Kingdom Hearts HD 2.8 Final Chapter Prologue

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Kingdom Hearts HD 2.8
Final Chapter Prologue
Kingdom Hearts HD 2.8Final Chapter Prologue cover
Developers
Square Enix
Engines
Back Cover
A Fragmentary Passage
Unreal Engine 4[1][2][3]
Release dates
Windows March 30, 2021
Reception
OpenCritic 76
IGDB 79
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, JRPG
Art styles Anime, Cartoon
Themes Fantasy
Series Kingdom Hearts
Kingdom Hearts HD 2.8 Final Chapter Prologue on HowLongToBeat
Kingdom Hearts HD 2.8 Final Chapter Prologue on IGDB
Kingdom Hearts HD 2.8 Final Chapter Prologue guide on StrategyWiki
Kingdom Hearts HD 2.8 Final Chapter Prologue on MobyGames
Kingdom Hearts HD 2.8 Final Chapter Prologue on Wikipedia
Kingdom Hearts
Kingdom Hearts HD 1.5 + 2.5 ReMIX 2021
Kingdom Hearts HD 2.8 Final Chapter Prologue 2021
Kingdom Hearts III 2021
Kingdom Hearts Melody of Memory 2021

Warnings

This game requires a constant internet connection for all game modes.

Kingdom Hearts HD 2.8 Final Chapter Prologue is a singleplayer third-person ARPG and JRPG game in the Kingdom Hearts series.

It is a compilation containing a remaster of Kingdom Hearts 3D: Dream Drop Distance, a cinematic film retelling Kingdom Hearts χ titled Back Cover, and Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage, which is set after Dream Drop Distance and has narrative ties to Kingdom Hearts III.

Availability[edit]

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows


Game data[edit]

Configuration file(s) location[edit]

System Location
Epic Games Launcher %USERPROFILE%\Documents\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Epic Games Store\<user-id>\

Save game data location[edit]

System Location
Epic Games Launcher %USERPROFILE%\Documents\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Epic Games Store\<user-id>\

Save game cloud syncing[edit]

System Native Notes
Epic Games Launcher

Video[edit]

Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
4:3 and 16:10 aspect ratios are letterboxed.
Multi-monitor
[4]
Ultra-widescreen
Restricted to a pillarboxed 16:9 aspect ratio.[5]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Refresh rate option refers to vsync
60 FPS and 120+ FPS
Options for 30 FPS, 60 FPS, 120 FPS, and Unlimited.
Cutscenes in Dream Drop Distance HD and Back Cover are locked to 30 FPS.
High dynamic range display (HDR)
Ray tracing
Color blind mode
Protanopia, deuteranopia and tritanopia filters are available.
A strength slider is also available and can be set in intervals of 1, from 1 to 10.

Input[edit]

Keyboard and mouse bindings (exemplary for Dream Drop Distance HD and Birth by Sleep – A Fragmentary Passage)
Keyboard and mouse bindings (exemplary for Dream Drop Distance HD and Birth by Sleep – A Fragmentary Passage)
Gamepad settings
Gamepad settings

Keyboard and mouse State Notes
Remapping
QWERTY, AZERTY and QWERTZ layouts available.
Bindings can be set independently for Dream Drop Distance HD and Birth by Sleep – A Fragmentary Passage.
Mouse acceleration
Mouse sensitivity
A slider is available and can be set in intervals of 0.1, from 1.0 to 5.0.
Mouse input in menus
Mouse Y-axis inversion
Both games also have X-axis inversion.
Controller
Controller support
Full controller support
Controller remapping
Two control presets are available in Birth by Sleep – A Fragmentary Passage.
Rebinding the menu Confirm/Cancel buttons also affects the Attack/Jump bindings.
Controller sensitivity
Three camera sensitivity settings in Dream Drop Distance HD.
Camera sensitivity with separate values for the Y-axis and the X-axis in Birth by Sleep – A Fragmentary Passage.
Controller Y-axis inversion
Both games also have X-axis inversion.
Controller types
XInput-compatible controllers
Xbox button prompts
Set Button Icons to Type 1 in Gamepad settings.
On by default.
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Set Button Icons to Type 2 in Gamepad settings.
Light bar support
Static blue.
Connection modes V2, Wired.
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg Set Button Icons to Type 3 in Gamepad settings.
Generic gamepad prompts without any letters or numbers on the face buttons.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Sliders for Master, BGM, Sound Effects, and Voices.
Surround sound
Plays up to 7.1 for Birth by Sleep – A Fragmentary Passage, 5.1 for Dream Drop Distance HD, and 2.1 for Back Cover.[6]
Subtitles
Closed captions
Mute on focus lost

Localizations

Game language is defined by that of Epic Games Launcher.
Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Dual audio is not supported.
Language is only available when purchased from Japan region.
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Audio Criware
Interface Autodesk Scaleform
Cutscenes Criware

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 10 (1909)
Processor (CPU) Intel Core i5-3330 3.0GHz
AMD Ryzen 3 1200 3.1GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R7 260X
2 GB of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
Also runs on Windows 7 despite minimum requirements on the store page.

References

  1. PS4 1080p 60fps Kingdom Hearts X Back Cover Full Cutscenes HD - Kingdom Hearts 2.8 - last accessed on 2021-03-16
  2. Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage Full Gameplay (1080p 60fps - Proud Mode) - last accessed on 2021-03-16
  3. Test: Kingdom Hearts HD 2.8 Final Chapter Prologue - last accessed on 2021-03-16
    ""Back Cover and A Fragmentary Passage are probably the reason that this HD collection only appears on the PlayStation 4 because of the use of Unreal Engine 4.""
  4. Verified by User:MasterBlaster on 2021-04-01
    Tested on an multi-monitor setup.
  5. Verified by User:MasterBlaster on 2021-04-01
    Tested at 2560x1080 resolution.
  6. Verified by User:MasterBlaster on 2021-04-01
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.