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Difference between revisions of "List of games that support tracked motion controllers in non-VR gameplay"

From PCGamingWiki, the wiki about fixing PC games
(→‎PlayStation Move: limited support)
m (→‎DualShock 3: added IL-2 hack)
 
(72 intermediate revisions by 13 users not shown)
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This is a manual list of games believed to support motion controllers without requiring the player to use a VR headset.
 
This is a manual list of games believed to support motion controllers without requiring the player to use a VR headset.
  
==[[Controller:Essential Reality P5|Essential Reality P5 Glove]]==
+
==Games==
{| class="wikitable sortable"
+
===[[Controller:Microsoft SideWinder Freestyle Pro|Microsoft SideWinder Freestyle Pro]]===
 +
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 +
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 +
|-
 +
| [[Motocross Madness]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>[https://www.youtube.com/watch?v=rwfoyoEJt5s Before there was the Wii, there was Microsoft's Sidewinder Freestyle Pro. (1999, Microsoft)]</ref>
 +
|}
 +
 
 +
===[[Controller:Essential Reality P5|Essential Reality P5 Glove]]===
 +
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
Line 18: Line 26:
 
|}
 
|}
  
==[[Controller:Wii Remote|Wii Remote]]==
+
===[[Controller:Wii Remote|Wii Remote]]===
{| class="wikitable sortable"
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [[De Blob]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Wii Remote|Native support]] || Native support.
+
| [[de Blob]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[De Blob 2]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Wii Remote|Native support]] || Native support.
+
| [[de Blob 2]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Sun Blast: Star Fighter]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Wii Remote|Native support]] || Native support.
+
| [[Sun Blast: Star Fighter]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|}
 
|}
  
==[[Controller:DualShock 3|DualShock 3]]==
+
===[[Controller:DualShock 3|DualShock 3]]===
{| class="wikitable sortable"
+
{{ii}} Every PC game can be reconfigured with [https://github.com/Ryochan7/DS4Windows/releases/ DS4Windows] to support gyro as mouse or Xinput's right/left stick.
 +
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [[Cemu]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Controller:DualShock 3|Hackable]] || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3">[https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit (supports DS3 and DS4 controllers, but requires that you dedicate a Bluetooth dongle to it)]</ref>
+
| [[Grand Theft Auto III]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [[Grand Theft Auto III#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior (eg. Virtual DualShock 3 via reWASD app).
|-
 
| [[Citra]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Controller:DualShock 3|Hackable]] || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
 
|-
 
| [[Dolphin]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Controller:DualShock 3|Hackable]] || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
 
|-
 
| [[Grand Theft Auto III]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Grand Theft Auto III#GInput|Hackable]] || [[Grand Theft Auto III#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior.
 
|-
 
| [[Grand Theft Auto: Vice City]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Grand Theft Auto: Vice City#GInput|Hackable]] || [[Grand Theft Auto: Vice City#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior.
 
|-
 
| [[Grand Theft Auto: San Andreas]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Grand Theft Auto: Vice City#GInput|Hackable]] || [[Grand Theft Auto: San Andreas#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior.
 
 
|-
 
|-
| [[RPCS3]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 3|Native support]] || Native support.
+
| [[Grand Theft Auto: Vice City]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [[Grand Theft Auto: Vice City#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior (eg. Virtual DualShock 3 via reWASD app).
 
|-
 
|-
| [[Ryujinx]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Controller:DualShock 3|Hackable]] || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
+
| [[Grand Theft Auto: San Andreas]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || [[Grand Theft Auto: San Andreas#GInput|GInput mod]]. Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior (eg. Virtual DualShock 3 via reWASD app).
 
|-
 
|-
| [[yuzu]] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Controller:DualShock 3|Hackable]] || Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
+
| [[IL-2 Sturmovik: Cliffs of Dover]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires editing the config to accept the motion controls as fake joysticks.<ref>[https://www.youtube.com/watch?v=lWVOP5INZ44 IL2 Sturmovik With Motion Controls - PS3 Controller - Six Axis Hack]</ref> Enables motion controls for [[DualShock 3]] controllers or controllers which can emulate its behavior (eg. Virtual DualShock 3 via reWASD app).
 
|}
 
|}
  
==[[Controller:PlayStation Move|PlayStation Move]]==
+
===[[Controller:PlayStation Move|PlayStation Move]]===
{| class="wikitable sortable"
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
Line 59: Line 58:
 
|}
 
|}
  
==[[Controller:Razer Hydra|Razer Hydra]]==
+
===[[Controller:Razer Hydra|Razer Hydra]]===
 
''Also known as Sixense''.
 
''Also known as Sixense''.
  
{| class="wikitable sortable"
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-  
 
|-  
| [[AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Alien Swarm]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Alien Swarm]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Amnesia: The Dark Descent]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Amnesia: The Dark Descent]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[And Yet It Moves]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[And Yet It Moves]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Assassin's Creed II]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Assassin's Creed II]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Assassin's Creed: Brotherhood]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Assassin's Creed: Brotherhood]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Audiosurf]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Audiosurf]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Batman: Arkham Asylum]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Batman: Arkham Asylum]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Battlefield: Bad Company 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Battlefield: Bad Company 2]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Battlefield 3]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Battlefield 3]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Beyond Good and Evil]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Beyond Good and Evil]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[BioShock]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[BioShock]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[BioShock 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[BioShock 2]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Bit.Trip Runner]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Bit.Trip Runner]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Borderlands]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Borderlands]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Borderlands 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Borderlands 2]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Bulletstorm]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Bulletstorm]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Civilization IV]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Civilization IV]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Civilization V]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Civilization V]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Call of Duty 4: Modern Warfare]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Call of Duty 4: Modern Warfare]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Call of Duty: World at War]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Call of Duty: World at War]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Call of Duty: Modern Warfare 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Call of Duty: Modern Warfare 2]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Call of Duty: Black Ops]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Call of Duty: Black Ops]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Company of Heroes]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Company of Heroes]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Company of Heroes: Opposing Fronts]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Company of Heroes: Opposing Fronts]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Company of Heroes: Tales of Valor]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Company of Heroes: Tales of Valor]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Crysis 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Crysis 2]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Dark]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Dark]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Darksiders]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Darksiders]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Dead Island]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Dead Island]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[DeathSpank]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[DeathSpank]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Defense Grid]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Defense Grid]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Deus Ex]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Deus Ex]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Deus Ex: Invisible War]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Deus Ex: Invisible War]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Diablo III]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Diablo III]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[DogFighter]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[DogFighter]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Doom 3]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Doom 3]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Eversion]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Eversion]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Fallout 3]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Fallout 3]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Fallout: New Vegas]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Fallout: New Vegas]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Galcon Fusion]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Galcon Fusion]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Grand Theft Auto III]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Grand Theft Auto III]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Grand Theft Auto IV]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Grand Theft Auto IV]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Grand Theft Auto: Vice City]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Grand Theft Auto: Vice City]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Half-Life 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Half-Life 2]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Half-Life: Blue Shift]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Half-Life: Blue Shift]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Half-Life: Caged]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Half-Life: Caged]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Half-Life: Opposing Force]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Half-Life: Opposing Force]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Half-Life]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Half-Life]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Hitman]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Hitman]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Hitman 2: Silent Assassin]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Hitman 2: Silent Assassin]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Hoard]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Hoard]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Just Cause 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Just Cause 2]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Kane & Lynch: Dead Men]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Kane & Lynch: Dead Men]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Kane & Lynch 2: Dog Days]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Kane & Lynch 2: Dog Days]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Killing Floor]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Killing Floor]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Larva Mortus]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Larva Mortus]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Left 4 Dead]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Left 4 Dead]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Left 4 Dead 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Left 4 Dead 2]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Lego Star Wars III: The Clone Wars]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lego Star Wars III: The Clone Wars]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Lego Batman: The Videogame]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lego Batman: The Videogame]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Lego Harry Potter: Years 1-4]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lego Harry Potter: Years 1-4]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Lego Indiana Jones: The Original Adventures]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lego Indiana Jones: The Original Adventures]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Lego Star Wars: The Complete Saga]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lego Star Wars: The Complete Saga]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Lucidity]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Lucidity]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Machinarium]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Machinarium]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Magicka]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Magicka]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Mass Effect]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Mass Effect]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Mass Effect 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Mass Effect 2]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Max Payne]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Max Payne]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Max Payne 2: The Fall of Max Payne]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Max Payne 2: The Fall of Max Payne]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Metro 2033]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Metro 2033]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Mirror's Edge]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Mirror's Edge]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Monday Night Combat]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Monday Night Combat]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Mount & Blade]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Mount & Blade]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Mount & Blade: Warband]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Mount & Blade: Warband]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Obulis]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Obulis]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Oddworld: Abe's Exoddus]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Oddworld: Abe's Exoddus]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Oddworld: Abe's Oddysee]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Oddworld: Abe's Oddysee]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Osmos]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Osmos]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Painkiller]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Painkiller]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Painkiller: Overdose]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Painkiller: Overdose]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Peggle]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Peggle]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Plain Sight]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Plain Sight]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Plants vs. Zombies]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Plants vs. Zombies]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Poker Night at the Inventory]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Poker Night at the Inventory]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Portal]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Portal]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Portal 2]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support. The default controls for the game allow the player to look around, or move and rotate the carried object or portal, by moving their right hand. Flicking the left hand up, or pressing a button on the right controller, makes you jump. The left analog stick controls movement. The triggers fire or move portals.<ref>{{W|Razer_Hydra#Portal_2}}</ref>
+
| [[Portal 2]] ||style="text-align: center"| {{Tickcross|true}} || Native support. The default controls for the game allow the player to look around, or move and rotate the carried object or portal, by moving their right hand. Flicking the left hand up, or pressing a button on the right controller, makes you jump. The left analog stick controls movement. The triggers fire or move portals.<ref>{{W|Razer_Hydra#Portal_2}}</ref>
 
|-  
 
|-  
| [[Psychonauts]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Psychonauts]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Quantz]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Quantz]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[RAGE]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[RAGE]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Red Faction II]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Red Faction II]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Red Faction: Guerrilla]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Red Faction: Guerrilla]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Resident Evil 5]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Resident Evil 5]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Return to Castle Wolfenstein]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Return to Castle Wolfenstein]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[RollerCoaster Tycoon 3]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[RollerCoaster Tycoon 3]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Rush]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Rush]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[STALKER]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[STALKER]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Sam and Max 101]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Sam and Max 101]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Serious Sam HD: The First Encounter]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Serious Sam HD: The First Encounter]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Shadowgrounds]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Shadowgrounds]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Shadowgrounds: Survivor]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Shadowgrounds: Survivor]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Shatter]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Shatter]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[The Sims 3]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[The Sims 3]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Singularity]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Singularity]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Splinter Cell: Conviction]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Splinter Cell: Conviction]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Super Laser Racer]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Super Laser Racer]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Super Meat Boy]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Super Meat Boy]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Surgeon Simulator 2013]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Surgeon Simulator 2013]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Swarm Arena]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Swarm Arena]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Team Fortress 2]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Team Fortress 2]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[The Ball]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[The Ball]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[The Elder Scrolls IV: Oblivion]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[The Elder Scrolls IV: Oblivion]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[The Void]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[The Void]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[The Wonderful End of the World]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[The Wonderful End of the World]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Titanfall]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Titanfall]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Titan Quest]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Titan Quest]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Titan Quest: Immortal Throne]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Titan Quest: Immortal Throne]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Toki Tori]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Toki Tori]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Torchlight]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Torchlight]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Trials 2: Second Edition]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Trials 2: Second Edition]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Trine]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Trine]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[VRChat]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[VRChat]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Warhammer 40,000: Dawn of War]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Warhammer 40,000: Dawn of War]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Windosill]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Windosill]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[World of Goo]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[World of Goo]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Worms Reloaded]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Worms Reloaded]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Yosumin!]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Yosumin!]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|-  
 
|-  
| [[Zeno Clash]] ||style="text-align: center"| [[File:Unknown icon.svg|25px|link=Controller:Razer Hydra]] ||  
+
| [[Zeno Clash]] ||style="text-align: center"| {{Tickcross|limited||Requires Razer software}} ||  
 
|}
 
|}
  
Line 327: Line 326:
 
{{W|Razer_Hydra#Game_compatibility|Game Compatibilty List on Wikipedia}}
 
{{W|Razer_Hydra#Game_compatibility|Game Compatibilty List on Wikipedia}}
  
==[[Controller:DualShock 4|DualShock 4]]==
+
===[[Controller:DualShock 4|DualShock 4]]===
{| class="wikitable sortable"
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [[Avicii Invector]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Aperture Desk Job]] ||style="text-align: center"| {{Tickcross|true}} || Native support on [[Steam]].<ref name="siapi">[https://store.steampowered.com/curator/30072643-SCAPI-Games/ Games with developer-added features that make using a controller more fun on Steam]</ref>
 +
|-
 +
| [[Avicii Invector]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Beyond: Two Souls]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Beyond: Two Souls]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Boomerang X]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref name="al2009manForum">{{Refurl|url=https://community.pcgamingwiki.com/topic/4861-proposal-expand-tracked-motion-sensor-glossary-to-better-highlight-gamepads-with-motion-sensor-functions/|title=Proposal: Expand "Tracked motion sensor" Glossary to better highlight Gamepads with Motion Sensor functions.|date=2021-07-18}}</ref>
+
| [[Boomerang X]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="al2009manForum">{{Refurl|url=https://community.pcgamingwiki.com/topic/4861-proposal-expand-tracked-motion-sensor-glossary-to-better-highlight-gamepads-with-motion-sensor-functions/|title=Proposal: Expand "Tracked motion sensor" Glossary to better highlight Gamepads with Motion Sensor functions.|date=2021-07-18}}</ref>
 
|-
 
|-
| [[Days Gone]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref name="al2009manForum"/>
+
| [[Days Gone]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="al2009manForum"/>
 
|-
 
|-
| [[Death Stranding]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref name="al2009manForum"/>
+
| [[Death Stranding]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="al2009manForum"/>
 
|-
 
|-
| [[Doom Classic]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref>{{Refurl|url=https://slayersclub.bethesda.net/en/article/Cfuf9wL5enNxkx90hfJ21/doom-and-doom-ii-update-september-3|title=DOOM & DOOM II Update - September 3|date=2020-09-03}}</ref> {{note|This function is only available on the Unity sourceport version (DOOM Classic and DOOM 2)..}}
+
| [[Depth]] ||style="text-align: center"| {{Tickcross|true}} || Native support on [[Steam]]. Using the gyro to thrash as a shark.<ref name="siapi"/>
 
|-
 
|-
| [[Doom II Classic]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Doom Classic]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://slayersclub.bethesda.net/en/article/Cfuf9wL5enNxkx90hfJ21/doom-and-doom-ii-update-september-3|title=DOOM & DOOM II Update - September 3|date=2020-09-03}}</ref> {{note|This function is only available on the Unity sourceport version (DOOM Classic and DOOM 2)..}}
 
|-
 
|-
| [[Flower]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Doom II Classic]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Fortnite]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Flower]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Heavy Rain]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[For Honor]] ||style="text-align: center"| {{Tickcross|true}} || Native support on [[Steam]]. Gyro to parry attacks.<ref name="siapi"/>
 
|-
 
|-
| [[Horizon Zero Dawn]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
|[[Genshin Impact]] ||style="text-align: center"| {{Tickcross|true}} || Native support introduced with version 4.0<ref>{{Refurl|url=https://genshin.hoyoverse.com/en/news/detail/112476|title=Developers Discussion - 08/02|date=2023-08-02}}</ref> for Bow aim mode, for some Elemental Skills and for Xenochromatic abilities in diving mode. The Gyro is available only in wired.
 
|-
 
|-
| [[Paladins]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref name="al2009manForum"/>
+
| [[Heavy Rain]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Rogue Company]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.<ref name="al2009manForum"/>
+
| [[Helldivers 2]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| [[Sekiro: Shadows Die Twice]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Horizon Forbidden West]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| [[Super Monkey Ball: Banana Mania]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualShock 4]] || Native support.
+
| [[Paladins]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="al2009manForum"/>
|}
 
 
 
==[[Controller:Intel RealSense|Intel RealSense]]==
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
 
|-
 
|-
| [[Beatbuddy: On Tour]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support.
+
| [[Quake 2 Enhanced]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| [[Madagascar: Move It!]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support.
+
| [[Rogue Company]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="al2009manForum"/>
 
|-
 
|-
| [[Laserlife]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support.
+
| [[Sekiro: Shadows Die Twice]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Lego Portal Racers]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support.
+
| [[Spin Rhythm XD]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Carmen Sandiego Returns]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Razer Hydra]] || Native support.
+
| [[Star Wars: Dark Forces Remaster]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
|}
 
 
 
==[[Controller:Steam Controller|Steam Controller]]==
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
 
|-
 
|-
| [[Death Stranding]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Steam Controller]] || Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
+
| [[Super Monkey Ball: Banana Mania]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [[Horizon Zero Dawn]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:Steam Controller]] || Native support.
+
| [[The Finals]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
|}
 
;See more
 
{{mm}} [https://www.reddit.com/r/SteamController/wiki/official-support/#wiki_games_with_official_steam_controller_support Games with Official Steam Controller Support]
 
 
 
==[[Controller:DualSense|DualSense]]==
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
 
|-
 
|-
| [[Death Stranding: Director's Cut]] ||style="text-align: center"| [[File:True icon.svg|25px|link=Controller:DualSense]] || Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
+
| [[Turok 3: Shadow of Oblivion Remastered]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|}
 
|}
  
==Emulation==
+
===[[Controller:Intel RealSense|Intel RealSense]]===
{{++}} Emulators often supports [https://cemuhook.sshnuke.net/padudpserver.html UDP hooks] - software which allows emulate controllers with motion control by other devices. Currently UDP hooks allows to use: Android smartphones, Wii Remote with Wii MotionPlus, Steam Controller, DualShock 3, DualShock 4, DualSense, Joy-Cons and Switch Controller Pro with every emulator which supports UDP hooks.
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 
 
===[[Emulation:Game Boy Color|GameBoy Color Emulation]]===
 
{{ii}} [[Emulation:Game_Boy_Color#SameBoy|SameBoy]] emulator supports motion controls with modern controllers.<ref>[https://github.com/LIJI32/SameBoy/releases/tag/v0.15 SameBoy v0.15]</ref>
 
{| class="wikitable sortable"
 
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/Kirby_Tilt_%27n%27_Tumble Kirby Tilt 'n' Tumble] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Game Boy Color|Game Boy Color Emulation]] || The point of the game is to guide Kirby from the start of the level to the end of it by tilting the controller in the direction that you want the protagonist to go in.
+
| [[Beatbuddy: On Tour]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
|-
 
| [https://nintendo.fandom.com/wiki/Command_Master Command Master] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Game Boy Color|Game Boy Color Emulation]] || Native support.
 
|}
 
 
 
===[[Emulation:Game Boy Advance|GameBoy Advance Emulation]]===
 
{{ii}} mGBA [https://mgba.io/downloads.html#development-downloads Development builds] supports gyro control with modern controllers.
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/Diddy_Kong_Pilot_(2001_build) Diddy Kong Pilot] ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Game Boy Advance|Game Boy Advance Emulation]] || Prototype. Requires applying patch. In the Options menu, there is possible to choose whether to use tilt controls or not but it's not working as designed.<ref>[https://donkeykong.fandom.com/wiki/Diddy_Kong_Pilot Diddy Kong Pilot]</ref>
+
| [[Madagascar: Move It!]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/Koro_Koro_Puzzle_Happy_Panechu! Koro Koro Puzzle Happy Panechu!] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Game Boy Advance|Game Boy Advance Emulation]] || It is the first Game Boy Advance title that uses a tilt-sensor chip.
+
| [[Laserlife]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/Yoshi_Topsy-Turvy Yoshi Topsy-Turvy] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Game Boy Advance|Game Boy Advance Emulation]] || By tilting the controller, the environment around Yoshi is rotated to knock over enemies, swing pendulums, bounce items all over the place, and to help Yoshi run up walls and leap huge pits.
+
| [[Lego Portal Racers]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [https://nintendo.fandom.com/wiki/WarioWare_Twisted! WarioWare: Twisted!] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Game Boy Advance|Game Boy Advance Emulation]] || Every single microgame in WarioWare Twisted! is controlled by twisting the controller left and right.
+
| [[Carmen Sandiego Returns]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|}
 
|}
  
===[[Emulation:Nintendo DS|Nintendo DS]]===
+
===[[Controller:Steam Controller|Steam Controller]]===
{{ii}} Requires DS Motion Card emulation which allows to use accelerometer and gyroscope, adding motion sensing functionality to DS homebrew projects.<ref>[https://gbatemp.net/threads/ds-motion-card-now-available.41689/ DS Motion Card Now Available!]</ref>
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
{| class="wikitable sortable"
 
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Tony Hawk's Motion ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Native support. Tilting is moving Skater in desired side (left or right).<ref>[https://www.youtube.com/watch?v=1_2gAFApYiM YouTube: Tony Hawk's Motion (DS) - Let's Play (See the MOTION PAK)]</ref>
+
| [[Aperture Desk Job]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="siapi"/>
 
|-
 
|-
| Hue Pixel Painter ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Native support. You can control Hue by tilting your controller in the direction you want Hue to go, dodging over or around enemies.<ref>[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/HuePixelPainter TvTropes: HuePixelPainter]</ref>
+
| [[Beyond: Two Souls]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet">[https://docs.google.com/spreadsheets/d/1F1QartMvMLxCAKfEBwVR1Iv8_yqK-5UYEipXHBqB3FM/edit?usp=sharing Games with confirmed SIAPI]</ref>
 
|-
 
|-
| SpoutDS Tilt ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion">[https://web.archive.org/web/20080503100321/http://ndsmotion.com/ NDSmotion.com]</ref>
+
| [[Depth]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Using the gyro to thrash as a shark.<ref name="siapi"/>
 
|-
 
|-
| WaterDrops Tilt ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Death Stranding]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
 
|-
 
|-
| DSaSketch ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[For Honor]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro to parry attacks.<ref name="siapi"/>
 
|-
 
|-
| DSaber ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Heavy Rain]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="siapi"/> Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 
|-
 
|-
| Marbles.nds ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Horizon Zero Dawn]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| POTN.nds ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Horizon Forbidden West]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| DoubleSkill Motion ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Spin Rhythm XD]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| CarreRouge Motion ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Super Monkey Ball: Banana Mania]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 +
|}
 +
;See more
 +
{{mm}} [https://www.reddit.com/r/SteamController/wiki/official-support/#wiki_games_with_official_steam_controller_support Games with Official Steam Controller Support]
 +
{{mm}} [https://store.steampowered.com/curator/30072643/ Games with developer-added features that make using a controller more fun on Steam]
 +
{{mm}} [https://docs.google.com/spreadsheets/d/1F1QartMvMLxCAKfEBwVR1Iv8_yqK-5UYEipXHBqB3FM/edit?usp=sharing Games with confirmed SIAPI]
 +
 
 +
===[[Controller:Joy-Con|Joy-Con]]===
 +
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 +
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| SensitiveDS.nds ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Aperture Desk Job]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="siapi"/>
 
|-
 
|-
| Circular Defense Motion ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Beyond: Two Souls]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 
|-
 
|-
| Mental Pong ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Depth]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Using the gyro to thrash as a shark.<ref name="siapi"/>
 
|-
 
|-
| SpoutEx ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[For Honor]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro to parry attacks.<ref name="siapi"/>
 
|-
 
|-
| Holiday Toss ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Heavy Rain]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="siapi"/> Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 
|-
 
|-
| Physics Demo ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Horizon Forbidden West]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| Pixel Bounce ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Quake 2 Enhanced]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires update of SDL2's dll library to the newest version (can be find in "rerelease" folder). Gyro aiming.
 
|-
 
|-
| Triple Rotation ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Spin Rhythm XD]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Shake teh bottal ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Star Wars: Dark Forces Remaster]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| Eclipse Driving ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Super Monkey Ball: Banana Mania]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 
|-
 
|-
| DiggerDS ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Turok 3: Shadow of Oblivion Remastered]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
|-
+
|}
| Balance ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
 
|-
+
===[[Controller:Switch Pro Controller|Switch Pro Controller]]===
| Cube Breakout ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
|-
+
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
| DiagnoSe ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
| Sleeper Killer ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
| DS MasterPlus ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
|-
 
| Whee! DS 2 ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
 
 
|-
 
|-
| Codename Hacker ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Aperture Desk Job]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="siapi"/>
 
|-
 
|-
| Sliding O' Mania ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Beyond: Two Souls]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 
|-
 
|-
| BrickFall LP-3 ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Depth]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Using the gyro to thrash as a shark.<ref name="siapi"/>
 
|-
 
|-
| NDS Tilt Pad ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[For Honor]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro to parry attacks.<ref name="siapi"/>
 
|-
 
|-
| X-Mas Gifts ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Heavy Rain]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="siapi"/> Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 
|-
 
|-
| TiltingLabirinth ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Horizon Forbidden West]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| Protein DScratch ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Quake 2 Enhanced]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires update of SDL2's dll library to the newest version (can be find in "rerelease" folder). Gyro aiming.
 
|-
 
|-
| Pocket Physics ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Spin Rhythm XD]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Snowflakes ||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS|DS Motion Card Emulation]] || Homebrew title. Requires DS Motion Card.<ref name="ndsmotion"/>
+
| [[Star Wars: Dark Forces Remaster]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
|}
 
 
 
===[[Emulation:Xbox 360|Xbox 360 Emulation]]===
 
{{ii}} Requires Kinect emulation.
 
 
 
===[[Emulation:PlayStation 3|PlayStation 3 Emulation]]===
 
{{ii}} Requires DualShock 3 or PlayStation Move emulation.
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
 
|-
 
|-
| Flower ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Super Monkey Ball: Banana Mania]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 
|-
 
|-
| Folklore​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Turok 3: Shadow of Oblivion Remastered]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
|-
 
| Heavenly Sword ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| Uncharted: Drake's Fortune ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| Killzone 2 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| Warhawk ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 3|PlayStation 3 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
 
|}
 
|}
{{mm}} [https://www.giantbomb.com/sixaxis-support/3015-5310/games/ GiantBomb's List - Games with SIXAXIS support.]
 
  
===[[Emulation:Wii|Wii Emulation]]===
+
===[[Controller:DualSense|DualSense]]===
{{ii}} Requires Wii remote and its addons emulation.
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
{| class="wikitable sortable"
 
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=Wii_Sports_Resort Wii Sports Resort] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || The first game to use Wii MotionPlus. Wii MotionPlus came packaged with the game. Requires the Wii MotionPlus emulation.
+
| [[Aperture Desk Job]] ||style="text-align: center"| {{Tickcross|true}} || Native support on [[Steam]].<ref name="siapi"/>
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=Red_Steel_2 Red Steel 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Ubisoft's sequel to Red Steel fixed many of the problems present in the original. A bundle was released alongside the game that included Wii MotionPlus. Requires the Wii MotionPlus emulation.
+
| [[Avatar: Frontiers of Pandora]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=The_Legend_of_Zelda:_Skyward_Sword The Legend of Zelda: Skyward Sword] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Came bundled with a gold Wii Remote Plus, and received critical acclaim. Requires the Wii MotionPlus emulation.
+
| [[Beyond: Two Souls]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=FlingSmash FlingSmash] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || First game to come bundled with a Wii Remote Plus. Requires the Wii MotionPlus emulation.
+
| [[Call of Duty: Modern Warfare II]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=Wii_Play:_Motion Wii Play: Motion] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Requires the Wii MotionPlus emulation.
+
| [[Call of Duty: Warzone 2.0]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| [https://wiki.dolphin-emu.org/index.php?title=Crazy_Mini_Golf_2 Crazy Mini Golf 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Requires the Wii MotionPlus emulation.
+
| [[Deathloop]] ||style="text-align: center"| {{Tickcross|true}} || Native support with flick stick.<ref>{{Refurl|url=https://www.resetera.com/threads/deathloop%E2%80%99s-latest-update-adds-gyro-aiming-flick-stick-with-direct-involvement-from-jibb-smart.634181|title=Deathloop’s latest update adds gyro aiming & flick stick (with direct involvement from Jibb Smart) |date=2022-11-17}}</ref>
 
|-
 
|-
| Academy of Champions ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Depth]] ||style="text-align: center"| {{Tickcross|true}} || Native support on [[Steam]]. Using the gyro to thrash as a shark.<ref name="siapi"/>
 
|-
 
|-
| All Star Karate ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Death Stranding: Director's Cut]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
 
|-
 
|-
| Backyard Sports : Sandlot Sluggers ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Dragon's Dogma II]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| Conduit 2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Fortnite]] ||style="text-align: center"| {{Tickcross|true}} || Native support with flick stick.<ref>{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/gyro-aiming-and-flick-stick-come-to-fortnite-in-v19-30-more-controller-options|title=Gyro Aiming and Flick Stick Come to Fortnite in v19.30 - More Controller Options! |date=2022-11-17}}</ref>
 
|-
 
|-
| Deca Sports 3 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[For Honor]] ||style="text-align: center"| {{Tickcross|true}} || Native support on [[Steam]]. Gyro to parry attacks.<ref name="siapi"/>
 
|-
 
|-
| The Garfield Show: Threat of the Space Lasagna ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
|[[Genshin Impact]] ||style="text-align: center"| {{Tickcross|true}} || Native support introduced with version 4.0<ref>{{Refurl|url=https://genshin.hoyoverse.com/en/news/detail/112476|title=Developers Discussion - 08/02|date=2023-08-02}}</ref> for Bow aim mode, for some Elemental Skills and for Xenochromatic abilities in diving mode. The Gyro is available only in wired.
 
|-
 
|-
| Grand Slam Tennis ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Heavy Rain]] ||style="text-align: center"| {{Tickcross|true}} || Native support on [[Steam]].<ref name="siapi"/>
 
|-
 
|-
| GhostSlayer ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Helldivers 2]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| Goldeneye 007 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro">[https://www.neogaf.com/threads/list-of-games-with-gyro-aim.1352353/ NeoGaf - List of games with gyro aim]</ref>
+
| [[Horizon Forbidden West]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| Hooked! Again: Real Motion Fishing ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Spin Rhythm XD]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| James Cameron's Avatar: The Game ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Star Wars: Dark Forces Remaster]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| New Carnival Games ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Super Monkey Ball: Banana Mania]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 
|-
 
|-
| NewU Fitness First Mind Body, Yoga & Pilates Workout ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[The Finals]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| NHL 2K10 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Turok 3: Shadow of Oblivion Remastered]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
|-
+
|}
| NHL 2K11 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
 
|-
+
===[[Steam Deck]]===
| Racquet Sports ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
{{ii}} Every game supported by [[Steam]] application can be reconfigured with [[Steam Input]] to support gyro as mouse or Xinput's right/left stick.
|-
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
| Shaun White Snowboarding: World Stage ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
|-
 
| Raving Rabbids: Travel in Time ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
 
|-
 
| Rage of the Gladiator ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
 
 
|-
 
|-
| ShadowPlay ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Aperture Desk Job]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="siapi"/>
 
|-
 
|-
| SpongeBob's Truth or Square ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Beyond: Two Souls]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 
|-
 
|-
| Swords ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Depth]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Using the gyro to thrash as a shark.<ref name="siapi"/>
 
|-
 
|-
| The Grinder ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[For Honor]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro to parry attacks.<ref name="siapi"/>
 
|-
 
|-
| Tiger Woods PGA Tour 10 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Heavy Rain]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="siapi"/> Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
 
|-
 
|-
| Tiger Woods PGA Tour 11 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Horizon Zero Dawn]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Tiger Woods PGA Tour 12: The Masters ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Horizon Forbidden West]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| Tron: Evolution - Battle Grids ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Quake 2 Enhanced]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Gyro aiming.
 
|-
 
|-
| Virtua Tennis 4 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Spin Rhythm XD]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Virtua Tennis 2009 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
+
| [[Super Monkey Ball: Banana Mania]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.<ref name="siapi-sheet" />
|-
 
| Zangeki no Reginleiv ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
 
|-
 
| Zumba Fitness ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii|Wii Emulation]] || Use but not requires the Wii MotionPlus addon.
 
 
|}
 
|}
{{mm}} [https://nintendo.fandom.com/wiki/Category:Wii_MotionPlus_Lists Games which use Wii MotionPlus addon]
+
;See more
 +
{{mm}} [https://www.reddit.com/r/SteamController/wiki/official-support/#wiki_games_with_official_steam_controller_support Games with Official Steam Controller Support]
 +
{{mm}} [https://store.steampowered.com/curator/30072643/ Games with developer-added features that make using a controller more fun on Steam]
 +
 
 +
==Emulators==
 +
{{mm}} See [https://emulation.gametechwiki.com/index.php/List_of_games_that_support_tracked_motion_controllers#Emulation List of emulated games that support tracked motion controllers]
  
===[[Emulation:Nintendo 3DS|Nintendo 3DS]]===
+
===[[Controller:Wii Remote|Wii Remote]]===
{{ii}} Nintendo 3DS has built in 3-axis accelerometer and a 3-axis gyroscope which is emulated in [[Emulation:Nintendo_3DS#Citra|Citra]] via CemuhookUDP.
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
{| class="wikitable sortable"
 
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| AR Games ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Native support.<ref name="3ds-faqs">[https://gamefaqs.gamespot.com/boards/997614-nintendo-3ds/61079299 Just to be clear, is there a tilt sensor or gyroscope built into the 3DS unit?]</ref>
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
|-
+
Third-party alternatives exist for motion control support via Wiimotes (MotionPlus model), including [https://epigramx.github.io/WiimoteHook WiimoteHook] and [https://github.com/v1993/linuxmotehook2 linuxmotehook].
| [https://citra-emu.org/game/dead-or-alive-dimensions/ DEAD OR ALIVE Dimensions] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || You can look around the stage in the main menu with motion controls.<ref name="3ds-faqs" />
 
|-
 
| [https://citra-emu.org/game/face-raiders/ Face Raiders] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="3ds-faqs" />
 
 
|-
 
|-
| [https://citra-emu.org/game/the-legend-of-zelda-ocarina-of-time-3d/ The Legend of Zelda: Ocarina of Time 3D] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Citra]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 +
Third-party alternatives exist for motion control support via Wiimotes (MotionPlus model), including [https://epigramx.github.io/WiimoteHook WiimoteHook] and [https://github.com/v1993/linuxmotehook2 linuxmotehook].
 
|-
 
|-
| [https://citra-emu.org/game/the-legend-of-zelda-majoras-mask-3d/ The Legend of Zelda: Majora's Mask 3D] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Dolphin]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
|-
+
Third-party alternatives exist for motion control support via Wiimotes (MotionPlus model), including [https://epigramx.github.io/WiimoteHook WiimoteHook] and [https://github.com/v1993/linuxmotehook2 linuxmotehook].
| [https://citra-emu.org/game/star-fox-64-3d/ Star Fox 64 3D] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| [https://citra-emu.org/game/the-denpa-men-3-the-rise-of-digitoll/ The Denpa Men series] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| [https://citra-emu.org/game/rustys-real-deal-baseball/ Rusty's Real Deal Baseball/Darumeshi Sports Shop] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming- aiming your baseball, fielding.<ref name="NeoGaf-Gyro"/>
 
|-
 
| [https://citra-emu.org/game/luigis-mansion-dark-moon/ Luigi's Mansion: Dark Moon] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Native support.<ref name="NeoGaf-Gyro"/>
 
|-
 
| [https://citra-emu.org/game/mario-kart-7 Mario Kart 7] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Steering can be done either with buttons/slide-pad or tilting the controller like a steering wheel.<ref name="3ds-faqs" />
 
|-
 
| [https://citra-emu.org/game/metal-gear-solid-snake-eater-3d/ Metal Gear Solid: Snake Eater 3D] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| [https://citra-emu.org/game/pac-man-and-galaga-dimensions/ PAC-MAN & Galaga Dimensions] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || First Galaga game has motion and slide-pad controls (you can use either, or both) and the Pac-Man platformer uses it to modify in-game gravity.<ref name="3ds-faqs" />
 
|-
 
| [https://citra-emu.org/game/spirit-camera-the-cursed-memoir/ Spirit Camera] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| [https://citra-emu.org/game/super-mario-3d-land/ Super Mario 3D Land] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="3ds-faqs"/>
 
|-
 
| [https://citra-emu.org/game/super-monkey-ball-3d/ Super Monkey Ball 3D] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] ||  Steering by tilting the controller like a steering wheel.<ref>[https://www.youtube.com/watch?v=LhJdh8Sv35k YouTube: Super Monkey Ball 3D]</ref>
 
|-
 
| [https://citra-emu.org/game/resident-evil-revelations/ Resident Evil Revelations] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| [https://citra-emu.org/game/warioware-gold/ WarioWare Gold] ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo 3DS|Nintendo 3DS]] || Has microgames with tilt control.<ref>[https://www.youtube.com/watch?v=jPma7S0sLhs YouTube: Motion Controlled Game Boy Games | Punching Weight [SSFF]]</ref>
 
 
|}
 
|}
  
===[[Emulation:PlayStation Vita|PlayStation Vita]]===
+
===[[Controller:DualShock 3|DualShock 3]]===
{{ii}} PlayStation Vita has Three-axis electronic compass and Sixaxis motion sensing which can be emulated
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
{| class="wikitable sortable"
 
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Flower ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3">[https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit (supports DS3 and DS4 controllers, but requires that you dedicate a Bluetooth dongle to it)]</ref>
 
|-
 
|-
| Gravity Rush ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Citra]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
 
|-
 
|-
| Killzone: Mercenary ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Dolphin]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
 
|-
 
|-
| Little Deviants ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Native support.<ref name="NeoGaf-Gyro"/>
+
| [[RPCS3]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Uncharted: Golden Abyss ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Ryujinx]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
 
|-
 
|-
| Smart As ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation Vita|PlayStation Vita]] || Native support.<ref name="NeoGaf-Gyro"/>
+
| [[yuzu]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires Cemuhook's [https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit patch]. Capable of utilizing the gyroscope within the DualShock 3 on Windows.<ref name="cemuhook-ds3" />
 
|}
 
|}
  
===[[Emulation:Wii U|Wii U Emulation]]===
+
===[[Controller:DualShock 4|DualShock 4]]===
{{ii}} Requires Wii remote or Wii U GamePad emulation.
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
{| class="wikitable sortable"
 
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Mario & Sonic at the Sochi 2014 Olympic Winter Games ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Use but not requires the Wii MotionPlus emulation.
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows. On Linux, [https://github.com/epigramx/ds4drv-cemuhook ds4drv-cemuhook] is needed (rumble should also work with Wine's XInput emulation).
|-
 
| Splatoon ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| The Legend of Zelda: Twilight Princess HD ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| The Legend of Zelda: Wind Waker HD ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
 
|-
 
|-
| Nintendo Land ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Requires for some games the Wii MotionPlus emulation. Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Citra]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Captain Toad: Treasure Tracker ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Dolphin]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Game & Wario ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[GB Enhanced+]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GBE+">[https://github.com/shonumi/gbe-plus/issues/131 [Request] Motion Control support #131]</ref>
 
|-
 
|-
| ZombiU ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming - scanner on the prepper pad.<ref name="NeoGaf-Gyro"/>
+
| [[RPCS3]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Fatal Frame/Project Zero: Maiden of Black Water ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Ryujinx]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Batman: Arkham City - Armored Edition ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[SameBoy]] ||style="text-align: center"| {{Tickcross|true}} || Native support on MacOS.
 
|-
 
|-
| Pikmin 3 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming with camera control.<ref name="NeoGaf-Gyro"/>
+
| [[yuzu]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
|-
 
| Splinter Cell: Blacklist ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming and gadgets.<ref name="NeoGaf-Gyro"/>
 
|-
 
| Wii Fit U ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| Wii Sports Club ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Wii U|Wii U Emulation]] || Requires for some games the Wii MotionPlus emulation. Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
 
|}
 
|}
  
===[[Emulation:Xbox One|Xbox One Emulation]]===
+
===[[Controller:Steam Controller|Steam Controller]]===
{{ii}} Requires Kinect emulation.
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
{| class="wikitable sortable"
 
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Air Guitar Warrior for Kinect  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Alien Isolation  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[Citra]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Angry Birds Star Wars  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[Dolphin]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Baila Latino  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[GB Enhanced+]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GBE+" />
 
|-
 
|-
| Battlefield 4  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[RPCS3]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Beatsplosion for Kinect  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[Ryujinx]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires [https://cemuhook.sshnuke.net/padudpserver.html Steam gyro for Cemuhook]. Capable of utilizing the gyroscope within the Steam Controller on Windows.<ref name="cemuhook-ds3" />
 
|-
 
|-
| Blue Estate  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[SameBoy]] ||style="text-align: center"| {{Tickcross|true}} || Native support on MacOS.
 
|-
 
|-
| Boom Ball for Kinect  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[yuzu]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
|-
+
|}
| Boom Ball 2 for Kinect  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
 
|-
+
===[[Controller:Joy-Con|Joy-Con]]===
| Boom Ball 3 for Kinect  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
|-
+
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
| D4: Dark Dreams Don't Die  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Dance Central Spotlight  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Draw a Stickman: EPIC  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Fantasia: Music Evolved  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Fighter Within  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Forza Motorsport 5  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Fru  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Fruit Ninja Kinect 2  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Just Dance 2014  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Just Dance 2015  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Just Dance 2016  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Just Dance 2017  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Just Dance 2018  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Just Dance 2019  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Just Dance 2020  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Just Dance: Disney Party 2  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Kinect Rush: A Disney•Pixar Adventure  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Kinect Sports Rivals  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Kinect: Disneyland Adventures  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Kung-Fu for Kinect  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Peggle 2  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Perfect Woman  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
|-
 
| Q  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
 
 
|-
 
|-
| Rabbids Invasion: The Interactive TV Show  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows. On Linux, [https://github.com/joaorb64/joycond-cemuhook joycond-cemuhook] works.
 
|-
 
|-
| Shape Up  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[Citra]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Slice Zombies for Kinect  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[Dolphin]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Squid Hero for Kinect  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[GB Enhanced+]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GBE+" />
 
|-
 
|-
| Tomb Raider Definitive Edition  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[RPCS3]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| ZAZEN  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[Ryujinx]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Zoo Tycoon  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[SameBoy]] ||style="text-align: center"| {{Tickcross|true}} || Native support on MacOS.
 
|-
 
|-
| Zumba Fitness: World Party  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Xbox One|Xbox One Emulation]] || Native support.
+
| [[yuzu]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|}
 
|}
  
===[[Emulation:PlayStation 4|PlayStation 4 Emulation]]===
+
===[[Controller:Switch Pro Controller|Switch Pro Controller]]===
{{ii}} Requires [[DualShock 4]] or [[PlayStation Move]] emulation.
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
{| class="wikitable sortable"
 
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Gravity Rush 2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
|-
 
| Gravity Rush Remastered ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
 
|-
 
| MotorStorm ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Turning left and right.<ref name="NeoGaf-Gyro"/>
 
|-
 
| Tearaway: Unfolded ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Native support.<ref name="NeoGaf-Gyro"/>
 
|-
 
| Warthunder ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Control movement and camera (additionaly supports PS4 Camera).<ref name="NeoGaf-Gyro"/>
 
|-
 
| Blue State ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro">[https://www.gameaccesory.com//post/complete-list-of-ps4-games-with-gyro-controls gameaccesory.com: Which PS4 games have gyro controls?]</ref>
 
|-
 
| Days Gone ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
| Driveclub ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
 
 
|-
 
|-
| Flow ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Use gyro controls to guide and move your little creature across an aquatic abyss while you avoid predators and devour some other creatures yourself.<ref name="gameaccesory.com-ps4-gyro"/>
+
| [[Citra]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Flower ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro"/>
+
| [[Dolphin]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Fortnite ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.
+
| [[GB Enhanced+]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GBE+" />
 
|-
 
|-
| Elite Dangerous ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Allows you to control your head with the gyro.<ref name="gameaccesory.com-ps4-gyro"/>
+
| [[RPCS3]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Gran Turismo Sport ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
+
| [[Ryujinx]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Grand Theft Auto 5 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
+
| [[SameBoy]] ||style="text-align: center"| {{Tickcross|true}} || Native support on MacOS.
 
|-
 
|-
| Journey ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
+
| [[yuzu]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
|-
 
| Paladins ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
| Rogue Company ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
| The Last of Us Part 2 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
| Until Dawn ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports gyro aiming.<ref name="gameaccesory.com-ps4-gyro"/>
 
|-
 
| Wipeout Omega Collection ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 4|PlayStation 4 Emulation]] || Supports steering.<ref name="gameaccesory.com-ps4-gyro"/>
 
 
|}
 
|}
  
===[[Emulation:Switch|Switch Emulation]]===
+
===[[Controller:DualSense|DualSense]]===
{{ii}} Requires Joy-Cons or Switch Pro Controller emulation.
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
{| class="wikitable sortable"
 
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| 1-2-Switch ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Various controls.
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows. On Linux, [https://github.com/epigramx/ds4drv-cemuhook ds4drv-cemuhook] is needed (rumble should also work with Wine's XInput emulation).
|-
 
| ARMS ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Motion control.
 
|-
 
| Captain Toad: Treasure Tracker ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Cursor, wheel-spinning control
 
|-
 
| Crysis Remastered ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| DOOM ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Donkey Kong Country: Tropical Freeze ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Shaking support.
 
|-
 
| Fortnite ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support since Season 5.
 
|-
 
| Human Resource Machine ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Gyro as pointing device.<ref name="NeoGaf-Gyro"/>
 
|-
 
| L.A. Noire ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Little Inferno ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Gyro as pointing device.<ref name="NeoGaf-Gyro"/>
 
|-
 
| Mario Golf: Super Rush ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Motion control
 
|-
 
| Mario Kart 8 Deluxe ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports tilting.<ref name="gameaccesory-switch-tilt"/>
 
|-
 
| Mario Tennis Aces ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Swinging support.
 
|-
 
| Morphite ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| New Super Mario Bros. U Deluxe ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Shaking support.
 
|-
 
| No More Heroes ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| No More Heroes 2: Desperate Struggle ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| No More Heroes 3 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Nordlicht ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Cursor control.
 
|-
 
| Overwatch ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Paladins ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Ring Fit Adventure ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support through the Ring-Con accessory.
 
|-
 
| Resident Evil 5 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Resident Evil 6 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Resident Evil: Revelations 2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Splatoon 2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Cursor control and gyro aiming.
 
|-
 
| Super Mario 3D All-Stars ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Galaxy only; various controls.
 
|-
 
| Super Mario 3D World + Bowser's Fury ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Cursor control.
 
|-
 
| Super Mario Odyssey ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Shaking, motion control.
 
|-
 
| Super Mario Party ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Various controls.
 
|-
 
| Super Smash Bros. Ultimate ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Camera motion; replay mode control.
 
|-
 
| Superhot ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| The Legend of Zelda: Skyward Sword HD ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Motion control.
 
|-
 
| The Legend of Zelda: Breath of the Wild ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="NeoGaf-Gyro" />
 
|-
 
| Travis Strikes Again: No More Heroes ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Turok: Dinosaur Hunter ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Warface ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch">[https://www.gameaccesory.com//post/which-switch-games-have-gyro-aiming gameaccesory.com: Which Switch games have Gyro Aiming?]</ref>
 
|-
 
| World of Goo ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Cursor control.
 
|-
 
| Wolfenstein 2: The New Colossus ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Native support.
 
|-
 
| Vigor ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Screen Cheat ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Rogue Company ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Realm Royale ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Overwatch ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Ninjala ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Morphie's Law ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Hypercharge Unboxed ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Apex Legends ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Boomerang X ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
 
|-
 
|-
| Call of Juarez: Gunslinger ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/> 
+
| [[Citra]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Doom Eternal ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
+
| [[Dolphin]] ||style="text-align: center"| {{Tickcross|true}} || Native support by setting the API to the SDLController API on Windows.
 
|-
 
|-
| Immortal Redneck ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
+
| [[GB Enhanced+]] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GBE+" />
 
|-
 
|-
| Metro Redux ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
+
| [[RPCS3]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Metro: Last Light Redux  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
+
| [[Ryujinx]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
|-
| Red Faction: Remastered ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
+
| [[SameBoy]] ||style="text-align: center"| {{Tickcross|true}} || Native support on MacOS.
 
|-
 
|-
| Risk of Rain 2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
+
| [[yuzu]] ||style="text-align: center"| {{Tickcross|true}} || Native support.
|-
 
| Sniper Elite 3 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Sniper Elite V2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Time Carnage ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Turok 2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Wolfenstein Youngblood ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Ziggurat ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Assassin’s Creed Rebel Collection ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Assassins Creed III  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Daemon X Machina ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Enter the Gungeon ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Resident Evil Revelations ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Resident Evil Revelations 2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Saint’s Row 3 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Star Wars Jedi Knight II: Jedi Outcast ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Star Wars Jedi Knight: Jedi Academy ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Alien Isolation ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Immortals Fenyx Rising ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| L.A. Noire ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Mulaka ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Pikmin 3 Deluxe ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| The Elder Scrolls V: Skyrim  ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Sub Level Zero Redux ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Sword Art Online Fatal Bullet ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports gyro aiming.<ref name="gameaccesory-switch"/>
 
|-
 
| Asphalt 9 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports tilting.<ref name="gameaccesory-switch-tilt">[https://www.gameaccesory.com/post/can-you-use-the-nintendo-switch-wheel-to-play-other-games-than-mario-kart gameaccesory.com: In which games can you use tilt controls on the Switch?]</ref>
 
|-
 
| Burnout Paradise Remastered ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports tilting.<ref name="gameaccesory-switch-tilt"/>
 
|-
 
| Gear Club Unlimited 1 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports tilting.<ref name="gameaccesory-switch-tilt"/>
 
|-
 
| Gear Club unlimited 2 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports tilting.<ref name="gameaccesory-switch-tilt"/>
 
|-
 
| Grid Autosports ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports tilting.<ref name="gameaccesory-switch-tilt"/>
 
|-
 
| Mario Kart Live Home Circuit ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports tilting.<ref name="gameaccesory-switch-tilt"/>
 
|-
 
| Mudrunner American Wilds ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports tilting.<ref name="gameaccesory-switch-tilt"/>
 
|-
 
| SEGA AGES Virtua Racing ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports tilting.<ref name="gameaccesory-switch-tilt"/>
 
|-
 
| WRC 8 ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Switch|Switch Emulation|Switch Emulation]] || Supports tilting.<ref name="gameaccesory-switch-tilt"/>
 
 
|}
 
|}
{{mm}} [https://nintendo.fandom.com/wiki/List_of_Nintendo_Switch_games_that_support_gyro_controls List of Nintendo Switch games that support gyro controls]
 
  
===[[Emulation:PlayStation 5|PlayStation 5 Emulation]]===
+
===[[Steam Deck]]===
{{ii}} Requires [[DualSense]] or [[PlayStation Move]] emulation.
+
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
{| class="wikitable sortable"
 
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
! style="height: 38.6px; width:230px" | Game !! State !! style="min-width: 200px" | Notes
 
|-
 
|-
| Astro's Playroom ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit">[https://www.reddit.com/r/playstation/comments/prhdg3/list_of_games_with_gyro_aiming_on_ps4_and_ps5_so/ Reddit: List of games with gyro aiming on ps4 and ps5 so far]</ref>
+
| [[Cemu]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires Cemuhook's [https://github.com/kmicki/SteamDeckGyroDSU/ SteamDeckGyroDSU patch]. Capable of utilizing the gyroscope within the Steam Deck.<ref name="cemuhook-steamdeck">[https://cemuhook.sshnuke.net/padudpserver.html ScpToolkit (supports DS3 and DS4 controllers, but requires that you dedicate a Bluetooth dongle to it)]</ref>
|-
 
| Doom 1 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
| Doom 2 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
| Doom 64 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
| Enlisted ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
| Quake ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
| Days Gone ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
| Fortnite ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.
 
|-
 
| Gravity Rush Remastered ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
| Gravity Rush 2 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
| Paladins ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
|-
 
| Blue State ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
 
 
|-
 
|-
| Rogue Company ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| [[Citra]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires Cemuhook's [https://github.com/kmicki/SteamDeckGyroDSU/ SteamDeckGyroDSU patch]. Capable of utilizing the gyroscope within the Steam Deck.<ref name="cemuhook-steamdeck" />
 
|-
 
|-
| The Last of Us Part II ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| [[Dolphin]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires Cemuhook's [https://github.com/kmicki/SteamDeckGyroDSU/ SteamDeckGyroDSU patch]. Capable of utilizing the gyroscope within the Steam Deck.<ref name="cemuhook-steamdeck" />
 
|-
 
|-
| Vermintide 2 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming.<ref name="Ps5-Reddit"/>
+
| [[Ryujinx]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires Cemuhook's [https://github.com/kmicki/SteamDeckGyroDSU/ SteamDeckGyroDSU patch]. Capable of utilizing the gyroscope within the Steam Deck.<ref name="cemuhook-steamdeck" />
 
|-
 
|-
| Resident Evil 8 ​||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation 5|PlayStation 5 Emulation]] || Supports gyro aiming, but disables Right Stick Camera.<ref name="Ps5-Reddit"/>
+
| [[yuzu]] ||style="text-align: center"| {{Tickcross|hackable||hackable}} || Requires Cemuhook's [https://github.com/kmicki/SteamDeckGyroDSU/ SteamDeckGyroDSU patch]. Capable of utilizing the gyroscope within the Steam Deck.<ref name="cemuhook-steamdeck" />
 
|}
 
|}
  

Latest revision as of 05:51, 18 May 2024

This is a manual list of games believed to support motion controllers without requiring the player to use a VR headset.

Games

Microsoft SideWinder Freestyle Pro

Game State Notes
Motocross Madness
Native support.[1]

Essential Reality P5 Glove

Game State Notes
Air Lock
Native support.
Beach Head 2002
Native support. Game included with the P5.
Black & White
Native support. Requires patch 1.3. Allows users to play game with hand and finger movements and gestures. Real gestures are directly control the characters and action of Black & White with intuitive movements of their hand and fingers.[2]
Hitman 2: Silent Assassin
Native support. Game included with the P5.
Serious Sam: The Second Encounter
Native support. Requires patch.
Tiger Hunt
Native support. Game included with the P5.

Wii Remote

Game State Notes
de Blob
Native support.
de Blob 2
Native support.
Sun Blast: Star Fighter
Native support.

DualShock 3

Every PC game can be reconfigured with DS4Windows to support gyro as mouse or Xinput's right/left stick.
Game State Notes
Grand Theft Auto III
GInput mod. Enables motion controls for DualShock 3 controllers or controllers which can emulate its behavior (eg. Virtual DualShock 3 via reWASD app).
Grand Theft Auto: Vice City
GInput mod. Enables motion controls for DualShock 3 controllers or controllers which can emulate its behavior (eg. Virtual DualShock 3 via reWASD app).
Grand Theft Auto: San Andreas
GInput mod. Enables motion controls for DualShock 3 controllers or controllers which can emulate its behavior (eg. Virtual DualShock 3 via reWASD app).
IL-2 Sturmovik: Cliffs of Dover
Requires editing the config to accept the motion controls as fake joysticks.[3] Enables motion controls for DualShock 3 controllers or controllers which can emulate its behavior (eg. Virtual DualShock 3 via reWASD app).

PlayStation Move

Game State Notes
Sportsfriends
Native support. J.S. Joust minigame requires a Bluetooth connection and at least two PlayStation Move (sold separately), and is only supported on MacOS and Linux[4].

Razer Hydra

Also known as Sixense.

Game State Notes
AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity
Alien Swarm
Amnesia: The Dark Descent
And Yet It Moves
Assassin's Creed II
Assassin's Creed: Brotherhood
Audiosurf
Batman: Arkham Asylum
Battlefield: Bad Company 2
Battlefield 3
Beyond Good and Evil
BioShock
BioShock 2
Bit.Trip Runner
Borderlands
Borderlands 2
Bulletstorm
Civilization IV
Civilization V
Call of Duty 4: Modern Warfare
Call of Duty: World at War
Call of Duty: Modern Warfare 2
Call of Duty: Black Ops
Company of Heroes
Company of Heroes: Opposing Fronts
Company of Heroes: Tales of Valor
Crysis 2
Dark
Darksiders
Dead Island
DeathSpank
Defense Grid
Deus Ex
Deus Ex: Invisible War
Diablo III
DogFighter
Doom 3
Eversion
Fallout 3
Fallout: New Vegas
Galcon Fusion
Grand Theft Auto III
Grand Theft Auto IV
Grand Theft Auto: Vice City
Half-Life 2
Half-Life: Blue Shift
Half-Life: Caged
Half-Life: Opposing Force
Half-Life
Hitman
Hitman 2: Silent Assassin
Hoard
Just Cause 2
Kane & Lynch: Dead Men
Kane & Lynch 2: Dog Days
Killing Floor
Larva Mortus
Left 4 Dead
Left 4 Dead 2
Lego Star Wars III: The Clone Wars
Lego Batman: The Videogame
Lego Harry Potter: Years 1-4
Lego Indiana Jones: The Original Adventures
Lego Star Wars: The Complete Saga
Lucidity
Machinarium
Magicka
Mass Effect
Mass Effect 2
Max Payne
Max Payne 2: The Fall of Max Payne
Metro 2033
Mirror's Edge
Monday Night Combat
Mount & Blade
Mount & Blade: Warband
Obulis
Oddworld: Abe's Exoddus
Oddworld: Abe's Oddysee
Osmos
Painkiller
Painkiller: Overdose
Peggle
Plain Sight
Plants vs. Zombies
Poker Night at the Inventory
Portal
Portal 2
Native support. The default controls for the game allow the player to look around, or move and rotate the carried object or portal, by moving their right hand. Flicking the left hand up, or pressing a button on the right controller, makes you jump. The left analog stick controls movement. The triggers fire or move portals.[5]
Psychonauts
Quantz
RAGE
Red Faction II
Red Faction: Guerrilla
Resident Evil 5
Return to Castle Wolfenstein
RollerCoaster Tycoon 3
Rush
STALKER
Sam and Max 101
Serious Sam HD: The First Encounter
Shadowgrounds
Shadowgrounds: Survivor
Shatter
The Sims 3
Singularity
Splinter Cell: Conviction
Super Laser Racer
Super Meat Boy
Surgeon Simulator 2013
Swarm Arena
Team Fortress 2
The Ball
The Elder Scrolls IV: Oblivion
The Void
The Wonderful End of the World
Titanfall
Titan Quest
Titan Quest: Immortal Throne
Toki Tori
Torchlight
Trials 2: Second Edition
Trine
VRChat
Warhammer 40,000: Dawn of War
Windosill
World of Goo
Worms Reloaded
Yosumin!
Zeno Clash
See more

Game Compatibilty List on Wikipedia

DualShock 4

Game State Notes
Aperture Desk Job
Native support on Steam.[6]
Avicii Invector
Native support.
Beyond: Two Souls
Native support.
Boomerang X
Native support.[7]
Days Gone
Native support.[7]
Death Stranding
Native support.[7]
Depth
Native support on Steam. Using the gyro to thrash as a shark.[6]
Doom Classic
Native support.[8] [Note 1]
Doom II Classic
Native support.
Flower
Native support.
For Honor
Native support on Steam. Gyro to parry attacks.[6]
Genshin Impact
Native support introduced with version 4.0[9] for Bow aim mode, for some Elemental Skills and for Xenochromatic abilities in diving mode. The Gyro is available only in wired.
Heavy Rain
Native support.
Helldivers 2
Native support. Gyro aiming.
Horizon Forbidden West
Native support. Gyro aiming.
Paladins
Native support.[7]
Quake 2 Enhanced
Native support. Gyro aiming.
Rogue Company
Native support.[7]
Sekiro: Shadows Die Twice
Native support.
Spin Rhythm XD
Native support.
Star Wars: Dark Forces Remaster
Native support. Gyro aiming.
Super Monkey Ball: Banana Mania
Native support.
The Finals
Native support. Gyro aiming.
Turok 3: Shadow of Oblivion Remastered
Native support. Gyro aiming.

Intel RealSense

Game State Notes
Beatbuddy: On Tour
Native support.
Madagascar: Move It!
Native support.
Laserlife
Native support.
Lego Portal Racers
Native support.
Carmen Sandiego Returns
Native support.

Steam Controller

Game State Notes
Aperture Desk Job
Native support.[6]
Beyond: Two Souls
Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
Depth
Native support. Using the gyro to thrash as a shark.[6]
Death Stranding
Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
For Honor
Native support. Gyro to parry attacks.[6]
Heavy Rain
Native support.[6] Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
Horizon Zero Dawn
Native support.
Horizon Forbidden West
Native support. Gyro aiming.
Spin Rhythm XD
Native support.
Super Monkey Ball: Banana Mania
Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
See more
Games with Official Steam Controller Support
Games with developer-added features that make using a controller more fun on Steam
Games with confirmed SIAPI

Joy-Con

Game State Notes
Aperture Desk Job
Native support.[6]
Beyond: Two Souls
Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
Depth
Native support. Using the gyro to thrash as a shark.[6]
For Honor
Native support. Gyro to parry attacks.[6]
Heavy Rain
Native support.[6] Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
Horizon Forbidden West
Native support. Gyro aiming.
Quake 2 Enhanced
Requires update of SDL2's dll library to the newest version (can be find in "rerelease" folder). Gyro aiming.
Spin Rhythm XD
Native support.
Star Wars: Dark Forces Remaster
Native support. Gyro aiming.
Super Monkey Ball: Banana Mania
Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
Turok 3: Shadow of Oblivion Remastered
Native support. Gyro aiming.

