Deadlight: Director's Cut

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Deadlight: Director's Cut
Deadlight: Director's Cut cover
Developers
Tequila Works
Abstraction Games
Publishers
Deep Silver
Engines
Unreal Engine 3
Release dates
Windows June 21, 2016
Deadlight: Director's Cut on MobyGames
Deadlight: Director's Cut on Wikipedia
Deadlight
Deadlight 2012
Deadlight: Director's Cut 2016

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename video files[1]
  1. Go to <path-to-game>\LOTDGame\Movies\
  2. Delete or rename splash_screen_01.bk2, splash_screen_02.bk2, splash_screen_03.bk2, splash_screen_04.bk2, splash_screen_05.bk2 and tequila_logo.bk2.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Config\
Linux (Proton) <Steam-folder>/steamapps/compatdata/423950/pfx/[Note 1]

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\423950\remote\
Linux (Proton) <Steam-folder>/steamapps/compatdata/423950/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Graphics settings.
Graphics settings.

Field of view (FOV)[edit]

Bind FOV values to hotkeys[2]
  1. Open %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Config\LOTDInput.ini in a text editor.
  2. Add the following lines under [Engine.PlayerInput]
    Bindings=(Name="F1",Command="FOV 70",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F2",Command="FOV 86",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F3",Command="FOV 100",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F4",Command="FOV 110",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F5",Command="FOV 124",Control=False,Shift=False,Alt=False)
  3. Save the changes.
  4. Press F1 - F5 in the game to switch between the FOV values.
Setting other values and keys is also possible.

High frame rate[edit]

Change frame rate smoothing[3]
  1. Go to the configuration file(s) location.
  2. Open LOTDEngine.ini.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save the file.
For more information, see the Unreal Engine 3 page.

Input settings[edit]

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Polish
Fan translation, download.
Spanish
Russian
Fan translation by «ENPY Studio»

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX
Interface Scaleform
Cutscenes Bink Video


System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 64-bit
Processor (CPU) Intel Core 2 Duo 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/423950/ in addition to or instead of this directory. The app ID (423950) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Rose on 2019-07-30
  2. Verified by User:Rose on 2019-07-30
    At 21:9, pressing F2 works to achieve vertical FOV parity with 16:9.
  3. Verified by User:Rose on 2019-07-30
    Setting MaxSmoothedFrameRate to 76 resulted in 76 FPS shown by Nvidia Shadowplay.