pre-Sequel]] || 0x0000002F || Make sure to disable in-game AO was tested with DoF and in-game AO disabled || https://forums.guru3d.com/showpost.php?p=4940118&postcount=975 |
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− | | [[Bound by Flame]] || 0x00000027 || Make sure to disable in game | + | | [[Bound by Flame]] || 0x00000027 || Make sure to disable in-game AO || https://forums.guru3d.com/showpost.php?p=4815269&postcount=417 |
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| [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers sometimes apparently || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98 | | [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers sometimes apparently || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98 | ||
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| [[Call of Juarez: Gunslinger]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4793911&postcount=211 | | [[Call of Juarez: Gunslinger]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4793911&postcount=211 | ||
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− | | [[Castle of Illusion]] || 0x00000010 || Disable in game AO via "Post Process=off" || https://forums.guru3d.com/showpost.php?p=4952278&postcount=1140 | + | | [[Castle of Illusion]] || 0x00000010 || Disable in-game AO via "Post Process=off" || https://forums.guru3d.com/showpost.php?p=4952278&postcount=1140 |
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| [[Castlevania: Lords of Shadow]] || 0x00000002 || Sometimes turns off. || https://forums.guru3d.com/showpost.php?p=4924788&postcount=891 | | [[Castlevania: Lords of Shadow]] || 0x00000002 || Sometimes turns off. || https://forums.guru3d.com/showpost.php?p=4924788&postcount=891 | ||
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| [[Dark Souls Remastered]] || 0x00140000 (modified) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862 | | [[Dark Souls Remastered]] || 0x00140000 (modified) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862 | ||
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− | | [[Dark Souls II]] || 0x0000002D</br>0x00000033 || DX9. Not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the | + | | [[Dark Souls II]] || 0x0000002D</br>0x00000033 || DX9. Not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the in-game AO. Flickers occasionally. || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298 |
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| [[Dark Souls II]] || 0x00060000 || (DX11) Disable in-game AO. 16:9 only. || https://forums.guru3d.com/showpost.php?p=5044410&postcount=1560 | | [[Dark Souls II]] || 0x00060000 || (DX11) Disable in-game AO. 16:9 only. || https://forums.guru3d.com/showpost.php?p=5044410&postcount=1560 | ||
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| [[Dead Rising 2: Off the Record]] || 0x00000023 (subtle)</br>0x0000002D (stronger) || || | | [[Dead Rising 2: Off the Record]] || 0x00000023 (subtle)</br>0x0000002D (stronger) || || | ||
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− | | [[Dead Rising 3]] || 0x00060000 || Disable in game AO. Needs more testing. || https://forums.guru3d.com/showpost.php?p=4913148&postcount=867 | + | | [[Dead Rising 3]] || 0x00060000 || Disable in-game AO. Needs more testing. || https://forums.guru3d.com/showpost.php?p=4913148&postcount=867 |
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| [[Dead Space]] || 0x0000000F || Use Performance mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702 | | [[Dead Space]] || 0x0000000F || Use Performance mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702 | ||
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| [[Deus Ex: Invisible War]] || 0x00000003 || In order to use the flag first add "dx2main.exe" to your inspector profile then navigate to root directory "\Deus Ex Invisible War\System" and open "Default.ini" once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. || https://forums.guru3d.com/showpost.php?p=5163244&postcount=1821 | | [[Deus Ex: Invisible War]] || 0x00000003 || In order to use the flag first add "dx2main.exe" to your inspector profile then navigate to root directory "\Deus Ex Invisible War\System" and open "Default.ini" once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. || https://forums.guru3d.com/showpost.php?p=5163244&postcount=1821 | ||
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− | | [[Deus Ex: Human Revolution - Director's Cut]] || 0x0000002F (modified) || DX9. Disable in game | + | | [[Deus Ex: Human Revolution - Director's Cut]] || 0x0000002F (modified) || DX9. Disable in-game AO>Read the reference for what needs to be changed || https://forums.guru3d.com/showpost.php?p=5181240&postcount=1877 |