Switch Pro Controller

Game State Notes
Aperture Desk Job
Native support.[6]
Beyond: Two Souls
Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
Depth
Native support. Using the gyro to thrash as a shark.[6]
For Honor
Native support. Gyro to parry attacks.[6]
Heavy Rain
Native support.[6] Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
Horizon Forbidden West
Native support. Gyro aiming.
Quake 2 Enhanced
Requires update of SDL2's dll library to the newest version (can be find in "rerelease" folder). Gyro aiming.
Spin Rhythm XD
Native support.
Star Wars: Dark Forces Remaster
Native support. Gyro aiming.
Super Monkey Ball: Banana Mania
Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
Turok 3: Shadow of Oblivion Remastered
Native support. Gyro aiming.

DualSense

Game State Notes
Aperture Desk Job
Native support on Steam.[6]
Avatar: Frontiers of Pandora
Native support. Gyro aiming.
Beyond: Two Souls
Native support.
Call of Duty: Modern Warfare II
Native support.
Call of Duty: Warzone 2.0
Native support.
Deathloop
Native support with flick stick.[11]
Depth
Native support on Steam. Using the gyro to thrash as a shark.[6]
Death Stranding: Director's Cut
Native support. Gyro sensors are supported and can be used for Controls for Soothing BB.
Dragon's Dogma II
Native support. Gyro aiming.
Fortnite
Native support with flick stick.[12]
For Honor
Native support on Steam. Gyro to parry attacks.[6]
Genshin Impact
Native support introduced with version 4.0[13] for Bow aim mode, for some Elemental Skills and for Xenochromatic abilities in diving mode. The Gyro is available only in wired.
Heavy Rain
Native support on Steam.[6]
Helldivers 2
Native support. Gyro aiming.
Horizon Forbidden West
Native support. Gyro aiming.
Spin Rhythm XD
Native support.
Star Wars: Dark Forces Remaster
Native support. Gyro aiming.
Super Monkey Ball: Banana Mania
Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
The Finals
Native support. Gyro aiming.
Turok 3: Shadow of Oblivion Remastered
Native support. Gyro aiming.

Steam Deck

Every game supported by Steam application can be reconfigured with Steam Input to support gyro as mouse or Xinput's right/left stick.
Game State Notes
Aperture Desk Job
Native support.[6]
Beyond: Two Souls
Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
Depth
Native support. Using the gyro to thrash as a shark.[6]
For Honor
Native support. Gyro to parry attacks.[6]
Heavy Rain
Native support.[6] Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
Horizon Zero Dawn
Native support.
Horizon Forbidden West
Native support. Gyro aiming.
Quake 2 Enhanced
Native support. Gyro aiming.
Spin Rhythm XD
Native support.
Super Monkey Ball: Banana Mania
Native support. Uses SIAPI Gamepad's MotionData Input for In-Game Gyro function.[10]
See more
Games with Official Steam Controller Support
Games with developer-added features that make using a controller more fun on Steam

Emulators

See List of emulated games that support tracked motion controllers

Wii Remote

Game State Notes
Cemu
Native support.

Third-party alternatives exist for motion control support via Wiimotes (MotionPlus model), including WiimoteHook and linuxmotehook.

Citra
Native support by setting the API to the SDLController API on Windows.

Third-party alternatives exist for motion control support via Wiimotes (MotionPlus model), including WiimoteHook and linuxmotehook.

Dolphin
Native support by setting the API to the SDLController API on Windows.

Third-party alternatives exist for motion control support via Wiimotes (MotionPlus model), including WiimoteHook and linuxmotehook.

DualShock 3

Game State Notes
Cemu
Requires Cemuhook's ScpToolkit patch. Capable of utilizing the gyroscope within the DualShock 3 on Windows.[14]
Citra
Requires Cemuhook's ScpToolkit patch. Capable of utilizing the gyroscope within the DualShock 3 on Windows.[14]
Dolphin
Requires Cemuhook's ScpToolkit patch. Capable of utilizing the gyroscope within the DualShock 3 on Windows.[14]
RPCS3
Native support.
Ryujinx
Requires Cemuhook's ScpToolkit patch. Capable of utilizing the gyroscope within the DualShock 3 on Windows.[14]
yuzu
Requires Cemuhook's ScpToolkit patch. Capable of utilizing the gyroscope within the DualShock 3 on Windows.[14]

DualShock 4

Game State Notes
Cemu
Native support by setting the API to the SDLController API on Windows. On Linux, ds4drv-cemuhook is needed (rumble should also work with Wine's XInput emulation).
Citra
Native support by setting the API to the SDLController API on Windows.
Dolphin
Native support by setting the API to the SDLController API on Windows.
GB Enhanced+
Native support.[15]
RPCS3
Native support.
Ryujinx
Native support.
SameBoy
Native support on MacOS.
yuzu
Native support.

Steam Controller

Game State Notes
Cemu
Native support by setting the API to the SDLController API on Windows.
Citra
Native support by setting the API to the SDLController API on Windows.
Dolphin
Native support by setting the API to the SDLController API on Windows.
GB Enhanced+
Native support.[15]
RPCS3
Native support.
Ryujinx
Requires Steam gyro for Cemuhook. Capable of utilizing the gyroscope within the Steam Controller on Windows.[14]
SameBoy
Native support on MacOS.
yuzu
Native support.

Joy-Con

Game State Notes
Cemu
Native support by setting the API to the SDLController API on Windows. On Linux, joycond-cemuhook works.
Citra
Native support by setting the API to the SDLController API on Windows.
Dolphin
Native support by setting the API to the SDLController API on Windows.
GB Enhanced+
Native support.[15]
RPCS3
Native support.
Ryujinx
Native support.
SameBoy
Native support on MacOS.
yuzu
Native support.

Switch Pro Controller

Game State Notes
Cemu
Native support by setting the API to the SDLController API on Windows.
Citra
Native support by setting the API to the SDLController API on Windows.
Dolphin
Native support by setting the API to the SDLController API on Windows.
GB Enhanced+
Native support.[15]
RPCS3
Native support.
Ryujinx
Native support.
SameBoy
Native support on MacOS.
yuzu
Native support.

DualSense

Game State Notes
Cemu
Native support by setting the API to the SDLController API on Windows. On Linux, ds4drv-cemuhook is needed (rumble should also work with Wine's XInput emulation).
Citra
Native support by setting the API to the SDLController API on Windows.
Dolphin
Native support by setting the API to the SDLController API on Windows.
GB Enhanced+
Native support.[15]
RPCS3
Native support.
Ryujinx
Native support.
SameBoy
Native support on MacOS.
yuzu
Native support.

Steam Deck

Game State Notes
Cemu
Requires Cemuhook's SteamDeckGyroDSU patch. Capable of utilizing the gyroscope within the Steam Deck.[16]
Citra
Requires Cemuhook's SteamDeckGyroDSU patch. Capable of utilizing the gyroscope within the Steam Deck.[16]
Dolphin
Requires Cemuhook's SteamDeckGyroDSU patch. Capable of utilizing the gyroscope within the Steam Deck.[16]
Ryujinx
Requires Cemuhook's SteamDeckGyroDSU patch. Capable of utilizing the gyroscope within the Steam Deck.[16]
yuzu
Requires Cemuhook's SteamDeckGyroDSU patch. Capable of utilizing the gyroscope within the Steam Deck.[16]

Other information

GiantBomb's List - Games with Motion Control support.


Notes

  1. This function is only available on the Unity sourceport version (DOOM Classic and DOOM 2)..

References

  1. Before there was the Wii, there was Microsoft's Sidewinder Freestyle Pro. (1999, Microsoft)
  2. VGLN: P5 Glove to be enhanced for Black & White
  3. IL2 Sturmovik With Motion Controls - PS3 Controller - Six Axis Hack
  4. Steam: Sportsfriends
  5. Razer_Hydra#Portal_2
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 6.18 6.19 6.20 6.21 6.22 Games with developer-added features that make using a controller more fun on Steam
  7. 7.0 7.1 7.2 7.3 7.4 Proposal: Expand "Tracked motion sensor" Glossary to better highlight Gamepads with Motion Sensor functions. - last accessed on 2021-07-18
  8. DOOM & DOOM II Update - September 3 - last accessed on 2020-09-03
  9. Developers Discussion - 08/02 - last accessed on 2023-08-02
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 Games with confirmed SIAPI
  11. Deathloop’s latest update adds gyro aiming & flick stick (with direct involvement from Jibb Smart) - last accessed on 2022-11-17
  12. Gyro Aiming and Flick Stick Come to Fortnite in v19.30 - More Controller Options! - last accessed on 2022-11-17
  13. Developers Discussion - 08/02 - last accessed on 2023-08-02
  14. 14.0 14.1 14.2 14.3 14.4 14.5 ScpToolkit (supports DS3 and DS4 controllers, but requires that you dedicate a Bluetooth dongle to it)
  15. 15.0 15.1 15.2 15.3 15.4 [Request Motion Control support #131]
  16. 16.0 16.1 16.2 16.3 16.4 ScpToolkit (supports DS3 and DS4 controllers, but requires that you dedicate a Bluetooth dongle to it)