Lego DC Super-Villains

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Lego DC Super-Villains
Lego DC Super-Villains cover
Developers
Traveller's Tales
macOS (OS X) Feral Interactive[1]
Publishers
Warner Bros. Interactive Entertainment
macOS Feral Interactive
Engines
Nu2
Release dates
Windows October 16, 2018
macOS (OS X) July 30, 2019[1]
Reception
Metacritic 76
OpenCritic 74
IGDB 70
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Cinematic camera, Third-person
Controls Direct control
Genres Action, Adventure, Open world
Vehicles Automobile, Naval/watercraft, Flight
Themes Contemporary, Sci-fi
Series Lego Batman
Lego DC Super-Villains on HowLongToBeat
Lego DC Super-Villains on IGDB
Lego DC Super-Villains guide on StrategyWiki
Lego DC Super-Villains on MobyGames
Lego DC Super-Villains on Wikipedia
Lego Batman
Subseries of Batman
Subseries of Lego
Lego Batman: The Videogame 2008
Lego Batman 2: DC Super Heroes 2012
Lego Batman 3: Beyond Gotham 2014
Lego DC Super-Villains 2018

Lego DC Super-Villains is a Lego-styled open-world action-adventure game featuring villains from the DC Universe and is a spinoff of the Lego Batman trilogy.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
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Windows
macOS (OS X)
Green Man Gaming
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Windows
macOS (OS X)
Humble Store
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Windows
macOS (OS X)
Mac App Store
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macOS (OS X)
Steam
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Deluxe edition also available.
Windows
macOS (OS X)
GamersGate (unavailable)
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Windows
macOS (OS X)

DLC and expansion packs

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Warner Bros. Interactive Entertainment\LEGO DC Super-villains\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/829110/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %APPDATA%\Warner Bros. Interactive Entertainment\LEGO DC Super-villains\SAVEDGAMES\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/829110/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

Video settings
Video settings
Effects settings
Effects settings

Graphics feature State Notes
Widescreen resolution
Cutscenes are letterboxed to 21:9.
Multi-monitor
Ultra-widescreen
Hor+ gameplay.[2]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FSAA on/off. 3D HUD elements are not antialiased.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate or refresh rate cap.[3]
High dynamic range display (HDR)

Input[edit]

Input settings (Controller)
Input settings (Controller)
Input settings (Keyboard)
Input settings (Keyboard)

Keyboard and mouse State Notes
Remapping
Mouse acceleration
No mouse control support
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Uses 12 buttons, plus two analog sticks.[4]
Full controller support
Keyboard required to enter custom character name.[4]
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Xbox One prompts; use the Button Prompts Tool for Xbox 360 prompts.
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Uses generic prompts; use the Button Prompts Tool in conjunction with an XInput wrapper for DualShock 3 or DualShock 4 prompts.
Light bar support
Connection modes v1,wired
Wireless does not register any input unless emulating XInput
Generic/other controllers
Button prompts
Input settings icon - Generic Controller.svg
XInput only; DirectInput uses generic prompts. For non-Xbox One button prompts, use the Button Prompts Tool.
Additional information
Controller hotplugging
Must go to control configuration to switch input methods in-game.
Haptic feedback
Simultaneous controller+KB/M
For separate players (ex: controller user cannot use keyboard keys)

Audio[edit]

General settings
General settings

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.1.[citation needed] Cutscenes and background ambience are pre-mixed at 5.1.[5]
Subtitles
Closed captions
Mute on focus lost
Pauses when not active.

Localizations

Language UI Audio Sub Notes
English
Arabic
Traditional Chinese
Danish
Dutch
German
Italian
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

VR support[edit]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
OpenGL
macOS only.[citation needed]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Mods[edit]

See the beginners setup guide for instructions on how to configure the game for mod support.
Requires a patched game executable. This does not remove any DRM.
Setting up mods requires extracting the game's .DAT files, which noticeably increases file size, increases load times, and may disable achievements.

Miscellaneous

Audio enhancements

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4130
System memory (RAM) 4 GB
Hard disk drive (HDD) 16 GB
Video card (GPU) Nvidia GeForce GTX 660 Ti
AMD Radeon R9 280X
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.14.4
Processor (CPU) Intel Core i5 1.6 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 21 GB
Video card (GPU) AMD Radeon R9 M290
Intel Iris Pro 5200
Nvidia GeForce GT 650M
1 GB of VRAM

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/829110/ in addition to or instead of this directory. The app ID (829110) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. From Discord post:
    This is a simple mod that doesn't add anything new to the game, but instead makes some small 'quality-of-life' changes to things already present in-game, making the experience slightly different and hopefully more enjoyable and/or immersive. No new models/textures/effects are applied by this mod, only a few script changes to the base game.
    
    · Fast Boot- Makes the startup screen and cutscene (LEGO,DC,Tt logos) faster and skippable, respectively.
    · Rush Start - Some unskippable cutscenes can now be skipped (e.g.: can skip level 0 cutscene and jump right into character creator)
    · More Characters- Unlocks 150+ unobtainable "hidden" characters such as civilians, goons, drones, etc. and makes them playable.
    · More Vehicles- Unlocks 17 unobtainable "hidden" vehicles in the spawn menu.
    · No Bad Words - Custom characters are allowed to be named anything, all 'bad words' have been removed.
    · Kill Everything - Civilians and animals can now be killed, they can even fight back when attacked.
    · Bigfig Ride- Allows Bigfigs to use vehicles and ride animals
    · Grabs Extended- Allows to use Grab moves and executions on followers (or other player) and civilians. Cannot be performed on all characters.
    · Faster Credits - End credits scroll much faster and are forced to finish 156 seconds in, instead of 900 seconds (15 min), ensuring only one playback of the "I fought the law" song. Credits can still be skipped at any time.
    · Customizing+ (experimental and buggy) - Custom characters can now use more than one body attachment part at once and with every hair, without limits.
  3. Level 2 only

References

  1. 1.0 1.1 LEGO® DC Super-Villains ZAPS, BAMS and KABOOMS onto macOS July 30th - Feral News - last accessed on 2019-07-27
  2. Verified by User:Rose on 2020-01-02
    Tested at the native 2560x1080 resolution by taking screenshots and comparing to 1920x1080 and a 16:9 YouTube video.
  3. Verified by User:Keith on 2020-10-19
  4. 4.0 4.1 Verified by User:SirYodaJedi on 2021-08-24
    Using GBros XInput adapter for Wii Classic Controller. Controller lacks clickable sticks, and I was unable to find a way to type without the keyboard. Ended up remapping the L3 and R3 to the left and right D-Pad buttons (since this game lets you do that, unlike LMSH2.
  5. Verified by User:SirYodaJedi on 2021-08-22
    The game uses standard Ogg Vorbis files for audio. 7.1 support claim based upon routing table files; needs testing.