User talk:Keith

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Aemony (talkcontribs)

The NieR "series" is basically a spin-off of Drakengard, based on a certain side-ending of Drakengard 3 if I remember it correctly. As none of the main Drakengard otherwise exists within the NieR universe nor do they have PC ports, I don't really think we need to name the series for Drakengard.

If one of those games eventually comes to PC as well, the NieR series would basically be a child series to the Drakengard series.

Do you agree? :)

Keith (talkcontribs)

Yeah, I suppose. I just based the rename off of the official title series on Wikipedia.

Reply to "Drakengard vs. Nier"
D0x360 (talkcontribs)

ive searched everywhere for the config file so i can add AA to the game but it doesnt exist. I have the epic version and no matter where i look...nothing. Any help would be greatly appreciated

Reply to "ghostbusters remastered config file location"
Choum (talkcontribs)


Can you explain a little more how to do you create the pre.load file and where do you put it for the starlancer creative alchemy fix ?


Keith (talkcontribs)

Hi there,

I didn't add that fix myself, but I imagine you would create a blank file called pre.load (basically a text document with the .load extension), then open the file with Notepad, add the text dsound.dll, and save it in the installation folder for the game.

However, if that doesn't work, try asking at PCGW forums or Discord.

Reply to "pre.load file starlancer fix" (talkcontribs)

Hi Keith,

The version of the SH2 Enhancements mod you included in the latest revision of the SH2 PC Gaming Wiki page is not ready yet for general public use (hence why it was under a "testing" link). I reverted the guide back in the meantime. I am collaborating with its creator and, once the revised mod is working at a level Elisha is satisfied with, the mod will be released on the main GitHub repository for it and the "Silent Hill 2: Enhanced Edition Installation Guide" will also be updated accordingly. The page here was reverted to avoid having people use a WIP build and having conflicting information here vs. on the installation guide. Thanks

Keith (talkcontribs)

I see. :) My bad for the premature edit! (talkcontribs)
Reply to ""SH2 Enhancements" Mod"
Waschbär (talkcontribs)

Did you test the fps cap removal? Because for me the game has no GameUserSettings.ini (probably since it has its own file where it saves all the settings to) and creating one doesn't help either. I found an alternative way by hex editing the config save file ConfigSlot0.sav. Just wanted to ask first before changing it.

Keith (talkcontribs)

Hi. The fix was working the last time I tested it. Maybe something changed in the meantime. I'm away from my PC so I can't confirm it right now. If you say you have a new solution, feel free to change it. :-)

Reply to "Oure - fps cap"
Blackbird (talkcontribs)

Are you sure about this? I don't think id tech ever had anything beside OGL and Vulkan (recently)

Keith (talkcontribs)

You're right I'll revert that, thanks for pointing it out.

Blackbird (talkcontribs)

No probs. I don't own the game so I can't check it myself, but it seemed odd to me they'd add it after all this time.

Reply to "Wolfenstein II: The New Colossus Direct3D"
Osprey (talkcontribs)

I meant to add the alternate installer to Key Points and didn't even realize that I'd put it in General Information, instead. Thanks for correcting that for me.

Keith (talkcontribs)

No worries, also great job on adding all the fixes to the page. :)

Osprey (talkcontribs)

Thanks. It looked so barren with only a single fix on it a few days ago. Someone had to show it some love.

Reply to "Outlaws key points"
Link Satonaka (talkcontribs)

In the future, please make separate changes as separate revisions. Since you combined multiple revisions, if I revoke one I must revoke them all.

The dsfix settings relating to vsync and fullscreen Hz are clearly marked "not yet ready for use". We knew they were there but chose not to document them, because, as far as we know, they do nothing. Please provide proof that these settings have any effect

Keith (talkcontribs)

I double-checked and these settings work fine on my system; I added one more step regarding Vsync which I forgot to add earlier. As far as I know there's no issues with them.

Link Satonaka (talkcontribs)

You have no issues because they do nothing. I just re-checked. These settings have no effect.

Link Satonaka (talkcontribs)

Please revert the references to settings that do nothing. I'm too lazy to filter through your edit and pick out the good bits :P

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Auchroisk (talkcontribs)
Reply to "Resident Evil 7: Biohazard"
GeneralFailer (talkcontribs)

Hello. Could you please confirm whether Castle of Illusion's fps lock is actually 67 fps and not 60 fps? I'm reffering to this edit you did. It seems to be locked to 60 fps in my experience and I haven't seen a mention of 67 fps in Steam Community.

Keith (talkcontribs)

When the game's frame limiter is enabled, the game runs capped at 67 FPS on my 120 Hz display.

You could try forcing vsync off to see if it goes above 60 FPS, because the game has it enabled by default.

GeneralFailer (talkcontribs)

It seems you are right. I didn't consider testing with v-sync off and frame limiter for some reason. I undid my edit then, thanks for the answer.

Reply to "Castle of Illusion fps lock"
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