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Transformers: Fall of Cybertron

From PCGamingWiki, the wiki about fixing PC games
Transformers: Fall of Cybertron
Transformers: Fall of Cybertron cover
High Moon Studios
Windows Mercenary Technology
Russia Noviy Disk[1]
Unreal Engine 3
Release dates
Windows August 21, 2012
Metacritic 78
Modes Multiplayer
Genres TPS
Series Transformers
Transformers: Fall of Cybertron on HowLongToBeat
Transformers: Fall of Cybertron on IGDB
Transformers: Fall of Cybertron guide on StrategyWiki
Transformers: Fall of Cybertron on MobyGames
Transformers: Fall of Cybertron on Wikipedia
Beast Wars: Transformers 1998
Transformers: The Game 2007
Transformers: Revenge of the Fallen 2009
Transformers: War for Cybertron 2010
Transformers: Fall of Cybertron 2012
Transformers: Rise of the Dark Spark 2014
Transformers: Devastation 2015
Transformers: Battlegrounds 2020
Transformers: Tactical Arena 2021
Transformers: EarthSpark - Expedition 2023


Official Master server for multiplayer was shut down on April 17, 2020. Can be restored with a mod, see Multiplayer types
Main menu background is not animated unlike console versions. Oddly the animated background video file is still in the PC version.

General information

Steam Community Discussions


Source DRM Notes Keys OS
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Brazilian copies have SecuROM 8 DRM
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Keys only work in the US.
Steam (unavailable)
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All versions require Steam DRM.
No longer available digitally, due to Activision losing the license for the IP, but Amazon is still selling it for unknown reasons.

DLC and expansion packs

Name Notes
DINOBOT Destructor Pack
Multiplayer Havoc Pack
Massive Fury Pack
G1 Retro Pack

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\TransGame\Movies\
  2. Delete or rename these files:

Game data

Configuration file location

System Location
Windows <path-to-game>\TransGame\Config\PC\Cooked[Note 1]
<path-to-game>\TransGame\Localization\PC\Cooked[Note 1]
HKEY_CURRENT_USER\SOFTWARE\Activision\Transformers Fall of Cybertron
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/213120/pfx/[Note 2]

Coalesced.ini needs to be decoded before it can be edited; use TF Games Configuration Utility. contains localization info and must also be decoded (Appears to only be text strings, change it for making a fan translation. Can't change the language through the int without changing every line manually. Not recommended for trying to use one of the official localizations). \HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Activision\Transformers Fall Of Cybertron\ has a String named 'language'. Change its data to 'INT' for English, 'FRA' for French, 'DEU' for German, 'ESP' for Spanish, 'ITA' for Italian, 'RUS' for Russian.

Save game data location

System Location
Windows <path-to-game>\TransGame\SaveData[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/213120/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud


Graphics feature State Notes
Widescreen resolution
Use Flawless Widescreen or Widescreen Fixer.
Use Flawless Widescreen or Widescreen Fixer.
4K Ultra HD
The game runs fine on 1440p and 1620p, but on 2160p the textures get bugged and load only low-res textures. However, setting a custom resolution of 1800p (3200x1800) somehow allows the textures to load. Subtitles also scales poorly with resolutions larger than 1280 pixels wide, making them too small in very high resolutions.
Field of view (FOV)
Use Flawless Widescreen. Affects scope zoom (larger FOV = less zoom).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Default is 4 samples (MaxAnisotropy=4); set MaxAnisotropy=16 in Coalesced.ini for 16 samples.
Anti-aliasing (AA)
Extra Quality graphics setting uses unknown form of post process AA. Sampling-based AA can be forced through Nvidia Inspector with 0x00000245 AA compatibility flag;[2] alternatively you can turn on FXAA and/or set MaxMultisamples=x (MSAA) Replace x with,2,4,6,or 8. in Coalesced.ini
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped and frame data tied at 60 FPS. Use the -silent FPS=118 launch option.[3] Warning: Physics can glitch out, speed up cutscenes and can give a unfair side effect in multiplayer against opponent players similar to speedhacking and chances put into a third team.[4][5][6]
High dynamic range display (HDR)
See the glossary page for potential alternatives.


Since the multiplayer servers are down, the debug camera and other features can't be (ab)used for cheating. They still function just fine for single-player.


Audio feature State Notes
Separate volume controls
Effects, Voice, Music. Change in-game Audio Settings.
Surround sound
Enable in-game Display Settings. Combat chatter not subtitled.
Closed captions
Mute on focus lost
Game will automatically pause in Campaign and Solo Escalation. Multiplayer and Escalation will open the pause menu but game will still be running and sound will still be heard.
Royalty free audio


Language UI Audio Sub Notes
A fan overhaul of the official localization which corrects the translation errors is available here.


Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
12 Versus, Co-op
12 players per lobby (6 vs 6). Must be signed into Steam. Co-op: Escalation mode (4 players). See this website for restoring the Multiplayer:

VR support

Issues fixed

Other information


Technical specs Supported Notes
Direct3D 9 A D3D10 setting exacts in the config file but nothing happens.
Executable 32-bit 64-bit Notes

System requirements

Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Core 2 Duo 2.6 GHz
AMD Phenom X3 8750
System memory (RAM) 2 GB
Hard disk drive (HDD) 8.4 GB
Video card (GPU) Nvidia GeForce 8800 GT
ATI Radeon HD 4850
512 MB of VRAM
DirectX 9.0c compatible


  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/213120/ in addition to or instead of this directory. The app ID (213120) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.