Difference between revisions of "User:Markie/Sandbox"
From PCGamingWiki, the wiki about fixing PC games
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| [[Mass Effect 3]] || 0x00000020 || || http://forums.guru3d.com/showpost.php?p=4795599&postcount=236 | | [[Mass Effect 3]] || 0x00000020 || || http://forums.guru3d.com/showpost.php?p=4795599&postcount=236 | ||
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− | | [[Max Payne 2: The Fall of Max Payne || 0x0000001F || Use thirteenag Widescreen Fix to fix flickering issues. Has been revealed to have bleeding issues. Beware || http://forums.guru3d.com/showpost.php?p=5060690&postcount=1639 | + | | [[Max Payne 2: The Fall of Max Payne]] || 0x0000001F || Use thirteenag Widescreen Fix to fix flickering issues. Has been revealed to have bleeding issues. Beware || http://forums.guru3d.com/showpost.php?p=5060690&postcount=1639 |
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− | | [[Metal Gear Rising Revengeance || 0x0000001F || Suitable for Main Campaign Only. Glitchy with VR mode I tested this myself heavily after seeing the flag in the reference post || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380 | + | | [[Metal Gear Rising Revengeance]] || 0x0000001F || Suitable for Main Campaign Only. Glitchy with VR mode I tested this myself heavily after seeing the flag in the reference post || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380 |
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− | | [[Metal Gear Survive || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978 | + | | [[Metal Gear Survive]] || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978 |
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− | | [[Metro Redux || 0x00070000 || Doesn't work when using SSAA. However you can use DSR or driver downsampling and achieve the same results || http://forums.guru3d.com/showpost.php?p=4940089&postcount=973 | + | | [[Metro Redux]] || 0x00070000 || Doesn't work when using SSAA. However you can use DSR or driver downsampling and achieve the same results || http://forums.guru3d.com/showpost.php?p=4940089&postcount=973 |
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− | | [[Mirror's Edge || 0x00000002 (Subtle) or 0x00000030 (Strong) || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93 | + | | [[Mirror's Edge]] || 0x00000002 (Subtle) or 0x00000030 (Strong) || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93 |
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− | | [[Mortal Kombat Komplete Edition || 0x00000002 || || http://forums.guru3d.com/showpost.php?p=4781147&postcount=56 | + | | [[Mortal Kombat Komplete Edition]] || 0x00000002 || || http://forums.guru3d.com/showpost.php?p=4781147&postcount=56 |
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− | | [[Murdered: Soul Suspect || 0x00000021 || Need to set ""-DX9"" in launch options || http://forums.guru3d.com/showpost.php?p=4834126&postcount=516 | + | | [[Murdered: Soul Suspect]] || 0x00000021 || Need to set ""-DX9"" in launch options || http://forums.guru3d.com/showpost.php?p=4834126&postcount=516 |
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− | | [[NaissanceE || 0x00000030 || Disable built in AO by editing Steam\SteamApps\common\NaissanceE\UDKGame\Config\U DKEngine.ini || http://forums.guru3d.com/showpost.php?p=4949078&postcount=1070 | + | | [[NaissanceE]] || 0x00000030 || Disable built in AO by editing Steam\SteamApps\common\NaissanceE\UDKGame\Config\U DKEngine.ini || http://forums.guru3d.com/showpost.php?p=4949078&postcount=1070 |
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− | | [[Need For Speed: Shift 2 || 0x0000001E || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892 | + | | [[Need For Speed: Shift 2]] || 0x0000001E || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892 |
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− | | [[Need for Speed Underground 2 || 0x00000029 || || http://forums.guru3d.com/showpost.php?p=4937652&postcount=957 | + | | [[Need for Speed Underground 2]] || 0x00000029 || || http://forums.guru3d.com/showpost.php?p=4937652&postcount=957 |
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− | | [[Need for Speed Most Wanted (2005) || 0x0000002E || || http://forums.guru3d.com/showpost.php?p=4938573&postcount=962 | + | | [[Need for Speed Most Wanted (2005)]] || 0x0000002E || || http://forums.guru3d.com/showpost.php?p=4938573&postcount=962 |
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− | | [[No One Lives Forver 2 || 0x00000010 || Minor bleeding issues || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 | + | | [[No One Lives Forver 2]] || 0x00000010 || Minor bleeding issues || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
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− | | [[Oddworld: New 'n' Tasty! || 0x00000023 || *PERFORMANCE SETTING ONLY* || http://forums.guru3d.com/showpost.php?p=5022724&postcount=1488 | + | | [[Oddworld: New 'n' Tasty!]] || 0x00000023 || *PERFORMANCE SETTING ONLY* || http://forums.guru3d.com/showpost.php?p=5022724&postcount=1488 |
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− | | [[Ninja Blade || 0x00000018 || || http://forums.guru3d.com/showpost.php?p=4986237&postcount=2683 | + | | [[Ninja Blade]] || 0x00000018 || || http://forums.guru3d.com/showpost.php?p=4986237&postcount=2683 |
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− | | [[Orcs Must Die 2 || 0x00000026 || || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079 | + | | [[Orcs Must Die 2]] || 0x00000026 || || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079 |
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− | | [[Outlast || 0x00000025 (Stronger) or 0x00000010 || Do not use 25 with SGSSAA 10 may flicker occasionally. You may also experience issues when using SGSSAA with vertical black outline artifacts. || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205893&postcount=5811 | + | | [[Outlast]] || 0x00000025 (Stronger) or 0x00000010 || Do not use 25 with SGSSAA 10 may flicker occasionally. You may also experience issues when using SGSSAA with vertical black outline artifacts. || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205893&postcount=5811 |
