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Difference between revisions of "User:Markie/Sandbox"

From PCGamingWiki, the wiki about fixing PC games
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| [[A Tribute to Donkey Kong Country]] || 0x00000010  0x0000002F or 0x00000030 || Disable the built in SSAO in the ""UDKEngine.ini"" located in ""C:\UDK\A Tribute To DKC\UDKGame\Config"" You also NEED to rename ""UDK.exe"" to something else to add it to a new profile for Inspector || http://forums.guru3d.com/showpost.php?p=4984227&postcount=2670
 
| [[A Tribute to Donkey Kong Country]] || 0x00000010  0x0000002F or 0x00000030 || Disable the built in SSAO in the ""UDKEngine.ini"" located in ""C:\UDK\A Tribute To DKC\UDKGame\Config"" You also NEED to rename ""UDK.exe"" to something else to add it to a new profile for Inspector || http://forums.guru3d.com/showpost.php?p=4984227&postcount=2670
 
|-
 
|-
| [[Aarklash: Legacy]] || 0x00000017 or 0x00000033  (Strong) || 33 looks a bit strong  but if there are no issues then I see no problem || http://forums.guru3d.com/showpost.php?p=4949588&postcount=1080
+
| [[Aarklash: Legacy]] || 0x00000017 or 0x00000033  (strong) || 33 looks a bit strong  but if there are no issues then I see no problem || http://forums.guru3d.com/showpost.php?p=4949588&postcount=1080
 
|-
 
|-
| [[Alan Wake]] || 0x00000006 or 0x0000002D (Strong) || Make sure to disable in game SSAO. 2D has some bleeding issues that cause a checkerboard/cross hatch like pattern on some objects like Grass.  || http://forums.guru3d.com/showpost.php?p=4816167&postcount=423
+
| [[Alan Wake]] || 0x00000006 or 0x0000002D (strong) || Make sure to disable in game SSAO. 2D has some bleeding issues that cause a checkerboard/cross hatch like pattern on some objects like Grass.  || http://forums.guru3d.com/showpost.php?p=4816167&postcount=423
 
|-
 
|-
 
| [[Alan Wake]] || 0x00000156 ||  || http://forums.guru3d.com/showpost.php?p=5148348&postcount=1749
 
| [[Alan Wake]] || 0x00000156 ||  || http://forums.guru3d.com/showpost.php?p=5148348&postcount=1749
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| [[Assassins Creed Rogue]] || 0x00140000  || In game AO needs to be disabled || http://forums.guru3d.com/showpost.php?p=5031462&postcount=1517
 
| [[Assassins Creed Rogue]] || 0x00140000  || In game AO needs to be disabled || http://forums.guru3d.com/showpost.php?p=5031462&postcount=1517
 
|-
 
|-
| [[Banished]] || 0x00000002 || In video options  Directx 9.0c must be selected to use the flag (found nothing to work with dx11) and Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera.  || http://forums.guru3d.com/showpost.php?p=4940627&postcount=986
+
| [[Banished]] || 0x00000002 || In video options  Directx 9.0c must be selected to use the flag (found nothing to work with dx11) and Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera.  || http://forums.guru3d.com/showpost.php?p=4940627&postcount=986
 
|-
 
|-
 
| [[Batman: Arkham Asylum]] || 0x00000024 || Make sure to disable in game SSAO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10217786&postcount=82
 
| [[Batman: Arkham Asylum]] || 0x00000024 || Make sure to disable in game SSAO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10217786&postcount=82
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| [[Batman: Arkham City]] || 0x00000030  ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5719259
 
| [[Batman: Arkham City]] || 0x00000030  ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5719259
 
|-
 
|-
| [[Batman Arkham Origins Blackgate]] || 0x00000005 0x00000017 (Strong) or 0x00000031 ||  || http://forums.guru3d.com/showpost.php?p=4793399&postcount=204
+
| [[Batman Arkham Origins Blackgate]] || 0x00000005 0x00000017 (strong) or 0x00000031 ||  || http://forums.guru3d.com/showpost.php?p=4793399&postcount=204
 
|-
 
|-
 
| [[Battlefield 1942 (free version)]] || 0x0000000F || occasionally flickers bleeds through distance fog || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134
 
| [[Battlefield 1942 (free version)]] || 0x0000000F || occasionally flickers bleeds through distance fog || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134
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| [[Bioshock (DX10)]] || 0x00140000 || Don't force DX10 SGSSAA or it will flicker heavily. || http://forums.guru3d.com/showpost.php?p=5114874&postcount=1722
 
| [[Bioshock (DX10)]] || 0x00140000 || Don't force DX10 SGSSAA or it will flicker heavily. || http://forums.guru3d.com/showpost.php?p=5114874&postcount=1722
 
|-
 
|-
| [[Bioshock Remastered]] || 0x00020000 (MODIFIED) || Fixes bleeding increases strength a bit. May only work on Windows 7 || http://forums.guru3d.com/showpost.php?p=5335712&postcount=2314
+
| [[Bioshock Remastered]] || 0x00020000 (modified) || Fixes bleeding increases strength a bit. May only work on Windows 7 || http://forums.guru3d.com/showpost.php?p=5335712&postcount=2314
 
|-
 
|-
 
| [[Bioshock 2]] || 0x0002002D || DX9 || http://forums.guru3d.com/showpost.php?p=4799483&postcount=271
 
| [[Bioshock 2]] || 0x0002002D || DX9 || http://forums.guru3d.com/showpost.php?p=4799483&postcount=271
 
|-
 
|-
| [[Black Mesa]] || 0x00000014 ||  || http://forums.guru3d.com/showpost.php?p=5314393&postcount=2268
+
| [[Black Mesa]] || 0x00000014 ||  || http://forums.guru3d.com/showpost.php?p=5314393&postcount=2268
 
|-
 
|-
 
|  || 0x00000008 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250
 
|  || 0x00000008 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250
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| [[Blades of Time]] || 0x00000032 || "X:\Users\xxxxx\AppData\Local\BladesOfTime""  folder you will find ""settings.blk"" that contains ""ssaoQuality:i=2"  saw no difference after changing that i think that the ingame ssao doesn't work  But just to make sure change this setting to ""0""."" - Poster || http://forums.guru3d.com/showpost.php?p=4950119&postcount=1106
 
| [[Blades of Time]] || 0x00000032 || "X:\Users\xxxxx\AppData\Local\BladesOfTime""  folder you will find ""settings.blk"" that contains ""ssaoQuality:i=2"  saw no difference after changing that i think that the ingame ssao doesn't work  But just to make sure change this setting to ""0""."" - Poster || http://forums.guru3d.com/showpost.php?p=4950119&postcount=1106
 
|-
 
|-
| [[Blood Knights]] || 0x0000002D || In game AO MUST be disabled by setting ""General Detail"" to the 2nd position Imperfect but only suitable flag || http://forums.guru3d.com/showpost.php?p=4806376&postcount=324
+
| [[Blood Knights]] || 0x0000002D || In game AO MUST be disabled by setting ""General Detail"" to the 2nd position Imperfect but only suitable flag || http://forums.guru3d.com/showpost.php?p=4806376&postcount=324
 
|-
 
|-
 
| [[Blood Omen 2 : Legacy of kain]] || 0x0000001C ||  || http://forums.guru3d.com/showpost.php?p=4950100&postcount=1104
 
| [[Blood Omen 2 : Legacy of kain]] || 0x0000001C ||  || http://forums.guru3d.com/showpost.php?p=4950100&postcount=1104
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| [[Borderlands 2 Game of the Year Edition]] || 0x00000021 || Make sure to disable in game SSAO  occasionally flickers in certain circumstances  Modified flag below may fix flickering || http://forums.guru3d.com/showpost.php?p=5009362&postcount=1428
 
| [[Borderlands 2 Game of the Year Edition]] || 0x00000021 || Make sure to disable in game SSAO  occasionally flickers in certain circumstances  Modified flag below may fix flickering || http://forums.guru3d.com/showpost.php?p=5009362&postcount=1428
 
|-
 
|-
| [[Borderlands 2 Game of the Year Edition]] || 0x00000021 (MODIFIED) || Disable in game SSAO || http://forums.guru3d.com/showpost.php?p=5210785&postcount=2030
+
| [[Borderlands 2 Game of the Year Edition]] || 0x00000021 (modified) || Disable in game SSAO || http://forums.guru3d.com/showpost.php?p=5210785&postcount=2030
 
|-
 
|-
 
| [[Borderlands: The Pre-Sequel]] || 0x0000002F || Make sure to disable in game SSAO was tested with DoF and in game AO disabled || http://forums.guru3d.com/showpost.php?p=4940118&postcount=975
 
| [[Borderlands: The Pre-Sequel]] || 0x0000002F || Make sure to disable in game SSAO was tested with DoF and in game AO disabled || http://forums.guru3d.com/showpost.php?p=4940118&postcount=975
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| [[Call of Duty: Modern Warfare 3]] || 0x00000028 || Oddly enough  less issues occur when using HBAO+ in addition to the built in SSAO. It even fixes some issues that HBAO+ has on it's own. Strange! || http://forums.guru3d.com/showpost.php?p=4902865&postcount=809
 
| [[Call of Duty: Modern Warfare 3]] || 0x00000028 || Oddly enough  less issues occur when using HBAO+ in addition to the built in SSAO. It even fixes some issues that HBAO+ has on it's own. Strange! || http://forums.guru3d.com/showpost.php?p=4902865&postcount=809
 
|-
 
|-
| [[Call of Juarez: Gunslinger]] || 0x00000019 || || http://forums.guru3d.com/showpost.php?p=4793911&postcount=211
+
| [[Call of Juarez: Gunslinger]] || 0x00000019 || || http://forums.guru3d.com/showpost.php?p=4793911&postcount=211
 
|-
 
|-
 
| [[Castle of Illusion: Staring Mickey Mouse]] || 0x00000010 || Disable in game AO via ""Post Process=off"" || http://forums.guru3d.com/showpost.php?p=4952278&postcount=1140
 
| [[Castle of Illusion: Staring Mickey Mouse]] || 0x00000010 || Disable in game AO via ""Post Process=off"" || http://forums.guru3d.com/showpost.php?p=4952278&postcount=1140
 
|-
 
|-
| [[Castlevania Lords of Shadow]] || 0x00000002 || Sometimes turns off. || http://forums.guru3d.com/showpost.php?p=4924788&postcount=891
+
| [[Castlevania Lords of Shadow]] || 0x00000002 || Sometimes turns off. || http://forums.guru3d.com/showpost.php?p=4924788&postcount=891
 
|-
 
|-
 
| [[Castlevania Lords of Shadow]] || 0x0000000E  ||  || http://forums.guru3d.com/showpost.php?p=5333888&postcount=2291
 
| [[Castlevania Lords of Shadow]] || 0x0000000E  ||  || http://forums.guru3d.com/showpost.php?p=5333888&postcount=2291
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| [[Castlevania Lords of Shadow: Mirror of Fate HD]] || 0x00000002 ||  || http://forums.guru3d.com/showpost.php?p=4952919&postcount=1146
 
| [[Castlevania Lords of Shadow: Mirror of Fate HD]] || 0x00000002 ||  || http://forums.guru3d.com/showpost.php?p=4952919&postcount=1146
 
|-
 
|-
| [[Chivalry: Medieval Warfare]] || 0x00000020 (Subtle) or  0x00000030 (Strong) ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
+
| [[Chivalry: Medieval Warfare]] || 0x00000020 (subtle) or  0x00000030 (strong) ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
 
|-
 
|-
| [[Chivalry: Deadliest Warrior]] || 0x00000020 (Strong) or  0x00000030 (Subtle) ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
+
| [[Chivalry: Deadliest Warrior]] || 0x00000020 (strong) or  0x00000030 (subtle) ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
 
|-
 
|-
 
| [[Colin McRae DiRT 1]] || 0x0000000E || very rarely the AO effect flickers for a fraction of a second || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99
 
| [[Colin McRae DiRT 1]] || 0x0000000E || very rarely the AO effect flickers for a fraction of a second || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99
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| [[Command and Conquer 3: Tiberium Wars]] || 0x0000001B || Minor bleeding in distant fog of war || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
 
| [[Command and Conquer 3: Tiberium Wars]] || 0x0000001B || Minor bleeding in distant fog of war || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
 
|-
 
|-
| [[Command and Conquer: Red Alert 3]] || 0x0000001B (subtle) or 0x0000001F (Strong) || Minor bleeding in distant fog of war || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
+
| [[Command and Conquer: Red Alert 3]] || 0x0000001B (subtle) or 0x0000001F (strong) || Minor bleeding in distant fog of war || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
 
|-
 
|-
 
| [[Condemned: Criminal Origins]] || 0x0000002D  || Volumetric Lights need to be disabled. May have some slight flickering in cutscenes. || http://forums.guru3d.com/showpost.php?p=4954751&postcount=1158
 
| [[Condemned: Criminal Origins]] || 0x0000002D  || Volumetric Lights need to be disabled. May have some slight flickering in cutscenes. || http://forums.guru3d.com/showpost.php?p=4954751&postcount=1158
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| [[Darksiders 2 & Deathfinitive Edition]] || 0x0000002A ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910&postcount=1323
 
| [[Darksiders 2 & Deathfinitive Edition]] || 0x0000002A ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910&postcount=1323
 
|-
 
|-
| [[Dark Souls: Prepare To Die Edition]] || 0x00000032 (Subtle) or 0x00000018 or 0x00000031  || Works with DSFix render resolution must be same as display resolution set in ""PC Settings"" Check reference post for more info || http://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
+
| [[Dark Souls: Prepare To Die Edition]] || 0x00000032 (subtle) or 0x00000018 or 0x00000031  || Works with DSFix render resolution must be same as display resolution set in ""PC Settings"" Check reference post for more info || http://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
 
|-
 
|-
| [[Dark Souls: Prepare To Die Edition]] || 0x00000018(MODIFIED) || Fixes AO turning on and off while playing online || http://forums.guru3d.com/showpost.php?p=5222672&postcount=2081
+
| [[Dark Souls: Prepare To Die Edition]] || 0x00000018 (modified) || Fixes AO turning on and off while playing online || http://forums.guru3d.com/showpost.php?p=5222672&postcount=2081
 
|-
 
|-
| [[Dark Souls Remastered]] || 0x00140000 (Modified) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862
+
| [[Dark Souls Remastered]] || 0x00140000 (modified) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862
 
|-
 
|-
| [[Dark Souls II (DX9 Version)]] || 0x0000002D or (0x00000033 ; Official Flag) ||   Is not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the SSAO in game. According to durante in his testing the official flag flickers off based on camera proximity. I'd really like some people to test a bunch of different resolutions and aspect ratios to see if this is based on any one factor. || http://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
+
| [[Dark Souls II (DX9 Version)]] || 0x0000002D or (0x00000033 ; Official Flag) || Is not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the SSAO in game. According to durante in his testing the official flag flickers off based on camera proximity. I'd really like some people to test a bunch of different resolutions and aspect ratios to see if this is based on any one factor. || http://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
 
|-
 
|-
 
| [[Dark Souls II (DX11 Version)]] || 0x00060000 || Need to disable in game SSAO. 16:9 only so far  Could use some more thorough testing probably || http://forums.guru3d.com/showpost.php?p=5044410&postcount=1560
 
| [[Dark Souls II (DX11 Version)]] || 0x00060000 || Need to disable in game SSAO. 16:9 only so far  Could use some more thorough testing probably || http://forums.guru3d.com/showpost.php?p=5044410&postcount=1560
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| [[Day Z Standalone]] || 0x00000013  || Disable built in SSAO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703
 
| [[Day Z Standalone]] || 0x00000013  || Disable built in SSAO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703
 
|-
 
|-
| [[Dead Island]] || 0x00000018 or 0x00000028 || Disable built-in SSAO with DIH tool || http://forums.guru3d.com/showpost.php?p=5114473&postcount=1721
+
| [[Dead Island]] || 0x00000018 or 0x00000028 || Disable built-in SSAO with DIH tool || http://forums.guru3d.com/showpost.php?p=5114473&postcount=1721
 
|-
 
|-
 
| [[Dead Island Riptide]] || 0x00000017 || Disable built-in SSAO with DIH tool || http://forums.guru3d.com/showpost.php?p=4949314&postcount=1073
 
| [[Dead Island Riptide]] || 0x00000017 || Disable built-in SSAO with DIH tool || http://forums.guru3d.com/showpost.php?p=4949314&postcount=1073
 
|-
 
|-
| [[Deadpool]] || 0x00000030 (Strongest) 0x00000002 (Balanced)     || 16&24 apparently bleed through some Hud elements (?) (;translation help would be appreciated;) || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160
+
| [[Deadpool]] || 0x00000030 (Strongest) 0x00000002 (Balanced) || 16&24 apparently bleed through some Hud elements (?) (;translation help would be appreciated;) || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160
 
|-
 
|-
| [[Dead Rising]] || 0x000C0000 (MODIFIED) || No flag works well without modification. || http://forums.guru3d.com/showpost.php?p=5338475&postcount=2330
+
| [[Dead Rising]] || 0x000C0000 (modified) || No flag works well without modification. || http://forums.guru3d.com/showpost.php?p=5338475&postcount=2330
 
|-
 
|-
| [[Dead Rising 2 & Off The Record]] || 0x00000023 (Subtle) or 0x0000002D (Stronger) ||  || OP*MrBonk
+
| [[Dead Rising 2 & Off The Record]] || 0x00000023 (subtle) or 0x0000002D (Stronger) ||  || OP*MrBonk
 
|-
 
|-
 
| [[Dead Rising 3]] || 0x00060000 || Disable in game AO. Needs more testing. || http://forums.guru3d.com/showpost.php?p=4913148&postcount=867
 
| [[Dead Rising 3]] || 0x00060000 || Disable in game AO. Needs more testing. || http://forums.guru3d.com/showpost.php?p=4913148&postcount=867
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| [[Deus EX: Invisible War]] || 0x00000003 || In order to use the flag first add ""dx2main.exe"" to your inspector profile  then navigate to root directory ""\Deus Ex Invisible War\System"" and open ""Default.ini" once inside move to ""[Flesh]"" section and change the values of both variables ""DynVPScale"" and ""DynVPMinRotationRate"" to ""100" save  and make it read-only just to make sure  this tweak will remove flickering/angling issues present on the flag. No bleeding issues. Tested with 4:3 and 16:9 resolutions. || http://forums.guru3d.com/showpost.php?p=5163244&postcount=1821
 
| [[Deus EX: Invisible War]] || 0x00000003 || In order to use the flag first add ""dx2main.exe"" to your inspector profile  then navigate to root directory ""\Deus Ex Invisible War\System"" and open ""Default.ini" once inside move to ""[Flesh]"" section and change the values of both variables ""DynVPScale"" and ""DynVPMinRotationRate"" to ""100" save  and make it read-only just to make sure  this tweak will remove flickering/angling issues present on the flag. No bleeding issues. Tested with 4:3 and 16:9 resolutions. || http://forums.guru3d.com/showpost.php?p=5163244&postcount=1821
 
|-
 
|-
| [[Deux EX: Human Revolution Director's Cut (DX9)]] || 0x0000002F(MODIFIED) || Disable in game SSAO>Read the reference for what needs to be changed || http://forums.guru3d.com/showpost.php?p=5181240&postcount=1877
+
| [[Deux EX: Human Revolution Director's Cut (DX9)]] || 0x0000002F (modified) || Disable in game SSAO>Read the reference for what needs to be changed || http://forums.guru3d.com/showpost.php?p=5181240&postcount=1877
 
|-
 
|-
| [[Deus Ex: The Fall]] || 0x00000003 ||  || http://forums.guru3d.com/showpost.php?p=5014022&postcount=1463
+
| [[Deus Ex: The Fall]] || 0x00000003 ||  || http://forums.guru3d.com/showpost.php?p=5014022&postcount=1463
 
|-
 
|-
 
| [[DmC: Devil May Cry]] || 0x00000020 || Can flicker from time to time in Cutscenes.  || http://forums.guru3d.com/showpost.php?p=4872621&postcount=658
 
| [[DmC: Devil May Cry]] || 0x00000020 || Can flicker from time to time in Cutscenes.  || http://forums.guru3d.com/showpost.php?p=4872621&postcount=658
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| [[Fallout New Vegas]] || 0x00000005 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672
 
| [[Fallout New Vegas]] || 0x00000005 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672
 
|-
 
|-
| [[Far Cry 2]] || 0x00000031 (subtle) or 0x0000002D (strong) || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604
+
| [[Far Cry 2]] || 0x00000031 (subtle) or 0x0000002D (strong) || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604
 
|-
 
|-
| [[Far Cry 3 (DX9)]] || 0x00000019 (Subtle) or 0x0000001F (Strong) || Has issues with in game Camera. Causes bleeding and some flickering. No problems other than that. Only other alternative is ""SSAO Level=""6"""" Which has a lot of issues of it's own. The more you downsample with SSAO6 though the better it looks.                                                                                                                                                                                                                                                                      Game needs to be run in DX9 mode either via the in game options OR editing your ""Gamerprofile.xml"" And setting  the value of "" UseD3D11="" to ""0"" As well the built in AO needs to be disabled via setting the value of ""SSAOLevel="" to ""0"" Make sure to set the .xml file to ""Read-Only"" in windows. Otherwise it may not stick. || http://forums.guru3d.com/showpost.php?p=4873613&postcount=662
+
| [[Far Cry 3 (DX9)]] || 0x00000019 (subtle) or 0x0000001F (strong) || Has issues with in game Camera. Causes bleeding and some flickering. No problems other than that. Only other alternative is ""SSAO Level=""6"""" Which has a lot of issues of it's own. The more you downsample with SSAO6 though the better it looks.                                                                                                                                                                                                                                                                      Game needs to be run in DX9 mode either via the in game options OR editing your ""Gamerprofile.xml"" And setting  the value of "" UseD3D11="" to ""0"" As well the built in AO needs to be disabled via setting the value of ""SSAOLevel="" to ""0"" Make sure to set the .xml file to ""Read-Only"" in windows. Otherwise it may not stick. || http://forums.guru3d.com/showpost.php?p=4873613&postcount=662
 
|-
 
|-
| [[Far Cry 3 (DX11)]] || 0x00090000 (MODIFIED) || Game needs to be run in DX11 mode either via the in game options OR editing your ""Gamerprofile.xml"" And setting the value of "" UseD3D11="" to ""1"" As well the built in AO needs to be disabled via setting the value of ""SSAOLevel="" to ""0"" Make sure to set the .xml file to ""Read-Only"" in windows. Otherwise it may not stick || http://forums.guru3d.com/showpost.php?p=5193418&postcount=1963
+
| [[Far Cry 3 (DX11)]] || 0x00090000 (modified) || Game needs to be run in DX11 mode either via the in game options OR editing your ""Gamerprofile.xml"" And setting the value of "" UseD3D11="" to ""1"" As well the built in AO needs to be disabled via setting the value of ""SSAOLevel="" to ""0"" Make sure to set the .xml file to ""Read-Only"" in windows. Otherwise it may not stick || http://forums.guru3d.com/showpost.php?p=5193418&postcount=1963
 
|-
 
|-
| [[F.E.A.R]] || 0x00000008 (Strong) or 0x0000001B (subtle) || There is some minor bleeding with 1B and a bit more severe bleeding on glass and smoke with 8. Nothing else works reliably. || http://forums.guru3d.com/showpost.php?p=4959801&postcount=1224
+
| [[F.E.A.R]] || 0x00000008 (strong) or 0x0000001B (subtle) || There is some minor bleeding with 1B and a bit more severe bleeding on glass and smoke with 8. Nothing else works reliably. || http://forums.guru3d.com/showpost.php?p=4959801&postcount=1224
 
|-
 
|-
 
| [[FIFA 15]] || 0x00020000 ||  || http://forums.guru3d.com/showpost.php?p=4949320&postcount=1074
 
| [[FIFA 15]] || 0x00020000 ||  || http://forums.guru3d.com/showpost.php?p=4949320&postcount=1074
 
|-
 
|-
| [[Final Fantasy XIV: A Realm Reborn(DX9)]] || 0x0000001F (Transparent Lighting Quality ""Normal"" ONLY) || Make sure to disable the in game SSAO AND SET ""Transparent Lighting Quality"" to ""Normal"" *NOT* ""High"". 1F does not work with this on ""High""Very rarely bleeds through a thing here or two || http://forums.guru3d.com/showpost.php?p=4820548&postcount=452
+
| [[Final Fantasy XIV: A Realm Reborn (DX9)]] || 0x0000001F (Transparent Lighting Quality ""Normal"" ONLY) || Make sure to disable the in game SSAO AND SET ""Transparent Lighting Quality"" to ""Normal"" *NOT* ""High"". 1F does not work with this on ""High""Very rarely bleeds through a thing here or two || http://forums.guru3d.com/showpost.php?p=4820548&postcount=452
 
|-
 
|-
| [[Final Fantasy XIV: A Realm Reborn(DX9)]] || 0x0000102B  || Use ""High Quality""  HDR must be enabled to work. Make sure to disable in game SSAO. Occasionally upon restarting the game after having quit out and not reset PC between play sessions AO may malfunction and not be applied right. A PC reset fixes the issue. May also not work on Win 8.1 || http://forums.guru3d.com/showpost.php?p=4859937&postcount=623
+
| [[Final Fantasy XIV: A Realm Reborn (DX9)]] || 0x0000102B  || Use ""High Quality""  HDR must be enabled to work. Make sure to disable in game SSAO. Occasionally upon restarting the game after having quit out and not reset PC between play sessions AO may malfunction and not be applied right. A PC reset fixes the issue. May also not work on Win 8.1 || http://forums.guru3d.com/showpost.php?p=4859937&postcount=623
 
|-
 
|-
 
| [[Firewatch]] || 0x00140000 || Disable in game SSAO || http://forums.guru3d.com/showpost.php?p=5231035&postcount=2118
 
| [[Firewatch]] || 0x00140000 || Disable in game SSAO || http://forums.guru3d.com/showpost.php?p=5231035&postcount=2118
 
|-
 
|-
| [[Flashback]] || 0x00000010(Subtle) 0x00000024(Strong) 0x00000030 (Strongest) ||  || http://forums.guru3d.com/showpost.php?p=4818751&postcount=2058
+
| [[Flashback]] || 0x00000010 (subtle) 0x00000024(strong) 0x00000030 (Strongest) ||  || http://forums.guru3d.com/showpost.php?p=4818751&postcount=2058
 
|-
 
|-
 
| [[Flatout 2]] || 0x0000001F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874
 
| [[Flatout 2]] || 0x0000001F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874
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| [[Halo Spartan Assault]] || 0x00110000 ||  || http://forums.guru3d.com/showpost.php?p=4806371&postcount=323
 
| [[Halo Spartan Assault]] || 0x00110000 ||  || http://forums.guru3d.com/showpost.php?p=4806371&postcount=323
 
|-
 
|-
| [[Hard Reset]] || 0x00000029  ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373
+
| [[Hard Reset]] || 0x00000029  ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373
 
|-
 
|-
 
| [[Heavy Bullets]] || 0x00000031  ||  || http://forums.guru3d.com/showpost.php?p=4950129&postcount=1108
 
| [[Heavy Bullets]] || 0x00000031  ||  || http://forums.guru3d.com/showpost.php?p=4950129&postcount=1108
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| [[Homefront]] || 0x00000030 || Game must be set to DX9 mode. In game SSAO must be disabled || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893
 
| [[Homefront]] || 0x00000030 || Game must be set to DX9 mode. In game SSAO must be disabled || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893
 
|-
 
|-
| [[How To Survive]] || 0x00000017 || Some flickering issues with foliage. Downsampling from very high resolutions helps a bit || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374
+
| [[How To Survive]] || 0x00000017 || Some flickering issues with foliage. Downsampling from very high resolutions helps a bit || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374
 
|-
 
|-
 
| [[How to Survive 2]] || 0x000D0000 or 0x00020000 (stronger) ||  || http://forums.guru3d.com/showpost.php?p=5327067&postcount=2282
 
| [[How to Survive 2]] || 0x000D0000 or 0x00020000 (stronger) ||  || http://forums.guru3d.com/showpost.php?p=5327067&postcount=2282
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| [[Killer is Dead]] || 0x00000024 ||  || http://forums.guru3d.com/showpost.php?p=4824241&postcount=468
 
| [[Killer is Dead]] || 0x00000024 ||  || http://forums.guru3d.com/showpost.php?p=4824241&postcount=468
 
|-
 
|-
| [[Kingdoms of Amalur: Reckoning]] || 0x00000030 (Strong) ||  || http://forums.guru3d.com/showpost.php?p=4778912&postcount=44
+
| [[Kingdoms of Amalur: Reckoning]] || 0x00000030 (strong) ||  || http://forums.guru3d.com/showpost.php?p=4778912&postcount=44
 
|-
 
|-
 
| [[Lara Croft and The Guardian of Light]] || 0x00000026 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198
 
| [[Lara Croft and The Guardian of Light]] || 0x00000026 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198
 
|-
 
|-
| [[Lara Croft and The Temple of Osiris]] || 0x00130000 || Disable in game AO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122
+
| [[Lara Croft and The Temple of Osiris]] || 0x00130000 || Disable in game AO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122
 
|-
 
|-
 
| [[League of Legends]] || 0x0000002D  ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582
 
| [[League of Legends]] || 0x0000002D  ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582
 
|-
 
|-
| [[Left 4 Dead]] || 0x00000014 || Same as L4D2  ||
+
| [[Left 4 Dead]] || 0x00000014 || Same as L4D2  ||
 
|-
 
|-
| [[Left 4 Dead 2]] || 0x00000014 || Official Flag. Works without issue it seems (Unlike how the old SSAO used to function with it flickering on and off)  || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Left 4 Dead 2]] || 0x00000014 || Official Flag. Works without issue it seems (Unlike how the old SSAO used to function with it flickering on and off)  || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
|-
| [[Legacy Of Kain Defiance]] || 0x0000002C ||  || http://forums.guru3d.com/showpost.php?p=4949760&postcount=1081
+
| [[Legacy Of Kain Defiance]] || 0x0000002C ||  || http://forums.guru3d.com/showpost.php?p=4949760&postcount=1081
 
|-
 
|-
 
| [[Lego Marvel Superheroes]] || 0x0000001C ||  || http://forums.guru3d.com/showpost.php?p=4854306&postcount=616
 
| [[Lego Marvel Superheroes]] || 0x0000001C ||  || http://forums.guru3d.com/showpost.php?p=4854306&postcount=616
 
|-
 
|-
| [[Lili Child of Geos]] || 0x0000002F (Subtle) or 0x00000030 (Strong) || Disable the in game SSAO by setting ""AmbientOcclusion=False"" in ""MazeSystemSettings"" in ""My Games\UnrealEngine3-MazeGame\MazeGame\Config"" || http://forums.guru3d.com/showpost.php?p=4946540&postcount=1055
+
| [[Lili Child of Geos]] || 0x0000002F (subtle) or 0x00000030 (strong) || Disable the in game SSAO by setting ""AmbientOcclusion=False"" in ""MazeSystemSettings"" in ""My Games\UnrealEngine3-MazeGame\MazeGame\Config"" || http://forums.guru3d.com/showpost.php?p=4946540&postcount=1055
 
|-
 
|-
 
| [[Lost Planet 3]] || 0x0000002F || This flag works 95%+ of the time in this game; there is occasional flickering when the effect 'wrestles' with fog effects in some interiors but I would consider it within tolerance."" Personally I think it looks like it's bleeding in that specific shot but if the poster thinks it's ok. Then until I play it myself I am fine with the recommendation with the hope someone may test it and potentially find a better flag maybe || http://forums.guru3d.com/showpost.php?p=4860482&postcount=625
 
| [[Lost Planet 3]] || 0x0000002F || This flag works 95%+ of the time in this game; there is occasional flickering when the effect 'wrestles' with fog effects in some interiors but I would consider it within tolerance."" Personally I think it looks like it's bleeding in that specific shot but if the poster thinks it's ok. Then until I play it myself I am fine with the recommendation with the hope someone may test it and potentially find a better flag maybe || http://forums.guru3d.com/showpost.php?p=4860482&postcount=625
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| [[Lovely Planet]] || 0x00000031 ||  || http://forums.guru3d.com/showpost.php?p=4950158&postcount=1111
 
| [[Lovely Planet]] || 0x00000031 ||  || http://forums.guru3d.com/showpost.php?p=4950158&postcount=1111
 
|-
 
|-
| [[Mafia II]] || 0x00000032 (Subtle) or 0x00000031 (Stronger but flickers occasionally) || Disable in game SSAO. || http://forums.guru3d.com/showpost.php?p=4841678&postcount=557
+
| [[Mafia II]] || 0x00000032 (subtle) or 0x00000031 (Stronger but flickers occasionally) || Disable in game SSAO. || http://forums.guru3d.com/showpost.php?p=4841678&postcount=557
 
|-
 
|-
 
| [[Manhunt]] || 0x00000010 || User used Widescreen fix with this might play a role. Bleeds through the HUD Bleeds through lens flares Flickers during executions. I wonder if some of this could be fixed with editing the flag || http://forums.guru3d.com/showpost.php?p=5254280&postcount=2178
 
| [[Manhunt]] || 0x00000010 || User used Widescreen fix with this might play a role. Bleeds through the HUD Bleeds through lens flares Flickers during executions. I wonder if some of this could be fixed with editing the flag || http://forums.guru3d.com/showpost.php?p=5254280&postcount=2178
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| [[Mars War Logs]] || 0x00000027 ||  || http://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
 
| [[Mars War Logs]] || 0x00000027 ||  || http://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
 
|-
 
|-
| [[Mars War Logs]] || 0x00000027(MODIFIED) || Stronger than vanilla flag || http://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
+
| [[Mars War Logs]] || 0x00000027(modified) || Stronger than vanilla flag || http://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
 
|-
 
|-
| [[Mass Effect]] || 0x0000002F ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593
+
| [[Mass Effect]] || 0x0000002F ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593
 
|-
 
|-
| [[Mass Effect 2]] || 0x00000020  (Strong) or 0x0000002F (Subtle) || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491
+
| [[Mass Effect 2]] || 0x00000020  (strong) or 0x0000002F (subtle) || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491
 
|-
 
|-
 
| [[Mass Effect 3]] || 0x00000020 ||  || http://forums.guru3d.com/showpost.php?p=4795599&postcount=236
 
| [[Mass Effect 3]] || 0x00000020 ||  || http://forums.guru3d.com/showpost.php?p=4795599&postcount=236
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| [[Max Payne 2: The Fall of Max Payne]] || 0x0000001F || Use thirteenag Widescreen Fix to fix flickering issues.  Has been revealed to have bleeding issues. Beware || http://forums.guru3d.com/showpost.php?p=5060690&postcount=1639
 
| [[Max Payne 2: The Fall of Max Payne]] || 0x0000001F || Use thirteenag Widescreen Fix to fix flickering issues.  Has been revealed to have bleeding issues. Beware || http://forums.guru3d.com/showpost.php?p=5060690&postcount=1639
 
|-
 
|-
| [[Metal Gear Rising Revengeance]] || 0x0000001F  || Suitable for Main Campaign Only. Glitchy with VR mode  I tested this myself heavily after seeing the flag in the reference post  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380
+
| [[Metal Gear Rising Revengeance]] || 0x0000001F  || Suitable for Main Campaign Only. Glitchy with VR mode  I tested this myself heavily after seeing the flag in the reference post  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380
 
|-
 
|-
 
| [[Metal Gear Survive]] || 0x00180000 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978
 
| [[Metal Gear Survive]] || 0x00180000 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978
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| [[Metro Redux]] || 0x00070000  || Doesn't work when using SSAA. However you can use DSR or driver downsampling and achieve the same results || http://forums.guru3d.com/showpost.php?p=4940089&postcount=973
 
| [[Metro Redux]] || 0x00070000  || Doesn't work when using SSAA. However you can use DSR or driver downsampling and achieve the same results || http://forums.guru3d.com/showpost.php?p=4940089&postcount=973
 
|-
 
|-
| [[Mirror's Edge]] || 0x00000002 (Subtle) or 0x00000030 (Strong) ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93
+
| [[Mirror's Edge]] || 0x00000002 (subtle) or 0x00000030 (strong) ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93
 
|-
 
|-
| [[Mortal Kombat Komplete Edition]] || 0x00000002 ||  || http://forums.guru3d.com/showpost.php?p=4781147&postcount=56
+
| [[Mortal Kombat Komplete Edition]] || 0x00000002 ||  || http://forums.guru3d.com/showpost.php?p=4781147&postcount=56
 
|-
 
|-
 
| [[Murdered: Soul Suspect]] || 0x00000021 || Need to set ""-DX9"" in launch options || http://forums.guru3d.com/showpost.php?p=4834126&postcount=516
 
| [[Murdered: Soul Suspect]] || 0x00000021 || Need to set ""-DX9"" in launch options || http://forums.guru3d.com/showpost.php?p=4834126&postcount=516
Line 369: Line 369:
 
| [[Painkiller: Black Edition (Gold Edition)]] ||  ||  || http://forums.guru3d.com/showpost.php?p=5151049&postcount=1762
 
| [[Painkiller: Black Edition (Gold Edition)]] ||  ||  || http://forums.guru3d.com/showpost.php?p=5151049&postcount=1762
 
|-
 
|-
| [[Paladins]] || 0x00160000  ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106
+
| [[Paladins]] || 0x00160000  ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106
 
|-
 
|-
 
| [[Path of Exile]] || 0x000F0011 ||  || http://forums.guru3d.com/showpost.php?p=5394849&postcount=2415
 
| [[Path of Exile]] || 0x000F0011 ||  || http://forums.guru3d.com/showpost.php?p=5394849&postcount=2415
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| [[Phantasy Star Online 2]] || 0x00000034 || It doesn't bleed through UI or smoke but does have a minor darkening effect under abnormal conditions that haven't cropped up in actual gameplay so far"" \\2016 update. Might not work with new shaders from 4.0 update. Might need to set ""ShaderLevel=1"" in cfg file || http://forums.guru3d.com/showpost.php?p=4930823&postcount=915
 
| [[Phantasy Star Online 2]] || 0x00000034 || It doesn't bleed through UI or smoke but does have a minor darkening effect under abnormal conditions that haven't cropped up in actual gameplay so far"" \\2016 update. Might not work with new shaders from 4.0 update. Might need to set ""ShaderLevel=1"" in cfg file || http://forums.guru3d.com/showpost.php?p=4930823&postcount=915
 
|-
 
|-
| [[Portal]] || 0x00000014  0x0000002C  0x00000006 or 0x00000008  ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130
+
| [[Portal]] || 0x00000014  0x0000002C  0x00000006 or 0x00000008  ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130
 
|-
 
|-
 
| [[Portal 2]] || 0x00000014 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911
 
| [[Portal 2]] || 0x00000014 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911
 
|-
 
|-
|  || 0x00000014(Modified)  || Modified flag is more subtle and elminates bleeding issues. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5962910
+
|  || 0x00000014 (modified)  || Modified flag is more subtle and elminates bleeding issues. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5962910
 
|-
 
|-
 
| [[Postal 2]] || 0x0000003F ||  || http://forums.guru3d.com/showpost.php?p=5009448&postcount=1429
 
| [[Postal 2]] || 0x0000003F ||  || http://forums.guru3d.com/showpost.php?p=5009448&postcount=1429
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| [[Red Orchestra 2/Rising Storm]] || 0x00000002 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
 
| [[Red Orchestra 2/Rising Storm]] || 0x00000002 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
 
