Sonic the Hedgehog 4: Episode II
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
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Dimps | |
Sonic Team | |
Publishers | |
Sega | |
Engines | |
Sega NN Graphics Library[1] | |
Release dates | |
Windows | May 15, 2012 |
Reception | |
Metacritic | 54 |
IGDB | 53 |
⤏ Go to series page | |
Sonic CD (1996) | 1996 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast | 1997 |
Sonic & Knuckles Collection | 1997 |
Sonic R (1998) | 1998 |
Sonic R (2004) | 2004 |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic 3D Blast (2010) | 2010 |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Key points
- High frame rate (more than 60 FPS) breaks the game speed.
General information
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Gamesplanet | ||||
Humble Store | ||||
Steam |
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | <path-to-game>\Config\[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/203650/pfx/[Note 2] |
Save game data location[edit]
System | Location |
---|---|
Windows | <path-to-game>\Sonic_save.dat[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/203650/pfx/[Note 2] |
Save game cloud syncing[edit]
System | Native | Notes |
---|---|---|
Steam Cloud |
Video[edit]
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Nvidia users can force SGSSAA in fullscreen mode using Nvidia Profile Inspector with the 0x000012C1 antialiasing flag.[2] |
||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | High FPS speeds up gameplay (see Game runs too fast). | ||
High dynamic range display (HDR) |
Field of view (FOV)[edit]
Change FOV with hex edit[citation needed] |
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Notes
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Input[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | To assign Space ␣ to an action, hold down Space ␣ and press another key. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput controllers only. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | See the glossary page for potential workarounds. |
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Generic/other controllers | See the glossary page for potential workarounds. |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese |
Network[edit]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Co-op |
Issues fixed[edit]
Windows 8 compatibility problems[edit]
Apply compatibility modes[3] |
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|
Game runs too fast[edit]
- Game may run at a very high speed.[4] Use one of the following methods.
Lock frame rate at 60 FPS (resolutions higher than 60 Hz)[citation needed] |
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See Frame rate capping to lock frame rate to 60 FPS. |
Force Vsync (60 Hz resolutions only)[citation needed] |
---|
Force Vsync in the graphics card control panel for this game only. |
Run the game at screen refresh rate[edit]
- Fullscreen mode is limited to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
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Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods[edit]
Sonic 4 Mod Loader[edit]
- Mod manager for Sonic the Hedgehog 4: Episode I and Sonic the Hedgehog 4: Episode II.
Classic Sonic & Tails[edit]
- Replaces the model and animations of Modern Sonic & Tails with new re-adapted models of Classic Sonic & Tails from Sonic Generations. Also includes a special stage remix.
7 Special Stage Themes[edit]
- Replaces the special stage music with one of seven remixed special stage themes.
No HUD[edit]
- Removes the HUD from all gameplay stages and special stages.
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | 7 |
Processor (CPU) | Intel Pentium 4 @ 3.2 GHz AMD Athlon 64 3000+ |
Intel Core 2 Duo @ 2.4 GHz AMD Athlon 64 X2 4200+ & above |
System memory (RAM) | 1 GB (2 GB on Vista) | 2 GB+ |
Hard disk drive (HDD) | 6 GB | 6 GB |
Video card (GPU) | Nvidia GeForce 8600 ATI Radeon HD3650 256 MB of VRAM | Nvidia GeForce 8800 ATI Radeon HD 3800 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/203650/
in addition to or instead of this directory. The app ID (203650) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Icup321 on 2020-06-28
- Confirmed via checking file formats and embedded strings in executable:
nn Ver 1.01.06b Build:Mar 4 2012 18:46:50
,SEGA NN Library for DirectX G2.0
- Confirmed via checking file formats and embedded strings in executable:
- ↑ Guru3D.com Forums - View Single Post - NVidia Anti-Aliasing Guide (updated)
- ↑ Windows 8 Temp Fix - Steam Users' Forums (retrieved)
- ↑ Episode 2 Plays at super speed - Steam Users' Forums (retrieved)