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BloodRayne: Terminal Cut

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BloodRayne: Terminal Cut
BloodRayne: Terminal Cut cover
Terminal Reality
Ziggurat Interactive
Infernal Engine
Release dates
Windows November 20, 2020
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Hack and slash
Art styles Realistic
Themes Interwar, Supernatural
Series BloodRayne
BloodRayne: Terminal Cut on IGDB
BloodRayne: Terminal Cut on MobyGames
BloodRayne: Terminal Cut on Wikipedia
BloodRayne 2002
BloodRayne 2 2005
BloodRayne: Betrayal 2014
BloodRayne: Terminal Cut 2020
BloodRayne 2: Terminal Cut 2020
BloodRayne Betrayal: Fresh Bites 2021

BloodRayne: Terminal Cut is an updated version of BloodRayne featuring native support for widescreen resolutions up to 4K and XInput controllers. Graphical improvements include upscaled FMVs, up to 4x anti-aliasing, higher resolution textures, and enhanced visual effects such as reflections, water, fog, and shadows. Despite improvements, this version had all of the original PC port changes, such as replaced swastikas, while also adding green zombies from the original Japanese release on launch. The official 1.04 update restored the behavior from the original game's console version.[1]

Previous owners of BloodRayne were automatically given this version for free.

General information Community Discussions for game series Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Includes the original BloodRayne.[2]
Green Man Gaming
Icon overlay.png
Not available in Germany.
Humble Store
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Not available in Germany.
DRM-free after installation through Steam client (notes may include more details)
Includes the original BloodRayne.[3]

Essential improvements


BloodRayne_tweaks is a project designed to fix and tweak small features of the game. List of current features:
  • Fix HUD - Fix the HUD position, moving it further away from the center of the screen on wide and ultrawide resolutions.
  • Lock cursor to game window - Both the original version and the Terminal Cut re-release have problems with multi-monitor systems where the mouse cursor is not constrained to the game's window.
  • High-resolution UI - A companion mod for BloodRayne_tweaks that replaces the low-resolution UI and HUD from the original version with faithful higher resolution counterparts to be on par with the Terminal Cut version. The mod can be downloaded here.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\BloodRayne1\settings\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1373510/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\BloodRayne1\savegame\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1373510/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Currently doesn't show up as a feature on product page (Nov 2020).


Graphics feature State Notes
Widescreen resolution
The HUD's position is hardcoded to the center of the screen. Use BloodRayne_tweaks to fix this issue.
21:9 natively supported. Wider resolutions may be Vert-.[citation needed]
The HUD's position is hardcoded to the center of the screen. Use BloodRayne_tweaks to fix this issue.
4K Ultra HD
Field of view (FOV)
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
In-engine cutscenes are capped at 30 FPS.[5]
120+ FPS
Game is capped at 60 fps to prevent bugs tied to high frame rate.
High dynamic range display (HDR)


Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Full controller support
The video setup menu that appears when launching the game can be interacted with a controller unlike the original release.[6]
Controller remapping
Remap menu still shows generic PC button prompts.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M


Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output with DirectSound3D restoration software.
Closed captions
Mute on focus lost
EAX support
EAX 3.0.
Royalty free audio


Language UI Audio Sub Notes
download for STEAM & version 1.05.2
Fan translation; download.

Other information


Technical specs Supported Notes
Direct3D 8 Bundled with Crosire's d3d8to9 tool to convert to D3D9.[7]
Executable 32-bit 64-bit Notes


Middleware Notes
Cutscenes Bink Video

System requirements

Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel 4th Generation Core i3, i5, i7
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Intel HD Graphics 520


  1. 1.0 1.1 Notes regarding Steam Play (Linux) data: