Difference between revisions of "User:Markie/Sandbox"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} See [[Glossary:Anti-aliasing (AA)|the AA glossary page]] for more information on each anti-aliasing method. | {{ii}} See [[Glossary:Anti-aliasing (AA)|the AA glossary page]] for more information on each anti-aliasing method. | ||
{{ii}} See [[Nvidia Profile Inspector|the NVI page]] for instructions on how to apply the flags. | {{ii}} See [[Nvidia Profile Inspector|the NVI page]] for instructions on how to apply the flags. | ||
− | {{ii}} See [ | + | {{ii}} See [https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-124#post-5479443 this post] for instructions on hex editing flags in Windows 10/11. |
− | {{mm}} [ | + | {{mm}} [https://docs.google.com/spreadsheets/d/1sq0vgFlerS-YT093TS2jEpx6xjZP7X1x1BcAs7EHXYY Original Google Sheet document] |
− | {{mm}} [ | + | {{mm}} [https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/ Original forum thread] |
{| class= "wikitable sortable" | {| class= "wikitable sortable" | ||
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| [[Batman: Arkham Asylum]] || 0x00000024 || Make sure to disable in game SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10217786&postcount=82 | | [[Batman: Arkham Asylum]] || 0x00000024 || Make sure to disable in game SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10217786&postcount=82 | ||
|- | |- | ||
− | | [[Batman: Arkham City]] || 0x00000030 || || | + | | [[Batman: Arkham City]] || 0x00000030 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5719259 |
|- | |- | ||
| [[Batman Arkham Origins Blackgate]] || 0x00000005 0x00000017 (strong) or 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4793399&postcount=204 | | [[Batman Arkham Origins Blackgate]] || 0x00000005 0x00000017 (strong) or 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4793399&postcount=204 | ||
|- | |- | ||
− | | [[Battlefield 1942 (free version)]] || 0x0000000F || occasionally flickers bleeds through distance fog || | + | | [[Battlefield 1942 (free version)]] || 0x0000000F || occasionally flickers bleeds through distance fog || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134 |
|- | |- | ||
| [[Battlefield: Heroes]] || 0x00000003 || || https://www.battlefieldheroes.com/en/forum/showthread.php?tid=421561 | | [[Battlefield: Heroes]] || 0x00000003 || || https://www.battlefieldheroes.com/en/forum/showthread.php?tid=421561 | ||
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| [[Black Mesa]] || 0x00000014 || || https://forums.guru3d.com/showpost.php?p=5314393&postcount=2268 | | [[Black Mesa]] || 0x00000014 || || https://forums.guru3d.com/showpost.php?p=5314393&postcount=2268 | ||
|- | |- | ||
− | | || 0x00000008 || || | + | | || 0x00000008 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250 |
|- | |- | ||
| [[Blade Kitten]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268 | | [[Blade Kitten]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268 | ||
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| [[Company of Heroes]] || 0x0002002C || Works in DX9 and DX10 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103 | | [[Company of Heroes]] || 0x0002002C || Works in DX9 and DX10 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103 | ||
|- | |- | ||
− | | [[Command & Conquer Generals]] || 0x0000000F || || | + | | [[Command & Conquer Generals]] || 0x0000000F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
|- | |- | ||
− | | [[Command and Conquer 3: Tiberium Wars]] || 0x0000001B || Minor bleeding in distant fog of war || | + | | [[Command and Conquer 3: Tiberium Wars]] || 0x0000001B || Minor bleeding in distant fog of war || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133 |
|- | |- | ||
− | | [[Command and Conquer: Red Alert 3]] || 0x0000001B (subtle) or 0x0000001F (strong) || Minor bleeding in distant fog of war || | + | | [[Command and Conquer: Red Alert 3]] || 0x0000001B (subtle) or 0x0000001F (strong) || Minor bleeding in distant fog of war || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133 |
|- | |- | ||
| [[Condemned: Criminal Origins]] || 0x0000002D || Volumetric Lights need to be disabled. May have some slight flickering in cutscenes. || https://forums.guru3d.com/showpost.php?p=4954751&postcount=1158 | | [[Condemned: Criminal Origins]] || 0x0000002D || Volumetric Lights need to be disabled. May have some slight flickering in cutscenes. || https://forums.guru3d.com/showpost.php?p=4954751&postcount=1158 | ||
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| [[Dark Souls: Prepare To Die Edition]] || 0x00000018 (modified) || Fixes AO turning on and off while playing online || https://forums.guru3d.com/showpost.php?p=5222672&postcount=2081 | | [[Dark Souls: Prepare To Die Edition]] || 0x00000018 (modified) || Fixes AO turning on and off while playing online || https://forums.guru3d.com/showpost.php?p=5222672&postcount=2081 | ||
