Turok

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This page is for the 2008 game. For the 1997 original, see Turok: Dinosaur Hunter. For the remaster of the original, see Turok: Dinosaur Hunter (2015).

Turok
Turok cover
Developers
Propaganda Games
Windows Aspyr Media
Publishers
Disney Interactive Studios
Engines
Unreal Engine 3
Release dates
Windows April 22, 2008
Turok guide on StrategyWiki
Turok on MobyGames
Turok on Wikipedia
Turok (Acclaim)
Subseries of Turok
Turok: Dinosaur Hunter 1997
Turok 2: Seeds of Evil 1999
Turok: Evolution 2003
Turok 2008
Turok: Dinosaur Hunter (2015) 2015
Turok 2: Seeds of Evil (2017) 2017

Key points

Extremely low default FOV, combined with on screen effects can cause the feeling of nausea, especially among people prone to motion sickness. FOV can be adjusted, but doing so will result in graphical glitches, especially common in cutscenes. A fix for the post effects is below.[1]

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM disc check
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\TurokGame\Config[Note 1]

Save game data location[edit]

System Location
Windows %APPDATA%\Touchstone\Turok

Video settings[edit]

Field of view (FOV)[edit]

{{Fixbox|description=Set FOV in console|ref=[2]|fix=

  1. Edit <path-to-game>\TurokGame\Config\TurokInput.ini.
  2. Under [Engine.Console] look for TypeKey=None and replace with TypeKey=Tab.
  3. In the game, press Tab to bring up the console and type fov x.

Post Effects Fix[edit]

Copy these files to fix post effects[3]

Notes

The default FOV is 65, use FOV Calc to find the right x value for your aspect ratio.
You will have to re-enter your FOV value every once in a while during the game, since each death or new map loaded will set the FOV back to the default value.
During the spaceship level parts of the hallway in the distance will not be rendered with large FOV.
There will be no zoom when aiming down sight.

Input settings[edit]

Keyboard and mouse State Notes
Remapping
The left/right Shift key is used as a modifier for secondary fire/throw grenade and cannot be rebound.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Screen prompts only show mouse and keyboard inputs.
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Spanish
Italian
Polish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
LAN play
16 Co-op, Versus
Online play
16 Co-op, Versus

VR support[edit]

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Turok 2008.
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 2.4 GHz
AMD Athlon 3400+
System memory (RAM) 1 GB
Hard disk drive (HDD) 18 GB
Video card (GPU) Nvidia GeForce 6600
ATI Radeon X1300
128 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible

Notes

  1. When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).

References

  1. Turok (2008) Review - Gggmanlives - last accessed on December 4, 2018
  2. Turok | WSGF
  3. | WSGF