Difference between revisions of "User:ThatOneReaper/April Fools 2015"
From PCGamingWiki, the wiki about fixing PC games
m (re-ordered save game data + config files location to make away with the invalid template usage) |
m (updated template usage) |
||
Line 16: | Line 16: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Linux|April 1, 2015}} | {{Infobox game/row/date|Linux|April 1, 2015}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 220 | |steam appid = 220 | ||
|steam appid side = 323140 | |steam appid side = 323140 | ||
− | |gogcom | + | |gogcom id = |
|wikipedia = Half-Life 2 | |wikipedia = Half-Life 2 | ||
}} | }} | ||
Line 33: | Line 46: | ||
{{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Linux bugs in Half-Life 3] and other Source 2-based games | {{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Linux bugs in Half-Life 3] and other Source 2-based games | ||
{{mm}} [http://combineoverwiki.net/wiki/Main_Page Unofficial Half-Life Wiki] | {{mm}} [http://combineoverwiki.net/wiki/Main_Page Unofficial Half-Life Wiki] | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/220/discussions/ Steam Community Discussions] |
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=43 Steam Users' Forums] | {{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=43 Steam Users' Forums] | ||
Line 83: | Line 96: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Half Life 2 Advanced Video.png|In-game advanced video settings.}} | {{Image|Half Life 2 Advanced Video.png|In-game advanced video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/half-life-2 |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|ultrawidescreen wsgf award = gold | |ultrawidescreen wsgf award = gold | ||
Line 129: | Line 142: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Half Life 2 Remapping.png|In-game key map settings.}} | {{Image|Half Life 2 Remapping.png|In-game key map settings.}} | ||
{{Image|Half Life 2 Mouse Gamepad.png|In-game mouse/gamepad settings.}} | {{Image|Half Life 2 Mouse Gamepad.png|In-game mouse/gamepad settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 165: | Line 178: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Half Life 2 Audio.png|In-game audio settings.}} | {{Image|Half Life 2 Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 190: | Line 203: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 199: | Line 211: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 208: | Line 219: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 217: | Line 227: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 226: | Line 235: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 235: | Line 243: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 244: | Line 251: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 253: | Line 259: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 262: | Line 267: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 271: | Line 275: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 280: | Line 283: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 289: | Line 291: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 298: | Line 299: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 307: | Line 307: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 316: | Line 315: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 325: | Line 323: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 334: | Line 331: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 343: | Line 339: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 352: | Line 347: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 420: | Line 414: | ||
|iz3d = true | |iz3d = true | ||
|iz3d notes = | |iz3d notes = | ||
+ | |vr only = unknown | ||
|htc vive = unknown | |htc vive = unknown | ||
|htc vive notes = | |htc vive notes = |
Revision as of 08:25, 9 November 2021
Notes and Random Trivia
- This page is for the Half-Life 3 article published as part of April Fools 2015
- PCGamingWiki became PoliticallyCorrectGamingWiki for the day, aiming for a more conservative demographic of gamers
- The other option for April Fools was translating the entire front page to Klingon
- Half-Life 3 was featured article for the front page, initially linking to Ricochet, then a dedicated article
- The base article used for the mock article was Half-Life 2
________________________________________________________________________________________________________________________________________________________________________________________
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source 2 | |
Release dates | |
Linux | April 1, 2015 |
Half-Life | |
---|---|
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Key points
- Minimum requirements are four Nvidia Titans
- Full 360° FOV
- Virtual Reality support
- GFWL DRM
- Unskippable seven hour opening cutscene
General information
- GitHub Issue Tracker for Linux bugs in Half-Life 3 and other Source 2-based games
- Unofficial Half-Life Wiki
- Steam Community Discussions
- Steam Users' Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Skip intros |
---|
|
Enabling the console
- A list of console commands can be found here.
Command line |
---|
|
Options menu |
---|
Notes
|
Mods
- An extra list of mods can be found here.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <path-to-game>/ricochet2/cfg/ |
Save game data location
System | Location |
---|---|
Steam | <path-to-game>/ricochet2/save/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Only supports 4K monitors. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Between 360° and 720° vertical.[1] | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate or refresh rate cap.[2] | ||
Color blind mode | Designed for trichromats, but options are available for tetrachromats and pentachromats. |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 4.0, 5.1 and 7.1 surround sound. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Under a check box in the Audio menu. | |
EAX support |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Thai |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 512 | |||
Online play | 512 | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | See Documentation: Dedicated Servers. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1337 |
UDP | 8008135 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D |
Headsets | |||
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Available under Video Settings. See the Oculus Rift forums for further instructions. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
TrackIR | |||
3RD Space Gaming Vest | |||
Novint Falcon |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | ||
DirectDraw | 9 | |
OpenGL | 5.4 | |
Glide | 4, 5 | |
Software renderer | ||
Mantle support | Requires an AMD video card with a driver version earlier than 19.5.1 (2019).[3] | |
Shader Model support | 6, 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Games for Windows - LIVE |
Launch options
Instructions |
---|
|
System requirements
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 4.1.15-1.1381_SKYN12nnmp | |
Processor (CPU) | One Skynet | Two Skynets |
System memory (RAM) | 16 GB | 128 GB |
Hard disk drive (HDD) | 1 TB | 2 TB |
Video card (GPU) | Four GeForce GTX Titan Zs 3dfx Voodoo 6 series 48 GB of VRAM OpenGL 5.4 compatible DirectX 13 compatible Shader model 6.0 support |
Eight GeForce GTX Titan Zs 3dfx Voodoo 7 series 96 GB of VRAM |
References
- ↑ Field of View - Valve Developer Community
- ↑ New 120Hz Games Report
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedMantle support