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Lego DC Super-Villains

From PCGamingWiki, the wiki about fixing PC games
Lego DC Super-Villains
Lego DC Super-Villains cover
Traveller's Tales
macOS (OS X) Feral Interactive[1]
Warner Bros. Interactive Entertainment
macOS Feral Interactive
Release dates
Windows October 16, 2018
macOS (OS X) July 30, 2019[1]
Metacritic 76
OpenCritic 74
Monetization One-time game purchase, DLC
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Cinematic camera, Third-person
Controls Direct control
Genres Action, Adventure, Open world
Vehicles Automobile, Naval/watercraft, Flight
Themes Contemporary, Sci-fi
Series Lego Batman
Lego DC Super-Villains on HowLongToBeat
Lego DC Super-Villains on IGDB
Lego DC Super-Villains guide on StrategyWiki
Lego DC Super-Villains on MobyGames
Lego DC Super-Villains on Wikipedia
Lego Batman
Subseries of Batman
Subseries of Lego
Lego Batman: The Videogame 2008
Lego Batman 2: DC Super Heroes 2012
Lego Batman 3: Beyond Gotham 2014
Lego DC Super-Villains 2018

Lego DC Super-Villains is a Lego-styled open world action-adventure game featuring villains from the DC Universe and is a spinoff of the Lego Batman trilogy.

General information Community Discussions Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
macOS (OS X)
Deluxe Edition also available.
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
macOS (OS X)
Humble Store
Icon overlay.png
Deluxe Edition also available.
macOS (OS X)
Icon overlay.png
Deluxe Edition also available.
macOS (OS X)
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)
GamersGate (unavailable)
Icon overlay.png
macOS (OS X)


DLC and expansion packs

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Warner Bros. Interactive Entertainment\LEGO DC Super-villains\PCCONFIG.TXT
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/LEGO DC Super-Villains/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/829110/pfx/[Note 1]

Save game data location

System Location
Windows %APPDATA%\Warner Bros. Interactive Entertainment\LEGO DC Super-villains\SAVEDGAMES\
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/LEGO DC Super-Villains/SaveData/SAVEDGAMES/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/829110/pfx/[Note 1]


Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud


Video settings
Video settings
Effects settings
Effects settings

Graphics feature State Notes
Widescreen resolution
Cutscenes are letterboxed to 21:9.
Hor+ gameplay.[2]
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FSAA on/off. 3D HUD elements are not antialiased.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate or refresh rate cap.[3]
High dynamic range display (HDR)
See the glossary page for potential alternatives.


Input settings (Controller)
Input settings (Controller)
Input settings (Keyboard)
Input settings (Keyboard)

Keyboard and mouse State Notes
Mouse acceleration
No mouse control support
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Uses 12 buttons, plus two analog sticks.[4]
Full controller support
Keyboard required to enter custom character name.[4]
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Xbox One prompts; use the Button Prompts Tool for Xbox 360 prompts.
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Uses generic prompts; use the Button Prompts Tool in conjunction with an XInput wrapper for DualShock 3 or DualShock 4 prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wired
Wireless does not register any input unless emulating XInput
Generic/other controllers
Button prompts
Input settings icon - Generic Controller.svg
XInput only; DirectInput uses generic prompts. For non-Xbox One button prompts, use the Button Prompts Tool.
Additional information
Controller hotplugging
Must go to control configuration to switch input methods in-game.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
For separate players (ex: controller user cannot use keyboard keys)


General settings
General settings

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.1.[citation needed] Cutscenes and background ambience are pre-mixed at 5.1.[5]
Closed captions
Mute on focus lost
Pauses when not active.
Royalty free audio
Contains licensed vocal tracks[Note 2]. Setting music volume to zero does not disable music in cutscenes, and some diegetic music remains.


Language UI Audio Sub Notes
Traditional Chinese
Brazilian Portuguese
Latin American Spanish


Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play
2 Co-op
Use Parsec

VR support

Other information


Technical specs Supported Notes
Direct3D 11
macOS only.[citation needed]
Executable 32-bit 64-bit Notes
macOS (OS X)


See the beginners setup guide for instructions on how to configure the game for mod support.
Requires patching the game executable using TTGamesPatcher. This works on both the Steam and GOG versions' executables and does not touch any DRM.[7]
Setting up mods requires extracting the game's .DAT files, which noticeably increases file size, increases load times, and may disable achievements.


