Difference between revisions of "Final Fantasy IX"
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{{Infobox game/row/developer|Square Enix}} | {{Infobox game/row/developer|Square Enix}} | ||
{{Infobox game/row/porter|Silicon Studio (Thailand)|Windows}} | {{Infobox game/row/porter|Silicon Studio (Thailand)|Windows}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/developer|Guild Studio|Microsoft Store}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Square Enix}} | {{Infobox game/row/publisher|Square Enix}} | ||
Line 36: | Line 36: | ||
|wikipedia = Final Fantasy IX | |wikipedia = Final Fantasy IX | ||
|winehq = 17538 | |winehq = 17538 | ||
− | |license = | + | |license = commercial |
}} | }} | ||
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{{ii}} Port of the Android/iOS version. | {{ii}} Port of the Android/iOS version. | ||
{{ii}} Prerendered backgrounds are extremely low-resolution; [[#Background image improvement|fan-patches]] are available which replace them with upscaled versions. | {{ii}} Prerendered backgrounds are extremely low-resolution; [[#Background image improvement|fan-patches]] are available which replace them with upscaled versions. | ||
− | {{ii}} The UI was originally unchanged from Android/iOS version, but could be [[#Essential improvements|modified]]. An update in August 2020 made the UI smaller so it now resembles the patched console versions. | + | {{ii}} The UI was originally unchanged from Android/iOS version, but could be [[#Essential improvements|modified]].<br> An update in August 2020 made the UI smaller so it now resembles the patched console versions. |
{{ii}} 16 direction analogue movement is not supported, but can be [[#Essential improvements|fixed]]. | {{ii}} 16 direction analogue movement is not supported, but can be [[#Essential improvements|fixed]]. | ||
{{++}} Features higher-definition (1280x960) CG cutscenes, and improved character models. | {{++}} Features higher-definition (1280x960) CG cutscenes, and improved character models. | ||
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{{Availability/row| Humble | final-fantasy-ix | Steam | | | Windows }} | {{Availability/row| Humble | final-fantasy-ix | Steam | | | Windows }} | ||
{{Availability/row| Microsoft Store | 9npgtnqfc8b5 | Microsoft Store | {{Store feature|Xbox Play Anywhere}} | | Windows }} | {{Availability/row| Microsoft Store | 9npgtnqfc8b5 | Microsoft Store | {{Store feature|Xbox Play Anywhere}} | | Windows }} | ||
− | {{Availability/row| Steam | 377840 | DRM-free | DRM-Free when Steam is not installed or when steam_appid.txt is in directory containing any number.<ref> | + | {{Availability/row| Steam | 377840 | DRM-free | DRM-Free when Steam is not installed or when {{file|steam_appid.txt}} is in directory containing any number.<ref>{{Refurl|url=https://steam.fandom.com/wiki/List_of_DRM-free_games|title=List of DRM-free games|date=May 2023}}</ref> | | Windows}} |
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
+ | ====[https://github.com/Albeoris/Memoria/ Memoria - The FFIX Game Engine / Mod]==== | ||
+ | * Built-in Mod manager | ||
+ | * 60 FPS on field, world map and battles | ||
+ | * Battle HUD customizations (allows you to make the battle look like the PSX version) | ||
+ | * Change Tetra Master to Triple Triad | ||
+ | * Widescreen support (just select any 16:9 resolution) | ||
+ | * Restore Analog Support | ||
+ | * Changes Confirm button to {{Key|× ᴄʀᴏss}} and Cancel to {{Key|○ ᴄɪʀᴄʟᴇ}} | ||
+ | * Change Audio sampling frequency | ||
+ | * Change the game font to any True Type system font (Must be installed for All Users) also includes PSX and Default font | ||
+ | * Disable/Enable built-in cheats | ||
+ | * Additional cheats such as Easy rope jumping, frog catching, hippaul racing | ||
+ | * Fast battles (Change FPS, a Swirl duration, skip waiting or turn-based) | ||
+ | * Disable Garnet's cant concentrate status | ||
+ | * Change Vivi's attack to a basic elemental magic attack | ||
+ | * Allow Break Damage Limit in battle | ||
+ | * Save/Load anywhere (Alt+F5, Alt+F9) | ||
+ | * Edit game data (look at the "StreamingAssets\Data" folder) | ||
+ | * Change ability mechanics (look at the "StreamingAssets\Scripts" folder) | ||
+ | * All of the characters available (Alt+F2 to show a party window) [https://github.com/Albeoris/Memoria/issues/3 be careful]! | ||
+ | * Auto discard cards | ||
+ | * Change audio volume (Ctrl+Alt+Shift+M to show configuration menu) | ||
+ | * Export/import text resources | ||
+ | * Export/import audio resources (Ctrl+Alt+Shift+S to debug) | ||
+ | * Bypass the Launcher | ||
+ | * And many more... | ||
+ | |||
====[https://sites.google.com/view/moguri-mod/ Moguri Mod]==== | ====[https://sites.google.com/view/moguri-mod/ Moguri Mod]==== | ||
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{{++}} Includes the original PSX font (UseGarnetFont in Memoria.ini) | {{++}} Includes the original PSX font (UseGarnetFont in Memoria.ini) | ||
{{++}} Includes a way to patch the game to increase the audio sampling rate. | {{++}} Includes a way to patch the game to increase the audio sampling rate. | ||
− | {{ii}} Includes the Memoria mod, an engine overhaul. The engine uses files from "Moguri Mod" folder in Program Files instead of entirely from the game's root folder. Further options and hacks can be edited in the Memoria config file in the game's root folder. | + | {{ii}} Includes the Memoria mod, an engine overhaul. The engine uses files from "Moguri Mod" folder in Program Files instead of entirely from the game's root folder.<br> Further options and hacks can be edited in the Memoria config file in the game's root folder. |
{{ii}} Includes an option to install 15 fanmade orchestrated music by Pontus Hultgren. | {{ii}} Includes an option to install 15 fanmade orchestrated music by Pontus Hultgren. | ||
− | |||
− | |||
− | |||
==Game data== | ==Game data== | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Pillarboxed.<ref>http://app.famitsu.com/20160101_627529/</ref> A [https://steamcommunity.com/app/377840/discussions/0/361787186420542355/ Widescreen Mod] exists but the output is stretched. Moguri Mod allows for non-stretching. | + | |widescreen resolution notes= {{term|Pillarboxed}}.<ref>{{Refurl|url=http://app.famitsu.com/20160101_627529/|title=app.famitsu.com|date=May 2023}}</ref> A [https://steamcommunity.com/app/377840/discussions/0/361787186420542355/ Widescreen Mod] exists but the output is {{term|stretched}}. Moguri Mod allows for non-stretching. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
− | |antialiasing notes = | + | |antialiasing notes = |
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Capped at | + | |60 fps notes = Capped at 30 FPS (20 while on the world map and 15 during {{term|FMV}}s and battles).<ref>{{Refsnip|url=https://steamcommunity.com/groups/frameratepolice/discussions/0/535150948591481019/#c361787186423330330|title=Post 30fps locked games here :: The Framerate Police, post #575|date=April 15, 2016|snippet=http://i.imgur.com/A9UllpU.jpg}}</ref> {{term|FMV}}s are an interpolated 30 FPS with the Moguri mod. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
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|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} {{term|Pillarbox}}es are a textured gray instead of pure black. However, the borders are black with the Moguri mod. |
==Input== | ==Input== | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = 8-Directional movement only.<ref> | + | |controller support notes = 8-Directional movement only.<ref>{{Refurl|url=https://steamcommunity.com/app/377840/discussions/0/361787186419038524/|title=Analog stick not fully supported. :: FINAL FANTASY IX General Discussions|date=May 2023}}</ref> 16-Directional movement restored with the Moguri mod. |
|full controller = false | |full controller = false | ||
|full controller notes = Mouse is required for the launcher. All other menus can be navigated with a controller. | |full controller notes = Mouse is required for the launcher. All other menus can be navigated with a controller. | ||
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{{Audio | {{Audio | ||
|separate volume = false | |separate volume = false | ||
− | |separate volume notes = Sound and | + | |separate volume notes = Sound and sound effects can be toggled on/off independently. |
− | |surround sound = | + | |surround sound = limited |
− | |surround sound notes = | + | |surround sound notes = Steam version is stereo only. Microsoft Store version has surround sound. |
|subtitles = n/a | |subtitles = n/a | ||
− | |subtitles notes = | + | |subtitles notes = Dialogue is text-based. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = false | + | |interface = hackable |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = hackable |
