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Enemy Front

From PCGamingWiki, the wiki about fixing PC games
Enemy Front
Enemy Front cover
Developers
CI Games
Publishers
CI Games
Engines
CryEngine 3[1]
Release dates
Windows June 13, 2014
Reception
Metacritic 52
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Europe, Historical, World War II
Enemy Front on HowLongToBeat
Enemy Front on IGDB
Enemy Front on MobyGames
Enemy Front on Wikipedia

Key points

Enabling in-game Vsync causes performance and frame rate issues.[2]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
GamersGate
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Windows
Gamesplanet logo.svg
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Windows
Green Man Gaming
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Windows
Steam
Icon overlay.png
Windows
itch.io (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Demolition Pack
Windows
Limited Pack
Windows
Multiplayer Map Pack
Windows
Resistance Pack
Windows
Saint Nazaire Map Pack
Windows
Sniper Pack
Windows
Storm Trooper Pack
Windows

Essential improvements

Skip intro videos

Disable company logos[citation needed]
  1. Go to <path-to-game>\Game2\_FastLoad\.
  2. Rename/move/delete IntroMovies.pak.

Game data

General game settings.
General game settings.

Configuration file(s) location

System Location
Windows <path-to-game>\system.cfg[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/256190/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\EnemyFront\Profiles\
%USERPROFILE%\Saved Games\EnemyFront\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/256190/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Basic video settings.
Basic video settings.
Advanced video settings.
Advanced video settings.
Advanced video settings continued.
Advanced video settings continued.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Default is 55° vertical. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Enabling in-game Vsync causes performance and frame rate issues;[2] see Vertical sync (Vsync) for workarounds.
60 FPS
120+ FPS
Capped at 60 FPS; see High frame rate. CryEngine 3 may set your monitor's refresh rate to the lowest supported refresh rate; this results in stuttering and poor performance even if internal GPU render shows a high fps.[3] See Game chooses wrong refresh rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

This game uses vertical FOV. See FOV Calculator for help.
Set FOV in system.cfg[4]
  1. Go to <path-to-game>.
  2. Edit system.cfg.
  3. Change cl_fov= and r_DrawNearFov= to the desired value.
  4. Save the changes and close the file.

High frame rate

Set FPS cap in console.cfg[citation needed]
  1. Go to <path-to-game>\Game2\_FastLoad\.
  2. Open startup.pak, look in Config and extract console.cfg.
  3. Open console.cfg and make a new line: sys_maxfps 144.
  4. Save console.cfg, drag and drop it back in to startup.pak.

Notes

Frame rate affects certain in-game mission timers; at high frame rates (above 100 fps or so) some side objectives may fail too quickly to be completed.
In-game V-sync option locks frame rate to 60 regardless of modifications to console.cfg or monitor refresh rate.

Screen effects

Disable screen effects[5]
  1. Open <path-to-game>\system.cfg.
  2. Add a new line r_Flares=0.
  3. Save the file.

Notes

Comparison gallery

Input

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Fan translation.password: 33ak [1]
French
Hungarian
Fan translation
Italian
Polish
Brazilian Portuguese
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
12 Use Nucleus Co-op.
LAN play
Online play
12

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Dedicated server software is included in the installation folder.[6]
Direct IP

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues fixed

Game chooses wrong refresh rate

CryEngine 3 may set the monitor's refresh rate to the lowest supported refresh rate if the game is in fullscreen mode; this results in stuttering and poor performance even if internal GPU render shows a high FPS.[3]
Override refresh rate set by game[7]
  1. Download 3Dmigoto.
  2. Copy the files in x32 to <path-to-game>.
  3. Open d3dx.ini.
  4. Change ;refresh_rate=60 to the desired value, and remove the semicolon (e.g. refresh_rate=144).
  5. Change hunting=1 to ;hunting=1.
  6. Save the changes and close the file.
Play the game in DirectX 9[7]
Disable fullscreen optimizations
  1. Navigate to <path-to-game>/Bin/ and locate EnemyFront.exe.
  2. Right click EnemyFront.exe and choose Properties.
  3. Select the Compatibility tab, and check Disable fullscreen optimizations.
  4. Hit Apply and the game will now run at the monitor's native refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Core 2 Duo 2.0 GHz
AMD Athlon 64 X2 2.0 GHz
System memory (RAM) 3 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce 8800 GT
512 MB of VRAM
DirectX 9.0c compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/256190/ in addition to or instead of this directory. The app ID (256190) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References