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− | | [[Painkiller: Hell & Damnation || 0x0000002F || Need to disable SSAO *SPECIFICALLY* Via ""DefaultCompat.ini"" in ""steamapps\common\Painkiller Hell & Damnation\PKHDGame\Config"" Set ""AppCompatBucket4 & 5"" to say ""AmbientOcclusion=False"" || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904 | + | | [[Painkiller: Hell & Damnation]] || 0x0000002F || Need to disable SSAO *SPECIFICALLY* Via ""DefaultCompat.ini"" in ""steamapps\common\Painkiller Hell & Damnation\PKHDGame\Config"" Set ""AppCompatBucket4 & 5"" to say ""AmbientOcclusion=False"" || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904 |
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− | | [[Painkiller: Black Edition (Gold Edition) || 0x00000270 || || http://forums.guru3d.com/showpost.php?p=5151041&postcount=1761 | + | | [[Painkiller: Black Edition (Gold Edition)]] || 0x00000270 || || http://forums.guru3d.com/showpost.php?p=5151041&postcount=1761 |
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− | | [[Painkiller: Black Edition (Gold Edition) || || || http://forums.guru3d.com/showpost.php?p=5151049&postcount=1762 | + | | [[Painkiller: Black Edition (Gold Edition)]] || || || http://forums.guru3d.com/showpost.php?p=5151049&postcount=1762 |
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− | | [[Paladins || 0x00160000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106 | + | | [[Paladins]] || 0x00160000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106 |
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− | | [[Path of Exile || 0x000F0011 || || http://forums.guru3d.com/showpost.php?p=5394849&postcount=2415 | + | | [[Path of Exile]] || 0x000F0011 || || http://forums.guru3d.com/showpost.php?p=5394849&postcount=2415 |
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− | | [[Payday 2 || 0x00000004 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652 | + | | [[Payday 2]] || 0x00000004 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652 |
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− | | [[Perfect World (Zhu Xian 2) || 0x00000034 or 0x0000000F (Stronger) || || http://forums.guru3d.com/showpost.php?p=4903515&postcount=813 | + | | [[Perfect World (Zhu Xian 2)]] || 0x00000034 or 0x0000000F (Stronger) || || http://forums.guru3d.com/showpost.php?p=4903515&postcount=813 |
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− | | [[Pinball FX2 || 0x00000035 || || http://forums.guru3d.com/showpost.php?p=4928881&postcount=901 | + | | [[Pinball FX2]] || 0x00000035 || || http://forums.guru3d.com/showpost.php?p=4928881&postcount=901 |
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− | | [[Phantasy Star Online 2 || 0x00000034 || It doesn't bleed through UI or smoke but does have a minor darkening effect under abnormal conditions that haven't cropped up in actual gameplay so far"" \\2016 update. Might not work with new shaders from 4.0 update. Might need to set ""ShaderLevel=1"" in cfg file || http://forums.guru3d.com/showpost.php?p=4930823&postcount=915 | + | | [[Phantasy Star Online 2]] || 0x00000034 || It doesn't bleed through UI or smoke but does have a minor darkening effect under abnormal conditions that haven't cropped up in actual gameplay so far"" \\2016 update. Might not work with new shaders from 4.0 update. Might need to set ""ShaderLevel=1"" in cfg file || http://forums.guru3d.com/showpost.php?p=4930823&postcount=915 |
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− | | [[Portal || 0x00000014 0x0000002C 0x00000006 or 0x00000008 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130 | + | | [[Portal]] || 0x00000014 0x0000002C 0x00000006 or 0x00000008 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130 |
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− | | [[Portal 2 || 0x00000014 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911 | + | | [[Portal 2]] || 0x00000014 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911 |
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− | | | + | | || 0x00000014(Modified) || Modified flag is more subtle and elminates bleeding issues. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5962910 |
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− | | [[Postal 2 || 0x0000003F || || http://forums.guru3d.com/showpost.php?p=5009448&postcount=1429 | + | | [[Postal 2]] || 0x0000003F || || http://forums.guru3d.com/showpost.php?p=5009448&postcount=1429 |
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− | | [[Prince of Persia: The Forgotten Sands || 0x00000031 || Make sure built in SSAO is disabled first || http://forums.guru3d.com/showpost.php?p=4869736&postcount=649 | + | | [[Prince of Persia: The Forgotten Sands]] || 0x00000031 || Make sure built in SSAO is disabled first || http://forums.guru3d.com/showpost.php?p=4869736&postcount=649 |
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− | | [[Prince of Persia: The Sands of Time || 0x00000031 || || http://forums.guru3d.com/showpost.php?p=4869736&postcount=649 | + | | [[Prince of Persia: The Sands of Time]] || 0x00000031 || || http://forums.guru3d.com/showpost.php?p=4869736&postcount=649 |
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− | | [[Prince of Persia: Two Thrones || 0x0000001F || Use performance AO || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260 | + | | [[Prince of Persia: Two Thrones]] || 0x0000001F || Use performance AO || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260 |
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− | | [[Prince of Persia: The Warrior Within || 0x00000018 || || http://forums.guru3d.com/showpost.php?p=4870201&postcount=652 | + | | [[Prince of Persia: The Warrior Within]] || 0x00000018 || || http://forums.guru3d.com/showpost.php?p=4870201&postcount=652 |
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− | | [[Psychonauts || 0x0000001F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132 | + | | [[Psychonauts]] || 0x0000001F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132 |
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− | | [[Race the sun || 0x00000019 || || http://forums.guru3d.com/showpost.php?p=4950106&postcount=1105 | + | | [[Race the sun]] || 0x00000019 || || http://forums.guru3d.com/showpost.php?p=4950106&postcount=1105 |
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− | | [[Red Orchestra 2/Rising Storm || 0x00000002 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | + | | [[Red Orchestra 2/Rising Storm]] || 0x00000002 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 |
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− | | [[Remember Me || 0x0000002F (Subtle) or 0x00000020 (Strong) || Please read Reference post || http://forums.guru3d.com/showpost.php?p=4846477&postcount=570 | + | | [[Remember Me]] || 0x0000002F (Subtle) or 0x00000020 (Strong) || Please read Reference post || http://forums.guru3d.com/showpost.php?p=4846477&postcount=570 |
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− | | [[Resident Evil: Revelations || 0x00000026 (MODIFIED) || Must be modified to get good working effect. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625 | + | | [[Resident Evil: Revelations]] || 0x00000026 (MODIFIED) || Must be modified to get good working effect. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625 |
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− | | [[Resident Evil 5 (GFWL Version) || 0x000C0003 || HDR must be set to ""HDR=LOW"" (In config.ini) in DX10 and ""HDR=HIGH"" For DX9. There are some minor issues with the skybox at the moment in the very beginning of chapter 1 with both. Issue has been reported to Nvidia. Doubt it will be fixed though *EDIT 2015* I can probably fix this with modified bits now. || http://forums.guru3d.com/showpost.php?p=4822266&postcount=462 | + | | [[Resident Evil 5 (GFWL Version)]] || 0x000C0003 || HDR must be set to ""HDR=LOW"" (In config.ini) in DX10 and ""HDR=HIGH"" For DX9. There are some minor issues with the skybox at the moment in the very beginning of chapter 1 with both. Issue has been reported to Nvidia. Doubt it will be fixed though *EDIT 2015* I can probably fix this with modified bits now. || http://forums.guru3d.com/showpost.php?p=4822266&postcount=462 |
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− | | [[Resident Evil 5 (Steamworks Version) || 0x0000001A || Doesn't apply to cutscenes as in GFWL version || http://forums.guru3d.com/showpost.php?p=5044967&postcount=1564 | + | | [[Resident Evil 5 (Steamworks Version)]] || 0x0000001A || Doesn't apply to cutscenes as in GFWL version || http://forums.guru3d.com/showpost.php?p=5044967&postcount=1564 |
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− | | [[Resident Evil 6 || 0x00000013 (MODIFIED) || Doesn't apply to cutscenes. || http://forums.guru3d.com/showpost.php?p=5186318&postcount=1910 | + | | [[Resident Evil 6]] || 0x00000013 (MODIFIED) || Doesn't apply to cutscenes. || http://forums.guru3d.com/showpost.php?p=5186318&postcount=1910 |
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− | | [[Rise of the Argonauts || 0x00000030 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804 | + | | [[Rise of the Argonauts]] || 0x00000030 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804 |
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− | | [[Rise of The Triad || 0x0000002F || || http://forums.guru3d.com/showpost.php?p=4826027&postcount=475 | + | | [[Rise of The Triad]] || 0x0000002F || || http://forums.guru3d.com/showpost.php?p=4826027&postcount=475 |
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− | | [[Risen || 0x0000002B || Need to disable in game SSAO by editing defaultconfig.xml in ""Risen\data\ini\ConfigDefault.xml:"" has some issues with certain lighting see reference || http://forums.guru3d.com/showpost.php?p=4781567&postcount=73 | + | | [[Risen]] || 0x0000002B || Need to disable in game SSAO by editing defaultconfig.xml in ""Risen\data\ini\ConfigDefault.xml:"" has some issues with certain lighting see reference || http://forums.guru3d.com/showpost.php?p=4781567&postcount=73 |
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− | | [[Risen 2 || 0x00000009 (Subtle) Or 0x00000019 (Strong) or 0x0000002D (Strongest) || Need to disable in game SSAO by editing ""Risen 2\data\ini\ConfigDefault.xml:"" ScreenSpaceAmbientOcclison=""false"" (Change all instances to ""false"") || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75 | + | | [[Risen 2]] || 0x00000009 (Subtle) Or 0x00000019 (Strong) or 0x0000002D (Strongest) || Need to disable in game SSAO by editing ""Risen 2\data\ini\ConfigDefault.xml:"" ScreenSpaceAmbientOcclison=""false"" (Change all instances to ""false"") || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75 |
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− | | [[Risen 3: Titan Lords || (Suspended until further notice. Needs more testing) || For the time being use SSAO Quality ""4"" in the cfg files || http://forums.guru3d.com/showpost.php?p=4893262&postcount=2269 | + | | [[Risen 3: Titan Lords]] || (Suspended until further notice. Needs more testing) || For the time being use SSAO Quality ""4"" in the cfg files || http://forums.guru3d.com/showpost.php?p=4893262&postcount=2269 |
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− | | [[Rising Storm 2: Vietnam || 0x00000030 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | + | | [[Rising Storm 2: Vietnam]] || 0x00000030 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 |