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| [[Deus Ex: The Fall]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=5014022&postcount=1463 | | [[Deus Ex: The Fall]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=5014022&postcount=1463 | ||
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| [[Far Cry 2]] || 0x00000031 (subtle)</br>0x0000002D (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604 | | [[Far Cry 2]] || 0x00000031 (subtle)</br>0x0000002D (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604 | ||
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− | | [[Far Cry 3]] || 0x00000019 (subtle)</br>0x0000001F (strong) || DX9. Has issues with in game Camera. Flickers or bleeds occasionally. No problems other than that. Only other alternative is SSAOLevel="6" Which has a lot of issues of it's own. The more you downsample with SSAO6 though the better it looks. Game needs to be run in DX9 mode either via the in game options or editing your "Gamerprofile.xml" And setting the value of "UseD3D11="0" As well the built in AO needs to be disabled via setting the value of SSAOLevel="0" Make sure to set the .xml file to "Read-Only" in windows. Otherwise it may not stick. || https://forums.guru3d.com/showpost.php?p=4873613&postcount=662 | + | | [[Far Cry 3]] || 0x00000019 (subtle)</br>0x0000001F (strong) || DX9. Has issues with in-game Camera. Flickers or bleeds occasionally. No problems other than that. Only other alternative is SSAOLevel="6" Which has a lot of issues of it's own. The more you downsample with SSAO6 though the better it looks. Game needs to be run in DX9 mode either via the in-game options or editing your "Gamerprofile.xml" And setting the value of "UseD3D11="0" As well the built in AO needs to be disabled via setting the value of SSAOLevel="0" Make sure to set the .xml file to "Read-Only" in windows. Otherwise it may not stick. || https://forums.guru3d.com/showpost.php?p=4873613&postcount=662 |
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− | | [[Far Cry 3]] || 0x00090000 (modified) || DX11. Game needs to be run in DX11 mode either via the in game options or editing your "Gamerprofile.xml" And setting the value of UseD3D11="1" As well the built in AO needs to be disabled via setting the value of SSAOLevel="0" Make sure to set the .xml file to "Read-Only" in windows. Otherwise it may not stick || https://forums.guru3d.com/showpost.php?p=5193418&postcount=1963 | + | | [[Far Cry 3]] || 0x00090000 (modified) || DX11. Game needs to be run in DX11 mode either via the in-game options or editing your "Gamerprofile.xml" And setting the value of UseD3D11="1" As well the built in AO needs to be disabled via setting the value of SSAOLevel="0" Make sure to set the .xml file to "Read-Only" in windows. Otherwise it may not stick || https://forums.guru3d.com/showpost.php?p=5193418&postcount=1963 |
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| [[F.E.A.R.]] || 0x0000001B (subtle)</br>0x00000008 (strong) || There is some minor bleeding with 1B and a bit more severe bleeding on glass and smoke with 8. Nothing else works reliably. || https://forums.guru3d.com/showpost.php?p=4959801&postcount=1224 | | [[F.E.A.R.]] || 0x0000001B (subtle)</br>0x00000008 (strong) || There is some minor bleeding with 1B and a bit more severe bleeding on glass and smoke with 8. Nothing else works reliably. || https://forums.guru3d.com/showpost.php?p=4959801&postcount=1224 | ||
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| [[FIFA 15]] || 0x00020000 || || https://forums.guru3d.com/showpost.php?p=4949320&postcount=1074 | | [[FIFA 15]] || 0x00020000 || || https://forums.guru3d.com/showpost.php?p=4949320&postcount=1074 | ||
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− | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000001F || DX9 only. Make sure to disable the in game | + | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000001F || DX9 only. Make sure to disable the in-game AO. Set "Transparent Lighting Quality" to "Normal". 1F does not work with this on "High". Bleeds rarely. || https://forums.guru3d.com/showpost.php?p=4820548&postcount=452 |
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− | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000102B || DX9 only. Use Quality mode. HDR must be enabled to work. Make sure to disable in game | + | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000102B || DX9 only. Use Quality mode. HDR must be enabled to work. Make sure to disable in-game AO. Occasionally upon restarting the game after having quit out and not reset PC between play sessions AO may malfunction and not be applied right. A PC reset fixes the issue. May also not work on Win 8.1 || https://forums.guru3d.com/showpost.php?p=4859937&postcount=623 |
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− | | [[Firewatch]] || 0x00140000 || Disable in game | + | | [[Firewatch]] || 0x00140000 || Disable in-game AO || https://forums.guru3d.com/showpost.php?p=5231035&postcount=2118 |
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| [[Flashback]] || 0x00000010 (subtle)</br>0x00000024 (strong)</br>0x00000030 (strongest) || || https://forums.guru3d.com/showpost.php?p=4818751&postcount=2058 | | [[Flashback]] || 0x00000010 (subtle)</br>0x00000024 (strong)</br>0x00000030 (strongest) || || https://forums.guru3d.com/showpost.php?p=4818751&postcount=2058 | ||
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| [[Hitman: Blood Money]] || 0x00000004 || || https://forums.guru3d.com/showpost.php?p=5009676&postcount=1432 | | [[Hitman: Blood Money]] || 0x00000004 || || https://forums.guru3d.com/showpost.php?p=5009676&postcount=1432 | ||
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− | | [[Homefront]] || 0x00000030 || Game must be set to DX9 mode. | + | | [[Homefront]] || 0x00000030 || Game must be set to DX9 mode. in-game AO must be disabled || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893 |
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| [[How to Survive]] || 0x00000017 || Flickers occasionally with foliage. Downsampling from very high resolutions helps a bit || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374 | | [[How to Survive]] || 0x00000017 || Flickers occasionally with foliage. Downsampling from very high resolutions helps a bit || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374 | ||
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| [[Insurgency]] || 0x0000002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295 | | [[Insurgency]] || 0x0000002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295 | ||
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− | | [[Inversion]] || 0x00000031 || Make sure to disable in game | + | | [[Inversion]] || 0x00000031 || Make sure to disable in-game AO. only has minor issue with distant objects if you know what to look for. I won't tell you what or where just because it's that insignificant. At least in the portions that I tested || |
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| [[James Cameron's Avatar: The Game]] || 0x00000031</br>0x0000002D (stronger but causes some bleeding)</br>0x00060000 (DX10) || Both DX9 flags bleed a small amount. DX10 has least issues || https://forums.guru3d.com/showpost.php?p=4940403&postcount=981 | | [[James Cameron's Avatar: The Game]] || 0x00000031</br>0x0000002D (stronger but causes some bleeding)</br>0x00060000 (DX10) || Both DX9 flags bleed a small amount. DX10 has least issues || https://forums.guru3d.com/showpost.php?p=4940403&postcount=981 | ||
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| [[Lara Croft and the Guardian of Light]] || 0x00000026 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198 | | [[Lara Croft and the Guardian of Light]] || 0x00000026 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198 | ||
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− | | [[Lara Croft and the Temple of Osiris]] || 0x00130000 || Disable in game AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122 | + | | [[Lara Croft and the Temple of Osiris]] || 0x00130000 || Disable in-game AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122 |
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| [[League of Legends]] || 0x0000002D || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582 | | [[League of Legends]] || 0x0000002D || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582 | ||
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| [[Lego Marvel Super Heroes]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4854306&postcount=616 | | [[Lego Marvel Super Heroes]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4854306&postcount=616 | ||
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− | | [[Lili: Child of Geos]] || 0x0000002F (subtle)</br>0x00000030 (strong) || Disable the in game | + | | [[Lili: Child of Geos]] || 0x0000002F (subtle)</br>0x00000030 (strong) || Disable the in-game AO by setting "AmbientOcclusion=False" in "MazeSystemSettings" in "My Games\UnrealEngine3-MazeGame\MazeGame\Config" || https://forums.guru3d.com/showpost.php?p=4946540&postcount=1055 |
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| [[Lost Planet 3]] || 0x0000002F || This flag works 95%+ of the time in this game; Flicks occasionally with fog effects in some interiors ." Personally I think it looks like it's bleeding in that specific shot but if the poster thinks it's ok. Then until I play it myself I am fine with the recommendation with the hope someone may test it and potentially find a better flag maybe || https://forums.guru3d.com/showpost.php?p=4860482&postcount=625 | | [[Lost Planet 3]] || 0x0000002F || This flag works 95%+ of the time in this game; Flicks occasionally with fog effects in some interiors ." Personally I think it looks like it's bleeding in that specific shot but if the poster thinks it's ok. Then until I play it myself I am fine with the recommendation with the hope someone may test it and potentially find a better flag maybe || https://forums.guru3d.com/showpost.php?p=4860482&postcount=625 | ||
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| [[Rise of the Triad]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4826027&postcount=475 | | [[Rise of the Triad]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4826027&postcount=475 | ||
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− | | [[Risen]] || 0x0000002B || Need to disable in game | + | | [[Risen]] || 0x0000002B || Need to disable in-game AO by editing defaultconfig.xml in "Risen\data\ini\ConfigDefault.xml:" has some issues with certain lighting see reference || https://forums.guru3d.com/showpost.php?p=4781567&postcount=73 |
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− | | [[Risen 2]] || 0x00000009 (subtle)</br>0x00000019 (strong)</br>0x0000002D (strongest) || Need to disable in game | + | | [[Risen 2]] || 0x00000009 (subtle)</br>0x00000019 (strong)</br>0x0000002D (strongest) || Need to disable in-game AO by editing "Risen 2\data\ini\ConfigDefault.xml:" ScreenSpaceAmbientOcclison="false" (Change all instances to "false") || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75 |
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| [[Rising Storm 2: Vietnam]] || 0x00000030 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | | [[Rising Storm 2: Vietnam]] || 0x00000030 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | ||
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| [[Sanctum]] || 0x00000030 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122 | | [[Sanctum]] || 0x00000030 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122 | ||
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− | | [[Saints Row 2]] || 0x00000003 || Disable in game | + | | [[Saints Row 2]] || 0x00000003 || Disable in-game AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263 |
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| [[Serious Sam 2]] || 0x0000001F || || https://forums.guru3d.com/showpost.php?p=5222936&postcount=2083 | | [[Serious Sam 2]] || 0x0000001F || || https://forums.guru3d.com/showpost.php?p=5222936&postcount=2083 | ||
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| [[Singularity]] || 0x00000020 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912 | | [[Singularity]] || 0x00000020 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912 | ||
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− | | [[Sniper Ghost Warrior]] || 0x00000004 || DISABLE | + | | [[Sniper Ghost Warrior]] || 0x00000004 || DISABLE in-game AO "Varlist_Occlusion.scr" Scale = 0 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277 |
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| [[Sol Survivor]] || 0x0000002E</br>0x00000003 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | | [[Sol Survivor]] || 0x0000002E</br>0x00000003 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | ||
|- | |- | ||
− | | [[Sonic Lost World]] || 0x00000026 || | + | | [[Sonic Lost World]] || 0x00000026 || in-game DOF must be enabled otherwise it will not work on a few stages. Personally I think this could use a little modification to take the strength down a couple notches. Looks a bit unaturally too strong. || https://imgur.com/a/NJQZf |
|- | |- | ||
| [[Sonic & Sega All-Stars Racing]] || 0x00000002 (subtle)</br>0x0000000E (strong) || || https://forums.guru3d.com/showpost.php?p=4785487&postcount=133 | | [[Sonic & Sega All-Stars Racing]] || 0x00000002 (subtle)</br>0x0000000E (strong) || || https://forums.guru3d.com/showpost.php?p=4785487&postcount=133 | ||
|- | |- | ||
− | | [[Sonic & All-Stars Racing Transformed]] || 0x0000000E || Make sure to disable in game | + | | [[Sonic & All-Stars Racing Transformed]] || 0x0000000E || Make sure to disable in-game AO || https://forums.guru3d.com/showpost.php?p=4805954&postcount=318 |
|- | |- | ||
| [[Sonic Adventure DX]] || 0x00000024 (subtle)</br>0x0000002F (stronger) || 2003 Retail version with mods. 16:9 only. Very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || https://forums.guru3d.com/showpost.php?p=4965250&postcount=1260 | | [[Sonic Adventure DX]] || 0x00000024 (subtle)</br>0x0000002F (stronger) || 2003 Retail version with mods. 16:9 only. Very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || https://forums.guru3d.com/showpost.php?p=4965250&postcount=1260 | ||
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| [[Sonic Generations]] || 0x00000026 || || https://forums.guru3d.com/showpost.php?p=4965263&postcount=1261 | | [[Sonic Generations]] || 0x00000026 || || https://forums.guru3d.com/showpost.php?p=4965263&postcount=1261 | ||
|- | |- | ||
− | | [[Spec Ops: The Line]] || 0x0000002F || Disable in game | + | | [[Spec Ops: The Line]] || 0x0000002F || Disable in-game AO First || https://forums.guru3d.com/showpost.php?p=4786212&postcount=137 |
|- | |- | ||
− | | [[Spintires]] || 0x00000004 || Disable in game | + | | [[Spintires]] || 0x00000004 || Disable in-game AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906 |
|- | |- | ||
| [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Tested working with Complete 2009 as well. Must disable built in SSAO first if using C2009 "the SSAO implementation in "Complete 2009" was disabled by opening gamedata\shaders\r2\SkyGRAPHICS_options.cfg" and putting two forward slashes in front of #define SSAO." Also- works with Autumn Aurora mod || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78 | | [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Tested working with Complete 2009 as well. Must disable built in SSAO first if using C2009 "the SSAO implementation in "Complete 2009" was disabled by opening gamedata\shaders\r2\SkyGRAPHICS_options.cfg" and putting two forward slashes in front of #define SSAO." Also- works with Autumn Aurora mod || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78 | ||
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| [[Star Wars: Empire at War]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 | | [[Star Wars: Empire at War]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 | ||
|- | |- | ||
− | | [[StarCraft II]] || 0x00000027 || Make sure | + | | [[StarCraft II]] || 0x00000027 || Make sure in-game AO is disabled. Is not very noticeable in cutscenes. || https://forums.guru3d.com/showpost.php?p=4896689&postcount=770 |
|- | |- | ||
| [[Stranglehold]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387 | | [[Stranglehold]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387 | ||
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| [[Street Fighter X Tekken]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4794919&postcount=229 | | [[Street Fighter X Tekken]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4794919&postcount=229 | ||
|- | |- | ||
− | | [[Strider]] || 0x00090000 || Make to to disable in game | + | | [[Strider]] || 0x00090000 || Make to to disable in-game AO. or use both combine for a stronger effect if you want || https://forums.guru3d.com/showpost.php?p=4822284&postcount=463 |
|- | |- | ||
| [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | | [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | ||
|- | |- | ||
− | | [[Surgeon Simulator 2013]] || 0x00000017 || disable in game POST FX || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281 | + | | [[Surgeon Simulator 2013]] || 0x00000017 || disable in-game POST FX || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281 |
|- | |- | ||
| [[Syndicate]] || 0x00000003 || Not perfect but only suitable flag and looks pretty good. May have issues with some resolutions. Also apparently causes problems in Windows 10 || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | | [[Syndicate]] || 0x00000003 || Not perfect but only suitable flag and looks pretty good. May have issues with some resolutions. Also apparently causes problems in Windows 10 || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | ||
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| [[The Bureau: XCOM Declassified]] || 0x0000002F || DX9 only. Disable built-in AO. Incompatible with with SGSSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89 | | [[The Bureau: XCOM Declassified]] || 0x0000002F || DX9 only. Disable built-in AO. Incompatible with with SGSSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89 | ||
|- | |- | ||
− | | [[The Cursed Crusade]] || 0x0000000C</br>0x00000019 (stronger) || Disable in game | + | | [[The Cursed Crusade]] || 0x0000000C</br>0x00000019 (stronger) || Disable in-game AO || https://forums.guru3d.com/showpost.php?p=4950215&postcount=1112 |
|- | |- | ||
| [[The Elder Scrolls IV: Oblivion]] || 0x00000011</br>0x00000005 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81 | | [[The Elder Scrolls IV: Oblivion]] || 0x00000011</br>0x00000005 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81 | ||
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| [[Transformers: War for Cybertron]] || 0x00000002 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101 | | [[Transformers: War for Cybertron]] || 0x00000002 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101 | ||
|- | |- | ||
− | | [[Tribes: Ascend]] || 0x0000002F || found in your "\My Documents\My Games\Tribes Ascend\TribesGame\Config" folder. Please ensure that you have "AmbientOcclusion=False" set in the [SystemSettings] section of tribes.ini to disable | + | | [[Tribes: Ascend]] || 0x0000002F || found in your "\My Documents\My Games\Tribes Ascend\TribesGame\Config" folder. Please ensure that you have "AmbientOcclusion=False" set in the [SystemSettings] section of tribes.ini to disable in-game AO" || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90 |
|- | |- | ||
| [[Tropico 3]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4940937&postcount=996 | | [[Tropico 3]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4940937&postcount=996 | ||
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| [[Verdun]] || 0x00000019 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881 | | [[Verdun]] || 0x00000019 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881 | ||
|- | |- | ||
− | | [[Viking: Battle for Asgard]] || 0x00000029 || | + | | [[Viking: Battle for Asgard]] || 0x00000029 || in-game AO MUST be removed by altering shaders See Reference post. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415 |
|- | |- | ||
| [[Warcraft III]] || 0x0000002F || Has some issues with fog. Based on the picture from the poster it doesn't look quite as intrusive as I thought. I'll let the user decide || https://forums.guru3d.com/showpost.php?p=4938510&postcount=961 | | [[Warcraft III]] || 0x0000002F || Has some issues with fog. Based on the picture from the poster it doesn't look quite as intrusive as I thought. I'll let the user decide || https://forums.guru3d.com/showpost.php?p=4938510&postcount=961 | ||
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| [[Warhammer 40,000: Dawn of War II]] || 0x0000002E || || | | [[Warhammer 40,000: Dawn of War II]] || 0x0000002E || || | ||
|- | |- | ||
− | | [[Warhammer 40,000: Space Marine]] || 0x00000003</br>0x00000023 || Whichever you prefer. MAKE SURE TO DISABLE | + | | [[Warhammer 40,000: Space Marine]] || 0x00000003</br>0x00000023 || Whichever you prefer. MAKE SURE TO DISABLE in-game AO. (Horrible Quality. One of the worst) || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397 |
|- | |- | ||
| [[World in Conflict]] || 0x00000032</br>0x00000004 (stronger) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480 | | [[World in Conflict]] || 0x00000032</br>0x00000004 (stronger) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480 | ||
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| [[XCOM: Enemy Unknown]] || 0x00000020 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117 | | [[XCOM: Enemy Unknown]] || 0x00000020 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117 | ||
|- | |- | ||
− | | [[XCOM 2]] || 0x00130000 || Disable in game AO || https://forums.guru3d.com/showpost.php?p=5228953&postcount=2104 | + | | [[XCOM 2]] || 0x00130000 || Disable in-game AO || https://forums.guru3d.com/showpost.php?p=5228953&postcount=2104 |
|- | |- | ||
| [[Ys Origin]] || 0x0000002A || || | | [[Ys Origin]] || 0x0000002A || || |
Revision as of 03:59, 18 February 2023
- This is a list of HBAO+ compatibility flags for Nvidia cards that can be applied to games by using Nvidia Profile Inspector.
- See the NVI page for instructions on how to apply the flags.
- See this post for instructions on hex editing flags in Windows 10/11.
- Original Google Sheet document
- Original forum thread