User contributions
- 21:34, 11 December 2016 diff hist +10 m Condemned: Criminal Origins download link for low frame rate fix
- 21:29, 11 December 2016 diff hist +34 m Condemned: Criminal Origins →Invisible text: fixed references
- 21:23, 11 December 2016 diff hist -432 m Condemned: Criminal Origins unknown "invisible text" bug is not worth a key point, not everyone has the issue
- 20:45, 11 December 2016 diff hist +5 m F.E.A.R. added link for "low frame rate fix"
- 20:43, 11 December 2016 diff hist +5 m F.E.A.R. →Low frame rate: added file link
- 20:38, 11 December 2016 diff hist 0 m Cargo! The Quest for Gravity typo in developer name
- 20:37, 11 December 2016 diff hist 0 m Knock-Knock typo in developer name
- 20:35, 11 December 2016 diff hist +14 m Knock-Knock →Input settings
- 20:33, 11 December 2016 diff hist -18 m Knock-Knock →Video settings
- 14:14, 11 December 2016 diff hist +10 m Pathologic Classic HD →Video settings: fps
- 13:49, 11 December 2016 diff hist +29 Pathologic Classic HD →Save game data location
- 13:48, 11 December 2016 diff hist +1 m Pathologic Classic HD →Video settings: AA is FXAA according to the game
- 13:46, 11 December 2016 diff hist +33 m Pathologic Classic HD →Video settings: FOV slider
- 13:45, 11 December 2016 (diff | hist) . . +519 . . N Skip intro videos on Talk:Pathologic Classic HD
- 20:08, 10 December 2016 (diff | hist) . . +77 . . Get DX10 Working For versions of Windows after Vista on Talk:Assassin's Creed
- 20:05, 10 December 2016 (diff | hist) . . +130 . . N Get DX10 Working For versions of Windows after Vista on Talk:Assassin's Creed
- 18:32, 10 December 2016 diff hist +11 m Call of Cthulhu: Dark Corners of the Earth "unofficial patch" is not a proper name, added patch name
- 12:02, 10 December 2016 (diff | hist) . . +136 . . N When minimized the game only appears in task manager on Talk:Battlefield Hardline
- 11:59, 10 December 2016 diff hist +139 m Battlefield Hardline →Video settings: interactive cutscenes
- 22:06, 9 December 2016 diff hist +1 m Call of Cthulhu: Dark Corners of the Earth added missing dot
- 20:56, 9 December 2016 diff hist 0 m Call of Cthulhu: Dark Corners of the Earth →SweetFX: "In-game MSAA must be disabled in order to work" not a negative, more information
- 20:52, 9 December 2016 diff hist +60 m Call of Cthulhu: Dark Corners of the Earth '''Key points''' video options aren't "very limited", you can even use MSAA up to 8x
- 20:27, 8 December 2016 diff hist -31 m Soldier of Fortune →SoFplus: tidied link
- 16:00, 8 December 2016 diff hist -23 Saw →Input settings
- 10:49, 8 December 2016 diff hist +14 Saw →Audio settings
- 10:47, 8 December 2016 diff hist +13 Saw →Video settings
- 10:05, 8 December 2016 diff hist -38 Soldier of Fortune II: Double Helix →Availability: the game is "available in retail", but not digitally
- 10:03, 8 December 2016 diff hist -46 Soldier of Fortune →Availability: "Not available in digital distribution" is self-evident
- 10:02, 8 December 2016 diff hist +45 m Saw →Video settings: fps, no FOV setting or borderless window
- 09:18, 8 December 2016 diff hist -34 m Soldier of Fortune
- 06:23, 8 December 2016 diff hist -37 m Soldier of Fortune →SoFplus: removed "Open the Soldier of Fortune folder" step
- 06:21, 8 December 2016 diff hist +182 Soldier of Fortune fog
- 02:03, 7 December 2016 diff hist +1 m Resident Evil 4 Ultimate HD Edition Moved "Resident Evil 4 HD Texture Project" to other information, the mod isn't even finished yet
- 23:11, 6 December 2016 diff hist -8 m Soldier of Fortune II: Double Helix →Availability
- 23:10, 6 December 2016 diff hist +7 m Soldier of Fortune II: Double Helix →Availability
- 22:55, 6 December 2016 diff hist +78 m The Witcher 2: Assassins of Kings →Video settings: FOV
- 22:51, 6 December 2016 diff hist +79 m The Witcher 3: Wild Hunt →Video settings: FOV
- 23:11, 5 December 2016 diff hist -99 m The Witcher 3: Wild Hunt →Video settings: The FOV mod doesn't work with the latest version of the game, neither does the mod it requires
- 11:26, 2 December 2016 diff hist -21 m Resident Evil 5
- 09:55, 2 December 2016 diff hist +26 m Resident Evil 5 →Essential improvements: formatting
- 23:21, 1 December 2016 diff hist -19 m Lost Planet: Extreme Condition Colonies Edition sources for keypoints, Wikipedia link lead to nowhere
- 18:51, 1 December 2016 diff hist +48 JumpJet Rex →Input settings: controller support
- 18:30, 1 December 2016 (diff | hist) . . +56 . . N Engine on Talk:Action Henk
- 18:24, 1 December 2016 diff hist -8 m Action Henk →Input settings: changed false to n/a as mouse isn't used
- 18:22, 1 December 2016 diff hist +33 Action Henk →Input settings: (I don't know how to add a reference to table)
- 18:06, 1 December 2016 diff hist -17 Action Henk →Video settings
- 08:48, 1 December 2016 diff hist +10 m Star Wars: The Force Unleashed →High frame rate
- 08:26, 1 December 2016 diff hist +1 Star Wars: The Force Unleashed →High frame rate: fixed reference
- 08:25, 1 December 2016 diff hist +338 m Star Wars: The Force Unleashed →High frame rate: sources, documented bug
- 21:09, 25 November 2016 diff hist +83 Killer Is Dead →High frame rate: frame rate above 30fps speeds up UI animations
- 21:06, 25 November 2016 (diff | hist) . . +142 . . N Frame rate above 30fps speeds up menu and HUD animations on Talk:Killer Is Dead
- 10:25, 25 November 2016 diff hist +117 Colin McRae: DiRT 2 →Availability: no longer available due to licensing reasons
- 10:24, 25 November 2016 diff hist +117 Colin McRae: DiRT →Availability: no longer available due to licensing reasons
- 10:22, 25 November 2016 diff hist +112 Colin McRae Rally 2005 →Availability: no longer available due to licensing reasons
- 10:18, 25 November 2016 diff hist +168 Colin McRae Rally 04 →Availability: no longer available due to licensing reasons
- 10:18, 25 November 2016 diff hist +168 Colin McRae Rally 3 →Availability: no longer available due to licensing reasons
- 10:17, 25 November 2016 diff hist +168 Colin McRae Rally 2.0 →Availability: no longer available due to licensing reasons
- 10:16, 25 November 2016 diff hist +168 Colin McRae Rally →Availability
- 09:57, 25 November 2016 diff hist +57 m Killer Is Dead not "extremely" limited graphics options, resolution can be changed and Vsync toggled
- 09:54, 25 November 2016 diff hist +22 m Alan Wake →Nvidia Control Panel Forced AF cancels "Darkness Effect": some spelling fixes
- 09:50, 25 November 2016 diff hist -183 Alan Wake removed subjective key point ("excellent, well-optimized port"), the remaining is about PC version features
- 09:46, 25 November 2016 (diff | hist) . . +191 . . Don't delete content from articles on User talk:PlayaOfGames
- 09:45, 25 November 2016 diff hist 0 m Colin McRae Rally 2005 availability is neutral information
- 09:40, 25 November 2016 (diff | hist) . . +700 . . Don't delete content from articles on User talk:PlayaOfGames
- 09:35, 25 November 2016 diff hist +300 The Elder Scrolls Online →Network: cross-platform play
- 09:30, 25 November 2016 diff hist +111 The Witcher 2: Assassins of Kings Undo revision 272737 by PlayaOfGames (talk) Rebinding keys only outside of the game (launcher) is **extremely uncommon** ; I'm not sure why language options was there
- 08:57, 25 November 2016 diff hist -256 m Colin McRae Rally 2005 removed duplicate
- 22:08, 24 November 2016 (diff | hist) . . +104 . . N Don't delete content from articles on User talk:PlayaOfGames
- 22:06, 24 November 2016 (diff | hist) . . +15 . . 30fps lock *has* to be in the article on Talk:Dark Souls: Prepare to Die Edition
- 21:55, 24 November 2016 diff hist -10 Resident Evil: Operation Raccoon City amplified a key point
- 20:36, 24 November 2016 diff hist +19 m Oddworld: New 'n' Tasty! save path for Windows
- 00:15, 22 November 2016 diff hist -35 Overwatch Removed "well-optimized" from a key point: http://pcgamingwiki.com/wiki/PCGamingWiki:Editing_guide/Key_points_and_General_information#Key_points
- 09:09, 21 November 2016 (diff | hist) . . +172 . . 30fps lock *has* to be in the article on Talk:Dark Souls: Prepare to Die Edition
- 23:04, 20 November 2016 (diff | hist) . . +226 . . 30fps lock *has* to be in the article on Talk:Dark Souls: Prepare to Die Edition
- 23:02, 20 November 2016 (diff | hist) . . +177 . . N 30fps Dark Souls on User talk:Link Satonaka
- 22:53, 20 November 2016 (diff | hist) . . +497 . . 30fps lock *has* to be in the article on Talk:Dark Souls: Prepare to Die Edition
- 20:42, 20 November 2016 diff hist -156 Worms Ultimate Mayhem Undo revision 297824 by Mars icecream (talk) - had to revert as I failed to retrieve sources
- 20:29, 20 November 2016 (diff | hist) . . +346 . . N 30fps lock *has* to be in the article on Talk:Dark Souls: Prepare to Die Edition
- 20:19, 20 November 2016 diff hist +23 m Dark Souls: Prepare to Die Edition 30fps lock added
- 20:15, 20 November 2016 diff hist -149 User:Mars icecream Replaced content with "mars_icecream"
- 20:06, 20 November 2016 diff hist +196 Dark Souls: Prepare to Die Edition →High frame rate: There *are* side effects, which is a negative point. Added more issues, developer as source.
- 19:54, 20 November 2016 diff hist +202 Dark Souls: Prepare to Die Edition DSFix "rare chance to fall through the floor when sliding down ladders", added a problematic level (I will add another source)
- 19:25, 20 November 2016 diff hist +156 Worms Ultimate Mayhem multiplayer disconnects
- 17:16, 20 November 2016 diff hist +71 Max Payne 3 Restored "long loading times during most cutscenes" key point that was removed without a valid reason
- 16:33, 20 November 2016 diff hist +143 Lead and Gold: Gangs of the Wild West changed the key point to neutral
- 16:19, 20 November 2016 diff hist -2 m Lead and Gold: Gangs of the Wild West →Video settings: no AA setting, no any form of AA in use based on how the game looks
- 08:32, 20 November 2016 (diff | hist) . . +135 . . N Configuration files & save game data location on Talk:Gone Home
- 14:43, 18 November 2016 diff hist -14 m Half-Life →OpenGL texture filtering
- 14:40, 18 November 2016 diff hist +23 m Half-Life OpenGL texture filtering
- 14:37, 18 November 2016 diff hist -55 m Half-Life →Video settings: removed wiki source
- 13:07, 18 November 2016 diff hist +250 Half-Life →Video settings: fps
- 12:45, 18 November 2016 diff hist -29 m Counter-Strike →High framerate: fixed path
- 12:39, 18 November 2016 diff hist -2 m Counter-Strike →Disable fps caps: title changed to "High framerate"
- 12:36, 18 November 2016 diff hist +123 m Counter-Strike changed "texture blur" to the correct term, "OpenGL texture filtering", other corrections
- 10:58, 18 November 2016 diff hist +395 Counter-Strike →Video settings: disabling texture blur
- 15:29, 12 November 2016 diff hist +1 m GRID 2 not "remove" HUD, "disable"
- 19:19, 10 November 2016 diff hist +12 Resident Evil: Operation Raccoon City the Gamespot review doesn't mention performance issues or "game-breaking bugs", fixed dead link
- 11:57, 7 November 2016 (diff | hist) . . +97 . . N Skip intro videos on Talk:Oddworld: New 'n' Tasty!
- 18:17, 6 November 2016 diff hist -962 BioShock Remastered Instructions needed for advanced graphics settings (please put it back after provided), there are dozens of entries for each setting: https://gist.github.com/8749f5f4f6ed0c7eb6151dbaf7ae7a1d
- 18:09, 6 November 2016 (diff | hist) . . +10 . . Skip intro videos on Talk:BioShock Remastered
- 22:25, 2 November 2016 diff hist +47 m Team Fortress 2 Active community source
- 18:33, 2 November 2016 diff hist +146 Rock of Ages intro videos
- 20:36, 31 October 2016 diff hist -36 m Myst III: Exile removed unnecessary key point, the fact that an older game works isn't worth highlighting
- 19:40, 31 October 2016 diff hist +16 N Peter Jackson's King Kong blank, for now
- 19:24, 31 October 2016 diff hist +16 m Wolfenstein →Head bob: clarification
- 19:19, 31 October 2016 diff hist +714 Wolfenstein →Other information: unlock pre-order DLC
- 17:01, 31 October 2016 diff hist -23 m Wolfenstein →Other information: disables head bob completely
- 10:33, 31 October 2016 diff hist -59 Wolfenstein →Skip intro videos: removed questionable infobox without source
- 09:23, 31 October 2016 diff hist -561 m Wolfenstein Removed borderless fullscreen fixbox as it's the same for all games
- 08:57, 31 October 2016 diff hist -22 m Wolfenstein →Mouse sensitivity: fix clarification
- 14:35, 29 October 2016 diff hist +3 m Alice: Madness Returns →Availability: accidentally broke the table
- 14:34, 29 October 2016 diff hist -82 Alice: Madness Returns →Availability: The game appears to be removed from Origin.
- 13:28, 29 October 2016 (diff | hist) . . +208 . . N How to skip intro videos? on Talk:Carmageddon: Max Damage
- 18:52, 28 October 2016 (diff | hist) . . +166 . . N Can the ESRB intro be skipped? on Talk:Crysis
- 18:46, 28 October 2016 diff hist +479 Crysis →Other information: Disappearing bodies
- 18:39, 28 October 2016 diff hist +4 m Crysis →Other information: spelling
- 18:35, 28 October 2016 diff hist +546 Crysis →Other information: Carry all weapons
- 18:04, 28 October 2016 diff hist 0 m Crysis moved "Run in DirectX 9" to other information as there seems to be no significant performance boost anymore, most people run games in monitor's native resolution
- 16:27, 28 October 2016 diff hist +43 m Crysis →Video settings: AA has no effect on foliage
- 21:10, 27 October 2016 diff hist +51 m Crysis →Field of view (FOV): con_restricted=0 is required
- 21:08, 27 October 2016 diff hist +53 m Crysis →Depth of field: con_restricted=0 is required for almost all commands
- 20:46, 27 October 2016 diff hist +193 Crysis →Video settings: depth of field
- 19:09, 27 October 2016 diff hist -257 Crysis →Field of view (FOV): better method for setting FOV, no need to set the file as read-only
- 18:01, 27 October 2016 diff hist +94 m Crysis →64-bit binaries: added reference
- 17:44, 27 October 2016 diff hist +55 m Crysis →64-bit binaries: Newly released GOG version ships with 64-bit binaries
- 17:37, 27 October 2016 (diff | hist) . . +680 . . N "Origin version isn't patched" on Talk:Crysis
- 09:06, 27 October 2016 diff hist +14 m Hitman 2: Silent Assassin →Widescreen resolution: clarification
- 07:48, 27 October 2016 diff hist +334 Hitman 2: Silent Assassin →Widescreen resolution: widescreen crashes confirmed, two methods tested
- 20:08, 26 October 2016 diff hist +43 m Rayman Raving Rabbids reference added
- 17:57, 26 October 2016 diff hist -21 m Hitman: Codename 47 →Essential improvements: spelling
- 16:04, 26 October 2016 diff hist +21 m Enemy Front →High frame rate: added title
- 16:00, 26 October 2016 diff hist +367 Enemy Front →Video settings: screen effects
- 12:34, 26 October 2016 diff hist +9 m Hitman: Codename 47 →Widescreen resolution: FOV
- 09:18, 26 October 2016 diff hist +19 m Hitman 2: Silent Assassin →Skip intro videos: full line is "DefaultScene=AllLevels/Logos.gms"
- 08:58, 26 October 2016 diff hist +2 m Hitman: Codename 47 →Widescreen resolution: minor fix
- 08:57, 26 October 2016 diff hist -51 m Hitman: Codename 47 →Widescreen resolution
- 08:57, 26 October 2016 diff hist -2 m Hitman: Codename 47 →Widescreen resolution: moved reference
- 08:56, 26 October 2016 diff hist +156 Hitman: Codename 47 →Widescreen resolution: FOV
- 07:59, 26 October 2016 diff hist -2 m Hitman: Codename 47 →Widescreen resolution: 800x600 is the default resolution
- 19:05, 25 October 2016 diff hist +42 m The Testament of Sherlock Holmes →Video settings: AA info
- 17:23, 25 October 2016 diff hist +195 The Testament of Sherlock Holmes skip intro videos
- 17:02, 25 October 2016 diff hist -5 m Vampire: The Masquerade - Bloodlines →Unofficial Patch: changed patches-scrolls.de link to the general fix page
- 09:09, 25 October 2016 diff hist 0 m Nosferatu: The Wrath of Malachi →Settings aren't saved (Steam): set AA to 0 because it apparently doesn't work: http://pcgamingwiki.com/wiki/Nosferatu:_The_Wrath_of_Malachi#Video_settings
- 15:44, 24 October 2016 diff hist +31 m Quantum Break →Save game data location: Steam
- 10:03, 24 October 2016 diff hist +3 m Painkiller: Overdose →Essential improvements: spelling
- 09:57, 24 October 2016 diff hist +211 True Crime: Streets of LA →Availability: skip intro
- 18:26, 21 October 2016 (diff | hist) . . +140 . . Performance improvements source on Talk:The Evil Within
- 17:53, 7 October 2016 diff hist +37 m S.T.A.L.K.E.R.: Shadow of Chernobyl →Modifications: added <code> tag, fixed typos
- 07:45, 7 October 2016 diff hist +113 m S.T.A.L.K.E.R.: Shadow of Chernobyl →Xetrill's Modified LuaJIT library: added reference
- 07:42, 7 October 2016 diff hist -86 m S.T.A.L.K.E.R.: Shadow of Chernobyl →Xetrill's Modified LuaJIT library: wrong file path, doesn't replace game files (?)
