Mighty No. 9
![]() |
|
Developers | |
---|---|
Inti Creates | |
Comcept | |
macOS (OS X) | Aaron Melcher |
Linux | Aaron Melcher |
Publishers | |
Deep Silver | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 21, 2016[1] |
macOS (OS X) | August 24, 2016[2] |
Linux | August 24, 2016[2] |
Reception | |
Metacritic | 52 |
OpenCritic | 52 |
IGDB | 52 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | Time-limited |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Platform, Shooter |
Art styles | Anime |
Themes | North America, Sci-fi |
Mighty No. 9 is an anime action platform game developed by Comcept and Inti Creates and was published by Deep Silver. It is the spiritual successor to the classic Mega Man sub-series in the Mega Man franchise and was developed using Unreal Engine 3.
The game was crowdfunded through Kickstarter with its campaign launching on August 31, 2013, which met its initial $900,000 funding goal roughly four days after its launch, and eventually raised $3,845,170 at the campaign's end with a version developed for Windows, Mac OS X, and Linux among other console and handheld platforms.[3] The game, however, had at least three delays during its development; originally planned for an April 2015 release window, it was delayed until it was finally released on June 21, 2016 in North America and June 24 worldwide the same year through Steam and DRM-free Humble Store downloads for the computer versions. The game's launch, however, had issues as some of the game's Kickstarter backers reported having incorrect or broken keys to the desired platforms.[4] Some Kickstarter backers also received a DRM-free copy of the computer versions on DVD and/or a USB flash drive styled after a NES or Famicom cartridge, as well as the Golden Beck costume and Mega-Xel ReXelection DLCs depending on the amount pledged towards the game's Kickstarter.
Some settings of the game are accessible from the main menu while others are found within the game's pause menu; both option menus are located from the in-game hub. A majority of the computer version's issues for some players seem to be related to the game's MSAA implementation and controller support favoring DirectInput controllers over XInput ones, a reoccurring issue with Inti Creates' other titles on PC. Despite being developed for 64-bit operating systems, the Windows version on Steam calls the game through its 32-bit executable, meaning Steamworks features such as Steam Achievements and leaderboards are inaccessible when launching the game through its 64-bit executable.
Its online multiplayer features are unfortunately broken as one player plays fine while the other suffers low framerates, regardless of their internet connection speed. The PC has not seen any patch updates while the Mac OS X and Linux versions has seen a few from its porting team.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
![]() |
||||
Green Man Gaming | ||||
Humble Store | DRM-free versions are currently available for Mac OS X and Linux; while the Windows version requires Steam DRM for installation. The DRM-free Windows version was only available to certain Kickstarter backers. | |||
Steam | Can be played without Steam running.[5] Steam Achievements, online multiplayer, and leaderboards are disabled, but plays fine otherwise. |
Monetization
Type | Notes |
---|---|
DLC | Extra playable character, skins, and weapon. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Ray Expansion | Adds a new stage for Beck (Vermilion Destroyer), and upon clearing said stage unlocks Ray as a playable character on the save file. Available here. | |
Retro Hero | Adds a retro-inspired skin for Beck and an additional difficulty level (Maniac). Available here. | |
Mega-Xel Form | Gives Beck access to the Mega-Xel form to use in-game. Exclusive to Kickstarter backers. | |
Golden Beck | Adds a golden colored skin for Beck. Exclusive to Kickstarter backers. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\MN9Game\Config\[Note 1] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\MN9Game\SaveData\[Note 1] |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Stores up to 29.30 KB of game save online (maximum of 10 save files). |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:10 resolutions are 16:9 letterboxed | ||
Multi-monitor | |||
Ultra-widescreen | 21:9 resolutions are 16:9 pillarboxed so use czarman's fix. | ||
4K Ultra HD | |||
Field of view (FOV) | Fixed 2D perspective. | ||
Windowed | Can be toggled with Alt+↵ Enter or F11. | ||
Borderless fullscreen windowed | Option available, but not working. Uses regular maximized window with aspect ratio. Use GeDoSaTo as a workaround.[6] | ||
