Difference between revisions of "UPK Explorer"
Line 202: | Line 202: | ||
==Troubleshooting== | ==Troubleshooting== | ||
===Preloaded Assets=== | ===Preloaded Assets=== | ||
− | Sometimes, your | + | Sometimes, your mod will not appear ingame. This is due to the object being preloaded by another UPK. Usually this will be a parent map file, the game's base UPK or a Startup UPK file. |
− | You can resolve this by | + | You can resolve this by adding new names and assigning them to your modified object, as well as the textures/materials/meshes associated with it. This will make the game see your modified objects as a unique instance. |
===PS3: Mods not appearing ingame=== | ===PS3: Mods not appearing ingame=== |
Revision as of 23:06, 19 November 2023
Developers | |
---|---|
FCH823 | |
Wastelander121 | |
Release dates | |
Windows | June 9, 2023[1] |
UPK Explorer is a universal Unreal Engine 3 Modding tool. This tool is capable of texture modding, object property editing, material editing and mesh swapping.
Basic features
Feature | Additional Information |
---|---|
SHA Check Bypass | Bypasses SHA checks that some games use. The exe will be patched alongside the installation of a texture pack. |
Texture Export | Exports textures in DDS format. |
Texture Import | Imports textures from DDS format. |
Texture Pack Creation | Creates texture packs that can be installed with TFC Installer. |
TOC/Uncompressed_Size Patcher | Uncompressed_size and TOC files are automatically updated when a texture pack or game patch is installed as needed. |
Advanced features
- The following features require that UPK Explorer is in "Advanced Mode".
Feature | Additional Information |
---|---|
FBX Model Export | Allows the user to export Static and Skeletal meshes to FBX format directly from the Meshes tab. |
Game Patch Creation | Allows for modifications of multiple game packages (mesh swaps, property edits etc) to be installed at once without needing to provide the package file to the end user. Can be installed alongside TexturePacks with TFC Installer. |
Import Table Editor | Allows the user to add new imports to the UPK. |
Material Editor | Allows the user to edit materials from within the UPK. |
Mesh Displacement | Allows the user to change the mesh origin point, allowing the mesh to move to another location relative to its original placement. |
Mesh Preview | Allows the user to view all supported static/skeletal meshes in any given game, as well as display their package of origin. |
Mesh Rotation | Allows the user to change the rotation of the mesh on the x,y,z axis. |
Name Table Editor | Allows the user to rename any asset within the UPK, including longer or shorter strings. |
Object Deletion | Allows the user to delete objects from a UPK file. |
Object Import/Export | Allows the user to import and export objects to and from binary files. |
Preserve/Import Properties | Allows the user to import, preserve or nullify specific properties from imported objects, allowing for the addition or removal of certain properties. |
Properties Editor | Allows the user to edit the properties of classes within the UPK. |
Video Tutorials
- Video tutorials showcasing certain features. To request a video tutorial please ask for one either in the Youtube comments section or over on the UPK Explorer or TFC Installer Nexus pages.
Tutorial | |
---|---|
Requirements and TexturePack install | |
TexturePack and GamePatch creation |
General Tutorials
How to install mods with TFC Installer
- Multiple texture packs can update the same UPK. For instance, a mod that turns Robin's hair blond will not conflict with a mod that changes the colour of his suit.
- The texture pack installed last will take precedent if the same textures are present in both packs.
- "Uninstall All" will revert the game back to its original state. Only the original vanilla UPK is backed up automatically, not modded ones.
- Step 1: Download and run TFC Installer
- Step 2: Set your Game Directory. (This will be the base installation folder. Eg; Steam\SteamApps\Common\Batman Arkham Knight)
- Step 3: Click "Texture Pack"
- Step 4: Navigate to the folder of your Texture Pack. This will be the folder with a .TFCMapping file inside.
- Step 4: Click "Update". Depending on the texture pack, you may have to update DLC files as well as base game ones.
How to create a texture replacement mod
- Step 1: Within UPK Explorer, open your game/DLC folder and extract the required textures.
