Difference between revisions of "Controller:Microsoft SideWinder Game Pad 1.0"
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* 8 × digital buttons: {{Key|A}}, {{Key|B}}, {{Key|C}}, {{Key|X}}, {{Key|Y}}, {{Key|Z}}, {{Key|sᴛᴀʀᴛ}}, {{Key|ᴍᴏᴅᴇ}} | * 8 × digital buttons: {{Key|A}}, {{Key|B}}, {{Key|C}}, {{Key|X}}, {{Key|Y}}, {{Key|Z}}, {{Key|sᴛᴀʀᴛ}}, {{Key|ᴍᴏᴅᴇ}} | ||
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}} | * 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}} | ||
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+ | ==Controller variations== | ||
+ | {{ii}} Microsoft released '''Microsoft SideWinder Game Pad 2.0''' on September 11, 2001, and controller was compatible with [[Windows]] 98, 2000, and ME. It did not have a pass-through feature, which meant that additional joypads or joysticks could not be used without unplugging the SideWinder. However, it did have a modern '''USB connection''' in place of previous version's Gameport. | ||
==Use with PC platforms== | ==Use with PC platforms== |
Latest revision as of 10:08, 18 January 2024
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XInput support | |
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Connection method | |
Game Port | |
Successor | |
Original Xbox Controller | |
Inputs
- 2 × digital triggers: L, R
- 8 × digital buttons: A, B, C, X, Y, Z, sᴛᴀʀᴛ, ᴍᴏᴅᴇ
- 4 × digital directional buttons (d-pad): ↑, ↓, ←, →
Controller variations
- Microsoft released Microsoft SideWinder Game Pad 2.0 on September 11, 2001, and controller was compatible with Windows 98, 2000, and ME. It did not have a pass-through feature, which meant that additional joypads or joysticks could not be used without unplugging the SideWinder. However, it did have a modern USB connection in place of previous version's Gameport.
Use with PC platforms
Windows
XInput wrapping
- Being a DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.
Support in games
Games with DirectInput button prompts
- Total number of games: 486.
- This is a list for games that offer DirectInput prompts.