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− | | [[RoboBlitz || 0x00000002 (16:10 only) 0x0000002F or 0x00000026 || || http://forums.guru3d.com/showpost.php?p=4815776&postcount=2024 | + | | [[RoboBlitz]] || 0x00000002 (16:10 only) 0x0000002F or 0x00000026 || || http://forums.guru3d.com/showpost.php?p=4815776&postcount=2024 |
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− | | [[Rock of Ages || 0x00000030 || Make sure you disable the built in AO via ""Post Process Occlusion"". || http://forums.guru3d.com/showpost.php?p=4783600&postcount=107 | + | | [[Rock of Ages]] || 0x00000030 || Make sure you disable the built in AO via ""Post Process Occlusion"". || http://forums.guru3d.com/showpost.php?p=4783600&postcount=107 |
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− | | [[Rocket League || 0x0000002F || Disable built in SSAO || http://forums.guru3d.com/showpost.php?p=5121665&postcount=1729 | + | | [[Rocket League]] || 0x0000002F || Disable built in SSAO || http://forums.guru3d.com/showpost.php?p=5121665&postcount=1729 |
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− | | [[RollerCoaster Tycoon 3 || 0x00000007 || || http://forums.guru3d.com/showpost.php?p=4882549&postcount=688 | + | | [[RollerCoaster Tycoon 3]] || 0x00000007 || || http://forums.guru3d.com/showpost.php?p=4882549&postcount=688 |
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− | | [[Running With Rifles || 0x00000032 (Subtle) 0x00000034 (Strong) or 0x00000023 (Strongest) || || http://forums.guru3d.com/showpost.php?p=5043734&postcount=1555 | + | | [[Running With Rifles]] || 0x00000032 (Subtle) 0x00000034 (Strong) or 0x00000023 (Strongest) || || http://forums.guru3d.com/showpost.php?p=5043734&postcount=1555 |
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− | | [[Sanctum || 0x00000030 || || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122 | + | | [[Sanctum]] || 0x00000030 || || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122 |
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− | | [[Saint's Row 2 || 0x00000003 || Disable in game SSAO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263 | + | | [[Saint's Row 2]] || 0x00000003 || Disable in game SSAO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263 |
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− | | [[Serious Sam 2 || 0x0000001F || || http://forums.guru3d.com/showpost.php?p=5222936&postcount=2083 | + | | [[Serious Sam 2]] || 0x0000001F || || http://forums.guru3d.com/showpost.php?p=5222936&postcount=2083 |
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− | | [[Shadow Warrior (2013) || 0x00000500 || DX9 only. In the steam play menu select Windows XP version || http://forums.guru3d.com/showpost.php?p=5149932&postcount=1756 | + | | [[Shadow Warrior (2013)]] || 0x00000500 || DX9 only. In the steam play menu select Windows XP version || http://forums.guru3d.com/showpost.php?p=5149932&postcount=1756 |
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− | | [[Shadow Warrior (2013) DX11 || 0x00110000 || DX11 only disable built in SSAO. Default FOV of 65 causes flickering.Poster says 90 fixes flickering but do other values work? || http://forums.guru3d.com/showpost.php?p=5163026&aostcount=1818 | + | | [[Shadow Warrior (2013)]] DX11 || 0x00110000 || DX11 only disable built in SSAO. Default FOV of 65 causes flickering.Poster says 90 fixes flickering but do other values work? || http://forums.guru3d.com/showpost.php?p=5163026&aostcount=1818 |
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− | | [[Shelter || 0x0000002D || || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | + | | [[Shelter]] || 0x0000002D || || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
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− | | [[Silent Hill: Homecoming || 0x0000001A || || http://forums.guru3d.com/showpost.php?p=4903599&postcount=814 | + | | [[Silent Hill: Homecoming]] || 0x0000001A || || http://forums.guru3d.com/showpost.php?p=4903599&postcount=814 |
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− | | [[Singularity || 0x00000020 || || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912 | + | | [[Singularity]] || 0x00000020 || || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912 |
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− | | [[Sniper Ghost Warrior || 0x00000004 || DISABLE IN GAME AO ""Varlist_Occlusion.scr"" Scale = 0 || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277 | + | | [[Sniper Ghost Warrior]] || 0x00000004 || DISABLE IN GAME AO ""Varlist_Occlusion.scr"" Scale = 0 || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277 |
|- | |- | ||
− | | [[Sol Survivor || 0x0000002E or 0x00000003 || || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | + | | [[Sol Survivor]] || 0x0000002E or 0x00000003 || || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Sonic Lost World || 0x00000026 || In game DOF must be enabled otherwise it will not work on a few stages. Personally I think this could use a little modification to take the strength down a couple notches. Looks a bit unaturally too strong. || https://imgur.com/a/NJQZf | + | | [[Sonic Lost World]] || 0x00000026 || In game DOF must be enabled otherwise it will not work on a few stages. Personally I think this could use a little modification to take the strength down a couple notches. Looks a bit unaturally too strong. || https://imgur.com/a/NJQZf |
|- | |- | ||
− | | [[Sonic & Sega All Stars Racing || 0x00000002 (subtle) or 0x0000000E (Strong) || || http://forums.guru3d.com/showpost.php?p=4785487&postcount=133 | + | | [[Sonic & Sega All Stars Racing]] || 0x00000002 (subtle) or 0x0000000E (Strong) || || http://forums.guru3d.com/showpost.php?p=4785487&postcount=133 |
|- | |- | ||
− | | [[Sonic & Sega All Stars Racing Transformed || 0x0000000E || Make sure to disable in game SSAO || http://forums.guru3d.com/showpost.php?p=4805954&postcount=318 | + | | [[Sonic & Sega All Stars Racing Transformed]] || 0x0000000E || Make sure to disable in game SSAO || http://forums.guru3d.com/showpost.php?p=4805954&postcount=318 |
|- | |- | ||
− | | [[Sonic Adventure DX (2003 Retail release with mods only!) || 0x00000024 (Subtle) or 0x0000002F (stronger) || Requires 16:9 there is very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || http://forums.guru3d.com/showpost.php?p=4965250&postcount=1260 | + | | [[Sonic Adventure DX (2003 Retail release with mods only!)]] || 0x00000024 (Subtle) or 0x0000002F (stronger) || Requires 16:9 there is very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || http://forums.guru3d.com/showpost.php?p=4965250&postcount=1260 |
|- | |- | ||
− | | [[Sonic Adventure DX (Steam version only!) || 0x0000002F || Only works with 4:3 resolutions! (Same with AA) || http://forums.guru3d.com/showthread.php?p=4966408#post4966408 | + | | [[Sonic Adventure DX (Steam version only!)]] || 0x0000002F || Only works with 4:3 resolutions! (Same with AA) || http://forums.guru3d.com/showthread.php?p=4966408#post4966408 |
|- | |- | ||
− | | [[Sonic Adventure 2 || 0x00000012 (Subtle) or 0x00000013 (Strong) || || http://forums.guru3d.com/showpost.php?p=4803250&postcount=309 | + | | [[Sonic Adventure 2]] || 0x00000012 (Subtle) or 0x00000013 (Strong) || || http://forums.guru3d.com/showpost.php?p=4803250&postcount=309 |
|- | |- | ||
− | | [[Sonic Generations || 0x00000026 || || http://forums.guru3d.com/showpost.php?p=4965263&postcount=1261 | + | | [[Sonic Generations]] || 0x00000026 || || http://forums.guru3d.com/showpost.php?p=4965263&postcount=1261 |
|- | |- | ||
− | | [[Spec Ops The Line || 0x0000002F || Disable in game SSAO First || http://forums.guru3d.com/showpost.php?p=4786212&postcount=137 | + | | [[Spec Ops The Line]] || 0x0000002F || Disable in game SSAO First || http://forums.guru3d.com/showpost.php?p=4786212&postcount=137 |
|- | |- | ||
− | | [[Spintires || 0x00000004 || Disable in game SSAO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906 | + | | [[Spintires]] || 0x00000004 || Disable in game SSAO || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906 |
|- | |- | ||
− | | [[Stalker Shadow of Chernobyl || 0x00000029 || Tested working with Complete 2009 as well. Must disable built in SSAO first if using C2009 ""the SSAO implementation in ""Complete 2009"" was disabled by opening gamedata\shaders\r2\SkyGRAPHICS_options.cfg"" and putting two forward slashes in front of #define SSAO."" Also- works with Autumn Aurora mod || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78 | + | | [[Stalker Shadow of Chernobyl]] || 0x00000029 || Tested working with Complete 2009 as well. Must disable built in SSAO first if using C2009 ""the SSAO implementation in ""Complete 2009"" was disabled by opening gamedata\shaders\r2\SkyGRAPHICS_options.cfg"" and putting two forward slashes in front of #define SSAO."" Also- works with Autumn Aurora mod || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78 |
|- | |- | ||
− | | [[Star Wars: Battlefront II || 0x0000001F || occasionally flickers || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 | + | | [[Star Wars: Battlefront II]] || 0x0000001F || occasionally flickers || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
|- | |- | ||
− | | [[Star Wars Empire at War || 0x00000032 || || http://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 | + | | [[Star Wars Empire at War]] || 0x00000032 || || http://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 |
|- | |- | ||
− | | [[Starcraft II || 0x00000027 || Make sure In game SSAO is disabled. Is not very noticeable in cutscenes. || http://forums.guru3d.com/showpost.php?p=4896689&postcount=770 | + | | [[Starcraft II]] || 0x00000027 || Make sure In game SSAO is disabled. Is not very noticeable in cutscenes. || http://forums.guru3d.com/showpost.php?p=4896689&postcount=770 |
|- | |- | ||
− | | [[Strangelhold || 0x00000030 || || http://forums.guru3d.com/showpost.php?p=5381828&postcount=2387 | + | | [[Strangelhold]] || 0x00000030 || || http://forums.guru3d.com/showpost.php?p=5381828&postcount=2387 |
|- | |- | ||
− | | [[Street Fighter IV || 0x0000002D || Official Flag currently doesn't work. This is an alternative || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | + | | [[Street Fighter IV]] || 0x0000002D || Official Flag currently doesn't work. This is an alternative || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Street Fighter X Tekken || 0x00000012 || || http://forums.guru3d.com/showpost.php?p=4794919&postcount=229 | + | | [[Street Fighter X Tekken]] || 0x00000012 || || http://forums.guru3d.com/showpost.php?p=4794919&postcount=229 |
|- | |- | ||
− | | [[Strider || 0x00090000 || Make to to disable in game SSAO. Or use both combine for a stronger effect if you want || http://forums.guru3d.com/showpost.php?p=4822284&postcount=463 | + | | [[Strider]] || 0x00090000 || Make to to disable in game SSAO. Or use both combine for a stronger effect if you want || http://forums.guru3d.com/showpost.php?p=4822284&postcount=463 |
|- | |- | ||
− | | [[Supreme Commander 2 || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | + | | [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Surgeon Simulator 2013 || 0x00000017 || disable in game POST FX || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281 | + | | [[Surgeon Simulator 2013]] || 0x00000017 || disable in game POST FX || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281 |
|- | |- | ||
− | | [[Syndicate || 0x00000003 || Not perfect but only suitable flag and looks pretty good. May have issues with some resolutions. Also apparently causes problems in Windows 10 || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | + | | [[Syndicate]] || 0x00000003 || Not perfect but only suitable flag and looks pretty good. May have issues with some resolutions. Also apparently causes problems in Windows 10 || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Takedown: Red Sabre || 0x0000002F || || OP*MrBonk | + | | [[Takedown: Red Sabre]] || 0x0000002F || || OP*MrBonk |
