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Baldur's Gate: Dark Alliance

From PCGamingWiki, the wiki about fixing PC games

Not to be confused with Dungeons & Dragons: Dark Alliance.

Baldur's Gate: Dark Alliance
Baldur's Gate: Dark Alliance cover
Snowblind Studios
Windows Square One Games
macOS (OS X) Square One Games
Linux Square One Games
Interplay Entertainment
Dark Alliance Engine
Release dates
Windows December 17, 2021
macOS (OS X) December 17, 2021
Linux December 17, 2021
OpenCritic 64
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Genres ARPG, Hack and slash
Themes Fantasy
Series Baldur's Gate
Baldur's Gate: Dark Alliance on HowLongToBeat
Baldur's Gate: Dark Alliance on IGDB
Baldur's Gate: Dark Alliance guide on StrategyWiki
Baldur's Gate: Dark Alliance on MobyGames
Baldur's Gate: Dark Alliance on Wikipedia
Baldur's Gate
Subseries of Dungeons & Dragons
Baldur's Gate 1998
Baldur's Gate II: Shadows of Amn 2000
Baldur's Gate: Enhanced Edition 2012
Baldur's Gate II: Enhanced Edition 2013
Baldur's Gate: Dark Alliance 2021
Baldur's Gate: Dark Alliance II 2022
Baldur's Gate 3 2023

Baldur's Gate: Dark Alliance is a singleplayer and multiplayer bird's-eye view ARPG and hack and slash game in the Baldur's Gate series.

This game is a port of the 2001 PlayStation 2 / GameCube / Xbox game of the same name.

General information Community Discussions for game series Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
macOS (OS X)
macOS (OS X)
Microsoft Store
Microsoft Store
Icon overlay.png
macOS (OS X)

Essential improvements

Skip intro videos

Replace logo videos with blank video files
  1. Download replacement files from here.
  2. Extract the video files to <path-to-game>\res, replacing the original files.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Baldur's Gate - Dark Alliance\savedata\bgda.cfg[Note 1]
Microsoft Store
macOS (OS X)

Save game data location

System Location
Windows %LOCALAPPDATA%\Baldur's Gate - Dark Alliance\savedata
Microsoft Store
macOS (OS X)

Save game cloud syncing


Graphics feature State Notes
Widescreen resolution
Pre-rendered videos (including the character select screen) are zoomed in, but in-game it displays fine.
4K Ultra HD
There's no in-game resolution setting, it automatically runs at desktop resolution.
Field of view (FOV)
Toggle with Alt+ Enter.
Borderless fullscreen windowed
By default. Toggle with Alt+ Enter.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
There's no in-game option, and trying to force it on driver level doesn't work. However, the game files reference MSAA and FXAA.
Vertical sync (Vsync)
Forced V-Sync on Windows 10 due to always running in borderless windowed mode.
60 FPS
120+ FPS
Going above 60 FPS makes the game run faster and can cause voices to de-sync during cutscenes and dialogues. There is no in-game option to cap the framerate. Fullscreen mode is also forced to run at 60 Hz.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)



Audio feature State Notes
Separate volume controls
Separate sliders for music and sound effects
Surround sound
Closed captions
Mute on focus lost
Royalty free audio


Language UI Audio Sub Notes


Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

Issues unresolved

Crash when deleting a corrupted save

Saving the game generates "corrupted saves" as well as working saves. Attempting to delete a corrupted save (even if it's not marked as such) causes the game to freeze and crash to desktop.
Workaround: Avoid deleting saves

To stay on the safe side, do not attempt to delete any saves, overwrite them instead.

Avoid spamming left mouse button or interaction key near save points.
Same key is used for bringing up save menu and deleting a save while in the menu.
Pressing left mouse button near a save point sometimes causes the menu to appear.

Issues fixed

Game runs too fast

Frame rate higher than 60 makes the game run too fast, and the audio goes out of sync.
Workaround: Limit the frame rate

Limit the game to 60 FPS with RivaTuner Statistics Server or through Nvidia Control Panel.

Run the game in Fullscreen mode (Fullscreen mode caps the game to 60hz/60fps)

Game has no sound

Replace openal.dll
  1. Install OpenAl Soft if it's not installed (Check if the file in the next step can be found)
  2. Locate oal_soft.dll in %APPDATA%\OpenAL\bin\Win64
  3. Copy the file to <path-to-game>
  4. Rename or delete openal.dll
  5. Rename oal_soft.dll to openal.dll

Other information


Technical specs Supported Notes
OpenGL 2
Executable 32-bit 64-bit Notes
macOS (OS X)


No middleware information; you can edit this page to add it.

System requirements

Operating system (OS) 7, 8, 10
Processor (CPU) Intel Pentium 4 2 GHz
AMD Athlon XP 2400+
System memory (RAM) 1 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce FX 5700
ATI Radeon 9600
A 64-bit operating system is required.
macOS (OS X)
Operating system (OS) 10.14
Processor (CPU) Intel Core 2 Duo 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce FX 5700
ATI Radeon 9600
A 64-bit operating system is required.
Operating system (OS) Ubuntu 20.04
Processor (CPU) Intel Pentium 4 2 GHz
AMD Athlon XP 2400+
System memory (RAM) 1 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce FX 5700
ATI Radeon 9600
Sound (audio device) OpenAL compatible
A 64-bit operating system is required.
Requires the following packages: libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386, libwrap0:i386, libopenal1:i386, libvorbisfile3:i386, libglu1:i386, libfreetype6:i386, libgtk2.0-0:i386, libuuid1:i386


  1. It's a binary/encrypted file that can't be easily edited.