Duty Calls: The Calm Before the Storm

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Duty Calls: The Calm Before the Storm
Duty Calls: The Calm Before the Storm cover
Developers
People Can Fly
Epic Games
Publishers
Electronic Arts
Engines
Unreal Engine 3
Release dates
Windows February 2, 2011
Duty Calls: The Calm Before the Storm on HowLongToBeat
Duty Calls: The Calm Before the Storm on IGDB
Duty Calls: The Calm Before the Storm on MobyGames
Duty Calls: The Calm Before the Storm on Wikipedia
Bulletstorm
Duty Calls: The Calm Before the Storm 2011
Bulletstorm 2011
Bulletstorm: Full Clip Edition 2017

Key points

Game is a free parody of Call of Duty series made to market Bulletstorm.
Game only offers key layout and invert of Y-axis, however config files are fully accessible and modifiable.

Availability[edit]

Source DRM Notes Keys OS
Official website
DRM-free
Windows

Essential improvements[edit]

Remove Bulletstorm advertisement[edit]

Remove Bulletstorm advertisement[citation needed]
  1. Go to <path-to-game>\UDKGame\Movies
  2. Delete or move Bulletstorm.bik

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\UDKGame\config\[Note 1]
The game does not have a save feature

Video settings[edit]

Graphics feature State Notes
Widescreen resolution
1280x720 by default. See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Turned off by default. See Vertical sync (Vsync).
60 FPS
120+ FPS
See High frame rate.

Widescreen resolution[edit]

Edit UDKEngine.ini[1]
  1. Go to the configuration files location.
  2. Open UDKEngine.ini.
  3. In the [SystemSettings] section find ResX= and RexY= and change them to the desired vertical and horizontal resolution.

Vertical sync (Vsync)[edit]

Edit UDKEngine.ini[1]
  1. Go to the configuration files location.
  2. Open UDKEngine.ini.
  3. Change UseVsync=False to UseVsync=True

High frame rate[edit]

Change frame rate smoothing[citation needed]
  1. Go to the configuration file(s) location.
  2. Open UDKEngine.ini.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save file.
For more information, see the Unreal Engine 3 page.

Input settings[edit]

Pause menu telling keys and Y-axis invert. Game prompts either keyboard or controller keys depending of control method at start as well.
Pause menu telling keys and Y-axis invert. Game prompts either keyboard or controller keys depending of control method at start as well.

Disable mouse smoothing[edit]

Edit UDKInput.ini[citation needed]
  1. Go to the configuration files location.
  2. Open UDKInput.ini.
  3. In the [Engine.PlayerInput] section locate bEnableMouseSmoothing=true and change it to false.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
Compatible with X3DAudio HRTF for binaural HRTF mixing. [2]

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum
Operating system (OS) XP SP2, Vista, 7
Processor (CPU) Single Core 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce 6200
ATI Radeon 9600
DirectX 9.0c compatible
Sound (audio device) Windows supported

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References