- Step 2: Navigate to your extracted textures. You will find them in UPK Working Folder. Ex; UPK Working\Batman Arkham Knight\Exports\PF_DXT1.
- Step 3: Edit them with your image editor of choice and then move the textures from Exports\PF_DXT1 to Imports\PF_DXT1.
- Step 4: Within UPK Explorer, navigate to "Create Texture Pack" you should see your modified textures in the list. Click on "Create Texture Pack" at the bottom.
- Step 5: With the texture pack created, just use TFC Installer to apply the mod.
- Step 6: To share your mod with others, all you have to do is zip up your MyMod folder. It is recommended to rename your MyMod folder to something unique beforehand so that it doesn't get overwritten by other mods.
How to convert texture mods from Texmod to TFC Installer
- Step 1: Within UPK Explorer, open your game/DLC folder and extract the required textures for the mod, for example, the skin textures for your character.
- Step 2: Use TPFExtract.exe to extract Texmod's TPF file.
- Step 3: Navigate to the textures you have extracted from UPK Explorer. You will find them in UPK Working Folder. Ex; UPK Working\Batman Arkham City\Exports\PF_DXT1.
- Step 4: Rename the numbered textures from the TPF file to the names of the ones extracted by UPKExplorer.
- Step 5: Open them with the image editor of your choice and save as DDS. It's important to keep the correct pixel format.
- Step 6: Move the DDS textures to the correct pixel format folder. Eg; UPK Working\Batman Arkham City\Imports\PF_DXT1.
- Step 7: Within UPK Explorer, navigate to "Create Texture Pack" you should see your modified textures in the list. Click on "Create Texture Pack" at the bottom.
- Step 8: With the texture pack created, just use TFC Installer to apply the mod.
- Step 9: To share your mod with others, all you have to do is zip up your MyMod folder. It is recommended to rename your MyMod folder to something unique beforehand so that it doesn't get overwritten by other mods.
- Only share converted mods that you yourself have made, unless you have permission from the original author to convert it on their behalf.
How to convert texture mods from Resorep/Special K to TFC Installer
- Step 1: Within UPK Explorer, open your game/DLC folder and extract the required textures for the mod, for example, the skin textures for your character.
- Step 2: Navigate to the textures you have extracted from UPK Explorer. You will find them in UPK Working Folder. Ex; UPK Working\Batman Arkham Knight\Exports\PF_DXT1.
- Step 3: Rename the numbered textures from the Resorep/Special K textures folder to the names of the ones extracted by UPKExplorer.
- Step 4: Open them with the image editor of your choice and save as DDS. It's important to keep the correct pixel format.
- Step 5: Move the DDS textures to the correct pixel format folder. Eg; UPK Working\Batman Arkham Knight\Imports\PF_DXT1.
- Step 6: Within UPK Explorer, navigate to "Create Texture Pack" you should see your modified textures in the list. Click on "Create Texture Pack" at the bottom.
- Step 7: With the texture pack created, just use TFC Installer to apply the mod.
- Step 8: To share your mod with others, all you have to do is zip up your MyMod folder. It is recommended to rename your MyMod folder to something unique beforehand so that it doesn't get overwritten by other mods
- Only share converted mods that you yourself have made, unless you have permission from the original author to convert it on their behalf.
Advanced Tutorials
How to create a Game Patch
- Game patches apply texture packs and package edits such as material edits, mesh swaps and object properties at once.
- Step 1: Within UPK Explorer, open your game/DLC folder.
- Step 2: Within UPK Explorer, navigate to the package file(s) you wish to edit.
- Step 3: Make your desired changes to the UPK(s) and click "Create game patch" at the bottom of the list.
- Step 4: With the game patch created, just use TFC Installer to apply the mod.
- Step 5: To share your mod with others, all you have to do is zip up your MyMod folder. It is recommended to rename your MyMod folder to something unique beforehand so that it doesn't get overwritten by other mods.
