Super Meat Boy

From PCGamingWiki, the wiki about fixing PC games
Super Meat Boy
Super Meat Boy cover
Team Meat
macOS (OS X) Ryan C. Gordon
Linux Ryan C. Gordon
Team Meat
Release dates
Windows November 30, 2010
macOS (OS X) November 18, 2011
Linux December 13, 2011
Metacritic 87
OpenCritic 83
Monetization DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres Platform
Art styles Cartoon
Series Meat Boy
Super Meat Boy on HowLongToBeat
Super Meat Boy on IGDB
Super Meat Boy guide on StrategyWiki
Super Meat Boy on MobyGames
Super Meat Boy on Wikipedia
Meat Boy
Meat Boy (Flash) 2008
Super Meat Boy 2010
Super Meat Boy Forever 2020


The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Unofficial wiki
Steam Community Discussions


Source DRM Notes Keys OS
Icon overlay.png
macOS (OS X)
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Can be run DRM-free when launched directly from the executable.[1]
Gamesplanet logo.svg
Icon overlay.png
macOS (OS X)
Humble Store
Icon overlay.png
macOS (OS X)
DRM-free after installation through Steam client (notes may include more details)
macOS (OS X)

DLC and expansion packs

Name Notes
Race Mode

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\UserData\[Note 1]
macOS (OS X) ~/Library/Application Support/Super Meat Boy
Linux $XDG_DATA_HOME/SuperMeatBoy/
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows <path-to-game>\UserData\[Note 1]
macOS (OS X) ~/Library/Application Support/Super Meat Boy
Linux $XDG_DATA_HOME/SuperMeatBoy/

Save game cloud syncing[edit]

System Native Notes
Epic Games Launcher
Steam Cloud
100MB available.


In-game graphics settings.
In-game graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
4K Ultra HD
Many of the game assets are made for 720p and are scaled up using bilinear filtering.
Field of view (FOV)
Borderless fullscreen windowed
Labeled as Full Screen in the latest version of the game. The original version of the game does not support borderless window.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Latest version has the frame rate capped at 60 FPS.[2]
120+ FPS
Steam owners can unlock the frame rate by downgrading to the original version.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

High frame rate[edit]

Steam owners unlock the frame rate of the game by downgrading to the original ("speed runner") version of the game.
Unlock the frame rate (Steam only)[3]
  1. Open the Steam Library and select the game.
  2. Right click and select Properties.
  3. Open the Betas tab and opt into the ogversion - Original version for Speed Runners beta.
  4. The frame rate of the game is capped using vertical sync to the refresh rate of the monitor, which by default is set to 60 Hz in fullscreen mode. Use any of the following options to override this:
    • Play the game in window mode while the desktop refresh rate is configured to a value higher than 60 Hz.
    • Force vertical sync off through the display driver control panel to force an uncapped frame rate for fullscreen mode.
    • Use Special K to force a custom refresh rate higher than 60 Hz for fullscreen mode.
  5. It is recommended to cap the frame rate to a specific value as too high of a frame rate can cause issues with animation and input not being recognized.


Keyboard and mouse State Notes
Edit buttonmap.cfg in the install path.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
XInput and DirectInput.
Full controller support
Controller remapping
Edit buttonmap.cfg in the install path.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Through generic controller support.
Generic/other controllers
Button prompts
Uses Xbox prompts for all controllers. Only shows keyboard prompts if unplugged.
Additional information
Controller hotplugging
XInput only.
Haptic feedback
Simultaneous controller+KB/M
Will only shows Xbox button prompts.
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection


In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music and effects.
Surround sound
Closed captions
Mute on focus lost
Royalty free audio


Language UI Audio Sub Notes
Official localization by «Buka Entertainment»


Multiplayer types

Type Native Players Notes
Local play
2 Versus
Race Mode DLC required.
LAN play
Online play

Issues fixed[edit]

Crash on launch[edit]

Add parameters[citation needed]
  1. See Command line arguments.
  2. Add -windowed -lowdetail -1280x720 parameters (modify as needed).
Enable compatibility options[citation needed]
  1. Open SuperMeatBoy.exe compatibility settings.
  2. Enable "Windows XP (Service Pack 3)" compatibility and "Run this program as an administrator".

Crash on launch (Humble Bundle DRM-free version)[edit]

Exit Steam and close all Steam proesses[citation needed]

Other information[edit]


Technical specs Supported Notes
Direct3D 9.0c
OpenGL 2.0 OS X and Linux only.
Executable 32-bit 64-bit Notes
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.

Command line arguments[edit]

See command line arguments on how to use the following options.
Parameter Description
-devmode Launches the level editor.
-fullscreen Runs the game in full screen mode.
-windowed Runs the game in windowed mode.
-ultralowdetail Runs the game at the lowest detail, parallax is taken out, particle effects are ignored, animals are missing, set pieces are gone, lighting is ignored, images are lowest possible resolution (made for integrated graphics though not officially supported).
-lowdetail Runs the game with lowest resolution images, lighting is ignored, particle effects are ignored (use this if you are having lag on CHAD, Dr. Fetus, or levels where you die from moving platforms).
-meddetail Runs the game with medium resolution images (mid-range setting, run this if you are having slight lag).
-highdetail Runs the game with highest resolution images.
-640x480 Runs the game at 640x480 resolution.
-800x600 Runs the game at 800x600 resolution.
-1024x768 Runs the game at 1024x768 resolution.
-1280x720 Runs the game at 1280x720 resolution.
-1920x1080 Runs the game at 1920x1080 resolution.

System requirements[edit]

Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.2 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 300 MB
Video card (GPU) Shader model 2.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.4
Processor (CPU) Intel
System memory (RAM) 256 MB
Hard disk drive (HDD) 300 MB
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) 1.2 GHz or faster
System memory (RAM) 256 MB
Hard disk drive (HDD) 300 MB


  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).


  1. Verified by User:Aemony on 2019-01-31
  2. Verified by User:Keith on 2019-01-05
    Tested with Epic Games Store version (1.2.5)
  3. Verified by User:Aemony on 2019-01-05
    Verified myself.