- 07:35, 7 October 2016 diff hist +2 m S.T.A.L.K.E.R.: Shadow of Chernobyl →Xetrill's Modified LuaJIT library: spelling
- 07:35, 7 October 2016 diff hist +1 m S.T.A.L.K.E.R.: Shadow of Chernobyl →Xetrill's Modified LuaJIT library: typo
- 07:34, 7 October 2016 diff hist -18 m S.T.A.L.K.E.R.: Shadow of Chernobyl →Field of view (FOV): ref edit
- 07:31, 7 October 2016 diff hist +54 m S.T.A.L.K.E.R.: Shadow of Chernobyl →Field of view (FOV): changed reference
- 07:24, 7 October 2016 diff hist +86 m S.T.A.L.K.E.R.: Shadow of Chernobyl →Field of view (FOV): clipping
- 21:03, 6 October 2016 diff hist +32 m Tomb Raider: Anniversary →Video settings
- 20:46, 6 October 2016 diff hist +78 Shank →Video settings
- 16:25, 5 October 2016 diff hist 0 m Grand Theft Auto IV FLAC being not supported is a negative
- 17:16, 2 October 2016 diff hist +135 m The Evil Within →Console commands
- 09:33, 1 October 2016 diff hist +26 m The Godfather: The Game added more information about the issue
- 09:28, 1 October 2016 diff hist +110 m The Godfather: The Game
- 09:09, 1 October 2016 diff hist -60 m The Godfather: The Game It can't be confirmed that higher fps increases game's speed, potentially only WSGF fix does
- 09:04, 1 October 2016 diff hist +152 The Godfather: The Game Undo revision 287213 by Mars icecream (talk)
- 06:06, 1 October 2016 diff hist -152 The Godfather: The Game Removed the 60fps fix until I can confirm it doesn't speed up the game (I recall it does)
- 19:44, 30 September 2016 diff hist +90 m The Evil Within added another source
- 10:14, 30 September 2016 diff hist +13 m Tribes: Ascend
- 10:13, 30 September 2016 diff hist +226 Tribes: Ascend Flash Player
- 19:44, 29 September 2016 (diff | hist) . . +107 . . N Caching on Talk:The Evil Within
- 19:43, 29 September 2016 diff hist -8 m The Evil Within removed exaggeration
- 09:45, 29 September 2016 diff hist 0 m The Evil Within Fixing poor performance is more information than a positive point
- 21:44, 28 September 2016 (diff | hist) . . +190 . . N Performance improvements source on Talk:The Evil Within
- 21:37, 28 September 2016 diff hist +114 The Evil Within Massive performance improvement, I've compared the latest Steam version and the unpatched demo (apparently the demo has never been updated)
- 15:54, 28 September 2016 diff hist -80 m Rayman Raving Rabbids removed extra info, wrong place
- 20:31, 27 September 2016 diff hist +162 Rayman Raving Rabbids added a major negative point - racing minigames are nearly unplayable with M&KB as mouse is used for turning, button-mashing minigames require wiggling controller's analogue sticks and are very difficult to complete with a gamepad
- 13:52, 26 September 2016 (diff | hist) . . +334 . . N Doctor Challus Mercer doesn't appear on Talk:Dead Space
- 13:43, 26 September 2016 (diff | hist) . . +370 . . N anti-aliasing on Talk:Geometry Wars 3: Dimensions Evolved
- 07:24, 23 September 2016 diff hist 0 m The Typing of The Dead: Overkill →High frame rate
- 07:24, 23 September 2016 diff hist +59 m The Typing of The Dead: Overkill added reference
- 07:17, 23 September 2016 diff hist +85 The Typing of The Dead: Overkill Physics issues confirmed, zombies fly off-screen during slowmotion.
- 22:21, 21 September 2016 diff hist -39 m Quake Live Confirmed today, I played Quake Live while the game was free and was able to install again.