|- | |- | ||
− | | [[Dark Souls Remastered]] || 0x00140000 (modified) || || | + | | [[Dark Souls Remastered]] || 0x00140000 (modified) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862 |
|- | |- | ||
| [[Dark Souls II (DX9)]] || 0x0000002D or (0x00000033 ; Official Flag) || Is not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the SSAO in game. According to durante in his testing the official flag flickers off based on camera proximity. I'd really like some people to test a bunch of different resolutions and aspect ratios to see if this is based on any one factor. || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298 | | [[Dark Souls II (DX9)]] || 0x0000002D or (0x00000033 ; Official Flag) || Is not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the SSAO in game. According to durante in his testing the official flag flickers off based on camera proximity. I'd really like some people to test a bunch of different resolutions and aspect ratios to see if this is based on any one factor. || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298 | ||
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| [[Dark Souls II (DX11)]] || 0x00060000 || Need to disable in game SSAO. 16:9 only so far Could use some more thorough testing probably || https://forums.guru3d.com/showpost.php?p=5044410&postcount=1560 | | [[Dark Souls II (DX11)]] || 0x00060000 || Need to disable in game SSAO. 16:9 only so far Could use some more thorough testing probably || https://forums.guru3d.com/showpost.php?p=5044410&postcount=1560 | ||
|- | |- | ||
− | | [[Dark Void]] || 0x00000024 || || | + | | [[Dark Void]] || 0x00000024 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220 |
|- | |- | ||
| [[Day Z Standalone]] || 0x00000013 || Disable built in SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703 | | [[Day Z Standalone]] || 0x00000013 || Disable built in SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703 | ||
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| [[Dragon Ball Xenoverse]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=5021161&postcount=1477 | | [[Dragon Ball Xenoverse]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=5021161&postcount=1477 | ||
|- | |- | ||
− | | [[Dragon Ball Xenoverse 2]] || 0x00120000 || Only works if a 16:9 resolution is selected (even though the game crops the view for you) || | + | | [[Dragon Ball Xenoverse 2]] || 0x00120000 || Only works if a 16:9 resolution is selected (even though the game crops the view for you) || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168 |
|- | |- | ||
| [[Dungeon Siege 2]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5186817&postcount=1918 | | [[Dungeon Siege 2]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5186817&postcount=1918 | ||
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| [[Duke Nukem Forever]] || 0x0000001F || Disable Post/special effects for it to work. Looks like it may have some artifiacts. Hard to tell without first hand || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415069 | | [[Duke Nukem Forever]] || 0x0000001F || Disable Post/special effects for it to work. Looks like it may have some artifiacts. Hard to tell without first hand || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415069 | ||
|- | |- | ||
− | | [[Enclave]] || 0x0000001F || Bleeds through water || | + | | [[Enclave]] || 0x0000001F || Bleeds through water || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812&postcount=135 |
|- | |- | ||
| [[Enslaved: Odyssey to the West]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5129268&postcount=1743 | | [[Enslaved: Odyssey to the West]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5129268&postcount=1743 | ||
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| [[Flashback]] || 0x00000010 (subtle) 0x00000024(strong) 0x00000030 (strongest) || || https://forums.guru3d.com/showpost.php?p=4818751&postcount=2058 | | [[Flashback]] || 0x00000010 (subtle) 0x00000024(strong) 0x00000030 (strongest) || || https://forums.guru3d.com/showpost.php?p=4818751&postcount=2058 | ||
|- | |- | ||
− | | [[Flatout 2]] || 0x0000001F || || | + | | [[Flatout 2]] || 0x0000001F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874 |
|- | |- | ||
− | | [[Gate of Firmament]] || 0x00000003 || || | + | | [[Gate of Firmament]] || 0x00000003 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5550604 |
|- | |- | ||
| [[Gauntlet]] || 0x00140000 || Scales extremely well with increased resolution || https://forums.guru3d.com/showpost.php?p=4930757&postcount=910 | | [[Gauntlet]] || 0x00140000 || Scales extremely well with increased resolution || https://forums.guru3d.com/showpost.php?p=4930757&postcount=910 | ||
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| [[Gothic 3]] || 0x00000009 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9307916&postcount=326 | | [[Gothic 3]] || 0x00000009 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9307916&postcount=326 | ||
|- | |- | ||
− | | [[Grand Theft Auto Vice City]] || 0x00000010 || Occasionally flickers; Artifacts in combination with MSAA use pure SSAA instead. || | + | | [[Grand Theft Auto Vice City]] || 0x00000010 || Occasionally flickers; Artifacts in combination with MSAA use pure SSAA instead. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
|- | |- | ||
| [[Grand Theft Auto: Episodes from Liberty City]] || 0x00000010 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10153364&postcount=5657 | | [[Grand Theft Auto: Episodes from Liberty City]] || 0x00000010 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10153364&postcount=5657 | ||
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| [[Hunted: The Demon's Forge (DX9)]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5363465&postcount=2371 | | [[Hunted: The Demon's Forge (DX9)]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5363465&postcount=2371 | ||
|- | |- | ||
− | | [[Insurgency]] || 0x0000002C || || | + | | [[Insurgency]] || 0x0000002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295 |
|- | |- | ||
| [[Inversion]] || 0x00000031 || Make sure to disable in game SSAO. only has minor issue with distant objects if you know what to look for. I won't tell you what or where just because it's that insignificant. At least in the portions that I tested || OP*MrBonk | | [[Inversion]] || 0x00000031 || Make sure to disable in game SSAO. only has minor issue with distant objects if you know what to look for. I won't tell you what or where just because it's that insignificant. At least in the portions that I tested || OP*MrBonk | ||
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| [[Lara Croft and The Temple of Osiris]] || 0x00130000 || Disable in game AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122 | | [[Lara Croft and The Temple of Osiris]] || 0x00130000 || Disable in game AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122 | ||
|- | |- | ||
− | | [[League of Legends]] || 0x0000002D || || | + | | [[League of Legends]] || 0x0000002D || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582 |
|- | |- | ||
| [[Left 4 Dead]] || 0x00000014 || Same as L4D2 || | | [[Left 4 Dead]] || 0x00000014 || Same as L4D2 || | ||
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| [[Metal Gear Rising Revengeance]] || 0x0000001F || Suitable for Main Campaign Only. Glitchy with VR mode I tested this myself heavily after seeing the flag in the reference post || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380 | | [[Metal Gear Rising Revengeance]] || 0x0000001F || Suitable for Main Campaign Only. Glitchy with VR mode I tested this myself heavily after seeing the flag in the reference post || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380 | ||
|- | |- | ||
− | | [[Metal Gear Survive]] || 0x00180000 || || | + | | [[Metal Gear Survive]] || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978 |
|- | |- | ||
| [[Metro Redux]] || 0x00070000 || Doesn't work when using SSAA. However you can use DSR or driver downsampling and achieve the same results || https://forums.guru3d.com/showpost.php?p=4940089&postcount=973 | | [[Metro Redux]] || 0x00070000 || Doesn't work when using SSAA. However you can use DSR or driver downsampling and achieve the same results || https://forums.guru3d.com/showpost.php?p=4940089&postcount=973 | ||
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| [[Need for Speed Most Wanted (2005)]] || 0x0000002E || || https://forums.guru3d.com/showpost.php?p=4938573&postcount=962 | | [[Need for Speed Most Wanted (2005)]] || 0x0000002E || || https://forums.guru3d.com/showpost.php?p=4938573&postcount=962 | ||
|- | |- | ||
− | | [[No One Lives Forver 2]] || 0x00000010 || Minor bleeding issues || | + | | [[No One Lives Forver 2]] || 0x00000010 || Minor bleeding issues || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
|- | |- | ||
| [[Oddworld: New 'n' Tasty!]] || 0x00000023 || *PERFORMANCE SETTING ONLY* || https://forums.guru3d.com/showpost.php?p=5022724&postcount=1488 | | [[Oddworld: New 'n' Tasty!]] || 0x00000023 || *PERFORMANCE SETTING ONLY* || https://forums.guru3d.com/showpost.php?p=5022724&postcount=1488 | ||
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| [[Painkiller: Black Edition (Gold Edition)]] || || || https://forums.guru3d.com/showpost.php?p=5151049&postcount=1762 | | [[Painkiller: Black Edition (Gold Edition)]] || || || https://forums.guru3d.com/showpost.php?p=5151049&postcount=1762 | ||
|- | |- | ||
− | | [[Paladins]] || 0x00160000 || || | + | | [[Paladins]] || 0x00160000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106 |
|- | |- | ||
| [[Path of Exile]] || 0x000F0011 || || https://forums.guru3d.com/showpost.php?p=5394849&postcount=2415 | | [[Path of Exile]] || 0x000F0011 || || https://forums.guru3d.com/showpost.php?p=5394849&postcount=2415 | ||
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| [[Phantasy Star Online 2]] || 0x00000034 || It doesn't bleed through UI or smoke but does have a minor darkening effect under abnormal conditions that haven't cropped up in actual gameplay so far" \\2016 update. Might not work with new shaders from 4.0 update. Might need to set "ShaderLevel=1" in cfg file || https://forums.guru3d.com/showpost.php?p=4930823&postcount=915 | | [[Phantasy Star Online 2]] || 0x00000034 || It doesn't bleed through UI or smoke but does have a minor darkening effect under abnormal conditions that haven't cropped up in actual gameplay so far" \\2016 update. Might not work with new shaders from 4.0 update. Might need to set "ShaderLevel=1" in cfg file || https://forums.guru3d.com/showpost.php?p=4930823&postcount=915 | ||
|- | |- | ||
− | | [[Portal]] || 0x00000014 0x0000002C 0x00000006 or 0x00000008 || || | + | | [[Portal]] || 0x00000014 0x0000002C 0x00000006 or 0x00000008 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130 |
|- | |- | ||
| [[Portal 2]] || 0x00000014 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911 | | [[Portal 2]] || 0x00000014 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911 | ||
|- | |- | ||
− | | || 0x00000014 (modified) || Modified flag is more subtle and elminates bleeding issues. || | + | | || 0x00000014 (modified) || Modified flag is more subtle and elminates bleeding issues. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5962910 |
|- | |- | ||
| [[Postal 2]] || 0x0000003F || || https://forums.guru3d.com/showpost.php?p=5009448&postcount=1429 | | [[Postal 2]] || 0x0000003F || || https://forums.guru3d.com/showpost.php?p=5009448&postcount=1429 | ||
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| [[Prince of Persia: The Sands of Time]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4869736&postcount=649 | | [[Prince of Persia: The Sands of Time]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4869736&postcount=649 | ||
|- | |- | ||
− | | [[Prince of Persia: Two Thrones]] || 0x0000001F || Use performance AO || | + | | [[Prince of Persia: Two Thrones]] || 0x0000001F || Use performance AO || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260 |
|- | |- | ||
| [[Prince of Persia: The Warrior Within]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4870201&postcount=652 | | [[Prince of Persia: The Warrior Within]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4870201&postcount=652 | ||
|- | |- | ||
− | | [[Psychonauts]] || 0x0000001F || || | + | | [[Psychonauts]] || 0x0000001F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132 |
|- | |- | ||
| [[Race the sun]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4950106&postcount=1105 | | [[Race the sun]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4950106&postcount=1105 | ||
|- | |- | ||
− | | [[Red Orchestra 2/Rising Storm]] || 0x00000002 || || | + | | [[Red Orchestra 2/Rising Storm]] || 0x00000002 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 |
|- | |- | ||
| [[Remember Me]] || 0x0000002F (subtle) or 0x00000020 (strong) || Please read Reference post || https://forums.guru3d.com/showpost.php?p=4846477&postcount=570 | | [[Remember Me]] || 0x0000002F (subtle) or 0x00000020 (strong) || Please read Reference post || https://forums.guru3d.com/showpost.php?p=4846477&postcount=570 | ||
|- | |- | ||
− | | [[Resident Evil: Revelations]] || 0x00000026 (modified) || Must be modified to get good working effect. || | + | | [[Resident Evil: Revelations]] || 0x00000026 (modified) || Must be modified to get good working effect. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625 |
|- | |- | ||
| [[Resident Evil 5 (GFWL version)]] || 0x000C0003 || HDR must be set to "HDR=LOW" (In config.ini) in DX10 and "HDR=HIGH" For DX9. There are some minor issues with the skybox at the moment in the very beginning of chapter 1 with both. Issue has been reported to Nvidia. Doubt it will be fixed though *EDIT 2015* I can probably fix this with modified bits now. || https://forums.guru3d.com/showpost.php?p=4822266&postcount=462 | | [[Resident Evil 5 (GFWL version)]] || 0x000C0003 || HDR must be set to "HDR=LOW" (In config.ini) in DX10 and "HDR=HIGH" For DX9. There are some minor issues with the skybox at the moment in the very beginning of chapter 1 with both. Issue has been reported to Nvidia. Doubt it will be fixed though *EDIT 2015* I can probably fix this with modified bits now. || https://forums.guru3d.com/showpost.php?p=4822266&postcount=462 | ||
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| [[Risen 3: Titan Lords]] || (Suspended until further notice. Needs more testing) || For the time being use SSAO Quality "4" in the cfg files || https://forums.guru3d.com/showpost.php?p=4893262&postcount=2269 | | [[Risen 3: Titan Lords]] || (Suspended until further notice. Needs more testing) || For the time being use SSAO Quality "4" in the cfg files || https://forums.guru3d.com/showpost.php?p=4893262&postcount=2269 | ||
|- | |- | ||
− | | [[Rising Storm 2: Vietnam]] || 0x00000030 || || | + | | [[Rising Storm 2: Vietnam]] || 0x00000030 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 |
|- | |- | ||
| [[RoboBlitz]] || 0x00000002 (16:10 only) 0x0000002F or 0x00000026 || || https://forums.guru3d.com/showpost.php?p=4815776&postcount=2024 | | [[RoboBlitz]] || 0x00000002 (16:10 only) 0x0000002F or 0x00000026 || || https://forums.guru3d.com/showpost.php?p=4815776&postcount=2024 | ||
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| [[Sol Survivor]] || 0x0000002E or 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | | [[Sol Survivor]] || 0x0000002E or 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | ||
|- | |- | ||
− | | [[Sonic Lost World]] || 0x00000026 || In game DOF must be enabled otherwise it will not work on a few stages. Personally I think this could use a little modification to take the strength down a couple notches. Looks a bit unaturally too strong. || | + | | [[Sonic Lost World]] || 0x00000026 || In game DOF must be enabled otherwise it will not work on a few stages. Personally I think this could use a little modification to take the strength down a couple notches. Looks a bit unaturally too strong. || https://imgur.com/a/NJQZf |
|- | |- | ||
− | | [[Sonic & | + | | [[Sonic & Sega All Stars Racing]] || 0x00000002 (subtle) or 0x0000000E (strong) || || https://forums.guru3d.com/showpost.php?p=4785487&postcount=133 |
|- | |- | ||
− | | [[Sonic & | + | | [[Sonic & Sega All Stars Racing Transformed]] || 0x0000000E || Make sure to disable in game SSAO || https://forums.guru3d.com/showpost.php?p=4805954&postcount=318 |
|- | |- | ||
− | | [[Sonic Adventure DX (2003 Retail | + | | [[Sonic Adventure DX]] (2003 Retail version with mods only) || 0x00000024 (subtle) or 0x0000002F (stronger) || Requires 16:9 there is very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || https://forums.guru3d.com/showpost.php?p=4965250&postcount=1260 |
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− | | [[Sonic Adventure DX (Steam version) | + | | [[Sonic Adventure DX]] (Steam version) || 0x0000002F || Only works with 4:3 resolutions! (Same with AA) || https://forums.guru3d.com/showthread.php?p=4966408#post4966408 |
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| [[Sonic Adventure 2]] || 0x00000012 (subtle) or 0x00000013 (strong) || || https://forums.guru3d.com/showpost.php?p=4803250&postcount=309 | | [[Sonic Adventure 2]] || 0x00000012 (subtle) or 0x00000013 (strong) || || https://forums.guru3d.com/showpost.php?p=4803250&postcount=309 | ||
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| [[Sonic Generations]] || 0x00000026 || || https://forums.guru3d.com/showpost.php?p=4965263&postcount=1261 | | [[Sonic Generations]] || 0x00000026 || || https://forums.guru3d.com/showpost.php?p=4965263&postcount=1261 | ||
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− | | [[Spec Ops The Line]] || 0x0000002F || Disable in game SSAO First || https://forums.guru3d.com/showpost.php?p=4786212&postcount=137 | + | | [[Spec Ops: The Line]] || 0x0000002F || Disable in game SSAO First || https://forums.guru3d.com/showpost.php?p=4786212&postcount=137 |
|- | |- | ||
| [[Spintires]] || 0x00000004 || Disable in game SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906 | | [[Spintires]] || 0x00000004 || Disable in game SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906 | ||
|- | |- | ||
− | | [[ | + | | [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Tested working with Complete 2009 as well. Must disable built in SSAO first if using C2009 "the SSAO implementation in "Complete 2009" was disabled by opening gamedata\shaders\r2\SkyGRAPHICS_options.cfg" and putting two forward slashes in front of #define SSAO." Also- works with Autumn Aurora mod || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78 |
|- | |- | ||
− | | [[Star Wars: Battlefront II]] || 0x0000001F || occasionally flickers || | + | | [[Star Wars: Battlefront II]] || 0x0000001F || occasionally flickers || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
|- | |- | ||
− | | [[Star Wars Empire at War]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 | + | | [[Star Wars: Empire at War]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 |
|- | |- | ||
− | | [[ | + | | [[StarCraft II]] || 0x00000027 || Make sure In game SSAO is disabled. Is not very noticeable in cutscenes. || https://forums.guru3d.com/showpost.php?p=4896689&postcount=770 |
|- | |- | ||
− | | [[ | + | | [[Stranglehold]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387 |
|- | |- | ||
| [[Street Fighter IV]] || 0x0000002D || Official Flag currently doesn't work. This is an alternative || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | | [[Street Fighter IV]] || 0x0000002D || Official Flag currently doesn't work. This is an alternative || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | ||
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| [[The Legend of Korra]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=4943927&postcount=1033 | | [[The Legend of Korra]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=4943927&postcount=1033 | ||
|- | |- | ||
− | | [[The Lord of the Rings: The Battle for Middle- | + | | [[The Lord of the Rings: The Battle for Middle-earth]] || 0x00000003 || To use the flag select "Most EA Strategy Games" profile on Inspector to work with game executable (game.dat) or follow the reference post for additonal information || https://forums.guru3d.com/showpost.php?p=4944608&postcount=1043 |
|- | |- | ||
− | | [[The Lord of | + | | [[The Lord of the Rings: War in the North]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4941029&postcount=997 |
|- | |- | ||
| [[The Stanley Parable]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=5437039&postcount=2459 | | [[The Stanley Parable]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=5437039&postcount=2459 | ||
|- | |- | ||
− | | [[The Suffering | + | | [[The Suffering]] || 0x00000014 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488 |
|- | |- | ||
| [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D || || OP | | [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D || || OP | ||
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| [[Titan Quest]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4791707&postcount=193 | | [[Titan Quest]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4791707&postcount=193 | ||
|- | |- | ||
− | | [[Tomb Raider (2013)]] || 0x00000026 || You need to run the game in DX9 and disable the built in SSAO || | + | | [[Tomb Raider (2013)]] || 0x00000026 || You need to run the game in DX9 and disable the built in SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137 |
|- | |- | ||
| [[Tomb Raider Anniversary]] || 0x00000009 || minor bleeding issues || https://forums.guru3d.com/showpost.php?p=5443937&postcount=2463 | | [[Tomb Raider Anniversary]] || 0x00000009 || minor bleeding issues || https://forums.guru3d.com/showpost.php?p=5443937&postcount=2463 | ||
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| [[Torchlight II]] || 0x00000011 (subtle) or 0x0000001C (strong) || AO doesn't show on Title screen character create screen or when you have a sub-menu open like your inventory. Though this isn't an issue any flag can fix. AA also gets disabled during Character create and when sub-menu's are open. Is a game issue AFIK || OP*MrBonk | | [[Torchlight II]] || 0x00000011 (subtle) or 0x0000001C (strong) || AO doesn't show on Title screen character create screen or when you have a sub-menu open like your inventory. Though this isn't an issue any flag can fix. AA also gets disabled during Character create and when sub-menu's are open. Is a game issue AFIK || OP*MrBonk | ||
|- | |- | ||
− | | [[Toxikk]] || 0x0000002F || || | + | | [[Toxikk]] || 0x0000002F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785 |
|- | |- | ||
| [[Transformers: Rise of the Dark]] || 0x00000002 || || https://forums.guru3d.com/showpost.php?p=4861474&postcount=641 | | [[Transformers: Rise of the Dark]] || 0x00000002 || || https://forums.guru3d.com/showpost.php?p=4861474&postcount=641 |
Revision as of 00:14, 18 February 2023
Nvidia HBAO+ Compatibility Flags
- This is a list of HBAO+ compatibility flags for Nvidia cards that can be applied to games by using Nvidia Profile Inspector.
- See the AA glossary page for more information on each anti-aliasing method.
- See the NVI page for instructions on how to apply the flags.
- See this post for instructions on hex editing flags in Windows 10/11.
- Original Google Sheet document
- Original forum thread