Difference between revisions of "Engine:Unreal Engine 3"
From PCGamingWiki, the wiki about fixing PC games
(→Issues fixed: Removed "citation needed", not a huge deal on PCGW. Only really needed for negative statements against games, to avoid any perception of bias. Some grammar fixes and rewriting sentences for clarity. Thanks for doing this!) |
m (→Smoothed framerate: Minor change - removed italics) |
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{{Fixbox/fix|Raise framerate smoothing}} | {{Fixbox/fix|Raise framerate smoothing}} | ||
# Navigate to configuration file(s) location, usually located in <code>%USERPROFILE%\Documents\...</code>. If you have trouble finding it, see the Game Data section in the PCGamingWiki article for that specific game. | # Navigate to configuration file(s) location, usually located in <code>%USERPROFILE%\Documents\...</code>. If you have trouble finding it, see the Game Data section in the PCGamingWiki article for that specific game. | ||
− | # Open the <code>XEngine.ini</code> | + | # Open the <code>XEngine.ini</code> (where <code>X</code> is a game-specific variable) with a text editor. |
# Using {{Key|Ctrl}} + {{Key|F}}, search for <code>MaxSmoothedFrameRate</code> in the text file. | # Using {{Key|Ctrl}} + {{Key|F}}, search for <code>MaxSmoothedFrameRate</code> in the text file. | ||
## The preferred value would be your monitor refresh rate plus 2. For example, when using a 144Hz monitor the value would preferably be set to <code>146</code>. | ## The preferred value would be your monitor refresh rate plus 2. For example, when using a 144Hz monitor the value would preferably be set to <code>146</code>. | ||
Line 40: | Line 40: | ||
{{Fixbox/fix|Disable framerate smoothing}} | {{Fixbox/fix|Disable framerate smoothing}} | ||
# Navigate to configuration file(s) location, usually located in <code>%USERPROFILE%\Documents\...</code>. If you have trouble finding it, see the Game Data section in the PCGamingWiki article for that specific game. | # Navigate to configuration file(s) location, usually located in <code>%USERPROFILE%\Documents\...</code>. If you have trouble finding it, see the Game Data section in the PCGamingWiki article for that specific game. | ||
− | # Open the <code>XEngine.ini</code> | + | # Open the <code>XEngine.ini</code> (where <code>X</code> is a game-specific variable) with a text editor. |
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code>. Be aware that there may be multiple values that need to be changed for a specific game, be sure to get them all. | # Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code>. Be aware that there may be multiple values that need to be changed for a specific game, be sure to get them all. | ||
# Once you've edited all relevant values, save the text file. | # Once you've edited all relevant values, save the text file. |
Revision as of 01:47, 30 January 2014
300px | |
Developers | |
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Epic Games | |
Website | |
http://www.unrealengine.com | |
First release date | |
November 2006 | |
Issues fixed
Smoothed framerate
- Many Unreal Engine 3 games use Framerate smoothing with a default value of 62. This means that the effected games are capped at 62 FPS, which minimizes lag spikes and provides smoother gameplay overall.[1] Users with monitors over 60Hz may want to change or disable this this.
- If you'd like to raise framerate smoothing:
Instructions |
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- If you'd like to disable framerate smoothing:
Instructions |
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- If you experience screen tearing you may want to use regular V-sync or a framerate cap rather than changing smoothing.
- Some games reset the values to default after game starting, setting file to "read-only" prevents this but some games may crash because of this. Please refer to the specific article for each game to see if setting its config files to "read-only" is needed.