Cloudbuilt

From PCGamingWiki, the wiki about fixing PC games
Cloudbuilt
Cloudbuilt cover
Developers
Coilworks
Publishers
Rising Star Games
Release dates
Windows March 20, 2014
Reception
Metacritic 72
OpenCritic 71
IGDB 74
Cloudbuilt on HowLongToBeat
Cloudbuilt on IGDB
Cloudbuilt on MobyGames
Cloudbuilt on Wikipedia
Cloudbuilt
Cloudbuilt 2014
Super Cloudbuilt 2017

General information

Official site
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Amazon.com
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Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running, however the game requires its Steam-related *.dll files to launch.[1]
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Through the Fog Included with the game automatically.
Windows
Defiance
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\settings\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/262390/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Coilworks\Cloudbuilt\Saved Games\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/262390/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

General settings.
General settings.
Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Natively supports any ultrawide resolutions at the correct aspect ratio.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
See High frame rate.

High frame rate[edit]

FPS lock from 20 to 300 FPS which can also be completely disabled.
Exclusive fullscreen forces OS to change refresh rate to 60 Hz and doesn't change it back.
Use borderless windowed mode to avoid changes. Remember to change refresh rate from OS back to monitors native after games initial launch.

Input settings[edit]

Input settings.
Input settings.
Controller settings.
Controller settings.
Controller rebinding.
Controller rebinding.

Audio settings[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, game and music.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 7
OpenGL 3.2
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX
Audio BASS audio library
Input SDL2

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 512 MB of VRAM
OpenGL 3.2 compatible
Sound (audio device) Any compatible
Other Broadband Internet connection

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/262390/ in addition to or instead of this directory. The app ID (262390) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:AmethystViper on 2020-04-14