- 22:21, 20 September 2016 (diff | hist) . . +151 . . N Far Cry 2: Fortune's Edition on Talk:The big list of DRM-free games on Steam
- 19:08, 19 September 2016 diff hist +243 Painkiller: Overdose Skip intro videos
- 19:59, 18 September 2016 diff hist +131 User:Mars icecream
- 19:51, 18 September 2016 (diff | hist) . . +42 . . Unlimited FPS fix on Talk:The Godfather: The Game
- 19:45, 18 September 2016 diff hist -87 The Godfather: The Game Unlimited FPS fix increases game speed, I ran at 144fps and the game was around 4x faster. FOV practically makes the game unplayable: https://i.imgur.com/3dqgt7K.jpg
- 18:27, 18 September 2016 (diff | hist) . . +61 . . N Negative point on mouse aiming on Talk:Resident Evil 4 Ultimate HD Edition
- 22:39, 17 September 2016 diff hist -57 m Alice: Madness Returns →Availability
- 22:35, 17 September 2016 diff hist -6 m Alice: Madness Returns →High frame rate
- 20:18, 17 September 2016 diff hist -11 m Alice: Madness Returns →High frame rate
- 18:46, 16 September 2016 diff hist +55 m Doom 3 →Linux Installation
- 18:37, 16 September 2016 diff hist +1 m Doom 3 →Micro stutter
- 18:35, 16 September 2016 diff hist -71 m Doom 3 →Textures are low-resolution, even on Ultra quality
- 18:15, 16 September 2016 diff hist +427 Doom 3 added disable head bob method
- 18:13, 16 September 2016 diff hist -23 m Doom 3 →Textures are low res, even on Ultra quality
- 17:51, 16 September 2016 diff hist 0 m Doom 3 removed unnecessary autoexec.cfg capitalization
- 17:44, 16 September 2016 diff hist +27 m Doom 3 →Widescreen resolution
- 16:29, 16 September 2016 diff hist +1 m BioShock Remastered
- 16:13, 16 September 2016 diff hist 0 m Evolve Stage 2 →Skip intro videos
- 16:11, 16 September 2016 diff hist 0 m Evolve Stage 2 →Skip intro videos
- 16:10, 16 September 2016 diff hist -1 m Evolve Stage 2 →Skip intro videos
- 07:36, 16 September 2016 (diff | hist) . . +56 . . N Skip intro videos on Talk:BioShock Remastered
- 17:50, 14 September 2016 diff hist -127 Resident Evil 4 Ultimate HD Edition Removed unnecessary detail and repeated information.
- 08:49, 14 September 2016 diff hist -251 Resident Evil 4 Ultimate HD Edition I have completed the entire game with a mouse and keyboard and noticed no issues with aiming (there might be subtle acceleration). Mouse aim makes the game noticeably more easier, as noted by PC Gamer: http://www.pcgamer.com/resident-evil-4-hd-review/
- 05:22, 12 September 2016 diff hist +28 m Painkiller: Hell & Damnation →Essential improvements
- 05:20, 12 September 2016 diff hist +28 m Painkiller: Hell & Damnation
- 05:19, 12 September 2016 diff hist +219 m Painkiller: Hell & Damnation There are no other files in the folders, emptying is safe.
- 05:12, 12 September 2016 diff hist +31 N User:Mars icecream Created page with "may not be active on the forums"
- 04:03, 12 September 2016 diff hist +16 m Evolve Stage 2 →Disable intro videos
- 04:02, 12 September 2016 diff hist +25 m Alice: Madness Returns →High frame rate
- 03:53, 12 September 2016 diff hist +460 Evolve Stage 2
- 19:27, 11 September 2016 diff hist +48 m Worms Ultimate Mayhem
- 19:24, 11 September 2016 diff hist +83 m Worms Ultimate Mayhem Moved color filter removal fix to essential improvements.
- 19:15, 11 September 2016 diff hist +428 Trine →Essential improvements
- 19:08, 11 September 2016 diff hist -8 m Call of Duty: World at War →Field of view (FOV)
- 19:01, 11 September 2016 diff hist +416 Trine
- 11:06, 9 September 2016 diff hist 0 m Call of Duty
- 18:08, 2 September 2016 diff hist -69 Call of Duty: World at War Removed T4M mod, download was only available for registered members on a random forum. CoD-SCZ-FoV-Changer is hosted on Github and works well, FOV is changed in all situations.
