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Difference between revisions of "Crisis Core: Final Fantasy VII Reunion"

From PCGamingWiki, the wiki about fixing PC games
(Reception.)
m (→‎Middleware: removed incorrect physx link)
 
(28 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Crisis Core Final Fantasy VII Reunion cover.jpg
 
|cover        = Crisis Core Final Fantasy VII Reunion cover.jpg
Line 12: Line 11:
 
{{Infobox game/row/date|Windows|December 13, 2022}}
 
{{Infobox game/row/date|Windows|December 13, 2022}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|crisis-core-final-fantasy-vii-reunion|84}}
+
{{Infobox game/row/reception|Metacritic|crisis-core-final-fantasy-vii-reunion|83}}
 
{{Infobox game/row/reception|OpenCritic|14063/crisis-core-final-fantasy-vii-reunion|79}}
 
{{Infobox game/row/reception|OpenCritic|14063/crisis-core-final-fantasy-vii-reunion|79}}
 
{{Infobox game/row/reception|IGDB|crisis-core-final-fantasy-vii-reunion|82}}
 
{{Infobox game/row/reception|IGDB|crisis-core-final-fantasy-vii-reunion|82}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
Line 35: Line 34:
 
|hltb        = 109435
 
|hltb        = 109435
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
|mobygames    =  
+
|mobygames    = crisis-core-final-fantasy-vii-reunion
 
|strategywiki = Crisis Core: Final Fantasy VII
 
|strategywiki = Crisis Core: Final Fantasy VII
 
|wikipedia    = Crisis Core: Final Fantasy VII
 
|wikipedia    = Crisis Core: Final Fantasy VII
Line 43: Line 42:
  
 
{{Introduction
 
{{Introduction
|introduction      = '''{{PAGENAME}}''' is an updated version of '''Crisis Core: Final Fantasy VII''' originally released in 2007 for PlayStation Portable. It features improved graphics, a new English dub by the [[Final Fantasy VII Remake Intergrade|Final Fantasy VII Remake]] cast, and new music arrangements.
+
|introduction      = '''{{PAGENAME}}''' is an updated version of '''Crisis Core: Final Fantasy VII''' originally released in 2007 for PlayStation Portable. It features improved graphics, voice acting for all dialogues that were text-based in the original release, a new English dub by the [[Final Fantasy VII Remake Intergrade|Final Fantasy VII Remake]] cast, gameplay tweaks, and new music arrangements.
  
 
|release history  =  
 
|release history  =  
Line 58: Line 57:
 
{{Availability/row| Humble | crisis-core-final-fantasy-vii-reunion| Steam | {{Store link|Humble |crisis-core-final-fantasy-vii-reunion-deluxe-edition|Digital Deluxe Edition}} also available. |  | Windows }}
 
{{Availability/row| Humble | crisis-core-final-fantasy-vii-reunion| Steam | {{Store link|Humble |crisis-core-final-fantasy-vii-reunion-deluxe-edition|Digital Deluxe Edition}} also available. |  | Windows }}
 
{{Availability/row| Steam | 1608070  | Steam | Digital Deluxe Edition also available. |  | Windows }}
 
{{Availability/row| Steam | 1608070  | Steam | Digital Deluxe Edition also available. |  | Windows }}
 +
}}
 +
{{ii}} All versions require {{DRM|Steam}}.
 +
 +
===Version differences===
 +
{{ii}} The Digital Deluxe Edition includes the game, digital artbook and mini soundtrack.
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 
}}
 
}}
  
{{ii}} All versions require {{DRM|Steam}}.
+
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = The game does not contain microtransactions.
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 +
}}
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\CCFF7R\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|userprofile\Documents}}\My Games\CRISIS CORE FINAL FANTASY VII REUNION\Steam\{{P|uid}}\}}
 
}}
 
}}
  
Line 92: Line 120:
  
 
==Video==
 
==Video==
 +
{{Image|CrisisCoreGraphics.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 100: Line 129:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. {{term|FMV}}s remain {{term|pillarboxed}} from 16:9.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Referred to as "'''Camera distance'''". Three levels are available.<br>Use [https://www.flawlesswidescreen.org Flawless Widescreen] for custom FOV.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Exclusive fullscreen is also available.
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Scales with "'''Texture quality'''" option.<ref>{{Refcheck|user=Fayaine|date=2022-12-13|comment=Tested with UUU and checking the console output.}}</ref><br>"'''High'''", "'''Medium'''", and "'''Low'''" presets are available.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[TAA]] only, with options for "'''High'''" or "'''Low'''" presets. Can also be disabled.
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
Line 124: Line 153:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Options for 30, 60, 120 FPS.
+
|120 fps notes              = Options for 30, 60, and 120 FPS.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|CrisisCoreCamera.png|Camera Settings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Referred to as '''Left/Right/Up/Down sensitivity'''.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Referred to as '''Rotate camera left/right/up/down'''.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
Line 151: Line 181:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = limited
|controller remap notes    =  
+
|controller remap notes    = Buttons can be rebound to a selection of pre-configured other buttons.
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Referred to as '''Left/Right/Up/Down sensitivity'''.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Referred to as '''Rotate camera left/right/up/down'''.
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Via [[Steam Input]].<br>DualSense also supported.
|dualshock prompts        = unknown
+
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = V2, Wired, Wireless
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = Switch Pro Controller
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 196: Line 226:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
CrisisCoreKeyboardandMouse.png|Keyboard & Mouse Settings
 +
CrisisCoreGamepadButtonSettings.png|Button Settings
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|CrisisCoreGameplay.png|Gameplay Settings}}
 +
{{Image|CrisisCoreSound.png|Sound Settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound            = unknown
+
|surround sound            = true
|surround sound notes      =  
+
|surround sound notes      = Plays up to 6.1.<ref>{{Refcheck|user=MasterBlaster|date=2022-12-16|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = false
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|royalty free audio        = unknown
+
|royalty free audio        = false
|royalty free audio notes  =  
+
|royalty free audio notes  = A licensed song, ''Why'' by Ayaka, plays during the ending and the credits.
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 291: Line 327:
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation by «mofnor», [https://www.zoneofgames.ru/games/crisis_core_final_fantasy_vii___reunion/files/7839.html download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 299: Line 343:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Thai
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://www.nexusmods.com/crisiscoreff7reunion/mods/39 download].
 +
|fan      = true
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
Line 306: Line 359:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 346: Line 399:
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = PhysX
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Criware
|audio notes      =  
+
|audio notes      = <ref name="middleware">{{Refcheck|user=MasterBlaster|date=2022-11-09|comment=As seen during splash screens upon boot-up and during end credits.}}</ref>
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Criware
|cutscenes notes  =  
+
|cutscenes notes  = <ref name="middleware"/>
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  

