Microsoft Flight Simulator (2020)

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Microsoft Flight Simulator
Microsoft Flight Simulator cover
Asobo Studio
Xbox Game Studios
Release dates
Windows August 18, 2020
Metacritic 91
OpenCritic 92
Monetization DLC
Modes Singleplayer, Multiplayer
Pacing Real-time, Relaxed
Perspectives First-person, Third-person
Controls Direct control
Genres Simulation, Open world, Vehicle simulator
Vehicles Flight
Art styles Realistic
Series Microsoft Flight Simulator
Microsoft Flight Simulator (2020) on HowLongToBeat
Microsoft Flight Simulator (2020) on IGDB
Microsoft Flight Simulator (2020) on MobyGames
Microsoft Flight Simulator (2020) on Wikipedia
Microsoft Flight Simulator 1982
Microsoft Flight Simulator Version 2.0 1983
Microsoft Flight Simulator (Mac) 1986
Microsoft Flight Simulator Version 3.0 1988
Microsoft Flight Simulator Version 4.0 1989
Microsoft Flight Simulator Version 5.0 1993
Microsoft Flight Simulator Version 5.1 1995
Microsoft Flight Simulator for Windows 95 1996
Microsoft Flight Simulator 98 1997
Microsoft Flight Simulator 2000 1999
Microsoft Flight Simulator 2002 2001
Microsoft Flight Simulator 2004 2003
Microsoft Flight Simulator X 2006
Microsoft Flight 2012
Microsoft Flight Simulator (2020) 2020

Microsoft Flight Simulator (2020) is a singleplayer and multiplayer first-person and third-person simulation, open world and vehicle simulator game in the Microsoft Flight Simulator series.

General information

Steam Community Discussions
Official Forums


Source DRM Notes Keys OS
Microsoft Store
10 dual layer DVDs. Europe only.
Microsoft Store
Microsoft Store
Included with Xbox Game Pass for PC, Xbox Play Anywhere
Icon overlay.png
All versions require a Microsoft account for both singleplayer and multiplayer[citation needed].

Version differences[edit]

Deluxe Edition includes everything from the standard edition plus an additional five aircraft and five international airports.
Premium Edition includes everything from the standard and deluxe editions and adding an additional 10 planes and 10 international airports.

Essential improvements[edit]

Skip intro videos[edit]

Replace the video files in the game folder (Steam)[2]
  1. Download the replacement files from here and paste them in <path-to-game>\Packages\fs-base-videos\Videos.
  2. The location for the files for the Windows Store version is C:\Program Files\WindowsApps\Microsoft.FlightSimulator_1.17.3.0_x64__8wekyb3d8bbwe\Packages\fs-base-onboarding\logos, but it is not ideal to edit
Use the -FastLaunch command line argument (Microsoft Store)[3]
  1. For the Microsoft Store version, right-click the desktop and create a new shortcut.
  2. In the item location field, paste powershell.exe -Command "Start-Process 'shell:AppsFolder\Microsoft.FlightSimulator_8wekyb3d8bbwe!App' -ArgumentList '-FastLaunch'".
  3. Change the default name from 'powershell.exe' to something more descriptive, e.g. 'Microsoft Flight Simulator (Skip Intro)'.
  4. Opening the newly created shortcut will launch the game without intro videos.
Using the SDK for the Microsoft Store version[4]
  1. Launch the game as you normally would and enable the developer mode (options menu > general > developers > toggle developer mode on.
  2. Towards the top left of the screen, select 'Help' and then select 'SDK Installer'. This will open up a new tab on your browser and prompt you to download the SDK installer.
  3. Once the installation is complete, navigate to MSFS SDK\Tools\bin (located in your root C:\ drive folder by default).
  4. Opening 'fsdevmodelauncher.exe' will launch the game without intro videos. You can also create a shortcut from it.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Microsoft Flight Simulator\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1250410/pfx/[Note 1]

Save game data location[edit]

System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1250410/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Xbox Cloud


Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Hor+ gameplay and menus.[5]
4K Ultra HD
Field of view (FOV)
Camera X, Y and Z axis can be changed in Camera settings.
Borderless fullscreen windowed
Fullscreen option is borderless windowed, there is no exclusive fullscreen option.
Anisotropic filtering (AF)
Off, 2x, 4x, 8x, 16x.
Anti-aliasing (AA)
Off, FXAA, DLAA, TAA. Super-sampling is also available between 30 to 200 in increments of 1.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frames can be locked with V-sync. 20 FPS, 30 FPS, 60 FPS.
High dynamic range display (HDR)
Color blind mode
Protanopia, Deuteranopia and Tritanopia with high contrast variants


Mouse sensitivity
Mouse sensitivity
Controller sensitivity
Controller sensitivity
Controller vibration found in Accessibility settings
Controller vibration found in Accessibility settings

Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
0% to 100% in increments of 1.
Mouse input in menus
Mouse Y-axis inversion
Can be done through binding.
Controller support
Full controller support
Controller remapping
Controller sensitivity
-100% to 100% for both sticks in increments of 1.
Controller Y-axis inversion
Left stick can be inverted for both Y & X, right stick can inverted through binding it to different camera angles.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Tracked motion controllers
Generic/other controllers
Supports flight sticks and rudder pedals.
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Found in Accessibility, 0 and 100 in increments of 1.
Simultaneous controller+KB/M


Sound settings
Sound settings

Audio feature State Notes
Separate volume controls
Voices, Aircraft engines, Aircraft miscellaneous, Cockpit, Warnings, Other aircraft, Environment, User interface, Music.
Surround sound
Closed captions
Mute on focus lost
Option to turn ON or OFF.


Language UI Audio Sub Notes
Latin American Spanish
Brazilian Portuguese


Multiplayer types

Type Native Notes
Local play
LAN play
Online play

VR support[edit]

3D modes Native Notes
Officially supported game, see official vorpx game list.
Headsets Native Notes
HTC Vive
VR support was added in a patch on December 22, 2020.
Oculus Rift
VR support was added in a patch on December 22, 2020.
Windows Mixed Reality
VR support was added in a patch on December 22, 2020.
Devices Native Notes
Tracked motion controllers
Traditional controller
See Input for details.
Tobii Eye Tracking

Other information[edit]


Technical specs Supported Notes
Direct3D 11, 12 DX12 support added as of patch GOTY Edition.
Executable 32-bit 64-bit Notes


Middleware Notes
Audio Wwise

System requirements[edit]

Minimum Recommended
Operating system (OS) 10 (1903)
Processor (CPU) Intel Core i5-4460
AMD Ryzen 3 1200
System memory (RAM) 8 GB
Hard disk drive (HDD) 150 GB
Video card (GPU) Nvidia GeForce GTX 770
AMD Radeon RX 570
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1250410/ in addition to or instead of this directory. The app ID (1250410) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. TotemTech ToonTech Zouna ACE BSSTech Opal Timeline - last accessed on 2022-01-15
  2. Tested the fix and it works with no issues.
  3. Tested with Steam release. Instructions for the Microsoft Store version inferred from How can I start an UWP application through a batch file? (Stack Overflow) - last accessed on September 4, 2020, and Start-Process (PowerShell | Microsoft Docs) - last accessed on September 4, 2020.
  4. Tested using Xbox Game Pass for PC.
  5. Microsoft Flight Simulator - PC Ultra Quality (3440x1440) - last accessed on 2020-08-19
  6. Verified by User:AlRayes BRN on 2020-08-19
    Tested the game using Microsoft's Xbox One controller connected through a USB cable
  7. Verified by User:AlRayes BRN on 2020-08-19
    Tested the game using Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
  8. Microsoft Flight Simulator to Launch on Steam on August 18; TrackIR and VR Supported - last accessed on 2020-07-30
  9. IMMERSE YOURSELF LIKE NEVER BEFORE in Microsoft Flight Simulator with the Tobii Eye Tracker 5