− | |notes = | + | |notes = Fan translation by "FFRTT", [https://www.zoneofgames.ru/games/final_fantasy_9/files/5754.html]. |
− | |fan = | + | |fan = true |
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by "Children of Terra", [https://www.zoneofgames.ru/games/final_fantasy_9/files/7524.html]. | ||
+ | |fan = true | ||
+ | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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}} | }} | ||
− | === | + | ===Modifications=== |
====[https://meru.github.io/FFIX-Field-Patch/ FFIX Field Patch]==== | ====[https://meru.github.io/FFIX-Field-Patch/ FFIX Field Patch]==== | ||
− | {{ii}} Improves the resolution of the game's prerendered backgrounds through upscaling the original PSX backgrounds and manually tweaking the results. Already included in the Moguri mod. | + | {{ii}} Improves the resolution of the game's prerendered backgrounds through upscaling the original PSX backgrounds and manually tweaking the results.<br> Already included in the Moguri mod. |
====[https://sites.google.com/view/moguri-mod/ Moguri Mod]==== | ====[https://sites.google.com/view/moguri-mod/ Moguri Mod]==== | ||
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{{mm}} [https://forums.qhimm.com/index.php?topic=18553.0 Mod Discussion] | {{mm}} [https://forums.qhimm.com/index.php?topic=18553.0 Mod Discussion] | ||
{{mm}} [https://steamcommunity.com/app/377840/discussions/0/1741105805743188237/ Mod Discussion on Steam] | {{mm}} [https://steamcommunity.com/app/377840/discussions/0/1741105805743188237/ Mod Discussion on Steam] | ||
+ | |||
+ | ====[https://www.nexusmods.com/finalfantasy9/mods/11/ Scaled Battle UI]==== | ||
+ | {{ii}} An older alternative mod for scaling battle HUD with some customisations not present in Memoria Engine. | ||
==System requirements== | ==System requirements== |
Revision as of 10:24, 18 May 2024
Developers | |
---|---|
Square Enix | |
Windows | Silicon Studio (Thailand) |
Microsoft Store | Guild Studio |
Publishers | |
Square Enix | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | April 14, 2016 |
Reception | |
Metacritic | 84 |
OpenCritic | 84 |
IGDB | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Cinematic camera |
Controls | Direct control, Menu-based |
Genres | JRPG, RPG |
Vehicles | Flight |
Art styles | Pre-rendered graphics |
Themes | Fantasy, Medieval |
Series | Final Fantasy |
Key points
- Port of the Android/iOS version.
- Prerendered backgrounds are extremely low-resolution; fan-patches are available which replace them with upscaled versions.
- The UI was originally unchanged from Android/iOS version, but could be modified.
An update in August 2020 made the UI smaller so it now resembles the patched console versions. - 16 direction analogue movement is not supported, but can be fixed.
- Features higher-definition (1280x960) CG cutscenes, and improved character models.
- Includes achievements, auto-save, and various boosters such as high-speed mode for battles.
- Music looping issue still present in Microsoft Store version.[citation needed]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | North American store | |||
Publisher website | European store | |||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam | DRM-Free when Steam is not installed or when steam_appid.txt is in directory containing any number.[2] |
Essential improvements
Memoria - The FFIX Game Engine / Mod
- Built-in Mod manager
- 60 FPS on field, world map and battles
- Battle HUD customizations (allows you to make the battle look like the PSX version)
- Change Tetra Master to Triple Triad
- Widescreen support (just select any 16:9 resolution)
- Restore Analog Support
- Changes Confirm button to × ᴄʀᴏss and Cancel to ○ ᴄɪʀᴄʟᴇ
- Change Audio sampling frequency
- Change the game font to any True Type system font (Must be installed for All Users) also includes PSX and Default font
- Disable/Enable built-in cheats
- Additional cheats such as Easy rope jumping, frog catching, hippaul racing
- Fast battles (Change FPS, a Swirl duration, skip waiting or turn-based)
- Disable Garnet's cant concentrate status
- Change Vivi's attack to a basic elemental magic attack
- Allow Break Damage Limit in battle
- Save/Load anywhere (Alt+F5, Alt+F9)
- Edit game data (look at the "StreamingAssets\Data" folder)
- Change ability mechanics (look at the "StreamingAssets\Scripts" folder)
- All of the characters available (Alt+F2 to show a party window) be careful!
