Red Faction II
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
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Volition | |
Windows | Outrage Games |
Publishers | |
2003-2013 | THQ |
2013-2020 | THQ Nordic |
2020-present | Deep Silver |
Engines | |
Geo-Mod | |
Release dates | |
Windows | April 1, 2003[1] |
Reception | |
Metacritic | 64 |
IGDB | 81 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Vehicles | Naval/watercraft, Robot, Tank |
Art styles | Stylized |
Themes | Sci-fi, Zombies |
Series | Red Faction |
Red Faction | |
---|---|
Red Faction | 2001 |
Red Faction II | 2003 |
Red Faction: Guerrilla | 2009 |
Red Faction: Armageddon | 2011 |
Red Faction Guerrilla Re-Mars-tered | 2018 |
Red Faction II is a singleplayer FPS game in the Red Faction series developed by Volition and published by THQ. The game features an enhanced version of the proprietary Geo-Mod destruction engine.
After its original PlayStation 2 release in late 2002, Red Faction II received a Windows port developed by Outrage Games that released on April 1, 2003.[1]
The game was released digitally via Steam on August 6, 2009, and later GOG.com on February 10, 2014.[2][3]
The PC version of Red Faction II lacks the split-screen multiplayer from the console versions.
General information
- Red Faction Help - community help site for game series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | 2 CDs. Disc check detects removal after launch. | |||
Retail | Steam key provided for the Complete Collection. | |||
GOG.com | ||||
Humble Store | ||||
Steam | ||||
GamersGate (unavailable) | ||||
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Green Man Gaming (unavailable) |
Essential improvements
Patches
- The latest version is v1.01. Digital distributions are up-to-date.
Skip intro videos
Delete/rename video files[citation needed] |
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HD Music
- Music pack that replaces the stock low quality mp3 files with higher quality mp3 files generated from high quality wav tracks extracted from the PS2 version.
The Beginning of a Journey Cutscenes
- 60 FPS versions of in-game cinematics (e.g. the campaign intro video).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\rf2_config.ini[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/20550/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\profiles\[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/20550/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Stretched by default. Use Widescreen fixer. | ||
Multi-monitor | Stretched by default. Use Widescreen fixer. | ||
Ultra-widescreen | Stretched by default. Use Widescreen fixer. | ||
4K Ultra HD | Stretched by default. Use Widescreen fixer. | ||
Field of view (FOV) | Use Widescreen fixer. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo 2 and choose between 2x-16x under "Texture Filtering". | ||
Anti-aliasing (AA) | Use dgVoodoo 2 and choose between 2x-8x MSAA. | ||
Vertical sync (Vsync) | Set via launcher. | ||
60 FPS and 120+ FPS | High frame rates may cause script timing errors in cutscenes, but does not affect gameplay, 30 FPS in night vision mode and cutscenes. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | If enabled, hints display controller buttons if you use the keyboard/mouse. | |
Full controller support | ||
Controller remapping | Actions can not be bound to triggers on X360 controller. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
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Button prompts | ![]() |
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Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, music, voice | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | Subtitles exist in-game, but are never displayed. | |
Closed captions | ||
Mute on focus lost | Full pause on focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail only. | |||
German | Retail only; download for digital releases. | |||
Russian | Unofficial translation, distributed via bootleg distributions (primarily within Russia). |
Issues fixed
"Please insert the Red Faction II disc 1 into your CD-Rom drive"
Empty your disc drives[4] |
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Game uses the wrong monitor
- The game may pick the wrong monitor on a multi-monitor setup when a multi-monitor resolution is not used in-game.
Change Adapter_number in rf2_config.ini[5] |
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"At least 8MB of available video memory is required to run"
- If running Red Faction II on a 64-bit system with more than 2GB of VRAM, the game may crash during launch.
Autopatcher[6] |
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Script timing errors in cutscenes
Use d3d8to9 Wrapper[citation needed] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
System requirements
Windows[7] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 98 SE, 2000, ME, XP | |
Processor (CPU) | Intel Pentium III 500 MHz AMD Athlon 500 MHz |
Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.1 GB | |
Video card (GPU) | Nvidia RIVA TNT1 ATI Rage 128 16 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce ATI Radeon Matrox Parhelia 32 MB of VRAM |
Sound (audio device) | DirectX 8.1 compatible | |
Other | 8x CD-ROM/DVD-ROM drive |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/20550/
in addition to or instead of this directory. The app ID (20550) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.0 1.1 Red Faction II Ships - IGN - last accessed on 2023-05-30
- ↑ Steam Search - last accessed on 2023-10-20
- ↑ Release: Red Faction 2 - GOG.com (retrieved) - last accessed on 2023-10-20
- ↑ RFII FAQ: Error "Please insert Red Faction II Disc 1" - last accessed on May 2023
- ↑ Steam Users' Forums - View Single Post - Red Faction II launching on wrong monitor (retrieved)
- ↑ RFII FAQ: Fix for "At least 8 MB of available video memory is required to run" - last accessed on May 2023
- ↑ Red Faction II (Windows) manual - last accessed on 2023-10-22