Latest revision as of 18:04, 2 April 2024

Crisis Core: Final Fantasy VII Reunion
Crisis Core: Final Fantasy VII Reunion cover
Developers
Tose
Square Enix
Publishers
Square Enix
Engines
Unreal Engine 4
Release dates
Windows December 13, 2022
Reception
Metacritic 83
OpenCritic 79
IGDB 82
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, JRPG
Art styles Realistic
Themes Sci-fi
Series Final Fantasy
Crisis Core: Final Fantasy VII Reunion on HowLongToBeat
Crisis Core: Final Fantasy VII Reunion on IGDB
Crisis Core: Final Fantasy VII Reunion guide on StrategyWiki
Crisis Core: Final Fantasy VII Reunion on MobyGames
Crisis Core: Final Fantasy VII Reunion on Wikipedia
Final Fantasy VII 1998
Final Fantasy VIII 2000
Final Fantasy XI 2003
Final Fantasy XIV Online 2010
Final Fantasy VII (2012) 2012
Final Fantasy XIV: A Realm Reborn 2013
Final Fantasy VIII (2013) 2013
Final Fantasy III (3D Remake) 2014
Final Fantasy IV (3D Remake) 2014
Final Fantasy XIII 2014
Final Fantasy XIII-2 2014
Final Fantasy IV: The After Years 2015
Final Fantasy Type-0 HD‎ 2015
Final Fantasy V 2015
Lightning Returns: Final Fantasy XIII 2015
Final Fantasy VI 2015
Final Fantasy IX 2016
Final Fantasy X/X-2 HD Remaster 2016
Mobius Final Fantasy 2017
World of Final Fantasy 2017
SaGa (series)
Final Fantasy XII: The Zodiac Age 2018
Mana (series)
Final Fantasy XV 2018
Final Fantasy XV Pocket Edition 2018
Dissidia Final Fantasy NT 2019
Final Fantasy VIII Remastered 2019
Final Fantasy VII Windows Edition 2020
Final Fantasy Pixel Remaster (series)
Final Fantasy VII Remake Intergrade 2021
Stranger of Paradise: Final Fantasy Origin 2022
Crisis Core: Final Fantasy VII Reunion 2022
Final Fantasy VII: Ever Crisis 2023
Final Fantasy XVI TBA

Crisis Core: Final Fantasy VII Reunion is an updated version of Crisis Core: Final Fantasy VII originally released in 2007 for PlayStation Portable. It features improved graphics, voice acting for all dialogues that were text-based in the original release, a new English dub by the Final Fantasy VII Remake cast, gameplay tweaks, and new music arrangements.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Digital Deluxe Edition also available.
Windows
All versions require Steam DRM.

Version differences

The Digital Deluxe Edition includes the game, digital artbook and mini soundtrack.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\CCFF7R\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1608070/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\CRISIS CORE FINAL FANTASY VII REUNION\Steam\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1608070/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Use Flawless Widescreen. FMVs remain pillarboxed from 16:9.
4K Ultra HD
Field of view (FOV)
Referred to as "Camera distance". Three levels are available.
Use Flawless Widescreen for custom FOV.
Windowed
Borderless fullscreen windowed
Exclusive fullscreen is also available.
Anisotropic filtering (AF)
Scales with "Texture quality" option.[1]
"High", "Medium", and "Low" presets are available.
Anti-aliasing (AA)
TAA only, with options for "High" or "Low" presets. Can also be disabled.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Options for 30, 60, and 120 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Camera Settings
Camera Settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Referred to as Left/Right/Up/Down sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Referred to as Rotate camera left/right/up/down.
Controller
Controller support
Full controller support
Controller remapping
Buttons can be rebound to a selection of pre-configured other buttons.
Controller sensitivity
Referred to as Left/Right/Up/Down sensitivity.
Controller Y-axis inversion
Referred to as Rotate camera left/right/up/down.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Via Steam Input.
DualSense also supported.
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wired, Wireless (Bluetooth)
Generic/other controllers
Switch Pro Controller
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Gameplay Settings
Gameplay Settings
Sound Settings
Sound Settings

Audio feature State Notes
Separate volume controls
Surround sound
Plays up to 6.1.[2]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
A licensed song, Why by Ayaka, plays during the ending and the credits.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Russian
Fan translation by «mofnor», download.
Spanish
Thai
Fan translation, download.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Criware [3]
Cutscenes Criware [3]

System requirements

Windows
Minimum Recommended
Operating system (OS) 10, 11
Processor (CPU) Intel Core i3-3210
AMD A8-7600
System memory (RAM) 8 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon RX 460
DirectX 12 compatible
A 64-bit operating system is required.
Minimum system requirements are for 720p 30 FPS; recommended system requirements are for 1080p 60 FPS.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Fayaine on 2022-12-13
    Tested with UUU and checking the console output.
  2. Verified by User:MasterBlaster on 2022-12-16
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  3. 3.0 3.1 Verified by User:MasterBlaster on 2022-11-09
    As seen during splash screens upon boot-up and during end credits.