|- | |- | ||
− | | [[Tales of Zestiria || 0x0000002F (MODIFIED) || Read reference for what needs changing. || http://forums.guru3d.com/showpost.php?p=5200444&postcount=1982 | + | | [[Tales of Zestiria]] || 0x0000002F (MODIFIED) || Read reference for what needs changing. || http://forums.guru3d.com/showpost.php?p=5200444&postcount=1982 |
|- | |- | ||
− | | [[Test Drive Unlimited || 0x00000006 || || http://forums.guru3d.com/showpost.php?p=4955395&postcount=1176 | + | | [[Test Drive Unlimited]] || 0x00000006 || || http://forums.guru3d.com/showpost.php?p=4955395&postcount=1176 |
|- | |- | ||
− | | [[Test Drive Unlimited 2 || 0x00000023 || Doesn't apply in cockpit view and doesn't work during cutscenes || http://forums.guru3d.com/showpost.php?p=4955333&postcount=1173 | + | | [[Test Drive Unlimited 2]] || 0x00000023 || Doesn't apply in cockpit view and doesn't work during cutscenes || http://forums.guru3d.com/showpost.php?p=4955333&postcount=1173 |
|- | |- | ||
− | | [[Test Drive: Ferrari Racing Legends || 0x00000031 || || http://forums.guru3d.com/showpost.php?p=4955192&postcount=1165 | + | | [[Test Drive: Ferrari Racing Legends]] || 0x00000031 || || http://forums.guru3d.com/showpost.php?p=4955192&postcount=1165 |
|- | |- | ||
− | | [[The Bureau: XCOM Declassified || 0x0000002F || Disable in game SSAO (Run in DX9 mode) You may also experience issues when using SGSSAA with vertical black outline artifacts || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89 | + | | [[The Bureau: XCOM Declassified]] || 0x0000002F || Disable in game SSAO (Run in DX9 mode) You may also experience issues when using SGSSAA with vertical black outline artifacts || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89 |
|- | |- | ||
− | | [[The Cursed Crusade || 0x0000000C or 0x00000019 (Stronger) || Disable in game SSAO || http://forums.guru3d.com/showpost.php?p=4950215&postcount=1112 | + | | [[The Cursed Crusade]] || 0x0000000C or 0x00000019 (Stronger) || Disable in game SSAO || http://forums.guru3d.com/showpost.php?p=4950215&postcount=1112 |
|- | |- | ||
− | | [[The Elder Scrolls IV: Oblivion || 0x00000011 or 0x00000005 (Strong) || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81 | + | | [[The Elder Scrolls IV: Oblivion]] || 0x00000011 or 0x00000005 (Strong) || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81 |
|- | |- | ||
− | | [[The Elder Scrolls V: Skyrim || 0x00000032 || || http://forums.guru3d.com/showpost.php?p=4965160&postcount=1258 | + | | [[The Elder Scrolls V: Skyrim]] || 0x00000032 || || http://forums.guru3d.com/showpost.php?p=4965160&postcount=1258 |
|- | |- | ||
− | | [[The Elder Scrolls V: Skyrim || 0x0000032B || Windows 7 ONLY || http://forums.guru3d.com/showpost.php?p=5153403&postcount=1775 | + | | [[The Elder Scrolls V: Skyrim]] || 0x0000032B || Windows 7 ONLY || http://forums.guru3d.com/showpost.php?p=5153403&postcount=1775 |
|- | |- | ||
− | | [[The Elder Scrolls V: Skyrim || 0x00000029 (MODIFIED) || || http://forums.guru3d.com/showpost.php?p=5184643&postcount=1905 | + | | [[The Elder Scrolls V: Skyrim]] || 0x00000029 (MODIFIED) || || http://forums.guru3d.com/showpost.php?p=5184643&postcount=1905 |
|- | |- | ||
− | | [[The Evil Within || 0x00110000 || Works when increasing FOV as well. Disable or combine with built in SSAO. || http://forums.guru3d.com/showpost.php?p=4943123&postcount=1022 | + | | [[The Evil Within]] || 0x00110000 || Works when increasing FOV as well. Disable or combine with built in SSAO. || http://forums.guru3d.com/showpost.php?p=4943123&postcount=1022 |
|- | |- | ||
− | | [[The Legend of Korra || 0x00000035 || || http://forums.guru3d.com/showpost.php?p=4943927&postcount=1033 | + | | [[The Legend of Korra]] || 0x00000035 || || http://forums.guru3d.com/showpost.php?p=4943927&postcount=1033 |
|- | |- | ||
− | | [[The Lord of the Rings: The Battle for Middle-Earth || 0x00000003 || To use the flag select ""Most EA Strategy Games"" profile on Inspector to work with game executable (game.dat) OR follow the reference post for additonal information || http://forums.guru3d.com/showpost.php?p=4944608&postcount=1043 | + | | [[The Lord of the Rings: The Battle for Middle-Earth]] || 0x00000003 || To use the flag select ""Most EA Strategy Games"" profile on Inspector to work with game executable (game.dat) OR follow the reference post for additonal information || http://forums.guru3d.com/showpost.php?p=4944608&postcount=1043 |
|- | |- | ||
− | | [[The Lord of The Rings: War in The North || 0x00000018 || || http://forums.guru3d.com/showpost.php?p=4941029&postcount=997 | + | | [[The Lord of The Rings: War in The North]] || 0x00000018 || || http://forums.guru3d.com/showpost.php?p=4941029&postcount=997 |
|- | |- | ||
− | | [[The Stanley Parable || 0x0000002C || || http://forums.guru3d.com/showpost.php?p=5437039&postcount=2459 | + | | [[The Stanley Parable]] || 0x0000002C || || http://forums.guru3d.com/showpost.php?p=5437039&postcount=2459 |
|- | |- | ||
− | | [[The Suffering: Prison is Hell || 0x00000014 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488 | + | | [[The Suffering: Prison is Hell]] || 0x00000014 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488 |
|- | |- | ||
− | | [[The Witcher: Enhanced Edition Director's Cut || 0x0000002D || || OP | + | | [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D || || OP |
|- | |- | ||
− | | [[The Witcher 2 || 0x00000033 || Seems limited to 16:9 resolutions need to set ""AllowSSAO=0"" || http://forums.guru3d.com/showpost.php?p=4896198&postcount=764 | + | | [[The Witcher 2]] || 0x00000033 || Seems limited to 16:9 resolutions need to set ""AllowSSAO=0"" || http://forums.guru3d.com/showpost.php?p=4896198&postcount=764 |
|- | |- | ||
− | | [[The Wolf Among Us || 0x00000010 || Can bleed in the main menu. But no where else || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88 | + | | [[The Wolf Among Us]] || 0x00000010 || Can bleed in the main menu. But no where else || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88 |
