Horizon Zero Dawn
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Developers | |
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Guerrilla Games | |
Windows | Virtuos[1][2] |
Optimization | Nixxes Software[3] |
Publishers | |
PlayStation PC | |
THQ Nordic[4][5] | |
Engines | |
Decima | |
Release dates | |
Windows | August 7, 2020 |
Reception | |
Metacritic | 84 |
OpenCritic | 83 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, Open world |
Vehicles | Robot |
Art styles | Realistic |
Themes | Post-apocalyptic, Sci-fi |
Horizon Zero Dawn is an open world action RPG game developed by Guerrilla Games and published by Sony Interactive Entertainment. This game is a port of the 2017 PlayStation 4 console exclusive of the same name. The port was handled by Guerrilla Games and Virtuos. It is the first title that Guerrilla Games have developed for PC following their acquisition by SIE Worldwide Studios, and also marks the fourth game Sony Interactive Entertainment have directly published on the platform under the PlayStation PC brand. It is also the second release on PC to make use of the Decima engine, following the previous release of Death Stranding.
The game was initially announced for PC during March 2020 with a placeholder release date for later that year.[6] The final release date, August 7, 2020, was announced in June alongside the release of a trailer showcasing the features of the PC version of the game.[7]
The PC version of the game is available for Windows and distributed through Epic Games Store, Steam and GOG as the Complete Edition, which includes The Frozen Wilds expansion, along with a digital art book and additional in-game items, weapons and outfits. Despite the PC version being a Complete Edition, pre-order bonuses from the original PlayStation 4 (Nora Machine-Trapper Pack, Nora Lookout Armor, Nora Longshot Bow) are not included. It features ultra-widescreen support, high frame rates, adjustable field of view, and remapping for keyboard and mouse controls and controllers.[7]
Reviews published shortly before the global release suggested that the game suffered from a number of technical problems, including stuttering introduced from a variety of different game elements, non-functional graphical settings, and major performance issues.[8][9] Guerrilla Games released multiple patches in the following months, addressing various reported issues and improving the state of the game significantly.[10] Nixxes Software was responsible for assisting Guerrilla Games with patch 1.11 and onwards, which introduced support for FSR 1.0, DLSS, improved shader management (less stutters and removed need for shader pre-compilation at startup) and various other fixes.[11][12]
General information
Availability
Source | DRM | Notes | Keys | OS |
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Epic Games Store | DRM-free when a shortcut is made to the executable with the -EpicPortal command line argument appended to the Target URL.[13] |
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GamersGate | ||||
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GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) |
Essential improvements
Skip intro videos
Skip intros with user mod[14] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Horizon Zero Dawn\Saved Game\profile\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1151640/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Horizon Zero Dawn\Saved Game\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1151640/pfx/[Note 1] |
- Save files can be imported from a jailbroken PlayStation 4.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | [15][16] | |
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Limited to the borderless display mode. Cutscenes are pillarboxed to 16:9. See Ultra-widescreen for a solution. |
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Ultra-widescreen | Cutscenes are pillarboxed to 16:9. See Ultra-widescreen for a solution. | ||
4K Ultra HD | |||
Field of view (FOV) | Ranges from 70°-100° in increments of 10.[7] See Field of view (FOV) for more. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | In-game anisotropic filtering has been fixed as of Patch 1.07.[dubious – discuss] | ||
Anti-aliasing (AA) | Camera-based, FXAA, SMAA and TAA.[7] | ||
High-fidelity upscaling | FSR 1.0, DLSS 2.0 |
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Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | The internal frame rate limiter allows for a cap between 30-120 in increments of 10, or Unlimited. | ||
High dynamic range display (HDR) | HDR must be enabled in Windows. Brightness and Whitepoint adjustment sliders are available.[17] |
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Ray tracing (RT) |
Ultra-widescreen
See Field of view (FOV) to remove black bars from cutscenes[18] |
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Use SUWSF to remove the real-time cutscenes' pillarboxing[19] |
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Modify the game executable to remove the real-time cutscenes' pillarboxing[20] |
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Depth of field
See Field of view (FOV) to disable DoF |
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Disable DoF with Cheat Engine[14] |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [7] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Also supports X-axis inversion. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Also supports X-axis inversion. |
Controller types |
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XInput-compatible controllers | Steam version uses Steam Input.[21] | |
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Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | Steam Input must be enabled for the game. | |
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DualShock button prompts | ||
Light bar support | ||
Connection modes | Wired, Bluetooth V2 tested |
Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Steam Input | ||
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Steam Input API support | ||
Official controller preset(s) | Steam Controller, Xbox One controller and DualShock 4. | |
Steam Controller button prompts |
Remapping for a DualShock 4 controller
Remapping for an
Xbox One controller
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Speech and Sound Effects | |
Surround sound | Output is automatically set to what the output audio device supports. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Japanese audio is available for Japan version | |||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Slovak | Use unofficial Slovak language file (Windows). Also contains localized textures. | |||
Spanish | ||||
Latin American Spanish | ||||
Swedish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | Z3D Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
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Windows |
Middleware
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 10 v1809[23] | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD FX-6300 3.5 GHz |
Intel Core i7-4770K 3.5 GHz AMD Ryzen 5 1500X 3.5 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 100 GB | |
Video card (GPU) | Nvidia GeForce GTX 780 AMD Radeon R9 290 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB (Nvidia), 8 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1151640/
in addition to or instead of this directory. The app ID (1151640) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ The HUD settings do not appear in the main menu.
