Difference between revisions of "User:Keith/Sandbox"
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− | {{mm}} [https://support.microsoft.com/en- | + | {{mm}} [https://support.microsoft.com/en-us/windows/change-your-display-refresh-rate-in-windows-c8ea729e-0678-015c-c415-f806f04aae5a Change your display refresh rate in Windows] |
==Useful tools for forcing custom refresh rates== | ==Useful tools for forcing custom refresh rates== | ||
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! Program | ! Program | ||
! Notes | ! Notes | ||
+ | |- | ||
+ | | [https://github.com/crosire/reshade/commit/a7ec39c6edacea19886323884146ac6c7bb620a9 ReShade] | ||
+ | | | ||
|- | |- | ||
| [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto] | | [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto] | ||
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| [[Dead Island: Riptide#Run the game at screen refresh rate|Run the game at screen refresh rate]] | | [[Dead Island: Riptide#Run the game at screen refresh rate|Run the game at screen refresh rate]] | ||
| 9 | | 9 | ||
+ | |- | ||
+ | | [[Dead Rising 3]] | ||
+ | | [[Dead_Rising_3#Game_uses_incorrect_refresh_rate|Game_uses_incorrect_refresh_rate]] | ||
+ | | 11 | ||
|- | |- | ||
| [[Dead State]] | | [[Dead State]] | ||
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| [[Geometry Wars 3: Dimensions Evolved#Run the game at screen refresh rate|Run the game at screen refresh rate]] | | [[Geometry Wars 3: Dimensions Evolved#Run the game at screen refresh rate|Run the game at screen refresh rate]] | ||
| 10 | | 10 | ||
+ | |- | ||
+ | | [[Ghosts 'n Goblins Resurrection]] | ||
+ | | [[Ghosts 'n Goblins Resurrection#Game uses incorrect refresh rate|Game uses incorrect refresh rate]] | ||
+ | | 11, 12 | ||
|- | |- | ||
| [[Ghostbusters: The Video Game]] | | [[Ghostbusters: The Video Game]] | ||
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| [[Hitman#Run the game at screen refresh rate|Run the game at screen refresh rate]] | | [[Hitman#Run the game at screen refresh rate|Run the game at screen refresh rate]] | ||
| 11, 12 | | 11, 12 | ||
+ | |- | ||
+ | | [[Hotshot Racing]] | ||
+ | | [[Hotshot Racing#Game uses incorrect refresh rate|Game uses incorrect refresh rate]] | ||
+ | | 11 | ||
|- | |- | ||
| [[Ikaruga]] | | [[Ikaruga]] | ||
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|- | |- | ||
| [[Nier: Automata]] | | [[Nier: Automata]] | ||
− | | [[Nier: Automata# | + | | [[Nier: Automata#Game uses incorrect refresh rate|Game uses incorrect refresh rate]] |
| 11 | | 11 | ||
|- | |- | ||
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|- | |- | ||
| [[Resident Evil 4 Ultimate HD Edition]] | | [[Resident Evil 4 Ultimate HD Edition]] | ||
− | | [[Resident Evil 4 Ultimate HD Edition# | + | | [[Resident Evil 4 Ultimate HD Edition#No_video_on_monitors_with_high_refresh_rates_.2F_Game_runs_at_incorrect_refresh_rate|No video on monitors with high refresh rates / Game runs at incorrect refresh rate]] |
| 9 | | 9 | ||
|- | |- | ||
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| [[Rogue Warrior#Run the game at screen refresh rate|Run the game at screen refresh rate]] | | [[Rogue Warrior#Run the game at screen refresh rate|Run the game at screen refresh rate]] | ||
| 9 | | 9 | ||
+ | |- | ||
+ | | [[Saints Row: The Third]] | ||
+ | | [[Saints Row: The Third#Game uses incorrect refresh rate|Game uses incorrect refresh rate]] | ||
+ | | 9, 11 | ||
+ | |- | ||
+ | | [[Saints Row: The Third Remastered]] | ||
+ | | [[Saints Row: The Third Remastered#Game uses incorrect refresh rate|Game uses incorrect refresh rate]] | ||
+ | | 11 | ||
+ | |- | ||
+ | | [[Saints Row IV]] | ||
+ | | [[Saints Row IV#Game uses incorrect refresh rate|Game uses incorrect refresh rate]] | ||
+ | | 11 | ||
|- | |- | ||
| [[Scarface: The World Is Yours]] | | [[Scarface: The World Is Yours]] | ||
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| [[Toki Tori 2%2B#Run the game at screen refresh rate|Run the game at screen refresh rate]] | | [[Toki Tori 2%2B#Run the game at screen refresh rate|Run the game at screen refresh rate]] | ||
| 9 | | 9 | ||
+ | |- | ||
+ | | [[Tom Clancy's Splinter Cell: Blacklist]] | ||