|- | |- | ||
− | | [[Thief: Deadly Shadows || 0x0000001E || Needs the ""Sneaky Mod"" in order to work. There is still some bleeding here and there however. Link to mod is in reference || http://forums.guru3d.com/showpost.php?p=5013826&postcount=1460 | + | | [[Thief: Deadly Shadows]] || 0x0000001E || Needs the ""Sneaky Mod"" in order to work. There is still some bleeding here and there however. Link to mod is in reference || http://forums.guru3d.com/showpost.php?p=5013826&postcount=1460 |
|- | |- | ||
− | | [[Timeshift || 0x0000002D || || http://forums.guru3d.com/showpost.php?p=5216585&postcount=2045 | + | | [[Timeshift]] || 0x0000002D || || http://forums.guru3d.com/showpost.php?p=5216585&postcount=2045 |
|- | |- | ||
− | | [[Titan Quest || 0x00000003 || || http://forums.guru3d.com/showpost.php?p=4791707&postcount=193 | + | | [[Titan Quest]] || 0x00000003 || || http://forums.guru3d.com/showpost.php?p=4791707&postcount=193 |
|- | |- | ||
− | | [[Tomb Raider (2013) || 0x00000026 || You need to run the game in DX9 and disable the built in SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137 | + | | [[Tomb Raider (2013)]] || 0x00000026 || You need to run the game in DX9 and disable the built in SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137 |
|- | |- | ||
− | | [[Tomb Raider Anniversary || 0x00000009 || minor bleeding issues || http://forums.guru3d.com/showpost.php?p=5443937&postcount=2463 | + | | [[Tomb Raider Anniversary]] || 0x00000009 || minor bleeding issues || http://forums.guru3d.com/showpost.php?p=5443937&postcount=2463 |
|- | |- | ||
− | | [[Tomb Raider Legend || 0x00000009 || Bleeds through waterfalls. || http://forums.guru3d.com/showpost.php?p=5230128&postcount=2113 | + | | [[Tomb Raider Legend]] || 0x00000009 || Bleeds through waterfalls. || http://forums.guru3d.com/showpost.php?p=5230128&postcount=2113 |
|- | |- | ||
− | | [[Tomb Raider Underworld || 0x00000026 || Tested with Full Screen Effects disabled Mostly because the bloom is horribly low precision || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666 | + | | [[Tomb Raider Underworld]] || 0x00000026 || Tested with Full Screen Effects disabled Mostly because the bloom is horribly low precision || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666 |
|- | |- | ||
− | | [[Tom Clancy's Rainbow Six Vegas 2 || 0x00000002 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316 | + | | [[Tom Clancy's Rainbow Six Vegas 2]] || 0x00000002 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316 |
|- | |- | ||
− | | [[Tom Clancy's Ghost Recon Advanced Warfighter 2 || 0x00000004 || May also work for G.R.A.W 1 || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658 | + | | [[Tom Clancy's Ghost Recon Advanced Warfighter 2]] || 0x00000004 || May also work for G.R.A.W 1 || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658 |
|- | |- | ||
− | | [[Tony Hawk's Underground || 0x00000016 || || http://forums.guru3d.com/showpost.php?p=4930202&postcount=905 | + | | [[Tony Hawk's Underground]] || 0x00000016 || || http://forums.guru3d.com/showpost.php?p=4930202&postcount=905 |
|- | |- | ||
− | | [[Torchlight || 0x00000003 (Stronger) or 0x00000011 || both are the optimum flags of all in the driver || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | + | | [[Torchlight]] || 0x00000003 (Stronger) or 0x00000011 || both are the optimum flags of all in the driver || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Torchlight II || 0x00000011 (Subtle) or 0x0000001C (Strong) || AO doesn't show on Title screen character create screen or when you have a sub-menu open like your inventory. Though this isn't an issue any flag can fix. AA also gets disabled during Character create and when sub-menu's are open. Is a game issue AFIK || OP*MrBonk | + | | [[Torchlight II]] || 0x00000011 (Subtle) or 0x0000001C (Strong) || AO doesn't show on Title screen character create screen or when you have a sub-menu open like your inventory. Though this isn't an issue any flag can fix. AA also gets disabled during Character create and when sub-menu's are open. Is a game issue AFIK || OP*MrBonk |
|- | |- | ||
− | | [[Toxikk || 0x0000002F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785 | + | | [[Toxikk]] || 0x0000002F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785 |
|- | |- | ||
− | | [[Transformers: Rise of the Dark || 0x00000002 || || http://forums.guru3d.com/showpost.php?p=4861474&postcount=641 | + | | [[Transformers: Rise of the Dark]] || 0x00000002 || || http://forums.guru3d.com/showpost.php?p=4861474&postcount=641 |
|- | |- | ||
− | | [[Transformers: War for Cybertron || 0x00000002 || || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101 | + | | [[Transformers: War for Cybertron]] || 0x00000002 || || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101 |
|- | |- | ||
− | | [[Tribes: Ascend || 0x0000002F || found in your ""\My Documents\My Games\Tribes Ascend\TribesGame\Config"" folder. Please ensure that you have ""AmbientOcclusion=False"" set in the [SystemSettings] section of tribes.ini to disable ingame SSAO"" || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90 | + | | [[Tribes: Ascend]] || 0x0000002F || found in your ""\My Documents\My Games\Tribes Ascend\TribesGame\Config"" folder. Please ensure that you have ""AmbientOcclusion=False"" set in the [SystemSettings] section of tribes.ini to disable ingame SSAO"" || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90 |
|- | |- | ||
− | | [[Tropico 3 || 0x00000012 || || http://forums.guru3d.com/showpost.php?p=4940937&postcount=996 | + | | [[Tropico 3]] || 0x00000012 || || http://forums.guru3d.com/showpost.php?p=4940937&postcount=996 |
|- | |- | ||
