Difference between revisions of "Sonic Lost World"
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{{Infobox game/row/engine|Hedgehog Engine}} | {{Infobox game/row/engine|Hedgehog Engine}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|November 2, 2015}} | + | {{Infobox game/row/date|Windows|November 2, 2015|ref=<ref name="release">{{Refurl|url=https://twitter.com/sonic_hedgehog/status/651454148408283136|title=Sonic the Hedgehog on X|date=2023-12-21|snippet=Praise Gaben! Sonic Lost World is arriving on Steam November 2nd.}}</ref>}} |
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|sonic-lost-world|57}} | {{Infobox game/row/reception|Metacritic|sonic-lost-world|57}} | ||
Line 16: | Line 16: | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
{{Infobox game/row/taxonomy/perspectives | Third-person }} | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
{{Infobox game/row/taxonomy/genres | Platform }} | {{Infobox game/row/taxonomy/genres | Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
{{Infobox game/row/taxonomy/series | Sonic the Hedgehog }} | {{Infobox game/row/taxonomy/series | Sonic the Hedgehog }} | ||
|steam appid = 329440 | |steam appid = 329440 | ||
Line 24: | Line 30: | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
+ | |official site= | ||
|hltb = 13158 | |hltb = 13158 | ||
+ | |lutris = sonic-lost-world | ||
+ | |mobygames = 74439 | ||
|strategywiki = Sonic Lost World | |strategywiki = Sonic Lost World | ||
− | |||
|wikipedia = Sonic Lost World | |wikipedia = Sonic Lost World | ||
|winehq = 18454 | |winehq = 18454 | ||
+ | |license = commercial | ||
}} | }} | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''Sonic Lost World''''' is a third-person platform game in the ''[[Series:Sonic the Hedgehog|Sonic the Hedgehog]]'' series developed by [[Company:Sonic Team|Sonic Team]] and published by [[Company:Sega|Sega]]. |
− | |release history = | + | |release history = After its exclusive Wii U debut in October 2013, a PC port of the game developed by [[Company:Sega Europe|Sega Europe]] was released via [[Steam]] on November 2, 2015.<ref name="release"/> |
− | |current state = | + | |current state = The PC version of ''Sonic Lost World'' lacks multiple features of the original Wii U version, including multiplayer, RC vehicles, the Circus mini-game, and the Yoshi's Island Zone and The Legend of Zelda Zone DLC levels. Additionally, gamma correction is missing and depth-of-field ordering is broken, lowering the graphical fidelity of levels. Community mods are available to restore most of the features. |
}} | }} | ||
Line 49: | Line 58: | ||
{{Availability/row| Steam | 329440 | Steam | | | Windows }} | {{Availability/row| Steam | 329440 | Steam | | | Windows }} | ||
}} | }} | ||
− | |||
{{DLC| | {{DLC| | ||
Line 57: | Line 65: | ||
====Add PC port of Yoshi's Island Zone and The Legend of Zelda Zone==== | ====Add PC port of Yoshi's Island Zone and The Legend of Zelda Zone==== | ||
{{Fixbox|description= Download [https://gamebanana.com/mods/351033 DLC Restoration mod]|fix= | {{Fixbox|description= Download [https://gamebanana.com/mods/351033 DLC Restoration mod]|fix= | ||
+ | {{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]. | ||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
− | ===[https://gamebanana.com/mods/348806 | + | ===[https://gamebanana.com/mods/348806 Lost World Essentials]=== |
− | {{++}} Restores | + | {{++}} Restores various missing features from the original Wii U version and fixes various issues with the PC port such as enabling anti-aliasing, correcting gamma, and fixing broken depth of field. |
− | {{ii}} Requires [ | + | {{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]. |
− | === | + | ===[https://gamebanana.com/mods/250074 Fixed Super Sonic]=== |
− | + | {{++}} Fixes Super Sonic's model so that his mouth switches properly and his quills constantly stay up. | |
− | {{ | + | {{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]. |
− | |||
==Game data== | ==Game data== | ||
Line 123: | Line 131: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] with the {{code|0x084010C5}} anti-aliasing compatibility flag. Causes minor shader aliasing, especially at 2x and 4x; 4x or 8x is recommended.<ref> | + | |antialiasing notes = [[FXAA]] via [[#Lost World Essentials|Lost World Essentials]].<br>Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] with the {{code|0x084010C5}} anti-aliasing compatibility flag. Causes minor shader aliasing, especially at 2x and 4x; 4x or 8x is recommended.<ref>{{Refurl|url=https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-159#post-5181835|title=NVidia Anti-Aliasing Guide (updated) <nowiki>|</nowiki> Page 159 <nowiki>|</nowiki> guru3D Forums|date=2024-02-11}}</ref> |
|upscaling = unknown | |upscaling = unknown | ||
|upscaling tech = | |upscaling tech = | ||
Line 151: | Line 159: | ||
{{ii}} High frame rates may cause some physics to be more intense or make the game behave in unexpected ways. | {{ii}} High frame rates may cause some physics to be more intense or make the game behave in unexpected ways. | ||
* 120 FPS, for example, will cause the last part of Frozen Factory Zone 4 to become unplayable due to the friction of snow becoming too intense, making it impossible to gain enough speed before the ice slope to pass the huge gap before the end. | * 120 FPS, for example, will cause the last part of Frozen Factory Zone 4 to become unplayable due to the friction of snow becoming too intense, making it impossible to gain enough speed before the ice slope to pass the huge gap before the end. | ||
− | * However, 144 FPS is playable on that stage by seemingly making the ice physics too intense and by extension cancelling out the increased snow friction, but also makes it impossible to accelerate on ice by constantly stopping | + | * However, 144 FPS is playable on that stage by seemingly making the ice physics too intense and by extension cancelling out the increased snow friction, but also makes it impossible to accelerate on ice by constantly stopping Sonic's momentum once he hits a certain speed, requiring the player to let Sonic slide instead of actively doing it. |
}} | }} | ||
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|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = hackable |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Download the [https://gamebanana.com/mods/455963 New Buttons Mod] and change it to PlayStation Buttons (or Colored) |
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
Line 203: | Line 211: | ||
|other controllers = unknown | |other controllers = unknown | ||
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = |
− | |other button prompts notes= | + | |other button prompts notes= |
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 242: | Line 250: | ||
{{L10n|content= | {{L10n|content= | ||
− | {{--}} Lacks the in-game option to choose different languages for audio and text present in original Wii U version.<ref>[https://archiverse.guide/post/AYQHAAABAAAtVHhoVpKByw Miiverse - Mairo's post | Nintendo]</ref> | + | {{--}} Lacks the in-game option to choose different languages for audio and text present in the original Wii U version.<ref>[https://archiverse.guide/post/AYQHAAABAAAtVHhoVpKByw Miiverse - Mairo's post | Nintendo]</ref> |
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 288: | Line 296: | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Game crashes at startup=== | ||
+ | {{Fixbox|description=Make sure there are no more than 4 controllers connected at once|ref=<ref>{{Refcheck|user=Thebrickstershotpizza|date=2023-12-20|comment=I had an issue, that was the issue. I went through it with a Lost World modder. Game crashes with more than 4 controllers at a time.}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | ===Poor image quality=== | ||
+ | {{Fixbox|description=Change High DPI settings for {{File|{{P|Game}}\slw.exe}}|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/329440/discussions/0/451851477871655679/#c451851477872959372|title=<nowiki>[FIXED]</nowiki> Game locked at 720p resolution :: Sonic Lost World General Discussions|date=2023-12-20}}</ref>|fix= | ||
+ | #Go to {{Folder|{{P|Game}}}}. | ||
+ | #{{Key|Right-click}} on {{File|slw.exe}} and select '''Properties''' from the drop-down menu. | ||
+ | #Select the '''Compatibility''' tab and click '''Change high DPI settings'''. | ||
+ | #Under the '''High DPI scaling behavior''' section, enable {{Code|Override High DPI scaling behavior}} and make sure scaling is set to {{Code|Application}}. | ||
