Quake Live
Developers | |
---|---|
id Software | |
Publishers | |
Bethesda Softworks | |
Engines | |
id Tech 3 | |
Release dates | |
Windows | August 6, 2010 |
macOS (OS X) | August 6, 2010 |
Linux | August 6, 2010 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS |
Themes | Sci-fi |
Series | Quake |
Quake | |
---|---|
Quake | 1996 |
Quake II | 1997 |
Quake III Arena | 1999 |
Quake 4 | 2005 |
Enemy Territory: Quake Wars | 2007 |
Quake Live | 2010 |
Quake II RTX | 2019 |
Quake Enhanced | 2021 |
Quake Champions | 2022 |
Quake II Enhanced | 2023 |
Quake Live is a tweaked version of the 1999 FPS Quake III: Arena.
It was originally released as a browser game on August 6, 2010, then ported back to the PC on January 10, 2014. While initially free-to-play with premium options, it was converted to a one-time purchase model on October 27, 2015.[1] Players who have had Quake Live installed with their Steam ID previously are grandfathered in and do not have to purchase.[2][3]
OS X and Linux support was dropped on December 17, 2013.[4]
Mod support via Steam Workshop added October 27, 2015.[5]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\id Software\quakelive\home\baseq3\ |
macOS (OS X) | $HOME/Library/Application Support/QuakeLive/quakelive/home/baseq3/ |
Linux | $HOME/.quakelive/quakelive/home/baseq3/ |
Steam | <path-to-game>/<user-id>/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/282440/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Custom resolutions can be set via console commands and config edits, but aspect ratios are limited to 4:3, 16:9, and 16:10; increasing the width of the resolution will result in stretched graphics. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 125 FPS; to change use com_maxfps in the console (~).[6]. It may also be necessary to change com_idleSleep [7] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Borderless fullscreen windowed
Instructions[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | In the console (press ~), type in in_joystick 1 to enable support.[8] Note that there is no default gamepad layout and it needs to be mapped manually. The command will also disable keyboard movement controls. |
|
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | Use sv_serverType "1" [citation needed] FFA, TDM, DM, Duel, Race, CA. |
||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Requires Steam version[5] | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 5222 |
UDP | 27000-27999 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game not visible in Steam library
- If you got the game for free after being grandfathered in, it might not be visible in your Steam library.
- In Google Chrome, you may need to use Ctrl+↵ Enter to properly open the URL.
Steam URL[9] |
---|
|
OS X port
Wineskin wrapper[citation needed] |
---|
Available at The Porting Team. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound | |
Interface | Awesomium | |
Multiplayer | Steamworks | |
Anti-cheat | Valve Anti-Cheat (VAC) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel 2.0 GHz | Intel Quad Core 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | Nvidia GeForce4 MX ATI Radeon 8500 Intel i915 Chipset DirectX 9.0 compatible | Nvidia GeForce 7 Series ATI Radeon X1800 Series |
Sound (audio device) | Stereo (2-Channel audio) support |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/282440/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (282440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ store.steampowered.com - last accessed on May 2023
- ↑ Verified by User:Mars icecream on 2016-9-22
- ↑ Verified by User:Blackbird on 2016-9-22
- ↑ Standalone Update - Dec 17, 2013 - last accessed on May 2023
- ↑ 5.0 5.1 Steam Community Announcement - Quake Live Steamworks Launch
- ↑ ESR - r_displayrefresh & com_maxFPS ect - Quake Live Forum - last accessed on 9 June 2023
- ↑ idlesleep confusion - Steam Community - last accessed on May 2023
- ↑ game controller - QUAKE LIVE Forums - last accessed on May 2023
- ↑ Steam says Quake Live is in my library but it's not. - Steam Community Forums