References
- ↑ Our Services - Game Development - Virtuos - last accessed on 2022-10-05
- "HORIZON ZERO DAWN Guerrilla Games PC"
- ↑ Spaziogames.it - Horizon Zero Dawn PC review – Aloy has a new home (translated using Google Translate)) - last accessed on 2020-08-06
- "This conversion was not produced in-house but has the signature of Virtuos, a China-based studio based in Singapore."
- ↑ Guerilla Game Twitter Nixxes post-launch patches - last accessed on 2022-08-14
- "A huge shoutout to our friends at @NixxesSoftware who helped our teams with the recent PC patches! ❤"
- ↑ [1] - last accessed on 2021-05-18
- ↑ [2] - last accessed on 2021-05-19
- ↑ Hermen Hulst Q&A: Interview with Head of PlayStation’s Worldwide Studios - last accessed on 2020-07-30
- ↑ 7.0 7.1 7.2 7.3 7.4 Horizon Zero Dawn Complete Edition for PC – FAQ - last accessed on 2020-07-30
- ↑ Horizon Zero Dawn's PC port is deeply disappointing - last accessed on 2020-08-07
- ↑ Horizon Zero Dawn on PC: Not the optimized port we were hoping for - last accessed on 2020-08-07
- ↑ Guerrilla Games - Horizon Zero Dawn Complete Edition For PC - Patch Notes - last accessed on 2020-11-06
- ↑ Horizon Zero Dawn Steam page news - last accessed on 2022-08-14
- ↑ Guerrilla Games Twitter Nixxes - last accessed on 2022-08-14
- ↑ Verified by User:Princeps on 2023-02-15
- ↑ 14.0 14.1 Verified by User:Keith on 2022-10-01
- ↑ Horizon Zero Dawn has no cloud save? - last accessed on 2021-04-06
- ↑ Epic Games Store - not working cloud saves in HZD.. - last accessed on 2021-04-06
- ↑ Verified by User:Rose on 2020-08-10
- Tested on an HDR TV. Screenshots taken with HDR off and on, then compared.
- ↑ Reference
- ↑ How to get Horizon Zero Dawn's Cutscenes running in 21:9/Ultrawide - last accessed on 2020-08-07
- ↑ How to get Horizon Zero Dawn's Cutscenes running in 21:9/Ultrawide - last accessed on 2020-08-07
- ↑ Verified by User:Rose on 2020-09-17
- Leaving the global setting disabled results in the game recognizing the controller, while forcing it off for the game results in no recognition.
- ↑ 22.0 22.1 Horizon Zero Dawn Playstation 4 Credits - MobyGames - last accessed on 2020-03-12
- "Uses Bink Video Copyright © 2008-2017 by RAD Game Tools Inc
Horizon Zero Dawn uses Havok © Copyright 1999-2008 Havok.com Inc. [and its Licensors]., All rights reserved."
- "Uses Bink Video Copyright © 2008-2017 by RAD Game Tools Inc
- ↑ Guerrilla Games - Horizon Zero Dawn Complete Edition for PC - Patch 1.03 - last accessed on 2020-09-02
- "Windows Version Check - The game checks if Windows 10 Build 1809 or above is used (lower versions cause instability in DirectX 12)."