+ | }} | ||
+ | |||
===Game crashing at random parts=== | ===Game crashing at random parts=== | ||
− | + | {{Fixbox|description=Turn the Grass setting off{{cn}}|fix= | |
− | {{Fixbox|description=Turn the Grass setting off|fix= | ||
}} | }} | ||
− | {{Fixbox|description=Change your display's refresh rate to 60 | + | {{Fixbox|description=Change your display's refresh rate to 60 Hz{{cn}}|fix= |
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9Ex |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 373: | Line 392: | ||
|physics = Havok | |physics = Havok | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Criware |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 379: | Line 398: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Criware |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
Line 387: | Line 406: | ||
===Modifications=== | ===Modifications=== | ||
====[https://community.pcgamingwiki.com/files/file/927-sonic-lost-world-minimal-hud/ Minimal HUD]==== | ====[https://community.pcgamingwiki.com/files/file/927-sonic-lost-world-minimal-hud/ Minimal HUD]==== | ||
− | + | Disables some HUD elements that could be considered redundant. | |
− | {{ii}} Requires | + | {{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]. |
− | {{ | + | {{--}} The current version removes the item suitcase selection circle. |
+ | |||
+ | ====[https://gamebanana.com/mods/415978 Wii U Font]==== | ||
+ | {{++}} Replaces the new typefaces used in the PC port with the one used in the original Wii U version. | ||
+ | {{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]. | ||
+ | |||
+ | ====[https://gamebanana.com/mods/501348 Wii U Animal Requirements]==== | ||
+ | {{ii}} Increases the amount of animals needed to unlock each stage to be in line with the Wii U release. | ||
+ | {{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]. | ||
==System requirements== | ==System requirements== | ||
Line 395: | Line 422: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = 7, 8, 10 |
|minCPU = Intel Pentium Dual-Core T4200 2.0 GHz | |minCPU = Intel Pentium Dual-Core T4200 2.0 GHz | ||
− | |minRAM = 2 GB | + | |minRAM = 2 GB (XP)<br/>3 GB (Vista, 7) |
|minHD = 8 GB | |minHD = 8 GB | ||
|minGPU = Nvidia GeForce 8800 | |minGPU = Nvidia GeForce 8800 | ||
Line 405: | Line 432: | ||
|minaudio = DirectX 9.0c compatible | |minaudio = DirectX 9.0c compatible | ||
− | |recOS = | + | |recOS = 7 |
|recCPU = Intel Core i5 2.66 GHz | |recCPU = Intel Core i5 2.66 GHz | ||
|recCPU2 = AMD Phenom II X4 3.0 GHz | |recCPU2 = AMD Phenom II X4 3.0 GHz | ||
|recRAM = 3 GB | |recRAM = 3 GB | ||
+ | |recHD = | ||
|recGPU = Nvidia GeForce GTX 460 | |recGPU = Nvidia GeForce GTX 460 | ||
|recGPU2 = ATI Radeon HD 5850 | |recGPU2 = ATI Radeon HD 5850 | ||
|recVRAM = 1 GB | |recVRAM = 1 GB | ||
|recDX = | |recDX = | ||
− | |notes = | + | |notes = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 04:42, 31 March 2024
Developers | |
---|---|
Sonic Team | |
Windows | Sega Europe[1] |
Publishers | |
Sega | |
Engines | |
Hedgehog Engine | |
Release dates | |
Windows | November 2, 2015[2] |
Reception | |
Metacritic | 57 |
OpenCritic | 60 |
IGDB | 58 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon |
Themes | Fantasy |
Series | Sonic the Hedgehog |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
Sonic Lost World is a third-person platform game in the Sonic the Hedgehog series developed by Sonic Team and published by Sega.
After its exclusive Wii U debut in October 2013, a PC port of the game developed by Sega Europe was released via Steam on November 2, 2015.[2]
The PC version of Sonic Lost World lacks multiple features of the original Wii U version, including multiplayer, RC vehicles, the Circus mini-game, and the Yoshi's Island Zone and The Legend of Zelda Zone DLC levels. Additionally, gamma correction is missing and depth-of-field ordering is broken, lowering the graphical fidelity of levels. Community mods are available to restore most of the features.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
NiGHTMARE Zone | Included with the base game installation. |
- Yoshi's Island Zone and The Legend of Zelda Zone are exclusive to the Wii U version, and not available for the PC version without unofficial ports.
