Lego Star Wars: The Complete Saga

From PCGamingWiki, the wiki about fixing PC games
Lego Star Wars: The Complete Saga
Lego Star Wars: The Complete Saga cover
Traveller's Tales
macOS (OS X) Robosoft Technologies[1]
OS X Feral Interactive
Disney Interactive Studios
Release dates
Windows October 13, 2009
macOS (OS X) November 16, 2010
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Action, Adventure
Vehicles Space flight, Hovercraft
Themes Space, Sci-fi
Series Lego Star Wars
Lego Star Wars: The Complete Saga on HowLongToBeat
Lego Star Wars: The Complete Saga on IGDB
Lego Star Wars: The Complete Saga guide on StrategyWiki
Lego Star Wars: The Complete Saga on MobyGames
Lego Star Wars: The Complete Saga on Wikipedia
Lego Star Wars
Subseries of Lego
Subseries of Star Wars
Lego Star Wars: The Video Game 2005
Lego Star Wars II: The Original Trilogy 2006
Lego Star Wars: The Complete Saga 2009
Lego Star Wars III: The Clone Wars 2011
Lego Star Wars: The Force Awakens 2016
Lego Star Wars Battles 2021
Lego Star Wars: Castaways 2021
Lego Star Wars: The Skywalker Saga 2022


The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Lego Star Wars: The Complete Saga (sometimes abbreviated as "LSW:TCS" or just "TCS") is a Lego-styled action-adventure game based upon the first six Star Wars films. It is an enhanced port of Lego Star Wars: The Video Game and Lego Star Wars II: The Original Trilogy with higher quality graphics, additional characters, two new story levels, several new bonus levels, and many changes to the Prequel Trilogy levels.

While the console and handheld versions of the game were released in November 2007, a year after Lego Star Wars II, Windows gamers would have to wait nearly two years until October 13, 2009, and Mac OS X gamers another year, until November 16, 2010. A mobile phone port was released in 2013, which has some differences from the PC and console version, the most notable being replacing "Indiana Jones" with a scarred version of Anakin from Revenge of the Sith, who can be modded into the PC version.

On PC, there is an active small but growing modding community for all of Traveler's Tales's Lego video games, based primarily around a Discord server. TCS is the most popular Lego video game to mod, with many mods adding characters or fixing bugs.

General information Community Discussions for game series Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM.
Disc check (requires the CD/DVD in the drive to play)
CD key
macOS (OS X)
Icon overlay.png
macOS (OS X)
Gamesplanet logo.svg
Icon overlay.png
macOS (OS X)
Humble Store
Icon overlay.png
macOS (OS X)
Icon overlay.png
macOS (OS X)
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\LucasArts\LEGO Star Wars - The Complete Saga\
macOS (OS X) ~/Library/Preferences/com.feralinteractive.saga.plist/
~/Library/Application Support/Feral Interactive/LEGO Star Wars Saga/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/32440/pfx/[Note 1]
Mappings.dat stores Keyboard and Controller mappings.
pcconfig.txt stores all general settings.

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\LucasArts\LEGO Star Wars - The Complete Saga\SavedGames\
macOS (OS X) ~/Library/Application Support/Feral Interactive/LEGO Star Wars Saga/SaveData/
~/Library/Application Support/Feral Interactive/LEGO Star Wars Saga/VFS/User/AppData/Roaming/LucasArts/LEGO Star Wars - The Complete Saga/SavedGames/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/32440/pfx/[Note 1]
The save file contains a checksum to prevent tampering. Use the TCS Save Checksum Updater to update this checksum after making any out-of-game modifications to the save file.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud


In-game video settings.
In-game video settings.
In-game effects settings.
In-game effects settings.

Graphics feature State WSGF Notes
Widescreen resolution
Cutscenes are letterboxed to 1.85:1 at narrower aspect ratios, except for the opening shot of the intro cutscenes for Secret Plans and A Hew Hope, which are letterboxed to 2.35:1 instead.
See the WSGF entry.
Use the cheat engine table.
4K Ultra HD
Field of view (FOV)
See the WSGF entry.
Can be activated using DxWnd.
Borderless fullscreen windowed
Can be activated using DxWnd.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FSAA. Enhanced Graphics option must be turned off.
For anti-aliasing with Enhanced Graphics enabled, see Anti-aliasing.
Vertical sync (Vsync)
Always on. Can be forced off.
60 FPS
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Information relating to which player is which is delivered as blue (player 1) vs. green (player 2). The green is a lighter shade than the blue, but this distinction may be difficult for players with tritanopia.

Anti-aliasing (AA)[edit]

Force MSAA or SSAA (Nvidia only)[2]
  1. Download and run Nvidia Profile Inspector.
  2. Open the LEGO Star Wars: The Complete Saga game profile.
  3. Set Antialiasing Compatibility to 0x000012C1.[Note 2]
  4. Set Antialiasing - Behavior Flags to None
  5. Set Antialiasing - Mode to Override any application setting.
  6. Set Antialiasing - Setting to the desired level of antialiasing.
    For MSAA 2x, 4x, or 8xQ
    For SSAA: 1x2, 2x1, 2x2, 3x3, or 4x4
  7. Apply changes.


LOD adjustment is not necessary for this game.[2]
Forced SGSSAA breaks soft shadows, causing them to render with hard edges.[3]
Force MSAA (AMD only)
NOT recommended, as this will cause all particle effects (e.g. blue stud sparkles, flames, lightsaber sparks etc.) to be visible through walls.
This issue does not occur for "Morphological Anti-Aliasing".
  1. Go to your desktop, right-click, and select AMD Radeon Software.
  2. Go to Gaming.
  3. Open the LEGO Star Wars: The Complete Saga game profile.
  4. Scroll to the bottom and select Advanced.
  5. Set Anti-Aliasing to Override application settings.
  6. Set Anti-Aliasing Level to 2x, 4x, 8x, 2xEQ, 4xEQ, or 8xEQ.
  7. Set Anti-Aliasing Method to Multisampling.
  8. Optional: Set Morphological Anti-Aliasing to Enabled.

High frame rate[edit]

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Maximum frame rate is tied to the game's refresh rate, can be changed manually below.
Set refresh rate manually[4]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\LEGOStarWarsSaga.exe\SpecialK.ini depending on the installation method you used.
  4. Change RefreshRate=-1 to the desired frame rate cap (e.g. RefreshRate=300). This value adjusts both the monitor's refresh rate and the game's maximum frame rate.


High frame rates can reduce jump height. This is most obvious at the beginning of Episode VI, Chapter 3 "Speeder Showdown". It is impossible to jump over the fallen tree.


In-game Control Setup settings.
In-game Control Setup settings.
A player using the keyboard cannot tilt the camera, nor walk slower than full run speed.

Keyboard and mouse State Notes
Mouse acceleration
Mouse not used in game.
Mouse sensitivity
Mouse input in menus
Scroll wheel and LMB/RMB can be used to browse menu.
Mouse Y-axis inversion
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
"Battle over Coruscant" only; no option to disable (can manually swap up and down mappings in control configuration)
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Use this mod for DualShock button prompts.
Use this mod for DualSense button prompts.
Light bar support
Connection modes unknown
Generic/other controllers
Generic DirectInput controllers also supported.
Button prompts Input settings icon - Generic Controller.svg
Use this mod for Nintendo button prompts.
Additional information
Controller hotplugging
Must go to control configuration to switch input methods in-game.
Haptic feedback
Simultaneous controller+KB/M
Each device controls a separate player in the local Co-op mode.


In-game options menu.
In-game options menu.

Audio feature State Notes
Separate volume controls
Music can be toggled on/off.
Surround sound
Cutscenes are Dolby Pro Logic II-compatible.[5] Gameplay is normal stereo.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Spoken dialogue is infrequent and inconsequential.
OS X only.
Fan translation, download.
Fan translation, download.


Multiplayer types

Type Native Players Notes
Local play
2 Co-op, Versus
Story Mode and Free Play support drop-in/drop-out co-op (Episode III Obi-wan vs Anakin fight is Versus).
2 Player Arcade is versus only.
LAN play
Online play
Only present in the Xbox 360 and PlayStation 3 versions.[6]

VR support[edit]

3D modes Native Notes
User created game profile, see vorpx forum profile introduction.

Issues unresolved[edit]

"The Great Pit of Carkoon" is too dark[edit]

The lighting in the second level of Episode VI is significantly darker than its Lego Star Wars II counterpart, as well as that of its intro cutscene.
Enabling bloom can partially help.

Issues fixed[edit]

Random BSOD during the game[edit]

Disable internet connection[7][8]

If the game crashes to a Blue Screen of Death randomly, usually within 5-10 minutes of play (e.g. during cutscenes, in a level or the Cantina), disable internet connection prior to starting the game and keep it disabled until after quitting the game.

Other information[edit]


Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.


This section may require cleanup to meet basic quality standards. The specific problem is: Much of the "bug fixes and restored content" stuff will be compiled into Jacko's The Complete Saga: Special Edition and V3 of Bario's Fixes and Improvements (but not all). This section should probably be cleaned up in general when either of those release; use Sonic Adventure 2 as a good example of mod organization. You can help by modifying the article. The discussion page may contain useful suggestions.
See the beginners setup guide for instructions on how to configure the game for mod support.
Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.

Lego Star Wars Modernized Weapons Pack[edit]

Replaces the various weapons with their equivalents found in more recent Lego sets.

Lego Star Wars: The Complete Roster[edit]

Adds a plethora of characters and vehicles to the roster that were either unused or unplayable in the base game as well as fixing/improving many aspects of it
Not compatible with existing save files
An updated beta version is available (direct download).

The Complete Saga High Jump De-restrictor[edit]

Removes the jump height restriction from characters that have the high jump ability (Jar Jar, General Grievous, etc.) in original trilogy levels and the cantina, making their jump height consistent across all levels.
Requires Reloaded-II mod loader.

Bug-fixes and restored content[edit]

  • Anakin Fixes And Extra Playables by Suso - Adds Anakin Skywalker (Dark Side) and Anakin Skywalker (Darth Vader) to the character roster and fixes a few issues with some of the Anakin variants such as the torso textures being flipped and Anakin Skywalker (Padawan)'s hair color being inaccurate to his Lego Star Wars I appearance and his IRL minifigure.
  • Gungan Improvement Mod by Suso - Fixes inconsistencies for the Gungan characters and gives them abilities they didn't have before such as pulling levers and attacking.
  • Sansweet Restoration and Fixes by Suso - Restores the unused character Sansweet as an extra toggle character in the level "Through the Jundland Wastes" and fixes some issues with his high-res model.

Unofficial content[edit]

  • Boss Nass Improvement Mod by Suso - Gives Boss Nass the high jump ability and improves the texturing on his head, making it clear that he has a helmet and Gungan ears. If downloading the raw files, place them in <path-to-game>.
    Has a graphical issue with his upper nose that is currently unfixable; see this picture.

System requirements[edit]

Operating system (OS) XP SP2, Vista, 7
Processor (CPU) Intel Pentium III 1.0 GHz
AMD Athlon XP
System memory (RAM) 256 MB (XP)
512 MB (Vista)
Hard disk drive (HDD) 5 GB
Video card (GPU) 128 MB of VRAM
Shader model 2.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.5.8
Processor (CPU) Intel 1.4 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) 128 MB of VRAM


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/32440/ in addition to or instead of this directory. The app ID (32440) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. This step can be skipped if Enhanced Graphics is disabled.