|-
 
|-
| [[Remember Me]] || 0x0000002F (Subtle) or 0x00000020 (Strong)  || Please read Reference post || http://forums.guru3d.com/showpost.php?p=4846477&postcount=570
+
| [[Remember Me]] || 0x0000002F (subtle) or 0x00000020 (strong)  || Please read Reference post || http://forums.guru3d.com/showpost.php?p=4846477&postcount=570
 
|-
 
|-
| [[Resident Evil: Revelations]] || 0x00000026 (MODIFIED) || Must be modified to get good working effect. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625
+
| [[Resident Evil: Revelations]] || 0x00000026 (modified) || Must be modified to get good working effect. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625
 
|-
 
|-
 
| [[Resident Evil 5 (GFWL Version)]] || 0x000C0003 || HDR must be set to ""HDR=LOW"" (In config.ini) in DX10 and ""HDR=HIGH"" For DX9.  There are some minor issues with the skybox at the moment in the very beginning of chapter 1 with both. Issue has been reported to Nvidia. Doubt it will be fixed though  *EDIT 2015* I can probably fix this with modified bits now. || http://forums.guru3d.com/showpost.php?p=4822266&postcount=462
 
| [[Resident Evil 5 (GFWL Version)]] || 0x000C0003 || HDR must be set to ""HDR=LOW"" (In config.ini) in DX10 and ""HDR=HIGH"" For DX9.  There are some minor issues with the skybox at the moment in the very beginning of chapter 1 with both. Issue has been reported to Nvidia. Doubt it will be fixed though  *EDIT 2015* I can probably fix this with modified bits now. || http://forums.guru3d.com/showpost.php?p=4822266&postcount=462
Line 411: Line 411:
 
| [[Resident Evil 5 (Steamworks Version)]] || 0x0000001A || Doesn't apply to cutscenes as in GFWL version || http://forums.guru3d.com/showpost.php?p=5044967&postcount=1564
 
| [[Resident Evil 5 (Steamworks Version)]] || 0x0000001A || Doesn't apply to cutscenes as in GFWL version || http://forums.guru3d.com/showpost.php?p=5044967&postcount=1564
 
|-
 
|-
| [[Resident Evil 6]] || 0x00000013 (MODIFIED) || Doesn't apply to cutscenes. || http://forums.guru3d.com/showpost.php?p=5186318&postcount=1910
+
| [[Resident Evil 6]] || 0x00000013 (modified) || Doesn't apply to cutscenes. || http://forums.guru3d.com/showpost.php?p=5186318&postcount=1910
 
|-
 
|-
 
| [[Rise of the Argonauts]] || 0x00000030 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804
 
| [[Rise of the Argonauts]] || 0x00000030 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804
Line 419: Line 419:
 
| [[Risen]] || 0x0000002B || Need to disable in game SSAO by editing defaultconfig.xml in ""Risen\data\ini\ConfigDefault.xml:""  has some issues with certain lighting  see reference || http://forums.guru3d.com/showpost.php?p=4781567&postcount=73
 
| [[Risen]] || 0x0000002B || Need to disable in game SSAO by editing defaultconfig.xml in ""Risen\data\ini\ConfigDefault.xml:""  has some issues with certain lighting  see reference || http://forums.guru3d.com/showpost.php?p=4781567&postcount=73
 
|-
 
|-
| [[Risen 2]] || 0x00000009 (Subtle) Or 0x00000019 (Strong) or 0x0000002D (Strongest) || Need to disable in game SSAO by editing ""Risen 2\data\ini\ConfigDefault.xml:"" ScreenSpaceAmbientOcclison=""false"" (Change all instances to ""false"") || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75
+
| [[Risen 2]] || 0x00000009 (subtle) Or 0x00000019 (strong) or 0x0000002D (Strongest) || Need to disable in game SSAO by editing ""Risen 2\data\ini\ConfigDefault.xml:"" ScreenSpaceAmbientOcclison=""false"" (Change all instances to ""false"") || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75
 
|-
 
|-
 
| [[Risen 3: Titan Lords]] || (Suspended until further notice. Needs more testing) || For the time being use SSAO Quality ""4"" in the cfg files || http://forums.guru3d.com/showpost.php?p=4893262&postcount=2269
 
| [[Risen 3: Titan Lords]] || (Suspended until further notice. Needs more testing) || For the time being use SSAO Quality ""4"" in the cfg files || http://forums.guru3d.com/showpost.php?p=4893262&postcount=2269
Line 433: Line 433:
 
| [[RollerCoaster Tycoon 3]] || 0x00000007 ||  || http://forums.guru3d.com/showpost.php?p=4882549&postcount=688
 
| [[RollerCoaster Tycoon 3]] || 0x00000007 ||  || http://forums.guru3d.com/showpost.php?p=4882549&postcount=688
 
|-
 
|-
| [[Running With Rifles]] || 0x00000032 (Subtle) 0x00000034 (Strong) or 0x00000023 (Strongest) ||  || http://forums.guru3d.com/showpost.php?p=5043734&postcount=1555
+
| [[Running With Rifles]] || 0x00000032 (subtle) 0x00000034 (strong) or 0x00000023 (Strongest) ||  || http://forums.guru3d.com/showpost.php?p=5043734&postcount=1555
 
|-
 
|-
 
| [[Sanctum]] || 0x00000030  ||  || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122
 
| [[Sanctum]] || 0x00000030  ||  || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122
Line 451: Line 451:
 
| [[Singularity]] || 0x00000020 ||  || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912
 
| [[Singularity]] || 0x00000020 ||  || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912
 
|-
 
|-
| [[Sniper Ghost Warrior]] || 0x00000004  || DISABLE IN GAME AO ""Varlist_Occlusion.scr"" Scale = 0 || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277
+
| [[Sniper Ghost Warrior]] || 0x00000004  || DISABLE IN GAME AO ""Varlist_Occlusion.scr"" Scale = 0 || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277
 
|-
 
|-
| [[Sol Survivor]] || 0x0000002E  or 0x00000003 ||  || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Sol Survivor]] || 0x0000002E  or 0x00000003 ||  || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
|-
 
| [[Sonic Lost World]] || 0x00000026 || In game DOF must be enabled otherwise it will not work on a few stages. Personally I think this could use a little modification to take the strength down a couple notches. Looks a bit unaturally too strong. || https://imgur.com/a/NJQZf
 
| [[Sonic Lost World]] || 0x00000026 || In game DOF must be enabled otherwise it will not work on a few stages. Personally I think this could use a little modification to take the strength down a couple notches. Looks a bit unaturally too strong. || https://imgur.com/a/NJQZf
 
|-
 
|-
| [[Sonic & Sega All Stars Racing]] || 0x00000002 (subtle) or 0x0000000E (Strong) ||  || http://forums.guru3d.com/showpost.php?p=4785487&postcount=133
+
| [[Sonic & Sega All Stars Racing]] || 0x00000002 (subtle) or 0x0000000E (strong) ||  || http://forums.guru3d.com/showpost.php?p=4785487&postcount=133
 
|-
 
|-
 
| [[Sonic & Sega All Stars Racing Transformed]] || 0x0000000E || Make sure to disable in game SSAO || http://forums.guru3d.com/showpost.php?p=4805954&postcount=318
 
| [[Sonic & Sega All Stars Racing Transformed]] || 0x0000000E || Make sure to disable in game SSAO || http://forums.guru3d.com/showpost.php?p=4805954&postcount=318
 
|-
 
|-
| [[Sonic Adventure DX (2003 Retail release with mods only!)]] || 0x00000024 (Subtle) or 0x0000002F (stronger) || Requires 16:9  there is very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>>  || http://forums.guru3d.com/showpost.php?p=4965250&postcount=1260
+
| [[Sonic Adventure DX (2003 Retail release with mods only!)]] || 0x00000024 (subtle) or 0x0000002F (stronger) || Requires 16:9  there is very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>>  || http://forums.guru3d.com/showpost.php?p=4965250&postcount=1260
 
|-
 
|-
 
| [[Sonic Adventure DX (Steam version only!)]] || 0x0000002F || Only works with 4:3 resolutions! (Same with AA) || http://forums.guru3d.com/showthread.php?p=4966408#post4966408
 
| [[Sonic Adventure DX (Steam version only!)]] || 0x0000002F || Only works with 4:3 resolutions! (Same with AA) || http://forums.guru3d.com/showthread.php?p=4966408#post4966408
 
|-
 
|-
| [[Sonic Adventure 2]] || 0x00000012 (Subtle) or 0x00000013 (Strong) || || http://forums.guru3d.com/showpost.php?p=4803250&postcount=309
+
| [[Sonic Adventure 2]] || 0x00000012 (subtle) or 0x00000013 (strong) || || http://forums.guru3d.com/showpost.php?p=4803250&postcount=309
 
|-
 
|-
 
| [[Sonic Generations]] || 0x00000026 ||  || http://forums.guru3d.com/showpost.php?p=4965263&postcount=1261
 
| [[Sonic Generations]] || 0x00000026 ||  || http://forums.guru3d.com/showpost.php?p=4965263&postcount=1261
 
|-
 
|-
| [[Spec Ops The Line]] || 0x0000002F  || Disable in game SSAO First || http://forums.guru3d.com/showpost.php?p=4786212&postcount=137
+
| [[Spec Ops The Line]] || 0x0000002F  || Disable in game SSAO First || http://forums.guru3d.com/showpost.php?p=4786212&postcount=137
 
|-
 
|-
 
| [[Spintires]] || 0x00000004 || Disable in game SSAO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906
 
| [[Spintires]] || 0x00000004 || Disable in game SSAO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906
Line 483: Line 483:
 
| [[Strangelhold]] || 0x00000030 ||  || http://forums.guru3d.com/showpost.php?p=5381828&postcount=2387
 
| [[Strangelhold]] || 0x00000030 ||  || http://forums.guru3d.com/showpost.php?p=5381828&postcount=2387
 
|-
 
|-
| [[Street Fighter IV]] || 0x0000002D || Official Flag currently doesn't work. This is an alternative || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Street Fighter IV]] || 0x0000002D || Official Flag currently doesn't work. This is an alternative || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
|-
| [[Street Fighter X Tekken]] || 0x00000012 ||  || http://forums.guru3d.com/showpost.php?p=4794919&postcount=229
+
| [[Street Fighter X Tekken]] || 0x00000012 ||  || http://forums.guru3d.com/showpost.php?p=4794919&postcount=229
 
|-
 
|-
 
| [[Strider]] || 0x00090000  || Make to to disable in game SSAO. Or use both combine for a stronger effect if you want || http://forums.guru3d.com/showpost.php?p=4822284&postcount=463
 
| [[Strider]] || 0x00090000  || Make to to disable in game SSAO. Or use both combine for a stronger effect if you want || http://forums.guru3d.com/showpost.php?p=4822284&postcount=463
 
|-
 
|-
| [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
|-
| [[Surgeon Simulator 2013]] || 0x00000017  || disable in game POST FX || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281
+
| [[Surgeon Simulator 2013]] || 0x00000017  || disable in game POST FX || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281
 
|-
 
|-
| [[Syndicate]] || 0x00000003  || Not perfect but only suitable flag and looks pretty good. May have issues with some resolutions.  Also apparently causes problems in Windows 10 || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Syndicate]] || 0x00000003  || Not perfect but only suitable flag and looks pretty good. May have issues with some resolutions.  Also apparently causes problems in Windows 10 || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
|-
| [[Takedown: Red Sabre]] || 0x0000002F ||  || OP*MrBonk
+
| [[Takedown: Red Sabre]] || 0x0000002F ||  || OP*MrBonk
 
|-
 
|-
| [[Tales of Zestiria]] || 0x0000002F (MODIFIED) || Read reference for what needs changing.  || http://forums.guru3d.com/showpost.php?p=5200444&postcount=1982
+
| [[Tales of Zestiria]] || 0x0000002F (modified) || Read reference for what needs changing.  || http://forums.guru3d.com/showpost.php?p=5200444&postcount=1982
 
|-
 
|-
 
| [[Test Drive Unlimited]] || 0x00000006 ||  || http://forums.guru3d.com/showpost.php?p=4955395&postcount=1176
 
| [[Test Drive Unlimited]] || 0x00000006 ||  || http://forums.guru3d.com/showpost.php?p=4955395&postcount=1176
Line 509: Line 509:
 
| [[The Cursed Crusade]] || 0x0000000C or 0x00000019 (Stronger) || Disable in game SSAO  || http://forums.guru3d.com/showpost.php?p=4950215&postcount=1112
 
| [[The Cursed Crusade]] || 0x0000000C or 0x00000019 (Stronger) || Disable in game SSAO  || http://forums.guru3d.com/showpost.php?p=4950215&postcount=1112
 
|-
 
|-
| [[The Elder Scrolls IV: Oblivion]] || 0x00000011 or 0x00000005 (Strong) ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81
+
| [[The Elder Scrolls IV: Oblivion]] || 0x00000011 or 0x00000005 (strong) ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81
 
|-
 
|-
 
| [[The Elder Scrolls V: Skyrim]] || 0x00000032 ||  || http://forums.guru3d.com/showpost.php?p=4965160&postcount=1258
 
| [[The Elder Scrolls V: Skyrim]] || 0x00000032 ||  || http://forums.guru3d.com/showpost.php?p=4965160&postcount=1258
Line 515: Line 515:
 
| [[The Elder Scrolls V: Skyrim]] || 0x0000032B || Windows 7 ONLY || http://forums.guru3d.com/showpost.php?p=5153403&postcount=1775
 
| [[The Elder Scrolls V: Skyrim]] || 0x0000032B || Windows 7 ONLY || http://forums.guru3d.com/showpost.php?p=5153403&postcount=1775
 
|-
 
|-
| [[The Elder Scrolls V: Skyrim]] || 0x00000029 (MODIFIED) ||  || http://forums.guru3d.com/showpost.php?p=5184643&postcount=1905
+
| [[The Elder Scrolls V: Skyrim]] || 0x00000029 (modified) ||  || http://forums.guru3d.com/showpost.php?p=5184643&postcount=1905
 
|-
 
|-
| [[The Evil Within]] || 0x00110000 || Works when increasing FOV as well. Disable or combine with built in SSAO. || http://forums.guru3d.com/showpost.php?p=4943123&postcount=1022
+
| [[The Evil Within]] || 0x00110000 || Works when increasing FOV as well. Disable or combine with built in SSAO. || http://forums.guru3d.com/showpost.php?p=4943123&postcount=1022
 
|-
 
|-
 
| [[The Legend of Korra]] || 0x00000035 ||  || http://forums.guru3d.com/showpost.php?p=4943927&postcount=1033
 
| [[The Legend of Korra]] || 0x00000035 ||  || http://forums.guru3d.com/showpost.php?p=4943927&postcount=1033
Line 529: Line 529:
 
| [[The Suffering: Prison is Hell]] || 0x00000014  ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488
 
| [[The Suffering: Prison is Hell]] || 0x00000014  ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488
 
|-
 
|-
| [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D ||  || OP
+
| [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D ||  || OP
 
|-
 
|-
| [[The Witcher 2]] || 0x00000033 || Seems limited to 16:9 resolutions need to set ""AllowSSAO=0"" || http://forums.guru3d.com/showpost.php?p=4896198&postcount=764
+
| [[The Witcher 2]] || 0x00000033 || Seems limited to 16:9 resolutions need to set ""AllowSSAO=0"" || http://forums.guru3d.com/showpost.php?p=4896198&postcount=764
 
|-
 
|-
 
| [[The Wolf Among Us]] || 0x00000010 || Can bleed in the main menu. But no where else || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88
 
| [[The Wolf Among Us]] || 0x00000010 || Can bleed in the main menu. But no where else || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88
Line 539: Line 539:
 
| [[Timeshift]] || 0x0000002D ||  || http://forums.guru3d.com/showpost.php?p=5216585&postcount=2045
 
| [[Timeshift]] || 0x0000002D ||  || http://forums.guru3d.com/showpost.php?p=5216585&postcount=2045
 
|-
 
|-
| [[Titan Quest]] || 0x00000003 || || http://forums.guru3d.com/showpost.php?p=4791707&postcount=193
+
| [[Titan Quest]] || 0x00000003 || || http://forums.guru3d.com/showpost.php?p=4791707&postcount=193
 
|-
 
|-
 
| [[Tomb Raider (2013)]] || 0x00000026 || You need to run the game in DX9 and disable the built in SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137
 
| [[Tomb Raider (2013)]] || 0x00000026 || You need to run the game in DX9 and disable the built in SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137
Line 547: Line 547:
 
| [[Tomb Raider Legend]] || 0x00000009 || Bleeds through waterfalls. || http://forums.guru3d.com/showpost.php?p=5230128&postcount=2113
 
| [[Tomb Raider Legend]] || 0x00000009 || Bleeds through waterfalls. || http://forums.guru3d.com/showpost.php?p=5230128&postcount=2113
 
|-
 
|-
| [[Tomb Raider Underworld]] || 0x00000026  || Tested with Full Screen Effects disabled Mostly because the bloom is horribly low precision || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666
+
| [[Tomb Raider Underworld]] || 0x00000026  || Tested with Full Screen Effects disabled Mostly because the bloom is horribly low precision || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666
 
|-
 
|-
 
| [[Tom Clancy's Rainbow Six Vegas 2]] || 0x00000002 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316
 
| [[Tom Clancy's Rainbow Six Vegas 2]] || 0x00000002 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316
 
|-
 
|-
| [[Tom Clancy's Ghost Recon Advanced Warfighter 2]] || 0x00000004 || May also work for G.R.A.W 1 || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658
+
| [[Tom Clancy's Ghost Recon Advanced Warfighter 2]] || 0x00000004 || May also work for G.R.A.W 1 || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658
 
|-
 
|-
 
| [[Tony Hawk's Underground]] || 0x00000016 ||  || http://forums.guru3d.com/showpost.php?p=4930202&postcount=905
 
| [[Tony Hawk's Underground]] || 0x00000016 ||  || http://forums.guru3d.com/showpost.php?p=4930202&postcount=905
Line 557: Line 557:
 
| [[Torchlight]] || 0x00000003 (Stronger) or 0x00000011  || both are the optimum flags of all in the driver || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
| [[Torchlight]] || 0x00000003 (Stronger) or 0x00000011  || both are the optimum flags of all in the driver || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
|-
| [[Torchlight II]] || 0x00000011 (Subtle) or 0x0000001C (Strong) || AO doesn't show on Title screen character create screen or when you have a sub-menu open like your inventory. Though this isn't an issue any flag can fix. AA also gets disabled during Character create and when sub-menu's are open. Is a game issue AFIK  || OP*MrBonk
+
| [[Torchlight II]] || 0x00000011 (subtle) or 0x0000001C (strong) || AO doesn't show on Title screen character create screen or when you have a sub-menu open like your inventory. Though this isn't an issue any flag can fix. AA also gets disabled during Character create and when sub-menu's are open. Is a game issue AFIK  || OP*MrBonk
 
|-
 
|-
 
| [[Toxikk]] || 0x0000002F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785
 
| [[Toxikk]] || 0x0000002F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785
Line 569: Line 569:
 
| [[Tropico 3]] || 0x00000012 ||  || http://forums.guru3d.com/showpost.php?p=4940937&postcount=996
 
| [[Tropico 3]] || 0x00000012 ||  || http://forums.guru3d.com/showpost.php?p=4940937&postcount=996
 
|-
 
|-
| [[Two Worlds]] || 0x00000013 || bleeds through UI. A half assed flag for a half assed game. (You can tell I REALLY tried with this one) || OP*MrBonk
+
| [[Two Worlds]] || 0x00000013 || bleeds through UI. A half assed flag for a half assed game. (You can tell I REALLY tried with this one) || OP*MrBonk
 
|-
 
|-
| [[Unreal Tournament III]] || 0x00000030 || Better than Official flag || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494
+
| [[Unreal Tournament III]] || 0x00000030 || Better than Official flag || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494
 
|-
 
|-
| [[Urban Trials Freestyle]] || 0x00000037 ||  || OP*MrBonk
+
| [[Urban Trials Freestyle]] || 0x00000037 ||  || OP*MrBonk
 
|-
 
|-
 
| [[Valkyria Chronicles]] || 0x00000032 || Perfect 16:9 aspect ratios only. (Odd 16:9 ratio stuff like 1366x768 doesn't work) There are some minor slowdowns on some maps when moving between character view and map view || http://forums.guru3d.com/showpost.php?p=4958579&postcount=1217
 
| [[Valkyria Chronicles]] || 0x00000032 || Perfect 16:9 aspect ratios only. (Odd 16:9 ratio stuff like 1366x768 doesn't work) There are some minor slowdowns on some maps when moving between character view and map view || http://forums.guru3d.com/showpost.php?p=4958579&postcount=1217
Line 579: Line 579:
 
| [[Vanquish]] || 0x0000001F || Has some minor bleeding problems. But better than in game SSAO which bleeds worse. || http://forums.guru3d.com/showpost.php?p=5436225&postcount=2454
 
| [[Vanquish]] || 0x0000001F || Has some minor bleeding problems. But better than in game SSAO which bleeds worse. || http://forums.guru3d.com/showpost.php?p=5436225&postcount=2454
 
|-
 
|-
| [[Velvet Assassin]] || 0x00000028  ||  || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Velvet Assassin]] || 0x00000028  ||  || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
|-
 
| [[Verdun]] || 0x00000019 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881
 
| [[Verdun]] || 0x00000019 ||  || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881
 
|-
 
|-
| [[Viking: Battle for Asgard]] || 0x00000029  ||  In game SSAO MUST be removed by altering shaders See Reference post. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415
+
| [[Viking: Battle for Asgard]] || 0x00000029  ||  In game SSAO MUST be removed by altering shaders See Reference post. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415
 
|-
 
|-
 
| [[Warcraft III]] || 0x0000002F || Has some issues with fog. Based on the picture from the poster  it doesn't look quite as intrusive as I thought. I'll let the user decide || http://forums.guru3d.com/showpost.php?p=4938510&postcount=961
 
| [[Warcraft III]] || 0x0000002F || Has some issues with fog. Based on the picture from the poster  it doesn't look quite as intrusive as I thought. I'll let the user decide || http://forums.guru3d.com/showpost.php?p=4938510&postcount=961
Line 603: Line 603:
 
| [[Ys The Oath in Felghana]] || 0x0000002A ||  || OP*MrBonk
 
| [[Ys The Oath in Felghana]] || 0x0000002A ||  || OP*MrBonk
 
|-
 
|-
| [[Zeno Clash]] || 0x0000000A (Subtle) or 0x0000002D (Stronger but still subtle) ||  || OP*MrBonk
+
| [[Zeno Clash]] || 0x0000000A (subtle) or 0x0000002D (Stronger but still subtle) ||  || OP*MrBonk
 
|-
 
|-
 
| [[Zeno Clash II]] || 0x00000030 ||  || http://forums.guru3d.com/showpost.php?p=4801460&postcount=293
 
| [[Zeno Clash II]] || 0x00000030 ||  || http://forums.guru3d.com/showpost.php?p=4801460&postcount=293

Revision as of 22:54, 17 February 2023

Nvidia HBAO+ Compatibility Flags

This is a list of HBAO+ compatibility flags for Nvidia cards that can be applied to games by using Nvidia Profile Inspector.
See the AA glossary page for more information on each anti-aliasing method.
See the NVI page for instructions on how to apply the flags.
See this post for instructions on hex editing flags in Windows 10/11.
Original Google Sheet document
Original forum thread
Game Flag Notes References
A Tribute to Donkey Kong Country 0x00000010 0x0000002F or 0x00000030 Disable the built in SSAO in the ""UDKEngine.ini"" located in ""C:\UDK\A Tribute To DKC\UDKGame\Config"" You also NEED to rename ""UDK.exe"" to something else to add it to a new profile for Inspector http://forums.guru3d.com/showpost.php?p=4984227&postcount=2670
Aarklash: Legacy 0x00000017 or 0x00000033 (strong) 33 looks a bit strong but if there are no issues then I see no problem http://forums.guru3d.com/showpost.php?p=4949588&postcount=1080
Alan Wake 0x00000006 or 0x0000002D (strong) Make sure to disable in game SSAO. 2D has some bleeding issues that cause a checkerboard/cross hatch like pattern on some objects like Grass. http://forums.guru3d.com/showpost.php?p=4816167&postcount=423
Alan Wake 0x00000156 http://forums.guru3d.com/showpost.php?p=5148348&postcount=1749
Alan Wake's American Nightmare 0x00000006 Make sure to disable in game SSAO. http://forums.guru3d.com/showpost.php?p=4816167&postcount=423
Alien: Isolation 0x00060000 Disable built in HDAO http://forums.guru3d.com/showpost.php?p=4994742&postcount=1376
Alien Breed Trilogy 0x0000002F Make sure you edit the ""AlienBreedEp(1/2/3)Engine.ini"" and set ""Ambient occlusion=False"" to disable the in game SSAO http://forums.guru3d.com/showpost.php?p=4804265&postcount=313
Aliens Colonial Marines 0x00000021 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77
Alien Rage 0x00000020 Make sure to disable the built in SSAO via ""AFEARENGINE.ini"" in ""Documents/My Games/Alien Rage/Single Player/Config"" http://forums.guru3d.com/showpost.php?p=4983291&postcount=2666
Alice: Madness Returns 0x0000001C http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6414787
Alpha Prime 0x00000019 http://forums.guru3d.com/showpost.php?p=4950248&postcount=1114
Alpha Protocol 0x0000002F http://forums.guru3d.com/showpost.php?p=4860482&postcount=625
American McGee's Scrapland 0x00000034 http://forums.guru3d.com/showpost.php?p=5211590&postcount=3302
Antichamber 0x0000002F Need to rename UDK.exe to something else so you can add it to a profile! http://forums.guru3d.com/showpost.php?p=4979970&postcount=1343
Assassin's Creed 0x00060019 DX9 and DX10 http://forums.guru3d.com/showpost.php?p=4899348&postcount=789
Assassin's Creed II 0x00000019 http://forums.guru3d.com/showpost.php?p=4899348&postcount=789
Assassin's Creed Brotherhood 0x00000019 Settings shadows to 4 instead of 5 disables built in SSAO http://forums.guru3d.com/showpost.php?p=4900075&postcount=796
Assassin's Creed Revelations 0x00000019 http://forums.guru3d.com/showpost.php?p=4899348&postcount=789
Assassin's Creed: Liberation HD 0x00060000 SSAO needs to be disabled in .ini file. ""SSAO=0"" http://forums.guru3d.com/showpost.php?p=4896582&postcount=767
Assassins Creed Rogue 0x00140000 In game AO needs to be disabled http://forums.guru3d.com/showpost.php?p=5031462&postcount=1517
Banished 0x00000002 In video options Directx 9.0c must be selected to use the flag (found nothing to work with dx11) and Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. http://forums.guru3d.com/showpost.php?p=4940627&postcount=986
Batman: Arkham Asylum 0x00000024 Make sure to disable in game SSAO http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10217786&postcount=82
Batman: Arkham City 0x00000030 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5719259
Batman Arkham Origins Blackgate 0x00000005 0x00000017 (strong) or 0x00000031 http://forums.guru3d.com/showpost.php?p=4793399&postcount=204
Battlefield 1942 (free version) 0x0000000F occasionally flickers bleeds through distance fog https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134
Battlefield: Heroes 0x00000003 http://www.battlefieldheroes.com/en/forum/showthread.php?tid=421561
Betrayer 0x00000030 Effect is more visible when Black/White/Red color filter is disabled. http://forums.guru3d.com/showpost.php?p=4950140&postcount=1110
Binary Domain 0x00000018 You MUST disable the built in SSAO and only a select few resolutions work like 720p 1080p 1440p 1152p and 1800p http://forums.guru3d.com/showpost.php?p=4892223&postcount=703
Bioshock 0x00000023 or 0x0000002D DX9 only 23 may not work with HuD enabled in some scenes 2D occasionally flickers and bleeds in some scenes http://forums.guru3d.com/showpost.php?p=5004436&postcount=1408
Bioshock (DX10) 0x00140000 Don't force DX10 SGSSAA or it will flicker heavily. http://forums.guru3d.com/showpost.php?p=5114874&postcount=1722
Bioshock Remastered 0x00020000 (modified) Fixes bleeding increases strength a bit. May only work on Windows 7 http://forums.guru3d.com/showpost.php?p=5335712&postcount=2314
Bioshock 2 0x0002002D DX9 http://forums.guru3d.com/showpost.php?p=4799483&postcount=271
Black Mesa 0x00000014 http://forums.guru3d.com/showpost.php?p=5314393&postcount=2268
0x00000008 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250
Blade Kitten 0x00000024 http://forums.guru3d.com/showpost.php?p=4965843&postcount=1268
Blades of Time 0x00000032 "X:\Users\xxxxx\AppData\Local\BladesOfTime"" folder you will find ""settings.blk"" that contains ""ssaoQuality:i=2" saw no difference after changing that i think that the ingame ssao doesn't work But just to make sure change this setting to ""0""."" - Poster http://forums.guru3d.com/showpost.php?p=4950119&postcount=1106
Blood Knights 0x0000002D In game AO MUST be disabled by setting ""General Detail"" to the 2nd position Imperfect but only suitable flag http://forums.guru3d.com/showpost.php?p=4806376&postcount=324
Blood Omen 2 : Legacy of kain 0x0000001C http://forums.guru3d.com/showpost.php?p=4950100&postcount=1104
Borderlands 2 Game of the Year Edition 0x00000021 Make sure to disable in game SSAO occasionally flickers in certain circumstances Modified flag below may fix flickering http://forums.guru3d.com/showpost.php?p=5009362&postcount=1428
Borderlands 2 Game of the Year Edition 0x00000021 (modified) Disable in game SSAO http://forums.guru3d.com/showpost.php?p=5210785&postcount=2030
Borderlands: The Pre-Sequel 0x0000002F Make sure to disable in game SSAO was tested with DoF and in game AO disabled http://forums.guru3d.com/showpost.php?p=4940118&postcount=975
Bound by Flame 0x00000027 Make sure to disable in game SSAO http://forums.guru3d.com/showpost.php?p=4815269&postcount=417
Brothers: A Tale of Two Sons 0x00000030 Flickers sometimes apparently http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98
Brothers in Arms: Hell's Highway 0x00000010 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9412652&postcount=3000
Bulletstorm 0x0000002F Need to disable the built in SSAO by editing the encrypted CFG files. Google for information. There IS some bleeding on background objects but there is not much we can do about that unfortunately. http://forums.guru3d.com/showpost.php?p=4852368&postcount=597
Bully: Scholarship Edition 0x00000003 http://forums.guru3d.com/showpost.php?p=4896992&postcount=772
Call of Duty: Black Ops 0x00000028 Only seems to have issues underwater. Not a big deal http://forums.guru3d.com/showpost.php?p=4910220&postcount=855
Call of Duty World at War 0x00000028 http://forums.guru3d.com/showpost.php?p=4905562&postcount=833
Call of Duty 2 0x00000005 Since this flag gives pretty strong effect it can be very visible against white backgrounds in Russian campaign no issues other than that"" http://forums.guru3d.com/showpost.php?p=4895494&postcount=756
Call of Duty 4: Modern Warfare 0x00000028 Performance mode is slightly less strong but has some aliasing http://forums.guru3d.com/showpost.php?p=4895537&postcount=757
Call of Duty: Modern Warfare 2 0x00000028 Still is some bleeding through smoke. Though not as harsh as with the official flag. http://forums.guru3d.com/showpost.php?p=4898769&postcount=784
Call of Duty: Modern Warfare 3 0x00000028 Oddly enough less issues occur when using HBAO+ in addition to the built in SSAO. It even fixes some issues that HBAO+ has on it's own. Strange! http://forums.guru3d.com/showpost.php?p=4902865&postcount=809
Call of Juarez: Gunslinger 0x00000019 http://forums.guru3d.com/showpost.php?p=4793911&postcount=211
Castle of Illusion: Staring Mickey Mouse 0x00000010 Disable in game AO via ""Post Process=off"" http://forums.guru3d.com/showpost.php?p=4952278&postcount=1140
Castlevania Lords of Shadow 0x00000002 Sometimes turns off. http://forums.guru3d.com/showpost.php?p=4924788&postcount=891
Castlevania Lords of Shadow 0x0000000E http://forums.guru3d.com/showpost.php?p=5333888&postcount=2291
Castlevania Lords of Shadow: Mirror of Fate HD 0x00000002 http://forums.guru3d.com/showpost.php?p=4952919&postcount=1146
Chivalry: Medieval Warfare 0x00000020 (subtle) or 0x00000030 (strong) http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
Chivalry: Deadliest Warrior 0x00000020 (strong) or 0x00000030 (subtle) http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
Colin McRae DiRT 1 0x0000000E very rarely the AO effect flickers for a fraction of a second http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99
Company of Heroes 0x0002002C Works in DX9 and DX10 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103
Command & Conquer Generals 0x0000000F https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
Command and Conquer 3: Tiberium Wars 0x0000001B Minor bleeding in distant fog of war https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
Command and Conquer: Red Alert 3 0x0000001B (subtle) or 0x0000001F (strong) Minor bleeding in distant fog of war https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
Condemned: Criminal Origins 0x0000002D Volumetric Lights need to be disabled. May have some slight flickering in cutscenes. http://forums.guru3d.com/showpost.php?p=4954751&postcount=1158
Crossout (Beta) 0x00160030 Make sure to add \Crossout\bin\win32\Crossout-D3D9.exe and \Crossout\bin\win64\Crossout.exe to the profile - they are not present by default in 382.53 driver. You can toggle between 32-bit DX9 and 64-bit DX11 client via the game launcher. http://forums.guru3d.com/showpost.php?p=5442630&postcount=2462
Crysis 0x0000000D DX9 Mode only make sure to disable the built in SSAO or dial it down a lot so it doesn't conflict http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
Crysis Warhead 0x0000000D DX9 Mode only make sure to disable the built in SSAO or dial it down a lot so it doesn't conflict http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
Darksiders 2 & Deathfinitive Edition 0x0000002A http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910&postcount=1323
Dark Souls: Prepare To Die Edition 0x00000032 (subtle) or 0x00000018 or 0x00000031 Works with DSFix render resolution must be same as display resolution set in ""PC Settings"" Check reference post for more info http://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
Dark Souls: Prepare To Die Edition 0x00000018 (modified) Fixes AO turning on and off while playing online http://forums.guru3d.com/showpost.php?p=5222672&postcount=2081
Dark Souls Remastered 0x00140000 (modified) https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862
Dark Souls II (DX9 Version) 0x0000002D or (0x00000033 ; Official Flag) Is not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the SSAO in game. According to durante in his testing the official flag flickers off based on camera proximity. I'd really like some people to test a bunch of different resolutions and aspect ratios to see if this is based on any one factor. http://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
Dark Souls II (DX11 Version) 0x00060000 Need to disable in game SSAO. 16:9 only so far Could use some more thorough testing probably http://forums.guru3d.com/showpost.php?p=5044410&postcount=1560
Dark Void 0x00000024 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
Day Z Standalone 0x00000013 Disable built in SSAO http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703
Dead Island 0x00000018 or 0x00000028 Disable built-in SSAO with DIH tool http://forums.guru3d.com/showpost.php?p=5114473&postcount=1721
Dead Island Riptide 0x00000017 Disable built-in SSAO with DIH tool http://forums.guru3d.com/showpost.php?p=4949314&postcount=1073
Deadpool 0x00000030 (Strongest) 0x00000002 (Balanced) 16&24 apparently bleed through some Hud elements (?) (;translation help would be appreciated;) http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160
Dead Rising 0x000C0000 (modified) No flag works well without modification. http://forums.guru3d.com/showpost.php?p=5338475&postcount=2330
Dead Rising 2 & Off The Record 0x00000023 (subtle) or 0x0000002D (Stronger) OP*MrBonk
Dead Rising 3 0x00060000 Disable in game AO. Needs more testing. http://forums.guru3d.com/showpost.php?p=4913148&postcount=867
Dead Space 0x0000000F Performance setting will net you a stronger effect (Although with some minor issues.)and save some performance too. HQ is more subtle http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702
Dear Esther 0x00000009 http://forums.guru3d.com/showpost.php?p=4877628&postcount=675
Dementium II : HD 0x00000003 http://forums.guru3d.com/showpost.php?p=4949803&postcount=1095
Demonicon:The Dark Eye 0x00000013 0x00000027 (subtle) or 0x00000030 (stronger) Disable Built-in SSAO. Tested and working with 4:3 16:9 and 16:10 resolutions. http://forums.guru3d.com/showpost.php?p=5007296&postcount=1420
Devil May Cry 3: Dante's Awakening/Special Edition 0x0000000E http://forums.guru3d.com/showpost.php?p=4940556&postcount=984
Devil May Cry 4 (Original release) 0x00000037 DX9 only. http://forums.guru3d.com/showpost.php?p=5312844&postcount=2267
Deus EX: Invisible War 0x00000003 In order to use the flag first add ""dx2main.exe"" to your inspector profile then navigate to root directory ""\Deus Ex Invisible War\System"" and open ""Default.ini" once inside move to ""[Flesh]"" section and change the values of both variables ""DynVPScale"" and ""DynVPMinRotationRate"" to ""100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. No bleeding issues. Tested with 4:3 and 16:9 resolutions. http://forums.guru3d.com/showpost.php?p=5163244&postcount=1821
Deux EX: Human Revolution Director's Cut (DX9) 0x0000002F (modified) Disable in game SSAO>Read the reference for what needs to be changed http://forums.guru3d.com/showpost.php?p=5181240&postcount=1877
Deus Ex: The Fall 0x00000003 http://forums.guru3d.com/showpost.php?p=5014022&postcount=1463
DmC: Devil May Cry 0x00000020 Can flicker from time to time in Cutscenes. http://forums.guru3d.com/showpost.php?p=4872621&postcount=658
Diablo III 0x0000002A Default Flag. Works fine http://forums.guru3d.com/showpost.php?p=4801335&postcount=291
Dino D-Day 0x00000006 http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
Dirty Bomb (Beta) 0x00000020 Game has SSAO I think when Post Processing is On. Hard to tell because the toggle for AO in the game doesn't do anything. can't add pictures due to NDA ATM. It can flicker once in a while here and there.(every UE3 flag seems to do this at some point or another)
Dishonored 0x0000002F http://forums.guru3d.com/showpost.php?p=4776813&postcount=26
Divinity 2 0x00000018 http://forums.guru3d.com/showpost.php?p=4776813&postcount=26
Dragon Ball Xenoverse 0x00000035 http://forums.guru3d.com/showpost.php?p=5021161&postcount=1477
Dragon Ball Xenoverse 2 0x00120000 Only works if a 16:9 resolution is selected (even though the game crops the view for you) https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168
Dungeon Siege 2 0x0000002F http://forums.guru3d.com/showpost.php?p=5186817&postcount=1918
Duke Nukem Forever 0x0000001F Disable Post/special effects for it to work. Looks like it may have some artifiacts. Hard to tell without first hand http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415069
Enclave 0x0000001F Bleeds through water https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812&postcount=135
Enslaved: Odyssey to the West 0x0000002F http://forums.guru3d.com/showpost.php?p=5129268&postcount=1743
Fable Anniversary 0x00000021 Need to disable built in SSAO by changing ""AmbientOcclusion=True"" to ""AmbientOcclusion=False"" in WellingtonSystemSettings.ini" you can find it at ""Documents\My Games\UnrealEngine3\WellingtonGame\Config"". http://forums.guru3d.com/showpost.php?p=4912715&postcount=866
Fable III 0x00000031 Minor bleeding in one situation. http://forums.guru3d.com/showpost.php?p=5014134&postcount=1464
Fallout 3 0x00000005 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668
Fallout New Vegas 0x00000005 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672
Far Cry 2 0x00000031 (subtle) or 0x0000002D (strong) http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604
Far Cry 3 (DX9) 0x00000019 (subtle) or 0x0000001F (strong) Has issues with in game Camera. Causes bleeding and some flickering. No problems other than that. Only other alternative is ""SSAO Level=""6"""" Which has a lot of issues of it's own. The more you downsample with SSAO6 though the better it looks. Game needs to be run in DX9 mode either via the in game options OR editing your ""Gamerprofile.xml"" And setting the value of "" UseD3D11="" to ""0"" As well the built in AO needs to be disabled via setting the value of ""SSAOLevel="" to ""0"" Make sure to set the .xml file to ""Read-Only"" in windows. Otherwise it may not stick. http://forums.guru3d.com/showpost.php?p=4873613&postcount=662
Far Cry 3 (DX11) 0x00090000 (modified) Game needs to be run in DX11 mode either via the in game options OR editing your ""Gamerprofile.xml"" And setting the value of "" UseD3D11="" to ""1"" As well the built in AO needs to be disabled via setting the value of ""SSAOLevel="" to ""0"" Make sure to set the .xml file to ""Read-Only"" in windows. Otherwise it may not stick http://forums.guru3d.com/showpost.php?p=5193418&postcount=1963
F.E.A.R 0x00000008 (strong) or 0x0000001B (subtle) There is some minor bleeding with 1B and a bit more severe bleeding on glass and smoke with 8. Nothing else works reliably. http://forums.guru3d.com/showpost.php?p=4959801&postcount=1224
FIFA 15 0x00020000 http://forums.guru3d.com/showpost.php?p=4949320&postcount=1074
Final Fantasy XIV: A Realm Reborn (DX9) 0x0000001F (Transparent Lighting Quality ""Normal"" ONLY) Make sure to disable the in game SSAO AND SET ""Transparent Lighting Quality"" to ""Normal"" *NOT* ""High"". 1F does not work with this on ""High""Very rarely bleeds through a thing here or two http://forums.guru3d.com/showpost.php?p=4820548&postcount=452
Final Fantasy XIV: A Realm Reborn (DX9) 0x0000102B Use ""High Quality"" HDR must be enabled to work. Make sure to disable in game SSAO. Occasionally upon restarting the game after having quit out and not reset PC between play sessions AO may malfunction and not be applied right. A PC reset fixes the issue. May also not work on Win 8.1 http://forums.guru3d.com/showpost.php?p=4859937&postcount=623
Firewatch 0x00140000 Disable in game SSAO http://forums.guru3d.com/showpost.php?p=5231035&postcount=2118
Flashback 0x00000010 (subtle) 0x00000024(strong) 0x00000030 (Strongest) http://forums.guru3d.com/showpost.php?p=4818751&postcount=2058
Flatout 2 0x0000001F https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874
Gate of Firmament 0x00000003 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5550604
Gauntlet 0x00140000 Scales extremely well with increased resolution http://forums.guru3d.com/showpost.php?p=4930757&postcount=910
Ghostbusters: The Video Game 0x0000002B http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632
Gothic 3 0x00000009 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9307916&postcount=326
Grand Theft Auto Vice City 0x00000010 Occasionally flickers; Artifacts in combination with MSAA use pure SSAA instead. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
Grand Theft Auto: Episodes from Liberty City 0x00000010 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10153364&postcount=5657
Grand Theft Auto San Andreas 0x00000010 Bleeds when flying. There is a fix in the reference http://forums.guru3d.com/showpost.php?p=4935886&postcount=948
Guild Wars 2 0x0000002E Official flag. It has the least issues of any flag. Flickers on and off under some extreme camera angles. Nothing we can do about it. Doubt Nvidia will/can fix. http://forums.guru3d.com/showpost.php?p=4924784&postcount=890
Half-Life 2 Episodes 12 Half Life 2 Update 0x0000002C Has some bleeding problems like when zooming in with crossbow. Not much we can do unfortunately http://forums.guru3d.com/showpost.php?p=5033321&postcount=1519
Halo/Halo Custom Edition (With latest update) 0x0000002D (I'm guessing the 2D would be all that is needed) Apparently has some bleeding please test more indepth and maybe find a better one http://forums.guru3d.com/showpost.php?p=4820630&postcount=454
Halo Spartan Assault 0x00110000 http://forums.guru3d.com/showpost.php?p=4806371&postcount=323
Hard Reset 0x00000029 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373
Heavy Bullets 0x00000031 http://forums.guru3d.com/showpost.php?p=4950129&postcount=1108
Hitman: Blood Money 0x00000004 http://forums.guru3d.com/showpost.php?p=5009676&postcount=1432
Homefront 0x00000030 Game must be set to DX9 mode. In game SSAO must be disabled http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893
How To Survive 0x00000017 Some flickering issues with foliage. Downsampling from very high resolutions helps a bit http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374
How to Survive 2 0x000D0000 or 0x00020000 (stronger) http://forums.guru3d.com/showpost.php?p=5327067&postcount=2282
Hunted: The Demon's Forge (DX9) 0x0000002F http://forums.guru3d.com/showpost.php?p=5363465&postcount=2371
Insurgency 0x0000002C https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295
Inversion 0x00000031 Make sure to disable in game SSAO. only has minor issue with distant objects if you know what to look for. I won't tell you what or where just because it's that insignificant. At least in the portions that I tested OP*MrBonk
James Cameron's Avatar: The Game 0x0000002D (Stronger) or 0x00000031 DX10 - 0x00060000 Both DX9 flags bleed a small amount. DX10 has least issues http://forums.guru3d.com/showpost.php?p=4940403&postcount=981
Killer is Dead 0x00000024 http://forums.guru3d.com/showpost.php?p=4824241&postcount=468
Kingdoms of Amalur: Reckoning 0x00000030 (strong) http://forums.guru3d.com/showpost.php?p=4778912&postcount=44
Lara Croft and The Guardian of Light 0x00000026 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198
Lara Croft and The Temple of Osiris 0x00130000 Disable in game AO http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122
League of Legends 0x0000002D https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582
Left 4 Dead 0x00000014 Same as L4D2
Left 4 Dead 2 0x00000014 Official Flag. Works without issue it seems (Unlike how the old SSAO used to function with it flickering on and off) http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
Legacy Of Kain Defiance 0x0000002C http://forums.guru3d.com/showpost.php?p=4949760&postcount=1081
Lego Marvel Superheroes 0x0000001C http://forums.guru3d.com/showpost.php?p=4854306&postcount=616
Lili Child of Geos 0x0000002F (subtle) or 0x00000030 (strong) Disable the in game SSAO by setting ""AmbientOcclusion=False"" in ""MazeSystemSettings"" in ""My Games\UnrealEngine3-MazeGame\MazeGame\Config"" http://forums.guru3d.com/showpost.php?p=4946540&postcount=1055
Lost Planet 3 0x0000002F This flag works 95%+ of the time in this game; there is occasional flickering when the effect 'wrestles' with fog effects in some interiors but I would consider it within tolerance."" Personally I think it looks like it's bleeding in that specific shot but if the poster thinks it's ok. Then until I play it myself I am fine with the recommendation with the hope someone may test it and potentially find a better flag maybe http://forums.guru3d.com/showpost.php?p=4860482&postcount=625
Lovely Planet 0x00000031 http://forums.guru3d.com/showpost.php?p=4950158&postcount=1111
Mafia II 0x00000032 (subtle) or 0x00000031 (Stronger but flickers occasionally) Disable in game SSAO. http://forums.guru3d.com/showpost.php?p=4841678&postcount=557
Manhunt 0x00000010 User used Widescreen fix with this might play a role. Bleeds through the HUD Bleeds through lens flares Flickers during executions. I wonder if some of this could be fixed with editing the flag http://forums.guru3d.com/showpost.php?p=5254280&postcount=2178
Manhunt 2 0x0000002C http://forums.guru3d.com/showpost.php?p=4930202&postcount=905
Mars War Logs 0x00000027 http://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
Mars War Logs 0x00000027(modified) Stronger than vanilla flag http://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
Mass Effect 0x0000002F http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593
Mass Effect 2 0x00000020 (strong) or 0x0000002F (subtle) http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491
Mass Effect 3 0x00000020 http://forums.guru3d.com/showpost.php?p=4795599&postcount=236
Max Payne 2: The Fall of Max Payne 0x0000001F Use thirteenag Widescreen Fix to fix flickering issues. Has been revealed to have bleeding issues. Beware http://forums.guru3d.com/showpost.php?p=5060690&postcount=1639
Metal Gear Rising Revengeance 0x0000001F Suitable for Main Campaign Only. Glitchy with VR mode I tested this myself heavily after seeing the flag in the reference post http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380
Metal Gear Survive 0x00180000 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978
Metro Redux 0x00070000 Doesn't work when using SSAA. However you can use DSR or driver downsampling and achieve the same results http://forums.guru3d.com/showpost.php?p=4940089&postcount=973
Mirror's Edge 0x00000002 (subtle) or 0x00000030 (strong) http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93
Mortal Kombat Komplete Edition 0x00000002 http://forums.guru3d.com/showpost.php?p=4781147&postcount=56
Murdered: Soul Suspect 0x00000021 Need to set ""-DX9"" in launch options http://forums.guru3d.com/showpost.php?p=4834126&postcount=516
NaissanceE 0x00000030 Disable built in AO by editing Steam\SteamApps\common\NaissanceE\UDKGame\Config\U DKEngine.ini http://forums.guru3d.com/showpost.php?p=4949078&postcount=1070
Need For Speed: Shift 2 0x0000001E http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892
Need for Speed Underground 2 0x00000029 http://forums.guru3d.com/showpost.php?p=4937652&postcount=957
Need for Speed Most Wanted (2005) 0x0000002E http://forums.guru3d.com/showpost.php?p=4938573&postcount=962
No One Lives Forver 2 0x00000010 Minor bleeding issues https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
Oddworld: New 'n' Tasty! 0x00000023 *PERFORMANCE SETTING ONLY* http://forums.guru3d.com/showpost.php?p=5022724&postcount=1488
Ninja Blade 0x00000018 http://forums.guru3d.com/showpost.php?p=4986237&postcount=2683
Orcs Must Die 2 0x00000026 http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079
Outlast 0x00000025 (Stronger) or 0x00000010 Do not use 25 with SGSSAA 10 may flicker occasionally. You may also experience issues when using SGSSAA with vertical black outline artifacts. http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205893&postcount=5811
Painkiller: Hell & Damnation 0x0000002F Need to disable SSAO *SPECIFICALLY* Via ""DefaultCompat.ini"" in ""steamapps\common\Painkiller Hell & Damnation\PKHDGame\Config"" Set ""AppCompatBucket4 & 5"" to say ""AmbientOcclusion=False"" http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904
Painkiller: Black Edition (Gold Edition) 0x00000270 http://forums.guru3d.com/showpost.php?p=5151041&postcount=1761
Painkiller: Black Edition (Gold Edition) http://forums.guru3d.com/showpost.php?p=5151049&postcount=1762
Paladins 0x00160000 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106
Path of Exile 0x000F0011 http://forums.guru3d.com/showpost.php?p=5394849&postcount=2415
Payday 2 0x00000004 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652
Perfect World (Zhu Xian 2) 0x00000034 or 0x0000000F (Stronger) http://forums.guru3d.com/showpost.php?p=4903515&postcount=813
Pinball FX2 0x00000035 http://forums.guru3d.com/showpost.php?p=4928881&postcount=901
Phantasy Star Online 2 0x00000034 It doesn't bleed through UI or smoke but does have a minor darkening effect under abnormal conditions that haven't cropped up in actual gameplay so far"" \\2016 update. Might not work with new shaders from 4.0 update. Might need to set ""ShaderLevel=1"" in cfg file http://forums.guru3d.com/showpost.php?p=4930823&postcount=915
Portal 0x00000014 0x0000002C 0x00000006 or 0x00000008 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130
Portal 2 0x00000014 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911
0x00000014 (modified) Modified flag is more subtle and elminates bleeding issues. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5962910
Postal 2 0x0000003F http://forums.guru3d.com/showpost.php?p=5009448&postcount=1429
Prince of Persia: The Forgotten Sands 0x00000031 Make sure built in SSAO is disabled first http://forums.guru3d.com/showpost.php?p=4869736&postcount=649
Prince of Persia: The Sands of Time 0x00000031 http://forums.guru3d.com/showpost.php?p=4869736&postcount=649
