PCGamingWiki:Sample article
Quick links to the base templates of PCGamingWiki
Instructions
- Code sections can be copied either from the sample articles above, the relevant section of the editing guide, or from the source of this page.
- The Fallout series of articles is an excellent reference point for example of good articles.
Bullet point icons
- The purpose of the bullet point graphics is to provide more brevity and clarity to article content.
- All icons automatically indent onto a new line.
- Virtually all sentences in all game fix pages should use these codes:
- -
{{ii}}
- information. - -
{{++}}
- positive / advantage / recommend. - -
{{--}}
- negative / disadvantage / dissuade.
Style crib sheet
- Reference where the fixes come from using <ref> tags and templates {{refurl}}, {{refcheck}}, {{refsnip}}.[1]
- All headers and page names to use sentence case. This means capital letter at the beginning of a sentence, with no other capitals unless it is a proper noun or acryonym.
- Use the fixbox template to boxout fixes and instructions.
Sample article
Developers | |
---|---|
Developer | |
Publishers | |
Publisher | |
Engines | |
Engine | |
Release dates | |
Windows | Month dd, yyyy |
macOS (OS X) | Month dd, yyyy |
Linux | Month dd, yyyy |
Reception | |
Metacritic | 83 |
OpenCritic | 81 |
IGDB | 83 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Stylized |
Themes | Sci-fi |
Series | Doom |
Doom | |
---|---|
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
MiniDoom 2 (unofficial game) | 2018 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Doom + Doom II | 2024 |
Doom: The Dark Ages | 2025 |
Introduction paragraph - see Introduction guidelines. Gamename is a taxonony/perspective/mode/genre etc. featuring key/unique gameplay features made by company published by company. Game is a sequel/prequel in the series or related series or is a spiritual successor. Game uses engine plus any noteworthy engine information compared to other entries in the series. Game is important/noteworthy for any other reason.
Game was first released on platform on date. Pre-release information including early access, crowdfunding, closed beta, etc. Platform changes with platform (Steam, EGS, GOG etc.) including delays, technical issues. Launch was successful/had issues with player number milestones if noteworthy. History with a focus on technical issues: e.g. major bugs, inability to access the game, DRM, missing advertised features, features missing from console counterpart, missing endings, etc. and whether any of these problems were fixed.
Current major issues that have not been resolved yet. Updates/support is the game regularly updated technically (patches etc.) or content (DLC, expansions, microtransactions or free content updates). Roadmap of future content or features. Multiplayer describe the scene, give an update on number of current players, is it possible for players find games? Modding are there official tools, how are mods distributed. Improvements mentions of essential mods or quality of life improvements, link to anchors further below. Major community additions ONLY INCLUDE if there are major communities outside of 'General information' links such as already linked Steam, GOG, fan forums, e.g. substantial modding communities, Discord communities, alternative servers, hacked multiplayer etc.
General information
- Official Forum - this is a very active official forum
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- If still relevant, state where bugs can be reported.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Example notes: SecuROM ∞ activations. | |||
Amazon.com | Example: Amazon. | |||
Developer website | Example: game released directly from website. | |||
GOG.com | Example: GOG.com. | |||
Origin | ||||
Steam | Example: Steam. |
- Which is the 'best' version of the game to get?
Version differences
- What are the differences between each edition of the game.
Demo/free trial
- Name the header either Demo, Free trial, or name of the edition, e.g. ===Starter Edition===
- If a demo exists, break down the limitations.
- Do progress/achievements carry over to the main game?
Monetization
Type | Notes |
---|---|
Ad-supported | Ad-supported |
DLC | DLC |
Expansion pack | Expansion pack |
Freeware | Freeware |
Free-to-play | Free-to-play |
Sponsored | Sponsored |
Subscription | Subscription |
DLC and expansion packs
Name | Notes | |
---|---|---|
Some DLC name | Example: Only available in Japan | |
Some other DLC |
Microtransactions
Type | Notes |
---|---|
Boost | Boost |
Cosmetic | Cosmetic |
Currency | Currency |
Finite spend | Finite spend |
Free-to-grind | Free-to-grind |
Infinite spend | Infinite spend |
Loot box | Loot box |
No microtransactions | None |
Player trading | Player trading |
Time-limited | Time-limited |
Unlock | Unlock |
Essential improvements
- One can use subheaders as below, or simply list individual improvements as 3rd level headers.
