Difference between revisions of "Final Fantasy IX"
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'''Key points''' | '''Key points''' | ||
{{ii}} Port of the Android/iOS version. | {{ii}} Port of the Android/iOS version. | ||
− | {{ii}} Prerendered backgrounds are extremely low-resolution; [[#Background image improvement|fan-patches]] are available which | + | {{ii}} Prerendered backgrounds are extremely low-resolution; [[#Background image improvement|fan-patches]] are available which replace them with upscaled versions. |
{{ii}} The UI was originally unchanged from Android/iOS version, but could be [[#Essential improvements|modified]]. An update in August 2020 made the UI smaller so it now resembles the patched console versions. | {{ii}} The UI was originally unchanged from Android/iOS version, but could be [[#Essential improvements|modified]]. An update in August 2020 made the UI smaller so it now resembles the patched console versions. | ||
{{ii}} 16 direction analogue movement is not supported, but can be [[#Essential improvements|fixed]]. | {{ii}} 16 direction analogue movement is not supported, but can be [[#Essential improvements|fixed]]. |
Revision as of 21:28, 27 July 2022
Developers | |
---|---|
Square Enix | |
Windows | Silicon Studio (Thailand) |
Microsoft Store | Guild Studio |
Publishers | |
Square Enix | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | April 14, 2016 |
Reception | |
Metacritic | 84 |
OpenCritic | 84 |
IGDB | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Cinematic camera |
Controls | Direct control, Menu-based |
Genres | JRPG, RPG |
Vehicles | Flight |
Art styles | Pre-rendered graphics |
Themes | Fantasy, Medieval |
Series | Final Fantasy |
Key points
- Port of the Android/iOS version.
- Prerendered backgrounds are extremely low-resolution; fan-patches are available which replace them with upscaled versions.
- The UI was originally unchanged from Android/iOS version, but could be modified. An update in August 2020 made the UI smaller so it now resembles the patched console versions.
- 16 direction analogue movement is not supported, but can be fixed.
- Features higher-definition (1280x960) CG cutscenes, and improved character models.
- Includes achievements, auto-save, and various boosters such as high-speed mode for battles.
- Music looping issue still present in Microsoft Store version.[citation needed]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | North American store | |||
Publisher website | European store | |||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam | DRM-Free when Steam is not installed or when steam_appid.txt is in directory containing any number.[2] |
Essential improvements
Moguri Mod
- Improves pre-rendered backgrounds using a specifically-trained upscaling AI. Resolution is 4x the PSX version.
- All layer edges are manually redrawn.
- Most textures upscaled (NPC, battles, monsters, worldmap...)
- Includes non-stretched widescreen support (not all backgrounds allow widescreen).
- Restores proper analog control support.
- Includes the original PSX font (UseGarnetFont in Memoria.ini)
- Includes a way to patch the game to increase the audio sampling rate.
- Includes the Memoria mod, an engine overhaul. The engine uses files from "Moguri Mod" folder in Program Files instead of entirely from the game's root folder. Further options and hacks can be edited in the Memoria config file in the game's root folder.
- Includes an option to install 15 fanmade orchestrated music by Pontus Hultgren.
Scaled Battle UI
- Modifies battle UI to make it closer to the original PSX format.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Settings.ini[Note 2] |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/377840/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\SquareEnix\FINAL FANTASY IX\Steam\EncryptedSavedData\ |
Microsoft Store | %LOCALAPPDATA%\Packages\\39EA002F.FINALFANTASYIX_n746a19ndrrjg\SystemAppData\wgs\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/377840/pfx/[Note 3] |
- 150 save slots available (10 save folders x 15 save files per folder)
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Must sync manually through by going to Main Menu > Cloud Data | |
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pillarboxed.[3] A Widescreen Mod exists but the output is stretched. Moguri Mod allows for non-stretching. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 30 FPS (20 while on the World Map and 15 during FMVs and battles).[4] FMVs are an interpolated 30fps with the Moguri mod. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
- Pillarboxes are a textured gray instead of pure black. However the borders are black with the Moguri mod.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Doesn't have much touchscreen ability. Cannot go into menu and exit, unless you have right click mapped somewhere on touchscreen. | |
Controller | ||
Controller support | 8-Directional movement only.[5] 16-Directional movement restored with the Moguri mod. | |
Full controller support | Mouse is required for the launcher. All other menus can be navigated with a controller. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Use DS4Windows or Steam's controller configuration tool as a workaround. | |
---|---|---|
PlayStation button prompts | For DualShock button prompts use FFIX - PSX Icons mod. If using a newer version of the Moguri-Mod (or anything that modifies sharedassets2.assets ), follow these steps. |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and Sound Effects can be toggled on/off independently. | |
Surround sound | Stereo only. The original PlayStation version supported Dolby Surround.[6] | |
Subtitles | Game is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Final Fantasy IX. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Background image improvement
FFIX Field Patch
- Improves the resolution of the game's prerendered backgrounds through upscaling the original PSX backgrounds and manually tweaking the results. Already included in the Moguri mod.
Moguri Mod
- Improves the resolution using a specifically-trained AI for upscaling.
- Gallery
- Download
- Mod Discussion
- Mod Discussion on Steam
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10 |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | Intel Core i5-2520 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce 8600 GTS ATI Radeon HD 4650 DirectX 9.0c compatible | |
Sound (audio device) | DirectSound compatible |
Notes
- ↑ Unity engine build: 5.2.3p2[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/377840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (377840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-02-26
- ↑ List of DRM-free games
- ↑ http://app.famitsu.com/20160101_627529/
- ↑ Post 30fps locked games here :: The Framerate Police, post #575 - last accessed on April 15, 2016
- ↑ Analog stick not fully supported. :: FINAL FANTASY IX General Discussions
- ↑ PSX Data Center - last accessed on 2020-08-28
- "Cover art and disc labels carry the Dolby Surround logo."