Prince of Persia: Two Thrones 0x0000001F Use performance AO https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260
Prince of Persia: The Warrior Within 0x00000018 http://forums.guru3d.com/showpost.php?p=4870201&postcount=652
Psychonauts 0x0000001F https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132
Race the sun 0x00000019 http://forums.guru3d.com/showpost.php?p=4950106&postcount=1105
Red Orchestra 2/Rising Storm 0x00000002 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
Remember Me 0x0000002F (subtle) or 0x00000020 (strong) Please read Reference post http://forums.guru3d.com/showpost.php?p=4846477&postcount=570
Resident Evil: Revelations 0x00000026 (modified) Must be modified to get good working effect. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625
Resident Evil 5 (GFWL Version) 0x000C0003 HDR must be set to ""HDR=LOW"" (In config.ini) in DX10 and ""HDR=HIGH"" For DX9. There are some minor issues with the skybox at the moment in the very beginning of chapter 1 with both. Issue has been reported to Nvidia. Doubt it will be fixed though *EDIT 2015* I can probably fix this with modified bits now. http://forums.guru3d.com/showpost.php?p=4822266&postcount=462
Resident Evil 5 (Steamworks Version) 0x0000001A Doesn't apply to cutscenes as in GFWL version http://forums.guru3d.com/showpost.php?p=5044967&postcount=1564
Resident Evil 6 0x00000013 (modified) Doesn't apply to cutscenes. http://forums.guru3d.com/showpost.php?p=5186318&postcount=1910
Rise of the Argonauts 0x00000030 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804
Rise of The Triad 0x0000002F http://forums.guru3d.com/showpost.php?p=4826027&postcount=475
Risen 0x0000002B Need to disable in game SSAO by editing defaultconfig.xml in ""Risen\data\ini\ConfigDefault.xml:"" has some issues with certain lighting see reference http://forums.guru3d.com/showpost.php?p=4781567&postcount=73
Risen 2 0x00000009 (subtle) Or 0x00000019 (strong) or 0x0000002D (Strongest) Need to disable in game SSAO by editing ""Risen 2\data\ini\ConfigDefault.xml:"" ScreenSpaceAmbientOcclison=""false"" (Change all instances to ""false"") http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75
Risen 3: Titan Lords (Suspended until further notice. Needs more testing) For the time being use SSAO Quality ""4"" in the cfg files http://forums.guru3d.com/showpost.php?p=4893262&postcount=2269
Rising Storm 2: Vietnam 0x00000030 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
RoboBlitz 0x00000002 (16:10 only) 0x0000002F or 0x00000026 http://forums.guru3d.com/showpost.php?p=4815776&postcount=2024
Rock of Ages 0x00000030 Make sure you disable the built in AO via ""Post Process Occlusion"". http://forums.guru3d.com/showpost.php?p=4783600&postcount=107
Rocket League 0x0000002F Disable built in SSAO http://forums.guru3d.com/showpost.php?p=5121665&postcount=1729
RollerCoaster Tycoon 3 0x00000007 http://forums.guru3d.com/showpost.php?p=4882549&postcount=688
Running With Rifles 0x00000032 (subtle) 0x00000034 (strong) or 0x00000023 (Strongest) http://forums.guru3d.com/showpost.php?p=5043734&postcount=1555
Sanctum 0x00000030 http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122
Saint's Row 2 0x00000003 Disable in game SSAO http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263
Serious Sam 2 0x0000001F http://forums.guru3d.com/showpost.php?p=5222936&postcount=2083
Shadow Warrior (2013) 0x00000500 DX9 only. In the steam play menu select Windows XP version http://forums.guru3d.com/showpost.php?p=5149932&postcount=1756
Shadow Warrior (2013) DX11 0x00110000 DX11 only disable built in SSAO. Default FOV of 65 causes flickering.Poster says 90 fixes flickering but do other values work? http://forums.guru3d.com/showpost.php?p=5163026&aostcount=1818
Shelter 0x0000002D http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
Silent Hill: Homecoming 0x0000001A http://forums.guru3d.com/showpost.php?p=4903599&postcount=814
Singularity 0x00000020 http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912
Sniper Ghost Warrior 0x00000004 DISABLE IN GAME AO ""Varlist_Occlusion.scr"" Scale = 0 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277
Sol Survivor 0x0000002E or 0x00000003 http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
Sonic Lost World 0x00000026 In game DOF must be enabled otherwise it will not work on a few stages. Personally I think this could use a little modification to take the strength down a couple notches. Looks a bit unaturally too strong. https://imgur.com/a/NJQZf
Sonic & Sega All Stars Racing 0x00000002 (subtle) or 0x0000000E (strong) http://forums.guru3d.com/showpost.php?p=4785487&postcount=133
Sonic & Sega All Stars Racing Transformed 0x0000000E Make sure to disable in game SSAO http://forums.guru3d.com/showpost.php?p=4805954&postcount=318
Sonic Adventure DX (2003 Retail release with mods only!) 0x00000024 (subtle) or 0x0000002F (stronger) Requires 16:9 there is very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> http://forums.guru3d.com/showpost.php?p=4965250&postcount=1260
Sonic Adventure DX (Steam version only!) 0x0000002F Only works with 4:3 resolutions! (Same with AA) http://forums.guru3d.com/showthread.php?p=4966408#post4966408
Sonic Adventure 2 0x00000012 (subtle) or 0x00000013 (strong) http://forums.guru3d.com/showpost.php?p=4803250&postcount=309
Sonic Generations 0x00000026 http://forums.guru3d.com/showpost.php?p=4965263&postcount=1261
Spec Ops The Line 0x0000002F Disable in game SSAO First http://forums.guru3d.com/showpost.php?p=4786212&postcount=137
Spintires 0x00000004 Disable in game SSAO http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906
Stalker Shadow of Chernobyl 0x00000029 Tested working with Complete 2009 as well. Must disable built in SSAO first if using C2009 ""the SSAO implementation in ""Complete 2009"" was disabled by opening gamedata\shaders\r2\SkyGRAPHICS_options.cfg"" and putting two forward slashes in front of #define SSAO."" Also- works with Autumn Aurora mod http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78
Star Wars: Battlefront II 0x0000001F occasionally flickers https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
Star Wars Empire at War 0x00000032 http://forums.guru3d.com/showpost.php?p=5240262&postcount=2145
Starcraft II 0x00000027 Make sure In game SSAO is disabled. Is not very noticeable in cutscenes. http://forums.guru3d.com/showpost.php?p=4896689&postcount=770
Strangelhold 0x00000030 http://forums.guru3d.com/showpost.php?p=5381828&postcount=2387
Street Fighter IV 0x0000002D Official Flag currently doesn't work. This is an alternative http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
Street Fighter X Tekken 0x00000012 http://forums.guru3d.com/showpost.php?p=4794919&postcount=229
Strider 0x00090000 Make to to disable in game SSAO. Or use both combine for a stronger effect if you want http://forums.guru3d.com/showpost.php?p=4822284&postcount=463
Supreme Commander 2 0x0000001A Doesn't show up in screenshots unless Print Screen then paste into a photoprogram http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
Surgeon Simulator 2013 0x00000017 disable in game POST FX http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281
Syndicate 0x00000003 Not perfect but only suitable flag and looks pretty good. May have issues with some resolutions. Also apparently causes problems in Windows 10 http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
Takedown: Red Sabre 0x0000002F OP*MrBonk
Tales of Zestiria 0x0000002F (modified) Read reference for what needs changing. http://forums.guru3d.com/showpost.php?p=5200444&postcount=1982
Test Drive Unlimited 0x00000006 http://forums.guru3d.com/showpost.php?p=4955395&postcount=1176
Test Drive Unlimited 2 0x00000023 Doesn't apply in cockpit view and doesn't work during cutscenes http://forums.guru3d.com/showpost.php?p=4955333&postcount=1173
Test Drive: Ferrari Racing Legends 0x00000031 http://forums.guru3d.com/showpost.php?p=4955192&postcount=1165
The Bureau: XCOM Declassified 0x0000002F Disable in game SSAO (Run in DX9 mode) You may also experience issues when using SGSSAA with vertical black outline artifacts http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89
The Cursed Crusade 0x0000000C or 0x00000019 (Stronger) Disable in game SSAO http://forums.guru3d.com/showpost.php?p=4950215&postcount=1112
The Elder Scrolls IV: Oblivion 0x00000011 or 0x00000005 (strong) http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81
The Elder Scrolls V: Skyrim 0x00000032 http://forums.guru3d.com/showpost.php?p=4965160&postcount=1258
The Elder Scrolls V: Skyrim 0x0000032B Windows 7 ONLY http://forums.guru3d.com/showpost.php?p=5153403&postcount=1775
The Elder Scrolls V: Skyrim 0x00000029 (modified) http://forums.guru3d.com/showpost.php?p=5184643&postcount=1905
The Evil Within 0x00110000 Works when increasing FOV as well. Disable or combine with built in SSAO. http://forums.guru3d.com/showpost.php?p=4943123&postcount=1022
The Legend of Korra 0x00000035 http://forums.guru3d.com/showpost.php?p=4943927&postcount=1033
The Lord of the Rings: The Battle for Middle-Earth 0x00000003 To use the flag select ""Most EA Strategy Games"" profile on Inspector to work with game executable (game.dat) OR follow the reference post for additonal information http://forums.guru3d.com/showpost.php?p=4944608&postcount=1043
The Lord of The Rings: War in The North 0x00000018 http://forums.guru3d.com/showpost.php?p=4941029&postcount=997
The Stanley Parable 0x0000002C http://forums.guru3d.com/showpost.php?p=5437039&postcount=2459
The Suffering: Prison is Hell 0x00000014 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488
The Witcher: Enhanced Edition Director's Cut 0x0000002D OP
The Witcher 2 0x00000033 Seems limited to 16:9 resolutions need to set ""AllowSSAO=0"" http://forums.guru3d.com/showpost.php?p=4896198&postcount=764
The Wolf Among Us 0x00000010 Can bleed in the main menu. But no where else http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88
Thief: Deadly Shadows 0x0000001E Needs the ""Sneaky Mod"" in order to work. There is still some bleeding here and there however. Link to mod is in reference http://forums.guru3d.com/showpost.php?p=5013826&postcount=1460
Timeshift 0x0000002D http://forums.guru3d.com/showpost.php?p=5216585&postcount=2045
Titan Quest 0x00000003 http://forums.guru3d.com/showpost.php?p=4791707&postcount=193
Tomb Raider (2013) 0x00000026 You need to run the game in DX9 and disable the built in SSAO https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137
Tomb Raider Anniversary 0x00000009 minor bleeding issues http://forums.guru3d.com/showpost.php?p=5443937&postcount=2463
Tomb Raider Legend 0x00000009 Bleeds through waterfalls. http://forums.guru3d.com/showpost.php?p=5230128&postcount=2113
Tomb Raider Underworld 0x00000026 Tested with Full Screen Effects disabled Mostly because the bloom is horribly low precision http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666
Tom Clancy's Rainbow Six Vegas 2 0x00000002 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316
Tom Clancy's Ghost Recon Advanced Warfighter 2 0x00000004 May also work for G.R.A.W 1 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658
Tony Hawk's Underground 0x00000016 http://forums.guru3d.com/showpost.php?p=4930202&postcount=905
Torchlight 0x00000003 (Stronger) or 0x00000011 both are the optimum flags of all in the driver http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
Torchlight II 0x00000011 (subtle) or 0x0000001C (strong) AO doesn't show on Title screen character create screen or when you have a sub-menu open like your inventory. Though this isn't an issue any flag can fix. AA also gets disabled during Character create and when sub-menu's are open. Is a game issue AFIK OP*MrBonk
Toxikk 0x0000002F https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785
Transformers: Rise of the Dark 0x00000002 http://forums.guru3d.com/showpost.php?p=4861474&postcount=641
Transformers: War for Cybertron 0x00000002 http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101
Tribes: Ascend 0x0000002F found in your ""\My Documents\My Games\Tribes Ascend\TribesGame\Config"" folder. Please ensure that you have ""AmbientOcclusion=False"" set in the [SystemSettings] section of tribes.ini to disable ingame SSAO"" http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90
Tropico 3 0x00000012 http://forums.guru3d.com/showpost.php?p=4940937&postcount=996
Two Worlds 0x00000013 bleeds through UI. A half assed flag for a half assed game. (You can tell I REALLY tried with this one) OP*MrBonk
Unreal Tournament III 0x00000030 Better than Official flag http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494
Urban Trials Freestyle 0x00000037 OP*MrBonk
Valkyria Chronicles 0x00000032 Perfect 16:9 aspect ratios only. (Odd 16:9 ratio stuff like 1366x768 doesn't work) There are some minor slowdowns on some maps when moving between character view and map view http://forums.guru3d.com/showpost.php?p=4958579&postcount=1217
Vanquish 0x0000001F Has some minor bleeding problems. But better than in game SSAO which bleeds worse. http://forums.guru3d.com/showpost.php?p=5436225&postcount=2454
Velvet Assassin 0x00000028 http://forums.guru3d.com/showpost.php?p=4818767&postcount=436
Verdun 0x00000019 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881
Viking: Battle for Asgard 0x00000029 In game SSAO MUST be removed by altering shaders See Reference post. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415
Warcraft III 0x0000002F Has some issues with fog. Based on the picture from the poster it doesn't look quite as intrusive as I thought. I'll let the user decide http://forums.guru3d.com/showpost.php?p=4938510&postcount=961
Warhammer 40,000 Dawn of War II 0x0000002E OP*MrBonk
Warhammer 40,000 Space Marine 0x00000003 or 0x00000023 Whichever you prefer. MAKE SURE TO DISABLE IN GAME AO. (Horrible Quality. One of the worst) http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397
World in Conflict: Soviet Assault 0x00000032 or 0x00000004 (Stronger) http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480
World of Tanks 0x00000031 Poster mentions something about disabling ""Flora density"" to preven some flickering (?) (;Translation help would be helpful thanks;) http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782
XCOM: Enemy Unknown 0x00000020 http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117
XCOM 2 0x00130000 Disable in game AO http://forums.guru3d.com/showpost.php?p=5228953&postcount=2104
Ys Origin 0x0000002A OP*MrBonk
Ys The Oath in Felghana 0x0000002A OP*MrBonk
Zeno Clash 0x0000000A (subtle) or 0x0000002D (Stronger but still subtle) OP*MrBonk
Zeno Clash II 0x00000030 http://forums.guru3d.com/showpost.php?p=4801460&postcount=293


References