Patches
Include If
- There is a benefit in using an older patch. For example, Diablo II's latest patch is 1.13, but the high-res mod only supports 1.12.
- There is a community or fan patch which is superior to the latest developer patch.
Patch install instructions |
---|
How to apply this complex patch installation. |
Utilities
- Very important launchers, reputable save game editors, etc.
Modifications
- List mods that are very important and would be detrimental if played without the mod, e.g. DSFix, TSLRCM. Balance mods and aesthetic mods can also be included if they are stable, mature and popular.
Game data
- (Linux only) State whether XDG is being followed (partially, completely, not at all)
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Vessel\ |
macOS (OS X) | ~/Library/Application Support/Vessel/ |
Linux | ~/.config/Vessel/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\.minecraft\saves |
macOS (OS X) | ~/Library/Application Support/minecraft/saves |
Linux | ~/.minecraft/saves |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud | Syncs save games and settings. | |
Ubisoft Connect |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Multi-monitor. | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | See 4K Ultra HD. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | |||
Color blind mode | See Color blind mode. |
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Color blind mode
- Delete unnecessary headers and links.
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | See Touchscreen | |
Controller | ||
Controller support | See Controller support. | |
Full controller support | ||
Controller remapping | See Controller remapping. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Xbox One only. |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Remapping
Mouse acceleration
Controller support
Controller remapping
Touchscreen
- Delete unnecessary headers and links.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | Download from here. |
Network
- Do not include this section in games without Multiplayer modes.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1, 2, 30 |
UDP | 500-600, 3500 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
- This game requires a virtual reality headset.
3D modes | State | Notes | |
---|---|---|---|
Native 3D |
Headsets | |||
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
Tobii Eye Tracking | |||
TrackIR | |||
3RD Space Gaming Vest |
Play area | |||
---|---|---|---|
Seated | |||
Standing | Use the Head Height mod. | ||
Room-scale |
Issues unresolved
Issue
Issue
Issues fixed
Issue
Fixbox header here |
---|
How to apply this fix. |
Issue
Other information
Miscellaneous information, e.g.:
- Visual enhancements.
- Enabling minor performance increases.
- Useful, but not essential utilities.
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | Windows only. |
OpenGL | 3.3, 4 | OS X and Linux only. |
Mantle support | Requires an AMD video card with a driver version earlier than 19.5.1 (2019).[2] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | Lacks GPU acceleration on Linux. |
Audio | FMOD | |
Interface | Scaleform | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Console commands
System requirements
- Avoid adding any prefixes and suffixes* to the OS parameter such as "Windows 7", "OS X Lion 10.7" and "7 64-bit". These do not apply to Linux as many distros are available. *For windows, service packs are the only suffix permitted.
- 64/32-bit only/recommended mention is noted in the notes parameter as a point.
- The separator for more than one operating system is a comma (,) - nothing else.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | 7 |
Processor (CPU) | Dual Core 2.0 GHz or Athlon 64 X2 Dual Core 5400+ | Quad core Intel or AMD Phenom 9850 Quad-Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 8600 GTS 512 MB of VRAM | Nvidia GeForce GTX 285 |
OS X | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5.2 | 10.6.4 |
Processor (CPU) | Dual Core 2.0 GHz or Athlon 64 X2 Dual Core 5400+ | Quad core Intel or AMD Phenom 9850 Quad-Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 8600 GTS 512 MB of VRAM | Nvidia GeForce GTX 285 |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Kernel 3.0 | Kernel 3.2 |
Processor (CPU) | Dual Core 2.0 GHz or Athlon 64 X2 Dual Core 5400+ | Quad core Intel or AMD Phenom 9850 Quad-Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 8600 GTS 512 MB of VRAM | Nvidia GeForce GTX 285 |
References
- ↑ PCGamingWiki - last accessed on 2012-12-21
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedMantle support