Doom VFR

From PCGamingWiki, the wiki about fixing PC games
Doom VFR
Doom VFR cover
Developers
id Software
Escalation Studios
Publishers
Bethesda Softworks
Engines
id Tech 6
Release dates
Windows December 1, 2017[1]
Reception
Metacritic 69
OpenCritic 70
IGDB 75
Taxonomy
Microtransactions None
Modes Singleplayer
Perspectives First-person
Controls Direct control
Genres Action, Shooter
Themes Horror, Sci-fi
Series Doom
Doom VFR on IGDB
Doom VFR on MobyGames
Doom VFR on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom Classic 2020
Doom II Classic 2020
Doom Eternal 2020
Doom 64 2020

Warnings

This game requires a virtual reality headset (see VR support for details).

General information

Steam Community Discussions

Availability[edit]

All versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Use the +com_skipIntroVideo 1 command line argument[2]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/650000/pfx/[Note 1]

Save game data location[edit]

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/650000/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

General settings.
General settings.
Graphics settings.
Graphics settings.
Advanced graphics settings.
Advanced graphics settings.

This game requires a virtual reality headset (see VR support for details).
Graphics feature State Notes
Widescreen resolution
Opening the game in exclusive fullscreen forces the monitor into 1920x1080@60Hz mode.
4K Ultra HD
Field of view (FOV)
Up to 180° per eye
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, SMAA, TAA (1TX), FXAA (1TX), SMAA (1TX) and TSSAA (8TX).
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Main menu capped at 90 FPS.

Input[edit]

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Start the game without motion controllers connected.
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Button/gesture prompts
For Valve Index controllers, Vive instuctions and prompts are still used.
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Game demands to reconnect the used controller to continue.
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts

Audio[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, music, effects and voice.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

VR support[edit]

This game requires a virtual reality headset.
Headsets Native Notes
HTC Vive
Oculus Rift
Added in SteamVR Beta 1512101170[3]
OSVR
Windows Mixed Reality
Devices Native Notes
Tracked motion controllers
See Input settings for details.
Traditional controller
See Input settings for details.
Keyboard/Mouse
Play area Native Notes
Seated
Standing
Room-scale

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Vulkan
Executable 32-bit 64-bit Notes
Windows

DOOM VFL[edit]

Official January 30, 2018 patch for the game includes locomotion movement into games settings,[4] this mod is no longer requirement.
Adds free locomotion, touchpad movement, arm swing jumping and gun vibration on motion controllers.[5]
Add free and touchpad locomotion[6]
  1. Download and unzip DOOM VFL
  2. Start Doom VFL doomvflv6.exe with Steam VR running.
  3. Enter 24 for trackpad deadzone sensitivity.
  4. Enter 1 for jump sensitivity.
  5. Minimize Doom VFL and run Doom VFR.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-4590
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 17 GB
Video card (GPU) Nvidia GeForce GTX 1070
AMD Radeon RX 480
64-bit operating system required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/650000/ in addition to or instead of this directory. The app ID (650000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References