Project CARS 3
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
---|---|
Slightly Mad Studios | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Madness Engine | |
Release dates | |
Windows | August 28, 2020 |
Reception | |
Metacritic | 68 |
OpenCritic | 70 |
IGDB | 74 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer, Multiplayer |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing, Simulation |
Vehicles | Track racing |
Art styles | Realistic |
Series | Project CARS |
Project CARS | |
---|---|
Project CARS | 2015 |
Project CARS - Pagani Edition | 2016 |
Project CARS 2 | 2017 |
Project CARS 3 | 2020 |
General information
Project CARS 3 is a singleplayer and multiplayer first-person and third-person racing and simulation game in the Project CARS series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Deluxe Edition also available. | |||
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Deluxe Edition also available. | |||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available, Region Locked in Latin America. | |||
Steam | Deluxe Edition also available. |
Version differences
- Deluxe Edition comes with the base game, season pass, season pass bonus and 3 days early access.
DLC and expansion packs
Name | Notes | |
---|---|---|
Style Pack | ||
Legends Pack | ||
Power Pack | ||
Electric Pack | ||
SEASON PASS | ||
Ignition Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Slightly Mad Studios\Project CARS 3\GraphicsConfigDX11.xml |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/958400/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Slightly Mad Studios\Project CARS 3\savegame |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/958400/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | A combination of Vert- and Hor+ scaling by default with spanned HUD.[1] Use this patcher for Hor+. | ||
4K Ultra HD | |||
Field of view (FOV) | Cockpit/Helmet camera FOV only, 46 to 133 in increments of 1. | ||
Windowed | |||
Borderless fullscreen windowed | See Enable borderless windowed mode | ||
Anisotropic filtering (AF) | Trilinear, 2x, 4x, 8x, 16x. | ||
Anti-aliasing (AA) | TAA is ON by default, super sampling is also available in low and medium options. For SMAA/FXAA see Enable SMAA & FXAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Enable SMAA & FXAA
Edit GraphicsConfigDX11.xml |
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Enable borderless windowed mode
Edit GraphicsConfigDX11.xml |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Can be inverted for photo mode only, X axis can be inverted through the Button Assignments settings. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Can be inverted for photo mode only, invert can be done for the right stick X and Z axis. |
Controller types |
---|
XInput-compatible controllers | [2] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | Works with Steam Big Picture mode, without it the controller cannot be used in the menus and bindings must be assigned to make it work during races. Also, without Steam's Big Picture mode the DualShock 4 left stick will not work and steering can be done through the D-pad.[3] | |
---|---|---|
DualShock button prompts | ||
Light bar support | ||
Connection modes | unknown |
Tracked motion controllers |
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Generic/other controllers | The game supports various steering wheels and pedals. | |
---|---|---|
Button prompts | ![]() |
Additional information | ||
---|---|---|
Controller hotplugging | [4] | |
Haptic feedback | Separate option for both controller and steering wheel, 0 to 100 in increments of 10. | |
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Menu music, Race music, SFX, vehicle, Environment, Dialogue. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Choice between metric and imperial measurements | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 32 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Self-hosting |
VR support
Headsets | Native | Notes | |
---|---|---|---|
HTC Vive | Also native Valve Index support. | ||
Oculus Rift | |||
OSVR | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Devices | Native | Notes | |
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
Play area | Native | Notes | |
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX, SpeedTree | |
Audio | FMOD, REV | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Specific versions of 7 | 10 |
Processor (CPU) | Intel Core i5-3450 AMD FX-8350 |
Intel Core i7-8700K AMD Ryzen 7 2700X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 680 DirectX 11 compatible | Nvidia GeForce RTX 2070 AMD Radeon RX 5700 |
- A 64-bit operating system is required.
- For VR or triple screen use, Nvidia GeForce GTX 980 or equivalent.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/958400/
in addition to or instead of this directory. The app ID (958400) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Project CARS 3 - PC Ultra Quality (3440x1440) - last accessed on 2020-08-27
- ↑ Verified by User:AlRayes BRN on 2020-08-27
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-08-27
- Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-08-27
- Tested the game by hot-plugging two different controllers