Lego Star Wars III: The Clone Wars

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Lego Star Wars III: The Clone Wars
Lego Star Wars III: The Clone Wars cover
Developers
Traveller's Tales
Publishers
LucasArts
OS X Feral Interactive
Disney Interactive Studios
Engines
Nu2
Release dates
Windows March 22, 2011
macOS (OS X) October 27, 2011
Reception
Metacritic 76
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Action, Adventure, Strategy
Vehicles Space flight, Hovercraft
Themes Space, Sci-fi
Series Lego Star Wars
Lego Star Wars III: The Clone Wars on HowLongToBeat
Lego Star Wars III: The Clone Wars on IGDB
Lego Star Wars III: The Clone Wars guide on StrategyWiki
Lego Star Wars III: The Clone Wars on MobyGames
Lego Star Wars III: The Clone Wars on Wikipedia
Lego Star Wars
Subseries of Lego
Subseries of Star Wars
Lego Star Wars: The Video Game 2005
Lego Star Wars II: The Original Trilogy 2006
Lego Star Wars: The Complete Saga 2009
Lego Star Wars III: The Clone Wars 2011
Lego Star Wars: The Force Awakens 2016
Lego Star Wars Battles 2021
Lego Star Wars: Castaways 2021
Lego Star Wars: The Skywalker Saga 2022

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Lego Star Wars III: The Clone Wars is a singleplayer and multiplayer cinematic camera action, adventure and strategy game in the Lego Star Wars series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM.
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
macOS (OS X)
GamersGate
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Origin
Origin
Requires online activation
Windows
Steam
Icon overlay.png
Windows
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)

Game data[edit]

In-game options menu.
In-game options menu.

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Lucasarts\LEGOStarWarsIII\
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/LEGO Star Wars III - The Clone Wars/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/32510/pfx/[Note 1]
Mappings.dat stores Keyboard and Controller mappings
pcconfig.txt stores all general settings

Save game data location[edit]

System Location
Windows %APPDATA%\Lucasarts\LEGOStarWarsIII\SavedGames\
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/LEGO Star Wars III - The Clone Wars/SavedGames/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/32510/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video[edit]

In-game video settings.
In-game video settings.
In-game effects settings.
In-game effects settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Animated character icons are upscaled from 720p at resolutions higher than 720p.[1]
Field of view (FOV)
Uses fixed perspectives.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
unknown fixed amount
Anti-aliasing (AA)
Edge AA with Enhanced Graphics enabled.
Up to 8x FSAA with Enhanced Graphics disabled.
See Anti-aliasing (AA) for SGSSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate or refresh rate cap.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Anti-aliasing (AA)[edit]

Nvidia users can force SGSSAA regardless of Enhanced Graphics setting; no LOD adjustment is necessary.
Force SGSSAA[3]
  1. Download and open Nvidia Profile Inspector.
  2. Open the LEGO Star Wars III: The Clone Wars profile.
  3. Set Antialiasing compatibility to 0x004010C1.
  4. Set Antialiasing fix to On.
  5. Set Antialiasing - Behavior flags to None.
  6. Set Antialiasing - Mode to Override any application setting.
  7. Set Antialiasing - Setting to 2x [2x Multisampling], 4x [4x Multisampling], or 8xQ [8x Multisampling] based on the level of MSAA you wish to use.
  8. Set Antialiasing - Transparency Supersampling to 2x Sparse Grid Supersampling, 4x Sparse Grid Supersampling, or 8x Sparse Grid Supersampling, but make it the same value as in the preceding step.
  9. Apply changes and exit.

Input[edit]

In-game Control Setup settings.
In-game Control Setup settings.

DualShock button prompts[edit]

The game uses Xbox 360 button prompts by default, but unused DualShock 3 (PS3) button prompts are in the game's files.
Reorganize game files[4]
  1. Use an XInput controller or XInput wrapper so that button prompts appear.
  2. Prepare the game for mod support by extracting the DAT files.
  3. Navigate to <path-to-game>\FRAMEWORK-DATA\GUI\FONT.
  4. Delete or rename the existing BUTTONS_PC_NXG.FT2.
  5. Rename BUTTONS_PS3_NXG.FT2 to BUTTONS_PC_NXG.FT2.

