Shatter

From PCGamingWiki, the wiki about fixing PC games
Shatter
Shatter cover
Developers
Sidhe Interactive
macOS (OS X) Edward Rudd
Linux Edward Rudd
Engines
PhyreEngine
Release dates
Windows March 15, 2010
macOS (OS X) September 18, 2012
Linux September 18, 2012
Reception
Metacritic 84
IGDB 86
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Flip screen, Side view
Controls Direct control
Genres Paddle
Art styles Abstract
Shatter on HowLongToBeat
Shatter on IGDB
Shatter on MobyGames
Shatter on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Key points

The DRM-free version of the game does not feature score tracking.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Official website
DRM-free
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Sidhe\SH\application_parameters.xml
macOS (OS X)
Linux $HOME/.sidhe/Shatter/application_parameters.xml

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Sidhe\SH\data\profiles\default_plr_profile.xml
macOS (OS X)
Linux $HOME/.sidhe/Shatter/data/profiles/default_plr_profile.xml
Steam <Steam-folder>/userdata/<user-id>/20820/remote/default_plr_profile
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Syncs profile.

Video settings[edit]

External configurator video settings.
External configurator video settings.
In-game general settings.
In-game general settings.

Graphics feature State Notes
Widescreen resolution
For resolutions higher than 1920x1200, see Custom resolution.
Multi-monitor
Ultra-widescreen
Resolutions wider than 16:9 are cut from top and bottom, hiding HUD elements and part of the board.
4K Ultra HD
See Custom resolution.
Field of view (FOV)
Windowed
On Windows, Windowed mode can only be set to a resolution lower than native.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Game does not have depth.
Anti-aliasing (AA)
MSAA up to 8x.
Vertical sync (Vsync)
60 FPS and 120+ FPS

Borderless fullscreen windowed[edit]

Use Borderless Windowed[1]
Borderless Windowed is compatible.
Windowed mode can only be set to a resolution lower than native (e.g. native 1366x768 cannot select 1366x738 windowed mode).

Custom resolution[edit]

Set resolution in the config file[2]
  1. Go to Configuration file(s) location.
  2. Open the application_parameters.xml file with Notepad or other text editor.
  3. Change value of screen_resolution to the desired resolution, e.g.
    <screen_resolution>3840x2160 (16:9)</screen_resolution>.
  4. Save the file.
  5. Launch the game.

Input settings[edit]

External configurator input settings.
External configurator input settings.
External configurator input mappings.
External configurator input mappings.

The default setting for the special power is the Super or Windows key. This conflicts with the Ubuntu shortcut for showing the dash.

Audio settings[edit]

External configurator audio settings.
External configurator audio settings.

Audio feature State Notes
Separate volume controls
Music, Sound Effects
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
External configurator language settings.
External configurator language settings.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

VR support[edit]

Devices Native Notes
Novint Falcon

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Shared-screen

Issues fixed[edit]

Missing main menu on Linux[edit]

The main menu is missing for some languages (e.g. Turkish).
Instructions[3]
  • For the DRM-free version, launch the game with this command via terminal: LC_ALL=C Shatter.bin.x86
  • For the Steam version, add the following launch parameter: LC_ALL=C %command%

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

System requirements[edit]

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) 2.0 GHz+ single-core or dual-core (any speed)
System memory (RAM) 512 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) 128 MB of VRAM
Shader model 2 support
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) Intel
System memory (RAM) 512 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) 128 MB of VRAM
Shader model 2 support
Linux
Minimum
Operating system (OS) 2.6, glibc 2.7+
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) 128 MB of VRAM
Shader model 2 support

References