+ | | [[Tom Clancy's Splinter Cell: Blacklist#The game is stuck at 60 Hz|The game is stuck at 60 Hz]] | ||
+ | | 9, 11 | ||
|- | |- | ||
| [[Tom Clancy's Splinter Cell: Double Agent]] | | [[Tom Clancy's Splinter Cell: Double Agent]] | ||
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# [[Wolfenstein: Cyberpilot]] (uses Vulkan; try NVCP tweak) | # [[Wolfenstein: Cyberpilot]] (uses Vulkan; try NVCP tweak) | ||
# [[Zombie Army 4: Dead War]] | # [[Zombie Army 4: Dead War]] | ||
+ | # [[Turok#Video_settings|Turok]] | ||
===Unfixable=== | ===Unfixable=== | ||
# [[Alone in the Dark: The New Nightmare]] - OpenGL | # [[Alone in the Dark: The New Nightmare]] - OpenGL | ||
+ | # [[Baldur's Gate: Dark Alliance]] - OGL | ||
# [[Cloudbuilt]] - OpenGL | # [[Cloudbuilt]] - OpenGL | ||
# [[Dragon's Lair 3D: Return to the Lair]] - OpenGL | # [[Dragon's Lair 3D: Return to the Lair]] - OpenGL | ||
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# [[Sonic Forces]]{{note|note=Game doesn't like Special K/3Dmigoto likely due to Denuvo being present in the executable}} | # [[Sonic Forces]]{{note|note=Game doesn't like Special K/3Dmigoto likely due to Denuvo being present in the executable}} | ||
# [[The Sims 2]]{{note|note=dgVoodoo can be [https://www.youtube.com/watch?v=2dCr_gCfN0U applied to the game], but forcing a resolution/refresh rate through dgVoodoo breaks the game}} | # [[The Sims 2]]{{note|note=dgVoodoo can be [https://www.youtube.com/watch?v=2dCr_gCfN0U applied to the game], but forcing a resolution/refresh rate through dgVoodoo breaks the game}} | ||
− | # [[Resident Evil: Revelations 2]] | + | # [[Resident Evil: Revelations 2#Refresh rate stuck at 60 or resets to 60|Resident Evil: Revelations 2]] |
+ | # [[Devil May Cry 4: Special Edition]] | ||
{{References}} | {{References}} | ||
<references group="Note"/> | <references group="Note"/> |
Latest revision as of 15:58, 30 May 2023
Useful tools for forcing custom refresh rates
Program | Notes |
---|---|
ReShade | |
3Dmigoto | Supports DirectX 11 |
D3Dx by Chiri | Supports DirectX 9 |
Special K | Supports DirectX 9 and DirectX 11 |
dgVoodoo 2 | Supports DirectX 2 - DirectX 9 |
Template
===Game uses incorrect refresh rate=== {{--}} The game may default to the lowest supported refresh rate of the monitor. {{Fixbox|description=Override refresh rate with Special K|ref=<ref>{{Refcheck|user=Keith|date=|comment=}}</ref>|fix= # Download the latest release of [https://discourse.differentk.fyi Special K]. # Copy <code>SpecialKXX.dll</code> to the game folder, and rename it to <code>XX.dll</code>. # Run the game once, and close it to allow the configuration file of Special K to be created. # Open <code>XX.ini</code>, and change <code>RefreshRate=-1.0</code> to desired hertz (e.g. <code>RefreshRate=120</code>). }} {{Fixbox|description=Override refresh rate with 3Dmigoto|ref=<ref>{{Refcheck|user=Keith|date=|comment=}}</ref>|fix= # Download the latest release of [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto]. # Open <code>XX</code> and copy the files to <code>{{p|game}}</code>. # Open <code>d3dx.ini</code>. # Change <code>;refresh_rate=60</code> to desired hertz, and remove the semicolon (e.g. <code>refresh_rate=120</code>). # Change <code>hunting=1</code> to <code>;hunting=1</code> by adding a semicolon. }}
Games that run at the wrong refresh rate
Unconfirmed
- Mace Griffin: Bounty Hunter
- Planet Zoo
- Wolfenstein II: The New Colossus (uses Vulkan; try NVCP tweak)
- Wolfenstein: Youngblood (uses Vulkan; try NVCP tweak)
- Wolfenstein: Cyberpilot (uses Vulkan; try NVCP tweak)
- Zombie Army 4: Dead War
- Turok
Unfixable
- Alone in the Dark: The New Nightmare - OpenGL
- Baldur's Gate: Dark Alliance - OGL
- Cloudbuilt - OpenGL
- Dragon's Lair 3D: Return to the Lair - OpenGL
- Rooms: The Main Building
- Silver Grapple - OpenGL
- Sonic Forces[Note 2]
- The Sims 2[Note 3]
- Resident Evil: Revelations 2
- Devil May Cry 4: Special Edition
Notes
- ↑ Trine 2 and Trine 3 have broken "Automatic" refresh rate, so you have to specify the real one in the launcher.
- ↑ Game doesn't like Special K/3Dmigoto likely due to Denuvo being present in the executable
- ↑ dgVoodoo can be applied to the game, but forcing a resolution/refresh rate through dgVoodoo breaks the game