Anisotropic filtering (AF) | Option up to 2x-16x samples. | ||
Anti-aliasing (AA) | FXAA on by default. Option up to 8x MSAA. FXAA can be disabled by disabling Bloom, but this will also disable features such as tone mapping and motion blur.[7] Nvidia users can also force other methods here. |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 62 FPS. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
High frame rate
Change frame rate smoothing[citation needed] |
---|
|
Input
- Xbox 360 prompts are always shown, regardless of what input device being is used.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Found under Game Options in pause menu or in-game hub. Allows full remapping of keyboard/mouse and controllers. Press Esc during the rebinding process to unbind keys. | |
Mouse acceleration | Mouse movement not at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. Hooks into one of the controllers available and doesn't take any inputs from the rest. See controller not working. | |
Full controller support | With DirectInput controllers, D-pad and analog sticks might not be useable. DirectInput controllers most likely require calibration, which requires keyboard. | |
Controller remapping | Both calibration in General Options and button rebinding in Game Options. D-pad and analog sticks cannot be rebound. | |
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 variant. | |
Impulse Trigger vibration |
DualShock 4 controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects, and voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Dubtitles. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op, Versus Use Nucleus Co-op.[9] |
||
LAN play | ||||
Online play | 2 | Co-op, Versus Must be unlocked first. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Controller not working
- Game hooks into one of the devices identifying itself as controller and ignores the rest. This means that usually especially XInput compatible controllers might get ignored.
Unplug or disable unused devices[citation needed] |
---|
Notes
|
Crash on launch
- For majority this seems to be MSAA setting related.
Disable MSAA via config[10] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 | |
Shader Model support | 3.0, 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Steam version only calls on the 32-bit executable; the 64-bit executable must be started manually, which also does not support Steam Achievements, Leaderboards, or online multiplayer. | ||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Interface | Scaleform | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Quad @ 2.8 GHz AMD Phenom X4 |
Intel Core i5 @ 3.3 GHz AMD Phenom II X6 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon HD 7770 Nvidia GeForce GTX 550 Ti | AMD Radeon HD 7950 Nvidia GeForce GTX 660 Ti |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.11 |
Processor (CPU) | Intel Core i5 2520M | Intel Core i5 4570 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon HD 6630M | AMD Radeon HD 8192M |
- 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 15.04 +, Linux Mint 17.1, SteamOS Brewmaster, Ubuntu 14.04.3 | |
Processor (CPU) | Intel Core 2 Quad @ 2.8 GHz AMD Phenom X4 |
Intel Core i5 @ 3.3 GHz AMD Phenom II X6 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GTX 550 Ti AMD Radeon HD 7770 | Nvidia GeForce GTX 660 Ti AMD Radeon HD 7950 |
- 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Mighty No. 9 – Goes Gold! | "Mighty No. 9" Official Site
- ↑ 2.0 2.1 Release the Might! - last accessed on June 22, 2016
- ↑ Mighty No. 9 by comcept USA, LLC - Kickstarter - last accessed on 2020-10-29
- ↑ Mighty No. 9 on Twitter: "For any backers who are still having issues with their keys, make sure to contact Humble Bundle directly as well" - last accessed on 2020-10-29
- ↑ Verified by User:Marioysikax on June 24, 2016
- ↑ Verified by User:AmethystViper on May 19, 2017
- Managed to hack borderless fullscreen by creating a GeDoSaTo profile for the game. Seems to also work on the 64-bit version.
- ↑ https://forums.guru3d.com/showpost.php?p=5165673&postcount=3170
- ↑ Mighty No 9 Kickstarter Backer FAQ – Humble Bundle - last accessed on June 22, 2016
- "Can I play multiplayer in the DRM-free versions?
The DRM-Free versions of Mighty No 9 do not have multiplayer capability at this time."
- "Can I play multiplayer in the DRM-free versions?
- ↑ Mighty No. 9 on Twitter: "@LuigiBlood Sadly, no. Offline co-op would require some zoom-out/splitscreen feature we don't have in the current plan (for cost reasons)" - last accessed on 9 June 2023
- ↑ (FIX) Game Crashing After Launching :: Mighty No. 9 General Discussion - last accessed on June 24, 2016