Add PC port of Yoshi's Island Zone and The Legend of Zelda Zone
Download DLC Restoration mod |
---|
|
Essential improvements
Lost World Essentials
- Restores various missing features from the original Wii U version and fixes various issues with the PC port such as enabling anti-aliasing, correcting gamma, and fixing broken depth of field.
- Requires Hedge Mod Manager.
Fixed Super Sonic
- Fixes Super Sonic's model so that his mouth switches properly and his quills constantly stay up.
- Requires Hedge Mod Manager.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\SEGA\SLW\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/329440/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\<user-id>.sdat[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/329440/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Anamorphic 16:9. Use this plugin with Flawless Widescreen. | ||
Multi-monitor | Anamorphic 16:9. Use this plugin with Flawless Widescreen. | ||
Ultra-widescreen | Anamorphic 16:9. Use this plugin with Flawless Widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | Use this plugin with Flawless Widescreen. | ||
Windowed | See Window styling for window styling options. | ||
Borderless fullscreen windowed | Game only supports borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA via Lost World Essentials. Nvidia users can force SGSSAA in Nvidia Profile Inspector with the 0x084010C5 anti-aliasing compatibility flag. Causes minor shader aliasing, especially at 2x and 4x; 4x or 8x is recommended.[3] |
||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Frame rate is capped at 60 FPS. FMV cutscenes are pre-rendered at 30 FPS. | ||
120+ FPS | See High frame rate. If physics related issues are encountered, shift the max FPS parameter to higher or lower values. | ||
High dynamic range display (HDR) | Use dgVoodoo 2 and either Auto HDR on Windows 11 or Special K. |
High frame rate
Change frame rate throttle with a command line argument[4] |
---|
Notes
|
Window styling
Instructions |
---|
To set the window style options, find the bytes |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Download the New Buttons Mod and change it to PlayStation Buttons (or Colored) | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | Official Steam Controller bindings only. | |
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 | |
Subtitles | Can be disabled by pressing S during cutscenes. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Lacks the in-game option to choose different languages for audio and text present in the original Wii U version.[5]
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish | Castilian. |
Issues fixed
Game crashes at startup
Make sure there are no more than 4 controllers connected at once[6] |
---|
Poor image quality
Change High DPI settings for <path-to-game>\slw.exe [7]
|
---|
|
Game crashing at random parts
Turn the Grass setting off[citation needed] |
---|
Change your display's refresh rate to 60 Hz[citation needed] |
---|
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Sonic Lost World. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9Ex |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Criware | |
Cutscenes | Criware |
Modifications
Minimal HUD
Disables some HUD elements that could be considered redundant.
- Requires Hedge Mod Manager.
- The current version removes the item suitcase selection circle.
Wii U Font
- Replaces the new typefaces used in the PC port with the one used in the original Wii U version.
- Requires Hedge Mod Manager.
Wii U Animal Requirements
- Increases the amount of animals needed to unlock each stage to be in line with the Wii U release.
- Requires Hedge Mod Manager.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | 7 |
Processor (CPU) | Intel Pentium Dual-Core T4200 2.0 GHz | Intel Core i5 2.66 GHz AMD Phenom II X4 3.0 GHz |
System memory (RAM) | 2 GB (XP) 3 GB (Vista, 7) |
3 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 2900 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 460 ATI Radeon HD 5850 1 GB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/329440/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (329440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Fds29 on 2022-08-17
- Checked by looking at credits.
- ↑ 2.0 2.1 Sonic the Hedgehog on X - last accessed on 2023-12-21
- "Praise Gaben! Sonic Lost World is arriving on Steam November 2nd."
- ↑ NVidia Anti-Aliasing Guide (updated) | Page 159 | guru3D Forums - last accessed on 2024-02-11
- ↑ Sonic Lost World Patch - Public test branch :: Sonic Lost World General Discussions - last accessed on May 2023
- ↑ Miiverse - Mairo's post | Nintendo
- ↑ Verified by User:Thebrickstershotpizza on 2023-12-20
- I had an issue, that was the issue. I went through it with a Lost World modder. Game crashes with more than 4 controllers at a time.
- ↑ [FIXED] Game locked at 720p resolution :: Sonic Lost World General Discussions - last accessed on 2023-12-20