Kingdom Hearts Melody of Memory

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Kingdom Hearts Melody of Memory
Kingdom Hearts Melody of Memory cover
Developers
Square Enix
Indieszero
Publishers
Square Enix
Engines
Unity[1]
Release dates
Windows March 30, 2021
Reception
OpenCritic 77
IGDB 77
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Music/rhythm
Art styles Anime, Cartoon
Themes Fantasy
Series Kingdom Hearts
Kingdom Hearts Melody of Memory on HowLongToBeat
Kingdom Hearts Melody of Memory on IGDB
Kingdom Hearts Melody of Memory guide on StrategyWiki
Kingdom Hearts Melody of Memory on MobyGames
Kingdom Hearts Melody of Memory on Wikipedia
Kingdom Hearts
Kingdom Hearts HD 1.5 + 2.5 ReMIX 2021
Kingdom Hearts HD 2.8 Final Chapter Prologue 2021
Kingdom Hearts III 2021
Kingdom Hearts Melody of Memory 2021

Warnings

This game requires a constant internet connection for all game modes.

Kingdom Hearts Melody of Memory is a singleplayer and multiplayer third-person music/rhythm game in the Kingdom Hearts series.

Availability[edit]

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Epic Games Launcher %USERPROFILE%\Documents\KINGDOM HEARTS Melody of Memory\Epic Games Store\<user-id>\

Save game data location[edit]

System Location
Epic Games Launcher %USERPROFILE%\Documents\KINGDOM HEARTS Melody of Memory\Epic Games Store\<user-id>\

Save game cloud syncing[edit]

System Native Notes
Epic Games Launcher

Video[edit]

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
4:3 and 16:10 aspect ratios are letterboxed.
Multi-monitor
[2]
Ultra-widescreen
Restricted to a pillarboxed 16:9 aspect ratio.[3]
4K Ultra HD
[4]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Toggleable on/off.
Vertical sync (Vsync)
Refresh rate option refers to vsync
60 FPS and 120+ FPS
Options for 60 FPS, 120 FPS, and monitor's refresh rate.
High dynamic range display (HDR)
Ray tracing

Input[edit]

Keyboard bindings (Field Battle)
Keyboard bindings (Field Battle)
Keyboard layout settings
Keyboard layout settings
Gamepad settings
Gamepad settings

Keyboard and mouse State Notes
Remapping
QWERTY, AZERTY and QWERTZ layouts available.
Bindings can be set independently for Field Battles, Memory Dives, and Boss Battles.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
The menus must be navigated with a keyboard as the game lacks a cursor to select any options. The mouse wheel is usable for highlighting menus, and left and right click can still be used for confirm and cancel, respectively.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Only the Confirm/Attack button can be swapped between the X/A and O/B buttons.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Set Button Icons to "Type 1" in Config > Game Settings > Gamepad Settings.
On by default.
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Set Button Icons to "Type 2" in Config > Game Settings > Gamepad Settings.
Light bar support
Connection modes V2, Wired
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg For Generic prompts, set Button Icons to "Type 3" in Config > Game Settings > Gamepad Settings.
Generic gamepad prompts without any letters or numbers on the face buttons.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Sliders for BGM, SFX, and Voice.
BGM and SFX volumes can be adjusted separately for stages and menus.
Surround sound
Stereo only.[5]
Subtitles
Closed captions
Mute on focus lost
Referred to as "BGM (Inactive)". Can be toggled on or off.

Localizations

Text and audio languages can only be changed at the title screen.
Text and voice language settings
Text and voice language settings
Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play
2 Versus

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

No middleware information; you can edit this page to add it.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel Celeron G1610
AMD A8-5500
System memory (RAM) 8 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 750
AMD Radeon R7 260X
A 64-bit operating system is required.

References

  1. Interview Kingdom Hearts Melody of Memory : les créateurs nous répondent - last accessed on 2021-02-11
  2. Verified by User:MasterBlaster on 2021-03-31
    Tested on an multi-monitor setup.
  3. Verified by User:MasterBlaster on 2021-03-30
    Tested at 2560x1080 resolution.
  4. Verified by User:MasterBlaster on 2021-03-31
    Tested at 3840x2160 resolution.
  5. Verified by User:MasterBlaster on 2021-03-31
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.