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Assetto Corsa Competizione

From PCGamingWiki, the wiki about fixing PC games
Assetto Corsa Competizione
Assetto Corsa Competizione cover
Developers
Kunos Simulazioni
Co-development D3T[1]
Publishers
505 Games
Engines
Unreal Engine 4
Release dates
Windows May 29, 2019
Reception
Metacritic 77
OpenCritic 74
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing, Simulation
Vehicles Automobile, Track racing
Art styles Realistic
Themes Contemporary
Series Assetto Corsa
Assetto Corsa Competizione on MobyGames
Assetto Corsa Competizione on Wikipedia
Assetto Corsa
Assetto Corsa 2014
Assetto Corsa Competizione 2019

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
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Windows
Gamesplanet logo.svg
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Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Steam
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Windows
All versions require Steam DRM.

Monetization

Type Notes
DLC DLCs add new cars, liveries, drivers and tracks to use.
One-time game purchase The game requires an upfront purchase to access.

DLC and expansion packs

Name Notes
American Track Pack
Windows
Challengers Pack
Windows
GT4 Pack
Windows
British GT Pack
Windows
Intercontinental GT Pack
Windows
2020 GT World Challenge Pack
Windows

Microtransactions

Type Notes
No microtransactions No microtransactions are present in the game.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Assetto Corsa Competizione\Config\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/805550/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Assetto Corsa Competizione\Savegames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/805550/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Triple screen rendering detail settings adjustable from the "View Settings" in-cockpit menu, available only when a track is loaded.
Ultra-widescreen
Supports both 21:9 (Ultrawide)[2] and 32:9 (Super Ultrawide) [3]
4K Ultra HD
Field of view (FOV)
Adjustable from 10°-90° from the "View Settings" in-cockpit menu for each car separately, available only when a track is loaded.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Temporal, KTAA and FXAA available.
High-fidelity upscaling
DLSS 2.2, FSR 1.0
Custom DLSS implementation.
Sharpness and Quality options available for both DLSS and FSR.
Vertical sync (Vsync)
Off by default.
60 FPS and 120+ FPS
Physics are capped at 400 Hz refresh-rate since the 1.8 version.[4]
High dynamic range display (HDR)
HDR colour gamut (REC2020 or DCI-P3) and UI brightness settings.
Ray tracing (RT)
While originally planned[5], it was later cancelled due to being a low priority for the developers.[6]
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Onboard and Exterior Engine, Opponent, Tyres, Weather, Ambience, Damage, Radio Comms, Music, User Interface
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

All languages other than English are considered as Beta versions and may lack special characters or contain errors.
Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Korean
French
German
Italian
Brazilian Portuguese
Mistakenly labeled on Steam as Portuguese.
Russian
Spanish
Polish

Network

Multiplayer types

Type Native Players Notes
LAN play
30
Online play
30 Private servers: Grid size dependent on pit count. 80+ player starter field possible.[7]

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Server files are in the installation folder.
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 8081, 9600, 27015-27030, 27036-27037
UDP 8081, 9600, 4380, 27000-27031, 27036
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Assetto Corsa Competizione and 3D-Vision Fix (EA-Version before Oct. 2018).
Headsets Native Notes
HTC Vive
Uses SteamVR.
Oculus Rift
Uses dedicated plug-in.
OSVR
Other VR headsets might work but are not officially supported.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
Does not support mouse input.
TrackIR
Use this profile.

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5-4460
AMD FX-8120
System memory (RAM) 4 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon HD 7770
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/805550/ in addition to or instead of this directory. The app ID (805550) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. ASSETTO CORSA COMPETIZIONE - d3t - last accessed on 2022-04-09
  2. Sim Racing SKeijmel's 21:9 gameplay video - last accessed on 2019-07-18
  3. RTA MOTORSPORTS' 32:9 gameplay video - last accessed on 2019-07-18
  4. Assetto Corsa Competizione v1.8 major update and BMW M4 GT3 2022 are OUT NOW! - last accessed on 2021-11-25
  5. Assetto Corsa Competizione Shows-Off Its NVIDIA RTX Ray-Traced Reflections - last accessed on 2022-09-28
  6. Will we ever get an update/comment about RTX support? - last accessed on 2022-09-28
    "This thread is going way out of control. Our priority is to improve, optimize, and evolve all aspects of ACC. If after our long list of priorities the level of optimization of the title, and the maturity of the technology, permits a full blown implementation of RTX, we will gladly explore the possibility, but as of now there is no reason to steal development resources and time for a very low frame rate implementation."
  7. Mr Git's 82 driver multiplayer gameplay video - last accessed on 2020-01-11