− | | [[Two Worlds || 0x00000013 || bleeds through UI. A half assed flag for a half assed game. (You can tell I REALLY tried with this one) || OP*MrBonk | + | | [[Two Worlds]] || 0x00000013 || bleeds through UI. A half assed flag for a half assed game. (You can tell I REALLY tried with this one) || OP*MrBonk |
|- | |- | ||
− | | [[Unreal Tournament III || 0x00000030 || Better than Official flag || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494 | + | | [[Unreal Tournament III]] || 0x00000030 || Better than Official flag || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494 |
|- | |- | ||
− | | [[Urban Trials Freestyle || 0x00000037 || || OP*MrBonk | + | | [[Urban Trials Freestyle]] || 0x00000037 || || OP*MrBonk |
|- | |- | ||
− | | [[Valkyria Chronicles || 0x00000032 || Perfect 16:9 aspect ratios only. (Odd 16:9 ratio stuff like 1366x768 doesn't work) There are some minor slowdowns on some maps when moving between character view and map view || http://forums.guru3d.com/showpost.php?p=4958579&postcount=1217 | + | | [[Valkyria Chronicles]] || 0x00000032 || Perfect 16:9 aspect ratios only. (Odd 16:9 ratio stuff like 1366x768 doesn't work) There are some minor slowdowns on some maps when moving between character view and map view || http://forums.guru3d.com/showpost.php?p=4958579&postcount=1217 |
|- | |- | ||
− | | [[Vanquish || 0x0000001F || Has some minor bleeding problems. But better than in game SSAO which bleeds worse. || http://forums.guru3d.com/showpost.php?p=5436225&postcount=2454 | + | | [[Vanquish]] || 0x0000001F || Has some minor bleeding problems. But better than in game SSAO which bleeds worse. || http://forums.guru3d.com/showpost.php?p=5436225&postcount=2454 |
|- | |- | ||
− | | [[Velvet Assassin || 0x00000028 || || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | + | | [[Velvet Assassin]] || 0x00000028 || || http://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Verdun || 0x00000019 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881 | + | | [[Verdun]] || 0x00000019 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881 |
|- | |- | ||
− | | [[Viking: Battle for Asgard || 0x00000029 || In game SSAO MUST be removed by altering shaders See Reference post. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415 | + | | [[Viking: Battle for Asgard]] || 0x00000029 || In game SSAO MUST be removed by altering shaders See Reference post. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415 |
|- | |- | ||
− | | [[Warcraft III || 0x0000002F || Has some issues with fog. Based on the picture from the poster it doesn't look quite as intrusive as I thought. I'll let the user decide || http://forums.guru3d.com/showpost.php?p=4938510&postcount=961 | + | | [[Warcraft III]] || 0x0000002F || Has some issues with fog. Based on the picture from the poster it doesn't look quite as intrusive as I thought. I'll let the user decide || http://forums.guru3d.com/showpost.php?p=4938510&postcount=961 |
|- | |- | ||
− | | [[Warhammer 40,000 Dawn of War II || 0x0000002E || || OP*MrBonk | + | | [[Warhammer 40,000 Dawn of War II]] || 0x0000002E || || OP*MrBonk |
|- | |- | ||
− | | [[Warhammer 40,000 Space Marine || 0x00000003 or 0x00000023 || Whichever you prefer. MAKE SURE TO DISABLE IN GAME AO. (Horrible Quality. One of the worst) || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397 | + | | [[Warhammer 40,000 Space Marine]] || 0x00000003 or 0x00000023 || Whichever you prefer. MAKE SURE TO DISABLE IN GAME AO. (Horrible Quality. One of the worst) || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397 |
|- | |- | ||
− | | [[World in Conflict: Soviet Assault || 0x00000032 or 0x00000004 (Stronger) || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480 | + | | [[World in Conflict: Soviet Assault]] || 0x00000032 or 0x00000004 (Stronger) || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480 |
|- | |- | ||
− | | [[World of Tanks || 0x00000031 || Poster mentions something about disabling ""Flora density"" to preven some flickering (?) (;Translation help would be helpful thanks;) || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782 | + | | [[World of Tanks]] || 0x00000031 || Poster mentions something about disabling ""Flora density"" to preven some flickering (?) (;Translation help would be helpful thanks;) || http://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782 |
|- | |- | ||
− | | [[XCOM: Enemy Unknown || 0x00000020 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117 | + | | [[XCOM: Enemy Unknown]] || 0x00000020 || || http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117 |
|- | |- | ||
− | | [[XCOM 2 || 0x00130000 || Disable in game AO || http://forums.guru3d.com/showpost.php?p=5228953&postcount=2104 | + | | [[XCOM 2]] || 0x00130000 || Disable in game AO || http://forums.guru3d.com/showpost.php?p=5228953&postcount=2104 |
|- | |- | ||
− | | [[Ys Origin || 0x0000002A || || OP*MrBonk | + | | [[Ys Origin]] || 0x0000002A || || OP*MrBonk |
|- | |- | ||
− | | [[Ys The Oath in Felghana || 0x0000002A || || OP*MrBonk | + | | [[Ys The Oath in Felghana]] || 0x0000002A || || OP*MrBonk |
|- | |- | ||
− | | [[Zeno Clash || 0x0000000A (Subtle) or 0x0000002D (Stronger but still subtle) || || OP*MrBonk | + | | [[Zeno Clash]] || 0x0000000A (Subtle) or 0x0000002D (Stronger but still subtle) || || OP*MrBonk |
|- | |- | ||
− | | [[Zeno Clash II || 0x00000030 || || http://forums.guru3d.com/showpost.php?p=4801460&postcount=293 | + | | [[Zeno Clash II]] || 0x00000030 || || http://forums.guru3d.com/showpost.php?p=4801460&postcount=293 |
|- | |- | ||
|} | |} |
Revision as of 22:29, 17 February 2023
Nvidia HBAO+ Compatibility Flags
- This is a list of HBAO+ compatibility flags for Nvidia cards that can be applied to games by using Nvidia Profile Inspector.
- See the AA glossary page for more information on each anti-aliasing method.
- See the NVI page for instructions on how to apply the flags.
- See this post for instructions on hex editing flags in Windows 10/11.
- Original Google Sheet document
- Original forum thread