- Auto discard cards
- Change audio volume (Ctrl+Alt+Shift+M to show configuration menu)
- Export/import text resources
- Export/import audio resources (Ctrl+Alt+Shift+S to debug)
- Bypass the Launcher
- And many more...
Moguri Mod
- Improves pre-rendered backgrounds using a specifically-trained upscaling AI. Resolution is 4x the PSX version.
- All layer edges are manually redrawn.
- Most textures upscaled (NPC, battles, monsters, worldmap...)
- Includes non-stretched widescreen support (not all backgrounds allow widescreen).
- Restores proper analog control support.
- Includes the original PSX font (UseGarnetFont in Memoria.ini)
- Includes a way to patch the game to increase the audio sampling rate.
- Includes the Memoria mod, an engine overhaul. The engine uses files from "Moguri Mod" folder in Program Files instead of entirely from the game's root folder.
Further options and hacks can be edited in the Memoria config file in the game's root folder. - Includes an option to install 15 fanmade orchestrated music by Pontus Hultgren.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Settings.ini[Note 2] |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/377840/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\SquareEnix\FINAL FANTASY IX\Steam\EncryptedSavedData\ |
Microsoft Store | %LOCALAPPDATA%\Packages\\39EA002F.FINALFANTASYIX_n746a19ndrrjg\SystemAppData\wgs\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/377840/pfx/[Note 3] |
- 150 save slots available (10 save folders x 15 save files per folder)
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Must sync manually through by going to Main Menu > Cloud Data | |
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pillarboxed.[3] A Widescreen Mod exists but the output is stretched. Moguri Mod allows for non-stretching. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 30 FPS (20 while on the world map and 15 during FMVs and battles).[4] FMVs are an interpolated 30 FPS with the Moguri mod. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
- Pillarboxes are a textured gray instead of pure black. However, the borders are black with the Moguri mod.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Doesn't have much touchscreen-ability. Cannot go into menu and exit, unless you have right click mapped somewhere on touchscreen. | |
Controller | ||
Controller support | 8-Directional movement only.[5] 16-Directional movement restored with the Moguri mod. | |
Full controller support | Mouse is required for the launcher. All other menus can be navigated with a controller. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Use DS4Windows or Steam's controller configuration tool as a workaround. | |
---|---|---|
PlayStation button prompts | For DualShock- or DualSense-buttons use faospark's mod (needs Memoria/Meguri to be installed). | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and sound effects can be toggled on/off independently. | |
Surround sound | Steam version is stereo only. Microsoft Store version has surround sound. | |
Subtitles | Dialogue is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | Fan translation by "FFRTT", [1]. | |||
Russian | Fan translation by "Children of Terra", [2]. | |||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Final Fantasy IX. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Modifications
FFIX Field Patch
- Improves the resolution of the game's prerendered backgrounds through upscaling the original PSX backgrounds and manually tweaking the results.
Already included in the Moguri mod.
Moguri Mod
- Improves the resolution using a specifically-trained AI for upscaling.
- Gallery
- Download
- Mod Discussion
- Mod Discussion on Steam
Scaled Battle UI
- An older alternative mod for scaling battle HUD with some customisations not present in Memoria Engine.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10 |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | Intel Core i5-2520 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce 8600 GTS ATI Radeon HD 4650 DirectX 9.0c compatible | |
Sound (audio device) | DirectSound compatible |
Notes
- ↑ Unity engine build: 5.2.3p2[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/377840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (377840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-02-26
- ↑ List of DRM-free games - last accessed on May 2023
- ↑ app.famitsu.com - last accessed on May 2023
- ↑ Post 30fps locked games here :: The Framerate Police, post #575 - last accessed on April 15, 2016
- ↑ Analog stick not fully supported. :: FINAL FANTASY IX General Discussions - last accessed on May 2023