Note

Requires extracting the game's DAT files, which significantly increase file size.

Audio[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Music, cutscenes, and background ambience are encoded as surround-compatible stereo from a 5.1 source. This results in music being more aggressively left-panned than the PS3 and Xbox 360 versions, see the Music Stereo Balancing Fix mod for an alternative.[5]
Subtitles
No voice acting beyond grunts.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Danish
French
German
Italian
Russian
Use the -language russian parameter.
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op, Versus
Story Mode and Free Play support drop-in/drop-out co-op.
2 Player Arcade is versus only.
LAN play
Online play

Issues unresolved[edit]

Game is very dark, even when turning up in-game brightness[edit]

In the first level on certain Intel iGPUs, the game is very dark except for lightsaber and blaster glow, studs, particle effects, and the HUD. Turning up the in-game brightness option washes out the image without increasing visibility.[citation needed]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
32-bit only.[6]

Mods[edit]

See the Nu2 engine page for instructions on how to configure the game for mod support.
Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.

Add Geonosian Arena characters to Free Play grid[edit]

Although the Geonosian Arena variants of Anakin, Obi-Wan, and Padmé are playable in the prologue level, appear as taggable characters in the hub, and are sometimes randomly chosen for the Free Play party, they are unable to be selected manually from the Free Play Grid by default.
Edit Collection.txt[7]
  1. Open <path-to-game>\CHARS\COLLECTION.TXT in a text editor, such as Notepad.
  2. Search for the following lines:
    collect "obiwan_ep2" 0 only_in_hub cheat_code "5u9fjk"
    collect "anakin_ep2" 0 only_in_hub cheat_code "9aa4dw"
    collect "padme_ep2" 0 only_in_hub cheat_code "sz824q"
    
  3. Add buy_in_shop  to each line, followed by an arbitrary non-zero 64-bit integer, so that it looks something like this:
    collect "obiwan_ep2" buy_in_shop 1000 only_in_hub cheat_code "5u9fjk"
    collect "anakin_ep2" buy_in_shop 1000 only_in_hub cheat_code "9aa4dw"
    collect "padme_ep2" buy_in_shop 1000 only_in_hub cheat_code "sz824q"
    
  4. Save and close the file. The characters should now appear at the start of the Free Play character grid, even if the Geonosian Arena level has already been completed.

Bug-fixes/Improvements

Restored/Expanded content

Audio enhancements

  • Better Jedi Rocks by SirYodaJedi - Replaces the 10-second snippet of the vocal section of Jedi Rocks that plays in the "Castle of Doom" bonus level with a looping 34-second snippet of the instrumental guitar section.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Pentium 4 2.24 GHz
AMD Athlon 64
System memory (RAM) 512 MB
Hard disk drive (HDD) 8 GB
Video card (GPU) ATI Radeon X1300
Nvidia GeForce FX 5800
Intel GMA 3-Series
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) 128 MB of VRAM

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/32510/ in addition to or instead of this directory. The app ID (32510) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Image by aaronlink127#0127 on Discord, taken at 1080p
  2. Verified by User:Keith on 2020-10-19
  3. NVidia Profile Inspector - AA Flags
  4. Verified by User:SirYodaJedi on 2021-10-16
  5. Verified by User:SirYodaJedi on 2022-01-24
    Compared the OGG files head-to-head (ear-to-ear?) with the MSF files from the PS3 version, which are encoded as 5.1. In that version:
    • The cutscenes are natively 5.1.
    • The ambience tracks are quadrophonic 4.0 with empty center and LFE channels.
    • The music files are upmixed from 2.0 stereo to quadrophonic 4.0 with empty center and LFE channels. The method used is simply repeating the audio from the fronts in the rears at half volume.
  6. Last chance to buy these Mac classics! | Feral News
  7. Verified by User:SirYodaJedi on 2021-05-15
    Based upon this mod by MrAdam
  8. Verified by User:SirYodaJedi on 2021-05-08