Lego Marvel's Avengers

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Not to be confused with Marvel's Avengers.

LEGO Marvel's Avengers
LEGO Marvel's Avengers cover
Developers
Traveller's Tales
Publishers
Warner Bros. Interactive Entertainment
OS X Feral Interactive
Engines
Nu2
Release dates
Windows January 26, 2016
macOS (OS X) March 10, 2016[1]
Reception
Metacritic 64
OpenCritic 70
IGDB 68
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Cinematic camera, Third-person
Controls Direct control
Genres Action, Adventure, Open world
Vehicles Automobile, Flight
Themes Contemporary, Fantasy, Sci-fi, Eastern Europe, North America
Series Lego Marvel
Lego Marvel's Avengers on HowLongToBeat
Lego Marvel's Avengers on IGDB
Lego Marvel's Avengers guide on StrategyWiki
Lego Marvel's Avengers on MobyGames
Lego Marvel's Avengers on Wikipedia
Lego Marvel
Subseries of Lego
Subseries of Marvel
Lego Marvel Super Heroes 2013
Lego Marvel's Avengers 2016
Lego Marvel Super Heroes 2 2017

Lego Marvel's Avengers is a singleplayer and multiplayer cinematic camera and third-person action, adventure and open world game in the Lego Marvel series.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Green Man Gaming
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Deluxe Edition also available.
Windows
macOS (OS X)
Humble Store
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Windows
macOS (OS X)
Steam
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Deluxe Edition also available.
Windows
macOS (OS X)
Publisher website (unavailable)
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macOS (OS X)
GamersGate (unavailable)
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Windows
macOS (OS X)
Mac App Store (unavailable)
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macOS (OS X)
All Windows versions require Steam DRM.

Version differences[edit]

Deluxe Edition[edit]

Contains the game and the Season Pass.

Monetization[edit]

Type Notes
DLC DLCs add new characters to play as.
One-time game purchase The game requires an upfront purchase to access.

DLC and expansion packs

Name Notes
Season Pass Included in the Deluxe Edition.
Windows
macOS (OS X)
The Avengers Explorer Character Pack Only available as part of the Season Pass.
Windows
macOS (OS X)
The Avengers Adventurer Character Pack Included in the Season Pass.
Windows
macOS (OS X)
The Thunderbolts Character Pack Included in the Season Pass.
Windows
macOS (OS X)
The Masters of Evil Pack Included in the Season Pass.
Windows
macOS (OS X)
Classic Captain Marvel Pack Included in the Season Pass.
Windows
macOS (OS X)
Classic Black Panther Pack Included in the Season Pass.
Windows
macOS (OS X)
All-new, All-different Doctor Strange Pack Included in the Season Pass.
Windows
macOS (OS X)
Marvel's Agents of S.H.I.E.L.D. Pack Included in the Season Pass.
Windows
macOS (OS X)
Marvel's Ant-Man Pack
Windows
macOS (OS X)
Marvel's Captain America: Civil War Character Pack
Windows
macOS (OS X)
Spider-Man Character Pack Available for free.
Windows
macOS (OS X)

Microtransactions[edit]

Type Notes
No microtransactions No microtransactions are present in the game.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Warner Bros. Interactive Entertainment\LEGO MARVEL's Avengers\
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/LEGO Marvel's Avengers/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/405310/pfx/[Note 1]

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\405310\remote\savedgames\
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/LEGO Marvel's Avengers/SaveData/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/405310/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

Video settings
Video settings
Effects settings
Effects settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Choose From Screen-Res as the aspect ratio.
Cutscenes are framed for 1.85:1 or 2.35:1, depending on the scene.[Note 2] They are Vert- at wider ratios and letterboxed at narrower ratios. Actual gameplay is Hor+.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
See Game uses incorrect refresh rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input[edit]

Controls settings
Controls settings
Axis settings
Axis settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse is not used at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Invertion for camera, aiming and flight is available.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes unknown
Generic/other controllers
Additional information
Controller hotplugging
Only for the second player. Input used at the start prompt is used for the first player.
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

General settings
General settings

Audio feature State Notes
Separate volume controls
Music (as a On/Off toggle) and Sound Effects (as a 0-10 selector).
Surround sound
Up to 7.1.[citation needed] Cutscenes and background ambience are pre-mixed at 5.1.[2]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Danish
Dutch
French
German
Italian
Polish
Brazilian Portuguese
Russian
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

VR support[edit]

Issues fixed[edit]

Game uses incorrect refresh rate[edit]

Fullscreen mode defaults to 60 Hz on startup. The configuration file must be manually edited to set the refresh rate permanently.
Set screen refresh rate[3]
  1. Go to the configuration file(s) location.
  2. Open pcconfig.txt.
  3. Change ScreenRefreshRate to the proper value (e.g. ScreenRefreshRate 120).

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Mods[edit]

See the beginners setup guide for instructions on how to configure the game for mod support.
Requires a patched game executable. This does not remove any DRM.
Setting up mods requires extracting the game's .DAT files, which noticeably increases file size, increases load times, and may disable achievements.

Audio enhancements

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8, 10
Processor (CPU) Intel Core 2 Quad Q6600 2.4 GHz
AMD Phenom X4 9850 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 14 GB
Video card (GPU) Nvidia GeForce GT 430
AMD Radeon HD 6850
1 GB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible
Windows XP and DirectX 9.0b and below not supported.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.10.5
Processor (CPU) Intel 1.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) 256 MB of VRAM
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/405310/ in addition to or instead of this directory. The app ID (405310) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. Avengers (also known as Avengers Assemble), Captain America: The First Avenger, and bonus level/DLC cutscenes are framed for 1.85:1 and Age of Ultron cutscenes are framed for 2.35:1.

References

  1. LEGO® Marvel’s Avengers™: A brand new action-packed, Super Hero adventure out now for Mac! - Feral News - last accessed on 2016-7-23
  2. Verified by User:SirYodaJedi on 2021-08-22
    The game uses standard Ogg Vorbis files for audio. 7.1 support claim based upon routing table files; needs testing.
  3. Verified by User:Keith on 2020-10-19