- 17:12, 2 September 2016 diff hist 0 m Call of Duty: World at War 85 FPS according to the game.
- 12:50, 1 September 2016 diff hist +1 m Harry Potter and the Goblet of Fire
- 21:25, 30 August 2016 diff hist 0 m Star Wars: Republic Commando
- 16:17, 30 August 2016 diff hist +6 m Assassin's Creed IV: Black Flag →Save game cloud syncing
- 18:48, 6 August 2016 diff hist +132 Silent Hill 2: Director's Cut
- 13:10, 26 July 2016 diff hist +108 m Turok (2015)
- 13:04, 26 July 2016 diff hist +42 Turok (2015) Achievements are also available on GOG, improved graphics is a broad term, maps haven't been streamlined AFAIK.
- 09:35, 3 June 2016 (diff | hist) . . +73 . . N SecuROM on Talk:Dead Space
- 10:54, 1 June 2016 diff hist -309 Need for Speed: Most Wanted (2012) I haven't noticed any performance issues on my mid-range PC, I also tested with Vsync on. The game doesn't drop below 60 and is rather impressive graphically.
- 10:57, 21 May 2016 diff hist 0 Alice: Madness Returns →Vertical sync (Vsync)
- 11:47, 17 April 2016 (diff | hist) . . +80 . . N Patch 1.1 installer doesn't complete on Talk:The Suffering
- 14:14, 16 April 2016 (diff | hist) . . +34 . . N autoexec.cfg on Talk:Doom 3
- 22:33, 13 April 2016 (diff | hist) . . +156 . . N Unlimited FPS fix on Talk:The Godfather: The Game
- 00:30, 6 March 2016 diff hist +249 Worms Clan Wars
- 00:23, 6 March 2016 diff hist +6 m Worms Revolution
- 00:22, 6 March 2016 diff hist +221 Worms Revolution
- 00:19, 6 March 2016 diff hist -62 m Worms Revolution
- 22:42, 20 February 2016 diff hist +444 Half-Life: Opposing Force
- 22:14, 20 February 2016 diff hist -53 Half-Life: Opposing Force
- 22:04, 20 February 2016 diff hist -391 Half-Life: Opposing Force The game seems to be running in borderless fullscreen mode, "-window -noborder" command can cause issues (window doesn't take the entire screen).
- 18:22, 10 December 2015 (diff | hist) . . +147 . . N Forcing antialiasing on Talk:Spec Ops: The Line
- 18:04, 10 December 2015 (diff | hist) . . +246 . . N Unlocked frame rate on Talk:Alice: Madness Returns
- 17:59, 10 December 2015 diff hist -43 Alice: Madness Returns →Vertical sync (Vsync)
- 22:22, 7 March 2015 diff hist -1 m Oddworld: New 'n' Tasty!
- 17:16, 6 March 2015 diff hist -31 m Dead Island
- 00:03, 3 March 2015 diff hist +60 m BioShock 2
- 03:40, 26 February 2015 diff hist -5 m Oddworld: New 'n' Tasty!
- 00:46, 23 February 2015 diff hist 0 m Serious Sam HD: The Second Encounter
- 00:45, 23 February 2015 diff hist +77 Serious Sam 3: BFE
- 20:51, 18 February 2015 diff hist 0 m Condemned: Criminal Origins Spelling error
- 19:51, 9 February 2015 diff hist -301 m Just Cause 2 Mods alter the vanilla experience too much
- 00:10, 31 January 2015 diff hist +43 m Alice: Madness Returns Added information of screen tearing
- 20:30, 18 January 2015 diff hist 0 m Bejeweled 3 One error in resolution options, you can see the right value in one of the screenshots