F1 2018
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
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Codemasters Birmingham | |
Publishers | |
Codemasters | |
Engines | |
EGO 4.0 | |
Release dates | |
Windows | August 24, 2018 |
Reception | |
Metacritic | 83 |
OpenCritic | 83 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer, Multiplayer |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Track racing |
Art styles | Realistic |
Series | Formula 1 |
⤏ Go to series page | |
F1 2010 | 2010 |
F1 2011 | 2011 |
F1 2012 | 2012 |
F1 Race Stars | 2012 |
F1 2013 | 2013 |
F1 2014 | 2014 |
F1 2015 | 2015 |
F1 2016 | 2016 |
F1 2017 | 2017 |
F1 2018 | 2018 |
F1 2019 | 2019 |
F1 2020 | 2020 |
F1 2021 | 2021 |
F1 22 | 2022 |
F1 23 | 2023 |
General information
- Codemasters Forums for the series
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Headline Edition | |||
GamersGate (unavailable) | ||||
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Green Man Gaming (unavailable) | ||||
Humble Store (unavailable) | ||||
Official website (unavailable) | Headline Edition | |||
Developer website (unavailable) | Headline Edition | |||
Microsoft Store (unavailable) | ||||
Steam (unavailable) |
- All versions require Denuvo Anti-Tamper DRM.[citation needed]
DLC and expansion packs
Name | Notes | |
---|---|---|
Headline Pack | Adds the 2009 BRAWN BGP-001 and the 2003 WILLIAMS FW25 classic cars. |
Version differences
- The Headline Edition includes the Headline Pack DLC.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\F1 2018\ |
Microsoft Store | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/737800/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\737800\ |
Microsoft Store | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/737800/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:9, 16:10, 21:9, 4:3, 5:4 aspect ratios available. | ||
Multi-monitor | Hor+ gameplay and rendered cutscenes. Menus and loading screens are presented on one screen only. |
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Ultra-widescreen | Hor+ gameplay and rendered cutscenes. Menus and loading screens are pillarboxed. |
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4K Ultra HD | |||
Field of view (FOV) | FoV can be adjusted in the Camera options for each camera. | ||
Windowed | |||
Borderless fullscreen windowed | Labelled "Windowed (Fullscreen)" in-game. | ||
Anisotropic filtering (AF) | Off, x2, x4, x8, x16 available. | ||
Anti-aliasing (AA) | TAA checkerboarded, TAA. | ||
Vertical sync (Vsync) | Auto, 1 and 2 settings available, 1 being full refresh rate and 2 being half refresh rate. | ||
60 FPS and 120+ FPS | FPS cap between 30 and 250 is available. | ||
High dynamic range display (HDR) | Peak nit adjustment is also available. [1] | ||
Ray tracing (RT) |
Input
- Steam Workshop can be used to share custom control schemes.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | 2 editable control schemes by default. | |
Mouse acceleration | Mouse is not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | 2 editable control schemes by default. | |
Controller sensitivity | Sliders for Deadzone, Saturation and Linearity available for steering, throttle and brake. | |
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
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Xbox button prompts | ||
Impulse Trigger vibration | Must be enabled from the generic controls options. Referred to as "Trigger Rumble". |
DualShock 4 controllers | ||
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DualShock button prompts | ||
Light bar support | ||
Connection modes | unknown |
Generic/other controllers | Supports steering wheel and pedals, and other controllers. | |
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Button prompts |
Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects and Speech sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
- Telemetry can be sent to another device through the UDP protocol.
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
VR support
3D modes | Native | Notes | |
---|---|---|---|
vorpX | G3D, Z3D, DirectVR Officially supported game, see official vorpx game list. |
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Devices | Native | Notes | |
TrackIR | Available in the Camera Options menu. | ||
Tobii Eye Tracking | Supports: Extended View - Eye & Head Tracking, Clean UI. Separate sensitivity sliders for Eye and Head Tracking are available. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Direct3D 12 support is considered as work in progress.[2] To access DX12 on the Steam version, use the beta password: 244EwzNFQkfnqf4Xc6GTmgsPtT6LAbYn in the game's Properties tab. |
Shader Model support | 5.0, 5.1 |
Executable | 32-bit | 64-bit | Notes |
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Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i3-2130 AMD FX-4300 |
Intel Core i5-8600K AMD Ryzen 5 2600X |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GT 640 AMD Radeon HD 7750 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/737800/
in addition to or instead of this directory. The app ID (737800) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:SojerManLan on 2022-06-28
- Options in the settings do exist, but I lack the hardware to test it on.
- ↑ The F1 2018 DX12 Beta - last accessed on 2020-10-18