Monster Hunter Stories
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|
Developers | |
---|---|
Marvelous[1] | |
Capcom | |
Publishers | |
Capcom | |
Engines | |
MT Framework | |
Release dates | |
Windows | June 14, 2024 |
Reception | |
IGDB | 84 |
Taxonomy | |
Monetization | Cross-game bonus, One-time game purchase |
Microtransactions | Time-limited |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure, JRPG |
Art styles | Anime |
Themes | Fantasy |
Series | Monster Hunter |
Monster Hunter Stories is a singleplayer third-person adventure and JRPG game in the Monster Hunter series.
The 2024 release is a full remaster of the original Monster Hunter Stories, released for Nintendo 3DS in 2016 and iOS and Android devices in 2017. It features updated graphics, full English and Japanese voiceovers, additional language localizations, a Museum Mode for concept art and music, and content from title updates 1.20 and 1.30 that were previously only available for 3DS in Japan.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | A bundle with Monster Hunter Stories 2: Wings of Ruin is also available as part of the Monster Hunter Stories Collection and the Monster Hunter Stories Deluxe Collection. | |||
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A bundle with Monster Hunter Stories 2: Wings of Ruin is also available as part of the Monster Hunter Stories Collection and the Monster Hunter Stories Deluxe Collection. | |||
Green Man Gaming | A bundle with Monster Hunter Stories 2: Wings of Ruin is also available as part of the Monster Hunter Stories Collection and the Monster Hunter Stories Deluxe Collection. | |||
Humble Store | ||||
Steam | A bundle with Monster Hunter Stories 2: Wings of Ruin is also available as part of the Monster Hunter Stories Collection and the Monster Hunter Stories Deluxe Collection. |
- All versions require Steam and Denuvo Anti-Tamper DRM.
Monetization
Type | Notes |
---|---|
Cross-game bonus | Having save data from Monster Hunter Stories 2: Wings of Ruin will unlock a "Mahana Rider" outfit for Navirou.[2] |
One-time game purchase | Monster Hunter Stories requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Time-limited | A "King" and "Queen" outfit set for Navirou was originally available as a pre-order bonus and can be acquired as an early-purchase bonus as part of the "Monster Hunter Stories Collection" or the "Monster Hunter Stories Deluxe Collection" bundles until August 31, 2024. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Navirou's Outfits: "King" and "Queen" | Contains two costumes for Navirou. Available as an early-purchase bonus as part of the "Monster Hunter Stories Collection" or the "Monster Hunter Stories Deluxe Collection" bundles until August 31, 2024. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2356560/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\2356560\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2356560/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [3] | ||
Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed to a 16:9 aspect ratio by default.[4] See Ultra-widescreen for a workaround. |
||
4K Ultra HD | [5] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Set to 8x, with no option to disable in-game.[6] | ||
Anti-aliasing (AA) | 1x SMAA only.[7] Toggleable on/off. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30, 45, 60, 75, 90, 105, 120, 135, and 144 FPS. Some background elements, such as flags, update at 30 FPS, regardless of settings. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Ultra-widescreen
Manually modify the configuration file[8][9] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Full rebinding capabilities are available for "Menu/Battle", "Field", and "Message". Mouse buttons can also be inverted. |
|
Mouse acceleration | ||
Mouse sensitivity | A slider is available. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Full remapping capabilities are available for "Menu/Battle", "Field", and "Message". | |
Controller sensitivity | Referred to as "Camera Speed". A slider is available. | |
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense DualShock 4 prompts will be displayed, even when using a DualSense controller. |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | ||
---|---|---|
Button prompts | ![]() |
Supports Nintendo Switch Pro Controller, but buttons will be displayed as generic prompts. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Referred to as "Rumble Feature Settings". | |
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard inputs don't register when using a gamepad and vice-versa. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Overall, Music, Sound Effect, Voice, and System. Has three audio mixes: "Headphones", "Monitor", and "Home Theater". |
|
Surround sound | Plays up to 7.1 during gameplay and FMV cutscenes, while in-game cutscenes are limited to 2.1.[10] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Japanese and Monster Hunter Language (referred to in-game as "Voices from the Original Release") dialogue are done by the Japanese voice cast. Monster Hunter Language dialogue are not fully voiced, as it was carried from the Western release on Nintendo 3DS, iOS and Android, as well as Monster Hunter Stories+ on Apple Arcade, while the Japanese release featured Japanese voices on the opening, prologue and ending cinematics. |
|||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Versus |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-6300 |
Intel Core i5-4460 AMD FX-8300 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB[11] | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 560 DirectX 11 compatible |
- A 64-bit operating system is required.
- The minimum requirements target 1920x1080 at 30 FPS with anti-aliasing off and shadow quality set to low. The recommended requirements target 1920x1080 at 30 FPS with anti-aliasing on and shadow quality set to medium.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2356560/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2356560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Monster Hunter: Stories credits (Nintendo 3DS, 2016) - MobyGames - last accessed on 2024-02-22
- "Developed by Marvelous"
- ↑ The release date has finally arrived! - Capcom, via Steam's News Hub page. - last accessed on June 2024
- ↑ Verified by User:MasterBlaster on 2024-06-14
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2024-06-14
- Tested by playing the game at 3440x1440 resolution.
- ↑ Verified by User:MasterBlaster on 2024-06-14
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2024-06-15
- Tested by taking several screenshots in the same spot at an angle with several AF sample rates and comparing them. The game appears to force 8x AF at all times, as disabling and testing AF through Nvidia Control Panel resulted in blurrier textures at lower strengths and sharper textures at higher strengths in comparison. Forcing 8x AF through the Control Panel puts it at a match for the AF set by the game.
- ↑ Verified by User:MasterBlaster on 2024-06-14
- As listed in
config.ini
file.
- As listed in
- ↑ Verified by User:Zaphyre on 2024-06-14
- Edited the
config.ini
and then tested the game at 3440x1440.
- Edited the
- ↑ Verified by User:MasterBlaster on 2024-06-14
- Tested by playing the game after modifying
config.ini
file.
- Tested by playing the game after modifying
- ↑ Verified by User:MasterBlaster on 2024-06-14
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:MasterBlaster on 2024-06-15
- Actual install size is 9.9 GB.