Audio enhancements

System requirements


Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4130
System memory (RAM) 4 GB
Hard disk drive (HDD) 16 GB
Video card (GPU) Nvidia GeForce GTX 660 Ti
AMD Radeon R9 280X
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.14.4
Processor (CPU) Intel Core i5 1.6 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) non-case sensitive formatted drive
Video card (GPU) AMD Radeon R9 M290
Intel Iris Pro 5200
Nvidia GeForce GT 650M
Nvidia - 1 GB, Intel - 1.5 GB, AMD - 2 GB of VRAM
Officially unsupported Macs capable of running the game are Mid 2012-2015 13" MacBook Pros, Mid 2012-2017 13" MacBook Airs, Late 2012-2017 Mac Minis, Early-Late 2013 21.5" iMacs with under 2.3 GHz processing power, and all MacBooks from Early 2015.


  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:
  2. The Clash's cover of I Fought the Law, Wolfmother's The Joker and the Thief, Pat Benatar's Hit Me with your Best Shot, and Blondie's One Way or Another
  3. From Discord post:
    This is a simple mod that doesn't add anything new to the game, but instead makes some small 'quality-of-life' changes to things already present in-game, making the experience slightly different and hopefully more enjoyable and/or immersive. No new models/textures/effects are applied by this mod, only a few script changes to the base game.
    · Fast Boot- Makes the startup screen and cutscene (LEGO,DC,Tt logos) faster and skippable, respectively.
    · Rush Start - Some unskippable cutscenes can now be skipped (e.g.: can skip level 0 cutscene and jump right into character creator)
    · More Characters- Unlocks "hidden" unobtainable character and animal.
    · More Vehicles- Unlocks every "hidden" unobtainable vehicle and turret.
    · No Bad Words - Custom characters are allowed to be named anything, all 'bad words' have been removed.
    · Kill Everything - Civilians, Babies and animals can now be killed, they can even fight back when attacked.
    · Bigfig Ride- Allows Bigfigs to use vehicles and ride animals
    · Grabs Extended- Allows to use Grab moves and executions on followers (or other player) and civilians. Cannot be performed on all characters.
    · Faster Credits - End credits scroll much faster and are forced to finish 156 seconds in, instead of 900 seconds (15 min), ensuring only one playback of the "I fought the law" song. Credits can still be skipped at any time.
    · Customizing+ (experimental and buggy) - Custom characters can now use more than one body attachment part at once and with every hair, without limits.
  4. Level 2 only


  1. 1.0 1.1 LEGO® DC Super-Villains ZAPS, BAMS and KABOOMS onto macOS July 30th - Feral News - last accessed on 2019-07-27
  2. Verified by User:Rose on 2020-01-02
    Tested at the native 2560x1080 resolution by taking screenshots and comparing to 1920x1080 and a 16:9 YouTube video.
  3. Verified by User:Keith on 2020-10-19
  4. 4.0 4.1 Verified by User:SirYodaJedi on 2021-08-24
    Using GBros XInput adapter for Wii Classic Controller. Controller lacks clickable sticks, and I was unable to find a way to type without the keyboard. Ended up remapping the L3 and R3 to the left and right D-Pad buttons (since this game lets you do that, unlike LMSH2.
  5. Verified by User:SirYodaJedi on 2021-08-22
    The game uses standard Ogg Vorbis files for audio. 7.1 support claim based upon routing table files; needs testing.
  6. What are the chances of TT games updating older lego games to work on MacOS amid the Catalina update? - last accessed on 14 March 2023
    "64-bit LEGO titles that should work in more recent versions of macOS are DC Super Villains, (…)"
  7. Verified by User:SirYodaJedi on 2022-09-02
    The patcher works by patching a single byte at a specific offset from 0x74/JE (jump if equal) to 0xEB/JMP (unconditional jump). The GOG and Steam executables are the same size, with the only notable difference being the GOG version pointing to common64.dll instead of steam_api64.dll, so the offsets stay the same, and the existing patcher works on the GOG version in addition to the original Steam target.
  8. Archived Mac system requirement support page - last accessed on 2024-04-24