Mega Man Legacy Collection 2
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Developers | |
---|---|
Original games (7 & 8) | Capcom |
Original games (9 & 10) | Inti Creates |
Now Production | |
Bullets | |
Publishers | |
Capcom | |
Engines | |
MT Framework | |
Release dates | |
Windows | August 8, 2017 |
Reception | |
Metacritic | 73 |
OpenCritic | 74 |
IGDB | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Action, Platform |
Series | Mega Man |
⤏ Go to series page | |
Mega Man | 1990 |
Mega Man 3 | 1992 |
Mega Man X (series) | |
Rockman IQ Whirlwind | 1998 |
Rockman's Gold Empire | 1999 |
Rockman DASH: Adventure to Save the Planet | 1999 |
Mega Man Legends | 2001 |
Rockman Strategy | 2001 |
Rockman 1~6 Collection | 2002 |
Rockman Dash 2 | 2003 |
Street Fighter X Mega Man | 2012 |
Mega Man Legacy Collection | 2015 |
Mega Man Maker (Unofficial) | 2017 |
Mega Man Legacy Collection 2 | 2017 |
Mega Man 11 | 2018 |
Mega Man Zero/ZX Legacy Collection | 2020 |
Mega Man Battle Network Legacy Collection Vol. 1 | 2023 |
Mega Man Battle Network Legacy Collection Vol. 2 | 2023 |
Warnings
- This game requires an internet connection on launch.
Mega Man Legacy Collection 2[Note 1] is a compilation of singleplayer side view scrolling platform games developed by Now Production and Bullets and published by Capcom. It is the second part of the Mega Man Legacy Collection, following Mega Man Legacy Collection.
The game is an enhanced compilation of several classic Mega Man titles originally developed by Capcom and Inti Creates, and consists of Mega Man 7[Note 2] for the SNES, Mega Man 8[Note 3] for the PlayStation, and Mega Man 9[Note 4] and Mega Man 10[Note 5] for PlayStation 3, Wii and Xbox 360. Players can switch between the English and Japanese releases of all games by changing the compilation's language. Being an enhanced compilation, several additional features were added, including multiple screen filter options, the beginner-friendly Extra Armor Mode and faster loading times.
New to the game are Challenge Mode, Museum Mode and Music Player mode. In the Museum Mode, there's a new concept art included that teased the then-upcoming game, Mega Man 11.[1]
The game was released on August 8, 2017.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
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Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam DRM and an internet connection on launch.
- The DLC for Mega Man 9 and 10 is included and can be unlocked either by finishing that respective game or by entering a cheat code on the respective game's title screen.[Note 6]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\MegaMan2\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/495050/pfx/[Note 7] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\MegaMan2\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/495050/pfx/[Note 7] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Non-4:3 resolutions are pillarboxed. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | See the glossary page for potential workarounds. |
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Generic/other controllers | See the glossary page for potential workarounds. |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Most of the game's dialogue is through text. Mega Man 8's FMV cutscenes are unsubtitled. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Only for the international release. The Japanese release has the original opening and ending music for the Japanese version of Mega Man 8 intact, and said music are licensed music. |
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Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | Only Mega Man 9 is fully localized. | |||
German | Only Mega Man 9 is fully localized. | |||
Italian | Only Mega Man 9 is fully localized. | |||
Japanese | Mega Man 8 lacks proper dual audio support (i.e. the English version can't be played with Japanese voices and vice-versa) as a result of the game being directly ported from their respective versions. | |||
Spanish | Only Mega Man 9 is fully localized. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Mega Man Legacy Collection 2. |
Issues fixed
Run the game at screen refresh rate
- Game defaults to a 60 Hz refresh rate.
Override refresh rate set by game[3] |
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Issues unresolved
Unable to play while offline
- The game has an always online requirement that can no longer be bypassed without circumventing the DRM protection of the game.[4]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i3-2130 3.4 GHz | Intel Core i5-4590 3.3 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 550 Ti 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 570 2 GB of VRAM |
Notes
- ↑ Known as Rockman Classics Collection 2 (Japanese: ロックマン クラシックス コレクション2) in Japan.
- ↑ Known as Rockman 7: Shukumei no Taiketsu! (Japanese: ロックマン7 宿命の対決!) in Japan.
- ↑ Known as Rockman 8: Metal Heroes (Japanese: ロックマン8: メタルヒーローズ) in Japan.
- ↑ Known as Rockman 9: Yabou no Fukkatsu!! (Japanese: ロックマン9 野望の復活!!) in Japan.
- ↑ Known as Rockman 10: Uchuu kara no Kyoui!! (Japanese: ロックマン10 宇宙からの脅威!!) in Japan.
- ↑ ↑+↓+←+→+←+→+↓+↑+↑+↓[2]
- ↑ 7.0 7.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/495050/
in addition to or instead of this directory. The app ID (495050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Mega Man Legacy Collection 2 - ALL Museum Artwork! (MM7 - MM10) - Youtube - last accessed on June 20, 2023
- ↑ Cheats and Secrets - Mega Man Legacy Collection 2 Wiki Guide - IGN - last accessed on May 2023
- ↑ Helix Mod: Mega Man Legacy Collection 2 - last accessed on May 2023
- ↑ Verified by User:Aemony on 2022-05-23
- Back in 2018 Special K introduces a mode that spoofed online connectivity for Steam games which was enough to get this game running while offline. However due to changes within the Steam client itself this method is no longer possible as of 2022, and now a full circumvention of the DRM protection of the game is required to get it running while offline.