Project CARS 3

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Project CARS 3
Project CARS 3 cover
Developers
Slightly Mad Studios
Publishers
Bandai Namco Entertainment
Engines
Madness Engine
Release dates
Windows August 28, 2020
Reception
Metacritic 68
OpenCritic 70
IGDB 74
Taxonomy
Monetization DLC
Modes Singleplayer, Multiplayer
Perspectives First-person, Third-person
Controls Direct control
Genres Racing, Simulation
Vehicles Track racing
Art styles Realistic
Series Project CARS
Project CARS 3 on IGDB
Project CARS 3 on Wikipedia
Project CARS
Project CARS 2015
Project CARS - Pagani Edition 2016
Project CARS 2 2017
Project CARS 3 2020

General information

Steam Community Discussions

Project CARS 3 is a singleplayer and multiplayer first-person and third-person racing and simulation game in the Project CARS series.

Availability[edit]

Source DRM Notes Keys OS
Gamesplanet
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Deluxe Edition also available.
Windows
Green Man Gaming
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Deluxe Edition also available.
Windows
Humble Store
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Deluxe Edition also available, Region Locked in Latin America.
Windows
Steam
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Deluxe Edition also available.
Windows
All versions require Steam DRM.

Version differences[edit]

Deluxe Edition comes with the base game, season pass, season pass bonus and 3 days early access.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Slightly Mad Studios\Project CARS 3\GraphicsConfigDX11.xml
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/958400/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Slightly Mad Studios\Project CARS 3\savegame
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/958400/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

Performance settings
Performance settings
Visuals settings
Visuals settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
A combination of Vert- and Hor+ scaling by default with spanned HUD.[1] Use this patcher for Hor+.
4K Ultra HD
Field of view (FOV)
Cockpit/Helmet camera FOV only, 46 to 133 in increments of 1.
Windowed
Borderless fullscreen windowed
See Enable borderless windowed mode
Anisotropic filtering (AF)
Trilinear, 2x, 4x, 8x, 16x.
Anti-aliasing (AA)
TAA is ON by default, super sampling is also available in low and medium options. For SMAA/FXAA see Enable SMAA & FXAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Enable SMAA & FXAA[edit]

Edit GraphicsConfigDX11.xml
  1. Go to %LOCALAPPDATA%\Slightly Mad Studios\Project CARS 3 and open GraphicsConfigDX11.xml with a notepad.
  2. Search for <prop name="SMAAFXAA" smaafxaa="0" /> and change 0 to 1
  3. Search for <prop name="AntiAlias" antialias="0" /> and change 0 to 1, 2 or 3.
  4. Save and exit.
Enabling this might cause graphical issues and crashes.
Higher values in AntiAlias means better anti-aliasing.

Enable borderless windowed mode[edit]

Edit GraphicsConfigDX11.xml
  1. Go to %LOCALAPPDATA%\Slightly Mad Studios\Project CARS 3 and open GraphicsConfigDX11.xml with a notepad.
  2. Search for <prop name="Windowed" windowed="0" /> and change 0 to 1
  3. Search for <prop name="Borderless" borderless="0" /> and change 0 to 1
  4. Save and exit.

Input[edit]

Controls settings
Controls settings
Wheel & Force Feedback settings
Wheel & Force Feedback settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Can be inverted for photo mode only, X axis can be inverted through the Button Assignments settings.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Can be inverted for photo mode only, invert can be done for the right stick X and Z axis.
Controller types
XInput-compatible controllers
[2]
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Works with Steam Big Picture mode, without it the controller cannot be used in the menus and bindings must be assigned to make it work during races. Also, without Steam's Big Picture mode the DualShock 4 left stick will not work and steering can be done through the D-pad.[3]
DualShock button prompts
Light bar support
Connection modes unknown
Tracked motion controllers
Generic/other controllers
The game supports various steering wheels and pedals.
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
[4]
Haptic feedback
Separate option for both controller and steering wheel, 0 to 100 in increments of 10.
Simultaneous controller+KB/M

Audio[edit]

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Menu music, Race music, SFX, vehicle, Environment, Dialogue.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

VR support[edit]

Headsets Native Notes
HTC Vive
Also native Valve Index support.
Oculus Rift
OSVR
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
Traditional controller
See Input settings for details.
Keyboard/Mouse
Play area Native Notes
Seated
Standing
Room-scale

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
32 Versus

Connection types

Type Native Notes
Matchmaking
Self-hosting

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX, SpeedTree
Audio FMOD, REV
Cutscenes BinkVideo

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Specific versions of 7
Processor (CPU) Intel Core i5-3450
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GTX 680
DirectX 11 compatible
A 64-bit operating system is required.
For VR or triple screen use, Nvidia GeForce GTX 980 or equivalent.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/958400/ in addition to or instead of this directory. The app ID (958400) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Project CARS 3 - PC Ultra Quality (3440x1440) - last accessed on 2020-08-27
  2. Verified by User:AlRayes BRN on 2020-08-27
    Tested the game with Microsoft's Xbox One controller connected through a USB cable
  3. Verified by User:AlRayes BRN on 2020-08-27
    Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
  4. Verified by User:AlRayes BRN on 2020-08-27
    Tested the game by hot-plugging two different controllers