User:ThatOneReaper/April Fools 2015

From PCGamingWiki, the wiki about fixing PC games

Notes and Random Trivia

This page is for the Half-Life 3 article published as part of April Fools 2015
PCGamingWiki became PoliticallyCorrectGamingWiki for the day, aiming for a more conservative demographic of gamers
The other option for April Fools was translating the entire front page to Klingon
Half-Life 3 was featured article for the front page, initially linking to Ricochet, then a dedicated article
The base article used for the mock article was Half-Life 2

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Half-Life 3
Half-Life 3 cover
Developers
Valve Corporation
Engines
Source 2
Release dates
Linux April 1, 2015
ThatOneReaper/April Fools 2015 on Wikipedia
Half-Life
Half-Life 1998
Sven Co-op (unofficial mod) 1999
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Black Mesa (unofficial remake) 2020
Half-Life: Alyx 2020

Key points

Minimum requirements are four Nvidia Titans
Full 360° FOV
Virtual Reality support
GFWL DRM
Unskippable seven hour opening cutscene

General information

GitHub Issue Tracker for Linux bugs in Half-Life 3 and other Source 2-based games
Unofficial Half-Life Wiki
Steam Community Discussions
Steam Users' Forums

Availability[edit]

Source DRM Notes Keys OS
Retail
Icon overlay.png
Linux
Green Man Gaming
Icon overlay.png
Linux
Steam
Icon overlay.png
Linux
Soundtrack is available for free in here.
All versions require GFWL.

Essential improvements[edit]

Skip intro videos[edit]

Skip intros
  1. See Command line arguments.
  2. Use -novid

Enabling the console[edit]

A list of console commands can be found here.
Command line
  1. See Command line arguments.
  2. Use -console then in the console write bind F2 "toggleconsole"
Options menu
  1. Go to Options, select the Keyboard tab and click on Advanced.
  2. Check Enable the developer console and open the console by using ~.

Notes

If ~ doesn't work, push Alt+ Shift in order to switch to a different keyboard layout.

Mods[edit]

An extra list of mods can be found here.

Game data[edit]

Configuration file(s) location[edit]

System Location
Steam <path-to-game>/ricochet2/cfg/

Save game data location[edit]

System Location
Steam <path-to-game>/ricochet2/save/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Only supports 4K monitors.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Between 360° and 720° vertical.[1]
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate or refresh rate cap.[2]
Color blind mode
Designed for trichromats, but options are available for tetrachromats and pentachromats.

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.

Audio settings[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
4.0, 5.1 and 7.1 surround sound.
Subtitles
Closed captions
Mute on focus lost
Under a check box in the Audio menu.
EAX support

Localizations

Language UI Audio Sub Notes
English
Czech
Simplified Chinese
Traditional Chinese
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Russian
Spanish
Swedish
Thai

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
512
Online play
512
Asynchronous multiplayer

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 1337
UDP 8008135
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

VR support[edit]

3D modes Native GG3D Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D
Headsets Native Notes
HTC Vive
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus Rift
Available under Video Settings. See the Oculus Rift forums for further instructions.
OSVR
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
3RD Space Gaming Vest
Novint Falcon
TrackIR

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 13
DirectDraw 9
OpenGL 5.4
Glide 4, 5
Software renderer
Mantle support
Requires an AMD video card with a driver version earlier than 19.5.1 (2019).[3]
Shader Model support 6, 7
Executable 32-bit 64-bit Notes
Linux

Middleware[edit]

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video
Multiplayer Games for Windows - LIVE

Launch options[edit]

A list of command lines can be found here and here.
Instructions
  1. See Command line arguments.
  2. Enter your commands.

System requirements[edit]

Linux
Minimum Recommended
Operating system (OS) 4.1.15-1.1381_SKYN12nnmp
Processor (CPU) One Skynet
System memory (RAM) 16 GB
Hard disk drive (HDD) 1 TB
Video card (GPU) Four GeForce GTX Titan Zs
3dfx Voodoo 6 series
48 GB of VRAM
OpenGL 5.4 compatible
DirectX 13 compatible
Shader model 6.0 support

References

  1. Field of View - Valve Developer Community
  2. New 120Hz Games Report
  3. Cite error: Invalid <ref> tag; no text was provided for refs named Mantle support