How to swap meshes
- Step 1: Within UPK Explorer, open the UPK with the mesh you wish to export.
- Step 2: Navigate to Edit Package>Objects.
- Step 3: Search for the mesh you are looking for. It is also recommended that you enter "StaticMesh" or "SkeletalMesh" in the search bar, along with ticking 'Exact type match' for easier navigation.
- Step 4: Once you have found your desired mesh, click export and then click save.
- Step 5: Open the target UPK. This is the UPK you wish to replace the mesh in.
- Step 6: Navigate to Edit Package>Objects.
- Step 7: Search for the mesh you are looking for. It is also recommended that you enter "StaticMesh" or "SkeletalMesh" in the search bar, along with ticking 'Exact type match' for easier navigation.
- Step 8: With the target mesh selected, click "Import". You may now decide which properties to import (data from the new mesh) preserve (data from the original mesh) or none, which will remove all properties. Depending on the mesh you are importing, certain properties may need to be imported/exported. It is recommended to try different combinations if things don't appear as they should. If unsure, click preserve all and ignore any new properties being added.
A great tutorial for Spec Ops: The Line mesh swapping has been created over on the Steam Community website by Yossarian the Assyrian.
Batman: Arkham Tutorials
How to create a non-replacer (DLC) texture mod for Batman: Arkham Knight
- The following steps require that UPK Explorer is in "Advanced Mode".
- You may need to decompress your UPK files before following this guide. To decompress, use Gildor's Unreal Package Decompressor.
- The following steps may not apply to all games. For this example we will be using Batman Arkham Knight and creating a new slot for the Dark Magic Harley Quinn skin.
- Step 1: Open your Arkham Knight game folder with UPK Explorer and select Batman Arkham Knight>Harley Quinn Story Pack.
- Step 2: Extract the required textures. You will find them in UPK Working Folder. Ex; UPK Working\Batman Arkham Knight\Exports\Harley Quinn Story Pack\PF_DXT1
- Step 3: Edit your textures as necessary and place them into UPK Working\Batman Arkham Knight\Imports\PF_DXT1.
- Step 4: Inject your textures through UPK Explorer directly for each UPK by clicking "Open UPK File", selecting your UPK and then once opened, navigate to the "Inject Textures" tab. Make sure you see all of your textures in the list and click "Inject textures and save a copy".
- Step 5: Once injected, open your new "*_copy.upk files" and navigate to Edit Package>Names, then change the names of the modified textures, as well as the file names for showcase, icon and playable. For example the original strings for the playable file are "playable_dlcharleyquinn_std" and "Playable_DLCHarleyQuinn_Std_SF". Change these to playable_dlcharleyquinn_dmg and Playable_DLCHarleyQuinn_DMG_SF respectively and click "Save copy".
- You can now delete the original *_copy.upk files.
- Step 7: Rename the *_copy_copy.upk files to match the new ones. In this instance we will change "Playable_DLCHarleyQuinn_Std_SF_copy_copy.upk" to "Playable_DLCHarleyQuinn_DMG_SF.upk".
- Step 8: Create your DLC subfolders. The folder will look something like this: "DLC\313100\DARKMAGICHARLEY". You will want to place your ini file inside DARKMAGICHARLEY\Config. Your UPKs will go in DARKMAGICHARLEY\CookedPCConsole and your Localization file will go in DARKMAGICHARLEY\Localization\INT.
- Step 9: To share your newly created DLC mod, simply zip the equivilent of your DARKMAGICHARLEY folder. You may also wish to create a dummy folder of the numbers, in case your mod uses assets from a particular DLC.
- It is recommended NOT to use the DLC method to replace skins as this will cause conflicts with skins that use TFC Installer. Only use TFC Installer for replacing skins.
How to create make glowing eyes for Batman: Arkham Knight
- The following steps require that UPK Explorer is in "Advanced Mode".
- You may need to decompress your UPK files before following this guide. To decompress, use Gildor's Unreal Package Decompressor.
- Step 1: Open your Arkham Knight skin's UPK.
- Step 2: Go to Edit Package>Objects.
- Step 3: Find "Batman_BM3_V2_Eye_High_D2" and "Batman_BM3_V2_Eye_High_DS_7_D2", go to the "properties" tab of both and set LODGroup to "None".
- Step 4: Find Batman_BM3_V2_eyeball_MAT_INST, scroll down until you find "Glowing Eyes On Off", set this to 1.
- Step 5: Scrolling further down, all the way at the bottom you will find "Glow Colour", "Iris_ColourInner" and "Iris_ColourOuter". Set these to your desired colour.
- A value of 1 is recommended for a comic book style of glowing eyes, values higher than 1 will over expose the bloom and may give an undesired effect.
- Step 6: Rename the "Batman_BM3_V2_eyeball_MAT_INST" as it is preloaded in the showcase menu and therefore glowing eyes will only work ingame.
- Step 7: Save UPK, delete original and remove the _copy suffix.
How to make materials invisible Batman: Arkham Knight
- Step 1: Open your Arkham Knight skin's UPK.
- Step 2: Go to Names and add the name "Invisible".
- Step 3: Find Character_Shared_BM3 in the Objects tab.
- Step 4: Under Character_Shared_BM3 you will see "Materials" followed by "SKIN_DECOWL_MASTER_MAT".
- Step 5: Export "SKIN_DECOWL_MASTER_MAT", then reimport it as copy, setting all properties to NA.
- Step 6: Rename the "SKIN_DECOWL_MASTER_MAT_0" to "Invisible" and remove the "_0" suffix.
- Step 7: Go to your skeletalmesh files and set the desired materials to "Invisible"
Transformers Tutorials
How to create a replacement mesh mod for Transformers: Fall of Cybertron and Rise of the Dark Spark
- The following steps require that UPK Explorer is in "Advanced Mode".
- Step 1: Within UPK Explorer, open your game folder and extract the required textures. You will also need to extract the \1 texture, if applicable.
- Step 2: Navigate to your extracted textures. You will find them in UPK Working Folder. Ex; UPK Working\Transformers Fall of Cybertron\Exports\PF_DXT5.
- Step 3: Edit them with your image editor of choice and then move the textures from Exports\PF_DXT5 to Imports\PF_DXT5.
- Step 4: Rename your texture files to match those of the ones you're replacing. Eg; TextureSets.RB_Bumblebee_Chest_TEXSET.RB_Bumblebee_Chest_TEXSET_Color_NormX and TextureSets.RB_Bumblebee_Chest_TEXSET.RB_Bumblebee_Chest_TEXSET_Masks_NormY, as well as the *..1 variants.
- Make sure that you open the textures and generate mipmaps. Exported textures only have the largest mip and won't work if just moved from Exports to Imports.
- Step 5: Within UPK Explorer, navigate to "Create Texture Pack" you should see your modified textures in the list. Click on "Create Texture Pack" at the bottom.
- Step 6: With the texture pack created, just use TFC Installer to apply the mod.
- Step 7: With the texture pack now applied, find your mesh that you want to use. In this case we're using the RB_MegatronWFC2_CHARSKEL_Chest from UI_Lobby_M.XXX.
- Step 8: Once you've found your desired mesh(es), export them.
- Step 9: Find the mesh that you are replacing. In this case we're replacing RB_Bumblebee_CHARSKEL_Chest from L01_TheExodus_BASE_m.xxx.
- Step 10: Once you've found the mesh, click import and fill in the references in red using equivalent materials from the object that you are replacing. For example, if the reference is Exports: RB_MegatronWFC2_Chest_INST (MaterialInstanceConstant) you want to replace it with Exports[2867]: TR_BumbleBee_ROBO_p\TextureSets\RB_BumbleBee_Chest_Cust_MatINST (MaterialInstanceConstant).
- Step 11: Now that your mesh is imported, click save copy at the top right. With your new file, delete the original and remove the _copy suffix from the new one.
Troubleshooting
Preloaded Assets
Sometimes, your mod will not appear ingame. This is due to the object being preloaded by another UPK. Usually this will be a parent map file, the game's base UPK or a Startup UPK file. You can resolve this by adding new names and assigning them to your modified object, as well as the textures/materials/meshes associated with it. This will make the game see your modified objects as a unique instance.
PS3: Mods not appearing ingame
Usually this is caused by the PS3 console installing game data to the hard drive. Please delete installed game data and try again.
Compatibility categories
Status | Additional Information |
---|---|
Not supported | Games not currently supported by UPK Explorer. |
Bad | Major issues. |
Good | Minor issues or features not working. |
Perfect | Everything works as expected. |
Game compatibility
- Online games are not supported by UPK Explorer/TFC Installer and may carry a risk of ban.
Game | Status | Textures | Static Mesh | Skeletal Mesh | Material | MIC | Additional Notes | |
---|---|---|---|---|---|---|---|---|
A Hat in Time | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Abyss Odyssey | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Adam's Venture Chronicles | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Afterfall: InSanity | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Alice: Madness Returns | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Aliens: Colonial Marines | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Alpha Protocol | Good | Yes | Yes | Yes | Yes | Not Supported | ||
American McGee's Grimm | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Assassin's Creed Chronicles: China | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Assassin's Creed Chronicles: India | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Assassin's Creed Chronicles: Russia | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Batman: Arkham Asylum | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Batman: Arkham City | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Batman: Arkham Knight | Good | Yes | Yes | Yes | Yes | Not Supported | Requires decompressed UPKs if injecting higher res textures or importing larger objects. | |
Batman: Arkham Origins | Perfect | Yes | Yes | Yes | Yes | Yes | ||
BioShock Infinite | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
BlackSite: Area 51 | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Bombshell | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Borderlands | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Borderlands: Game of the Year Enhanced | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Borderlands 2 | Perfect* | Yes | Yes | Yes | Yes | Yes | UHD Texture Pack DLC is currently incompatible. | |
Borderlands 2 VR | Perfect | Yes | Yes | Yes | Yes | Yes | ||
Borderlands: The Pre-Sequel | Good | Yes | Not Supported | Yes | Yes | Yes | UHD Texture Pack DLC is currently incompatible. | |
Brothers: A Tale of Two Sons | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Brothers in Arms: Hell's Highway | Good | Yes | Yes | Yes | Yes | Not Supported | ||
The Bureau: XCOM Declassified | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Bulletstorm | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Bulletstorm: Full Clip Edition | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Chivalry: Medieval Warfare | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Choplifter HD | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Contrast | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Damnation | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Deadfall Adventures | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Deadpool | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Dark Void | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Dishonored | Perfect | Yes | Yes | Yes | Yes | Yes | ||
DmC: Devil May Cry | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Dungeon Defenders | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Dungeons & Dragons: Daggerdale | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Tom Clancy's EndWar | Not Supported | Not Supported | Not Supported | Requires a custom parser. | ||||
Enslaved: Odyssey to the West | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Fable Anniversary | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Flashback (2013) | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Frontlines: Fuel of War | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Gal*Gun: Double Peace | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Game of Thrones | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Gears of War | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Gears of War: Ultimate Edition | Not Supported | Not Supported | Not Supported | Requires a custom parser. | ||||
Get Even | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Goat Simulator | Good | Yes | Yes | Yes | Yes | Not Supported | ||
GRAV | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Guilty Gear Xrd -SIGN- | Not Supported | Cannot be modded due to encrypted files. | ||||||
Homefront | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Hunted: The Demon's Forge | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Hour of Victory | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Injustice: Gods Among Us | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Injustice 2 | Good | Yes | Not Supported | Not Supported | Not Supported | Not Supported | Requires IJ2Hook + Integrity patcher | |
Karateka (2012) | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Killer Is Dead | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Killing Floor 2 | Good | Yes | Yes | Not Supported | Yes | Not Supported | ||
King's Quest | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Leisure Suit Larry: Box Office Bust | Not Supported | Requires a custom parser. | ||||||
Lost Planet 3 | Good | Yes | Yes | Not supported | Yes | Not Supported | ||
The Last Remnant | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Legendary | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Life Is Strange | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Mass Effect | Good | Yes | Not Supported | Yes | Not Supported | Not Supported | ||
Mass Effect 2 | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Mass Effect 3 | Bad | Yes* | Not Supported | Not Supported | Yes | Not Supported | Texture injection causes infinite loading screens. | |
Mass Effect Legendary Edition | Bad | Not Supported | Not Supported | Not Supported | Yes | Not Supported | Object properties can be read, texture injection is currently broken. | |
Medal of Honor (2010) | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Medal of Honor: Airborne | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Might & Magic Heroes VII | Not Supported | Cannot be modded due to encrypted files. | ||||||
MIND: Path to Thalamus | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Mirror's Edge | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Monday Night Combat | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Monster Madness: Battle for Suburbia | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Moonbase Alpha | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Mortal Kombat Arcade Kollection | Good | Yes | Yes | Not Applicable | Yes | Not Supported | ||
Mortal Kombat Komplete Edition | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Mortal Kombat X | Good | Yes | Yes | Not Supported | Not Supported | Not Supported | Requires MKXHook + "bDisableAssetHashChecking = true" | |
Mortal Kombat 11 | Good | Yes | Not Supported | Not Supported | Not Supported | Not Supported | Modified textures must be the exact same resolution as umodified ones. Requires MK11Hook. | |
Murdered: Soul Suspect | Good | Yes | Yes | Not Supported | Yes | Not Supported | ||
Outlast | Good | Yes | Yes | Not Supported | Yes | Not Supported | ||
Painkiller: Hell & Damnation | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Papo & Yo | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Real Boxing | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Remember Me | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Rise of the Argonauts | Not Supported | Yes* | Yes | Yes | Yes | Not Supported | Game is unmoddable due Steam's integrity check. | |
Rise of the Triad | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Roboblitz | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Rock of Ages | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Sanctum | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Sanctum 2 | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Saw | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Section 8: Prejudice | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Shadow Complex Remastered | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Sherlock Holmes: Crimes and Punishments | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Sherlock Holmes: The Devil's Daughter | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Singularity | Bad | Yes* | Not Supported | Yes | Yes | Not Supported | Broken texture preview and injection. | |
Spec Ops: The Line | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Stranglehold | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Strike Vector | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Styx: Master of Shadows | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Teenage Mutant Ninja Turtles: Out of the Shadows | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Thief 2014 | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Tiny Tina's Assault on Dragon Keep: A Wonderlands One-Shot Adventure | Perfect | Yes | Yes | Yes | Yes | Yes | ||
Tom Clancy's Rainbow Six: Vegas 2 | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Tony Hawk's Pro Skater HD | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Transformers: Fall of Cybertron | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Transformers: Rise of the Dark Spark | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Transformers: War for Cybertron | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Tron: Evolution | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Turning Point: Fall of Liberty | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Turok | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Unreal Tournament 3 | Good | Yes | Yes | Yes | Yes | Not Supported | ||
The Vanishing of Ethan Carter | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Warp | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Wheelman | Not Supported | Requires a custom parser. | ||||||
XCOM: Enemy Unknown | Good | Yes | Yes | Yes | Yes | Not Supported | ||
XCOM 2 | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
XCOM 2: War of the Chosen | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
X-Men Origins: Wolverine - Uncaged Edition | Good | Yes | Yes | Yes | Yes | Not Supported | Local texture injection only. | |
Yaiba: Ninja Gaiden Z | Good | Yes | Yes | Not Supported | Yes | Not Supported | ||
Zeno Clash 2 | Good | Yes | Yes | Yes | Yes | Not Supported |
Game compatibility (PS3)
- Online games are not supported by UPK Explorer/TFC Installer and may carry a risk of ban.
Game | Status | Textures | Static Mesh | Skeletal Mesh | Material | MIC | Additional Notes | |
---|---|---|---|---|---|---|---|---|
50 Cent: Blood on the Sand | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Army of Two | Good | Yes | Not Supported | Not Tested | Not Supported | Not Supported | ||
Asura's Wrath | Good | Yes | Yes | Not Supported | Yes | Not Supported | ||
Batman Arkham City | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Batman Arkham Origins | Bad | Yes | Yes | Yes | Yes | Yes | Disc read errors ingame. | |
Destroy All Humans: Path of the Furon | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Drakengard 3 | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Injustice | Good | Yes | Yes | Not Supported | Yes | Not Supported | ||
Mortal Kombat (2011) | Good | Yes | Yes | Not Supported | Yes | Not Supported | ||
Mortal Kombat vs DC Universe | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Planet 51 | Good | Yes | Yes | Yes | Not Supported | Not Supported | ||
The Punisher: No Mercy | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Thor: God of Thunder | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Transformers: Dark of the Moon | Good | Yes | Yes | Yes | Yes | Not Supported |
Game compatibility (PS4)
- Online games are not supported by UPK Explorer/TFC Installer and may carry a risk of ban.
Game | Status | Textures | Static Mesh | Skeletal Mesh | Material | MIC | Additional Notes | |
---|---|---|---|---|---|---|---|---|
Batman Arkham Knight | Good | Yes | Yes | Yes | Not Supported | Not Supported | ||
Borderlands: The Handsome Collection | Good | Yes | Yes | Yes | Not Supported | Not Supported | ||
Deadpool | Good | Yes | Yes | Yes | Not Supported | Not Supported | ||
Dishonored: Definitive Edtion | Perfect | Yes | Yes | Yes | Yes | Yes | ||
Injustice 2 | Good | Yes | Not Supported | Not Supported | Not Supported | Not Supported |
Game compatibility (Xbox 360)
- Online games are not supported by UPK Explorer/TFC Installer and may carry a risk of ban.
Game | Status | Textures | Static Mesh | Skeletal Mesh | Material | MIC | Additional Notes | |
---|---|---|---|---|---|---|---|---|
50 Cent: Blood on the Sand | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Army of Two | Good | Yes | Not Supported | Not Supported | Not Supported | Not Supported | ||
Army of Two: The 40th Day | Not Supported | Requires a custom parser. | ||||||
Azura's Wrath | Good | Yes | Not Tested | Yes | Yes | Not Supported | ||
Batman Arkham City | Good | Yes | Yes | Yes | Yes | Yes | ||
Borderlands | Good | Yes | Not Supported | Not Supported | Not Supported | Not Supported | No upscaling | |
Borderlands: The Pre-Sequel | Good | Yes | Not Supported | Yes | Yes | Yes | ||
Borderlands 2 | Perfect | Yes | Yes | Yes | Yes | Yes | ||
The Bourne Conspiracy | Not Supported | Requires a custom parser. | ||||||
Bulletstorm | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Destroy All Humans: Path of the Furon | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Dishonored | Perfect | Yes | Yes | Yes | Yes | Yes | ||
Frontlines: Fuel of War | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Gears of War 2 | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Gears of War 3 | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Injustice | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Lollipop Chainsaw | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Lucha Libre AAA Heroes of the Ring | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Medal of Honor (2010) | Good | Yes | Not Supported | Not Supported | Yes | Not Supported | ||
Mortal Kombat (2011) | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Mortal Kombat vs DC Universe | Good | Yes | Not Supported | Yes | Yes | Not Supported | ||
Planet 51 | Good | Yes | Yes | Yes | Not Supported | Not Supported | ||
Thor: God of Thunder | Good | Yes* | Yes | Yes | Yes | Not Supported | Cannot read from TFC files. | |
Transformers: Dark of the Moon | Good | Yes | Yes | Yes | Yes | Not Supported | ||
Tron Evolution | Good | Yes | Yes | Yes | Yes | Not Supported |
- ↑ UPK Explorer - last accessed on 2023-09-6