Difference between revisions of "Final Fantasy VII (2012)"
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− | {{disambig|the 2012 re-release|the original 1998 version|[[Final Fantasy VII]]|the remake|[[Final Fantasy VII Remake Intergrade]]}} | + | {{disambig|the 2012 re-release|the original 1998 version|[[Final Fantasy VII]]|the 2020 Microsoft Store version|[[Final Fantasy VII Windows Edition]]|the remake|[[Final Fantasy VII Remake Intergrade]]}} |
{{Infobox game | {{Infobox game | ||
|title = Final Fantasy VII | |title = Final Fantasy VII | ||
− | |cover = Final Fantasy VII cover.jpg | + | |cover = Final Fantasy VII (2012) cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Square Enix}} | {{Infobox game/row/developer|Square Enix}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/developer|DotEmu|ref=<ref>{{Refcheck|user=Aemony|date=2022-06-26|comment=DotEmu is credited in both the Steam and Microsoft Store versions.}}</ref>}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Square Enix}} | {{Infobox game/row/publisher|Square Enix}} | ||
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{{Infobox game/row/reception|IGDB|final-fantasy-vii|85}} | {{Infobox game/row/reception|IGDB|final-fantasy-vii|85}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
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|official site= https://finalfantasy7.square-enix-games.com/ | |official site= https://finalfantasy7.square-enix-games.com/ | ||
|hltb = 3521 | |hltb = 3521 | ||
+ | |lutris = final-fantasy-vii | ||
+ | |mobygames = final-fantasy-vii | ||
|strategywiki = Final Fantasy VII | |strategywiki = Final Fantasy VII | ||
− | |||
|wikipedia = Final Fantasy VII | |wikipedia = Final Fantasy VII | ||
|winehq = 126 | |winehq = 126 | ||
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'''Key points''' | '''Key points''' | ||
− | <!-- Placeholder, remove the "little noticeable diffs" point. {{--}} Capped at | + | <!-- Placeholder, remove the "little noticeable diffs" point. {{--}} Capped at 30FPS while in the menus and at 15FPS during combat and while viewing the in-game movies. See [[#The Reunion|The Reunion]] for a solution to the combat. --> |
{{ii}} This is a re-release of the 1998 PC port of the PlayStation version updated with compatibility for modern operating systems along with additional new features.<ref>[http://finalfantasyviipc.com/en New features]: | {{ii}} This is a re-release of the 1998 PC port of the PlayStation version updated with compatibility for modern operating systems along with additional new features.<ref>[http://finalfantasyviipc.com/en New features]: | ||
:*Character Booster, which increases HP, MP and Gil levels to maximum. | :*Character Booster, which increases HP, MP and Gil levels to maximum. | ||
:*Cloud save game functionality (but no Steam Cloud support). | :*Cloud save game functionality (but no Steam Cloud support). | ||
:*Online profile and achievements.</ref> | :*Online profile and achievements.</ref> | ||
− | {{--}} Frame rate is capped at 30 FPS, 15 FPS during combat and | + | {{--}} Frame rate is capped at 30 FPS, (15 FPS during combat and {{term|FMV}}s). [[#The Reunion|60FPS BATTLES]] mostly alleviates the combat situation.<ref name="FPS cap">[https://steamcommunity.com/app/39140/discussions/0/613935404188912587/ Steam Forums :: Increasing FPS]</ref><ref>{{Refurl|url=https://forums.qhimm.com/index.php?topic=14914.msg209229#msg209229|title=Qhimm Forums :: 60FPS BATTLES|date=May 2023}}</ref> |
'''General information''' | '''General information''' | ||
{{mm}} [https://steamcommunity.com/app/39140/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/39140/discussions/ Steam Community Discussions] | ||
{{mm}} [https://forums.qhimm.com/index.php Qhimm Final Fantasy Mod Forums] | {{mm}} [https://forums.qhimm.com/index.php Qhimm Final Fantasy Mod Forums] | ||
+ | {{mm}} [http://www.replacementdocs.com/download.php?view.4697 Manual] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | activation, actlimit, account | {{DRM|SecuROM|8}} | + | {{Availability/row| retail | | activation, actlimit, account | {{DRM|SecuROM|8}}. | | Windows }} |
− | {{Availability/row| publisher | https://store.eu.square-enix-games.com/en_EU/product/307118/final-fantasy-vii-pc-download | Steam | | | Windows }} | + | {{Availability/row| publisher | https://store.eu.square-enix-games.com/en_EU/product/307118/final-fantasy-vii-pc-download | Steam, activation, account | | | Windows }} |
− | {{Availability/row| GMG | final-fantasy-vii | Steam | | | Windows }} | + | {{Availability/row| GMG | final-fantasy-vii | Steam, activation, account | | | Windows }} |
− | {{Availability/row| Humble | final-fantasy-vii | Steam | + | {{Availability/row| Humble | final-fantasy-vii | Steam, activation, account | | | Windows }} |
− | + | {{Availability/row| Steam | 39140 | Steam, activation, account | | | Windows }} | |
− | {{Availability/row| Steam | 39140 | Steam, activation, account | | + | {{Availability/row| Amazon | B00DRKJBC8 | Steam, activation, account | | | Windows | unavailable }} |
− | {{Availability/row| Amazon | B00DRKJBC8 | Steam | | | Windows | unavailable }} | ||
}} | }} | ||
− | {{ii}} 2013 | + | {{ii}} All versions require a Square Enix account. |
− | + | {{ii}} The 2013 retail release does not have the 3x {{DRM|SecuROM}} activation limit that the 2012 release had. Customers who purchased the 2012 retail release can contact Square Enix for a replacement.<ref>{{Refurl|url=https://www.reddit.com/r/GameDeals/comments/y7cgs/squareenix_storefinal_fantasy_vii_23_999/|title=Reddit /r/gamedeals :: Final Fantasy VII Square Enix Store DRM Discussion|date=May 2023}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/GameDeals/comments/1535ug/square_enix_online_store_final_fantasy_vii_pc/c7iy15o|title=Reddit /r/gamedeals :: Final Fantasy VII Square Enix Store SecuROM Limit Confirmation|date=May 2023}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/39140/discussions/0/846958001176140158/|title=Steam Forums :: SecuROM is removed, only Square Enix account needed|date=May 2023}}</ref> | |
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==Game data== | ==Game data== | ||
− | |||
− | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|userprofile\Documents}}\Square Enix\FINAL FANTASY VII Steam\ | + | {{Game data/config|Windows|}} |
− | {{ | + | {{Game data/config|Steam|{{p|userprofile\Documents}}\Square Enix\FINAL FANTASY VII Steam\ff7*.cfg|{{p|userprofile\Documents}}\Square Enix\FINAL FANTASY VII Steam\networkSettings.dat}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Square Enix\FINAL FANTASY VII Steam\ | + | {{Game data/saves|Windows|}} |
− | {{ | + | {{Game data/saves|Steam|{{p|userprofile\Documents}}\Square Enix\FINAL FANTASY VII Steam\user_{{P|uid}}\}} |
}} | }} | ||
{{ii}} 150 save slots available (10 save folders x 15 save files per folder) | {{ii}} 150 save slots available (10 save folders x 15 save files per folder) | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Image|Final Fantasy VII network settings.png|Launcher network settings}} | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
|discord = | |discord = | ||
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|ubisoft connect = | |ubisoft connect = | ||
|ubisoft connect notes = | |ubisoft connect notes = | ||
− | |xbox cloud = | + | |xbox cloud = |
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
==Video== | ==Video== | ||
− | {{Image|Final Fantasy VII 2012 settings.png| | + | {{Image|Final Fantasy VII 2012 settings.png|Launcher video settings}} |
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = Menu screens are capped at 60 FPS, combat and | + | |60 fps notes = Menu screens are capped at 60 FPS, combat and {{term|FMV}}s are capped at 15 FPS, and everything else is capped at 30 FPS.<ref name="FPS cap"/> Use [[#The Reunion|The Reunion]] for 60 FPS combat. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
Line 225: | Line 138: | ||
==Input== | ==Input== | ||
+ | {{Image|Final Fantasy VII (2012) - in-game keyboard remapping.png|In-game keyboard remapping}} | ||
+ | {{Image|Final Fantasy VII (2012) - launcher keyboard remapping.png|Launcher keyboard remapping}} | ||
+ | {{Image|Final Fantasy VII (2012) - launcher controller remapping.png|Launcher controller remapping}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = n/a | |acceleration option = n/a | ||
− | |acceleration option notes = | + | |acceleration option notes = Mouse is unsupported. |
|mouse sensitivity = n/a | |mouse sensitivity = n/a | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
− | |mouse menu notes = | + | |mouse menu notes = |
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
|full controller = false | |full controller = false | ||
|full controller notes = Launcher lacks controller navigation support. | |full controller notes = Launcher lacks controller navigation support. | ||
− | |controller remap = | + | |controller remap = limited |
− | |controller remap notes = | + | |controller remap notes = The four directions are mapped to X and Y axes. Lacks support for POV hat (D-pad) and Triggers on standard DirectInput and XInput controllers.<br />Remapping to keyboard using "Steam Controller Configuration" is the simplest and does not require additional third party software. Other program such as Joy2Key, Antimacro, or XInputPlus can also work. |
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = false | |touchscreen = false | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = Supports "joystick type" DirectInput devices. |
− | |other button prompts = | + | |other button prompts = generic |
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
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==Audio== | ==Audio== | ||
+ | {{Image|Final Fantasy VII (2012) - in-game audio settings.png|In-game audio settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Music, Sound Effects |
|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
Line 301: | Line 218: | ||
|mute on focus lost notes = The entire game pauses when put in the background. | |mute on focus lost notes = The entire game pauses when put in the background. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |notes = Not included in the Steam release. Available on | + | |notes = Not included in the Steam release. Available on the Japanese Square Enix store or through [[Final Fantasy VII Windows Edition]]. |
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Fan translation, [https://drive.google.com/file/d/1fmmTysPc8wa1zNTjSpAbtpoqRVf7K7g-/view?usp=sharing download]. | ||
+ | |fan = true | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Fan translation, [https://steamcommunity.com/sharedfiles/filedetails/?id=676459932 download]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
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}} | }} | ||
}} | }} | ||
==Other information== | ==Other information== | ||
+ | {{Image|Final Fantasy VII (2012) - in-game general settings.png|In-game general settings}} | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = OGG Vorbis |
|audio notes = | |audio notes = | ||
|interface = Qt | |interface = Qt | ||
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===[https://forums.qhimm.com/index.php?topic=14938.0 New Threat Mod]=== | ===[https://forums.qhimm.com/index.php?topic=14938.0 New Threat Mod]=== | ||
{{ii}} A gameplay overhaul for both the Final Fantasy VII (2012) and 1998 version. | {{ii}} A gameplay overhaul for both the Final Fantasy VII (2012) and 1998 version. | ||
− | {{ii}} Compatible with The Reunion | + | {{ii}} Compatible with [[#The Reunion|The Reunion]] and 7th Heaven. |
− | {{ii}} | + | {{ii}} Active Development |
− | {{++}} New | + | {{++}} New content, such as new bosses and enemies. |
− | {{++}} Restored cut | + | {{++}} Restored cut content such as additional dialogues, scenes and side quests. |
{{++}} Improved enemy AI. | {{++}} Improved enemy AI. | ||
{{++}} Rebalanced abilities, skills and equipment. | {{++}} Rebalanced abilities, skills and equipment. | ||
− | {{++}} | + | {{++}} QoL improvements, such as additional save points, merchants and skippable cutscenes. |
− | {{++}} Additional game modes with altered | + | {{++}} Additional game modes with altered content. |
+ | |||
+ | ===[https://ff7.live/ The Reunion]=== | ||
+ | {{cleanup|section}} | ||
+ | {{++}} The Reunion is a fan-made mod pack with a host of tweaks and fixes. It is '''incompatible''' with the other popular frontend, 7th Heaven. | ||
+ | {{--}} The Reunion is not compatible with Steam achievements, cloud saves, and the trainer. However, The Reunion can be disabled using "Disable_The_Reunion = y" in its Options files, so the player can switch between "Steam mode" and "Reunion mode". | ||
+ | |||
+ | The setup will make a new folder called "The_Reunion". Saves will now be stored in the "save" folder in the root directory. After installing, only very basic functionalities are enabled. Features such as model overhaul, transparent textboxes, etc, need to be changed from "n" to "y" in the Options file. | ||
+ | |||
+ | *For smooth 60 FPS battles, make it "_60fps_Battles = 2". | ||
+ | *The installer uses the retranslation by default. If you want the original Square localization, make it "New_Translation = 0" | ||
+ | *If you want the localized names like Marlene and Phoenix Down instead of Marin and Phoenix Tail, make it "y" for Series_Canon, Place_Canon and Name_Canon. | ||
+ | |||
+ | Note that "[https://www.youtube.com/watch?v=QOn6fnwPTcA MENU OVERHAUL]", which is no longer supported in newer versions of The Reunion, does not apply to this version of the game and has never worked on it. Instead, Steam users have "MENU ENHANCEMENT". | ||
+ | |||
+ | [[File:FF7Reunion.png|thumb|250px|A comparison between the original (left) and Reunion (right). Visible mods include centered and upscaled backgrounds, transparent textboxes, realistic models, and a more faithful script. For example, Jessie appears less confused and more vigilant in Beacause.]] | ||
+ | |||
+ | The Reunion offers these main features, and more: | ||
+ | * BEACAUSE: In-game text translation fixes. | ||
+ | * MENU ENHANCEMENT: Updates menus to look neater | ||
+ | * AUDIO REPLACEMENT: A complete replacement for the original sound module. All known bugs with the original sound module have been resolved. | ||
+ | * WEAPON: Adjusts various aspects of the game's difficulty to be smoother. | ||
+ | * MODEL OVERHAUL: Improves in-game character models. | ||
+ | * 60FPS BATTLES: Corrects the battle frame rate of the PC versions to be 60 | ||
+ | * SOLDIER QUEST: 99 1:35 Soldiers will be hidden throughout the world as collectables. | ||
+ | * MEMORY PATCHES: Various memory patches, such as cheats et al.. | ||
+ | |||
+ | {{ii}} Reunion also adds a speedup function (2x/4x/8x) by pressing select and square, which can make grinding less tedious. If it doesn't work, try start and triangle for speedup, and start and X for cutscene skip. Also, make sure all controls are bound correctly in the in-game config. | ||
+ | |||
+ | {{ii}} If you want to make most of your pixel space in windowed mode, if you are using 1920x1080 resolution, you can set it to 1352x1014. 1372x1029 also works if you do not care about missing the white bar at the bottom during battles. Note that this will cause slight pixelation on the backgrounds. | ||
+ | |||
+ | {{ii}} Reunion does not include filtered HD backgrounds by default. Instructions on how to use The Reunion with Satsuki's upscaled HD backgrounds are [https://forums.qhimm.com/index.php?topic=20311.0 here]. Simply drag and drop into the GLOBAL folder (when it asks to replace files, choose yes). | ||
+ | |||
+ | {{ii}} By default, the mod uses its new translation. If someone prefers the original translation, then set "New_Translation = n". | ||
+ | |||
+ | ==== HD UI ==== | ||
+ | Reunion does not come with HD UI. For English-language only, download Vanilla Theme User Interface: | ||
+ | |||
+ | https://forums.qhimm.com/index.php?topic=20234.msg283477#msg283477 | ||
+ | |||
+ | Choose between Redone and Upscaled. Most will probably want Redone. | ||
+ | Simply drag and drop. | ||
+ | |||
+ | {{Fixbox|description=Optional: Add sleeker thinner borders|ref=|fix= | ||
+ | # Go to The_Reunion > GLOBAL > Hext | ||
+ | # Edit the UI file in Notepad, add this: | ||
+ | <pre>#applies dialog border to menus | ||
+ | 919E26 = 6C</pre> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Optional: ZomiPlay font|ref=|fix= | ||
+ | # If you like the look of this font, download [https://forums.qhimm.com/index.php?topic=19863.0 here] | ||
+ | # When installing, go to the menu folder and ONLY replace the 32 files that begin with "usfont" into The_Reunion > GLOBAL > Texture > menu | ||
+ | }} | ||
+ | |||
+ | ====HD battle models for main characters==== | ||
+ | [[File:FF7Model.png|thumb|250px|New models for the main cast.]] | ||
+ | |||
+ | Download the model pack in the first comment [https://steamcommunity.com/sharedfiles/filedetails/?id=158899751&searchtext=graphic here] (password: Beast). | ||
+ | |||
+ | Extract everything to the root > data folder (except "movies", unless you want the Crisis Core opening remake video). | ||
+ | |||
+ | This upscales the main cast, although Cloud, Barret and Red XIII need additional downloads below, and there is no HD Cait Sith at the moment. Some enemies have new models with this mod; Shinra SOLDIERs are have higher-quality models taken from Crisis Core. Jenova-LIFE is re-imagined to look like a gold-plated armor instead of a red biological monster. Jenova can be returned to its original design [https://forums.qhimm.com/index.php?topic=16073.0 here] (extract the three folders that end with "Shaded" into The_Reunion > BASE > 60i > battle. | ||
+ | |||
+ | For Cloud, download [https://forums.qhimm.com/index.php?topic=13862.msg194629#msg194629 APZ Cloud Mature] (click under RELEASEd near top). Extract to The_Reunion > BASE > Model_Overhaul > battle. | ||
+ | |||
+ | For Red XIII and Barret, there is cmh175 Red XIII and HQ Barret175 (only extract to the same location).[https://forums.qhimm.com/index.php?topic=14852.0] Make sure to download the unshaded Red XIII because the shaded version has a shadow glitch on his belly when Red victory poses. | ||
+ | |||
+ | ====HD field models for Cloud and Red XIII==== | ||
+ | [[File:CloudField.png|thumb|250px|The Cloud model that comes with the Reunion's overhaul (left) and APZ Cloud Field (right).]] | ||
+ | |||
+ | Although Reunion comes with optional higher quality models with more realistic proportions by turning on Character Overhaul, some may prefer these models. | ||
+ | *[https://forums.qhimm.com/index.php?topic=13492.0 APZ Cloud Field] - Download from Mediafire. Go to The_Reunion > BASE > Model_Overhaul and extract "high" and "chocobo" folders. For "char" and "world", look inside and choose between having a sword or swordless version, and extract accordingly. | ||
+ | |||
+ | *For Red XIII, go [https://forums.qhimm.com/index.php?topic=14852.0 here], download LGP version (not shaded model). Extract everything inside the "Field" folder to the "char" folder. | ||
+ | |||
+ | ====HD battlefield and world map textures==== | ||
+ | {{ii}} Although Satsuki's pack has upscaled filtered battlefield and world map textures, there is another mod called [https://www.nexusmods.com/finalfantasy7/mods/3 Avalanche Arisen] which includes even higher detail. However, in order to install Avalanche Arisen, you must install a Reunion compatible version. | ||
+ | {{ii}} The special-made pack also includes [https://www.nexusmods.com/finalfantasy7/mods/4?tab=description special character models], although not everyone will want them since they clash with the other models in the game. If you do want them, then just copy and replace all the folders. | ||
+ | |||
+ | * Download this [https://www.nexusmods.com/finalfantasy7/mods/15?tab=images special-made pack] (it is 5GB, so it may take a while). Alternatively, [https://drive.google.com/file/d/1ARqkeohurBZyWrxejr3reqUI-gHPsJtk/view this (only 300mb but lacks special models and world map)]. | ||
+ | * After downloading, only copy and replace the GLOBAL > Texture > battle folder to The Reunion folder for HD battlefields. | ||
+ | * Afterwards, copy and replace the GLOBAL > Texture > world folder to The Reunion folder for an HD world map. | ||
+ | |||
+ | ====Other useful mods==== | ||
+ | Here are some more optional Reunion-compatible mods: | ||
+ | |||
+ | * [https://forums.qhimm.com/index.php?topic=19450.0 Modern Nomura portraits] - Put in The_Reunion > BASE > New_Translation > texture > menu. | ||
+ | * [https://7thheaven.rocks/releases/RenameMusicForTheReunion.zip Rename Music for the Reunion] (by unab0mb) - A script which renames music to be compatible. Music goes in The_Reunion > BASE > Music. | ||
+ | * [https://forums.qhimm.com/index.php?topic=19833.0 Disable battle shadows] - Self-explanatory, some may prefer no shadows instead of dark circles. | ||
+ | * [https://forums.qhimm.com/index.php?topic=15215.msg268767#msg268767 No Chibis in FMVs] - Edits the chibis out of FMVs so characters have a consistent realistic appearance. | ||
+ | * [https://finalfantasy.german-syslinux-blog.de/FF7/Field-Scene-Packets/ Higher HD field scenes] - While satsuki's backgrounds are a basic filtered upscale of the field backgrounds, various modders have completely re-rendered scenes. Currently about 10% are done. Download the .rar and extract it to The_Reunion > Global > Texture > field and replace everything. | ||
==System requirements== | ==System requirements== | ||
Line 433: | Line 455: | ||
|minOS = XP, Vista, 7 | |minOS = XP, Vista, 7 | ||
− | |minCPU = 2 GHz | + | |minCPU = 2 GHz |
|minRAM = 1 GB | |minRAM = 1 GB | ||
− | |minHD = | + | |minHD = 3 GB |
|minGPU = | |minGPU = | ||
− | |minDX = 9 | + | |minDX = 9.0c |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 15:33, 4 May 2024
This page is for the 2012 re-release. For the original 1998 version, see Final Fantasy VII. For the 2020 Microsoft Store version, see Final Fantasy VII Windows Edition. For the remake, see Final Fantasy VII Remake Intergrade.
Developers | |
---|---|
Square Enix | |
DotEmu[1] | |
Publishers | |
Square Enix | |
Release dates | |
Windows | August 14, 2012 |
Reception | |
IGDB | 85 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Cinematic camera |
Controls | Direct control, Menu-based |
Genres | JRPG, RPG |
Vehicles | Flight, Motorcycle |
Art styles | Pre-rendered graphics |
Themes | Cyberpunk, Fantasy |
Series | Final Fantasy |
Key points
- This is a re-release of the 1998 PC port of the PlayStation version updated with compatibility for modern operating systems along with additional new features.[2]
- Frame rate is capped at 30 FPS, (15 FPS during combat and FMVs). 60FPS BATTLES mostly alleviates the combat situation.[3][4]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8 DRM. | |||
Publisher website | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) |
- All versions require a Square Enix account.
- The 2013 retail release does not have the 3x SecuROM DRM activation limit that the 2012 release had. Customers who purchased the 2012 retail release can contact Square Enix for a replacement.[5][6][7]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam | %USERPROFILE%\Documents\Square Enix\FINAL FANTASY VII Steam\ff7*.cfg %USERPROFILE%\Documents\Square Enix\FINAL FANTASY VII Steam\networkSettings.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/39140/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam | %USERPROFILE%\Documents\Square Enix\FINAL FANTASY VII Steam\user_<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/39140/pfx/[Note 1] |
- 150 save slots available (10 save folders x 15 save files per folder)
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Cloud saves sync through the launcher using Square Enix's cloud service. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Displays in 4:3, or stretches to widescreen. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Menu screens are capped at 60 FPS, combat and FMVs are capped at 15 FPS, and everything else is capped at 30 FPS.[3] Use The Reunion for 60 FPS combat. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse is unsupported. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Launcher lacks controller navigation support. | |
Controller remapping | The four directions are mapped to X and Y axes. Lacks support for POV hat (D-pad) and Triggers on standard DirectInput and XInput controllers. Remapping to keyboard using "Steam Controller Configuration" is the simplest and does not require additional third party software. Other program such as Joy2Key, Antimacro, or XInputPlus can also work. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | Supports "joystick type" DirectInput devices. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | The entire game pauses when put in the background. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Japanese | Not included in the Steam release. Available on the Japanese Square Enix store or through Final Fantasy VII Windows Edition. | |||
Polish | Fan translation, download. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Fan translation by FFRTT.ru | |||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OGG Vorbis | |
Interface | Qt |
Modifications
New Threat Mod
- A gameplay overhaul for both the Final Fantasy VII (2012) and 1998 version.
- Compatible with The Reunion and 7th Heaven.
- Active Development
- New content, such as new bosses and enemies.
- Restored cut content such as additional dialogues, scenes and side quests.
- Improved enemy AI.
- Rebalanced abilities, skills and equipment.
- QoL improvements, such as additional save points, merchants and skippable cutscenes.
- Additional game modes with altered content.
The Reunion
- The Reunion is a fan-made mod pack with a host of tweaks and fixes. It is incompatible with the other popular frontend, 7th Heaven.
- The Reunion is not compatible with Steam achievements, cloud saves, and the trainer. However, The Reunion can be disabled using "Disable_The_Reunion = y" in its Options files, so the player can switch between "Steam mode" and "Reunion mode".
The setup will make a new folder called "The_Reunion". Saves will now be stored in the "save" folder in the root directory. After installing, only very basic functionalities are enabled. Features such as model overhaul, transparent textboxes, etc, need to be changed from "n" to "y" in the Options file.
- For smooth 60 FPS battles, make it "_60fps_Battles = 2".
- The installer uses the retranslation by default. If you want the original Square localization, make it "New_Translation = 0"
- If you want the localized names like Marlene and Phoenix Down instead of Marin and Phoenix Tail, make it "y" for Series_Canon, Place_Canon and Name_Canon.
Note that "MENU OVERHAUL", which is no longer supported in newer versions of The Reunion, does not apply to this version of the game and has never worked on it. Instead, Steam users have "MENU ENHANCEMENT".
The Reunion offers these main features, and more:
- BEACAUSE: In-game text translation fixes.
- MENU ENHANCEMENT: Updates menus to look neater
- AUDIO REPLACEMENT: A complete replacement for the original sound module. All known bugs with the original sound module have been resolved.
- WEAPON: Adjusts various aspects of the game's difficulty to be smoother.
- MODEL OVERHAUL: Improves in-game character models.
- 60FPS BATTLES: Corrects the battle frame rate of the PC versions to be 60
- SOLDIER QUEST: 99 1:35 Soldiers will be hidden throughout the world as collectables.
- MEMORY PATCHES: Various memory patches, such as cheats et al..
- Reunion also adds a speedup function (2x/4x/8x) by pressing select and square, which can make grinding less tedious. If it doesn't work, try start and triangle for speedup, and start and X for cutscene skip. Also, make sure all controls are bound correctly in the in-game config.
- If you want to make most of your pixel space in windowed mode, if you are using 1920x1080 resolution, you can set it to 1352x1014. 1372x1029 also works if you do not care about missing the white bar at the bottom during battles. Note that this will cause slight pixelation on the backgrounds.
- Reunion does not include filtered HD backgrounds by default. Instructions on how to use The Reunion with Satsuki's upscaled HD backgrounds are here. Simply drag and drop into the GLOBAL folder (when it asks to replace files, choose yes).
- By default, the mod uses its new translation. If someone prefers the original translation, then set "New_Translation = n".
HD UI
Reunion does not come with HD UI. For English-language only, download Vanilla Theme User Interface:
https://forums.qhimm.com/index.php?topic=20234.msg283477#msg283477
Choose between Redone and Upscaled. Most will probably want Redone. Simply drag and drop.
Optional: Add sleeker thinner borders |
---|
#applies dialog border to menus 919E26 = 6C |
Optional: ZomiPlay font |
---|
|
HD battle models for main characters
Download the model pack in the first comment here (password: Beast).
Extract everything to the root > data folder (except "movies", unless you want the Crisis Core opening remake video).
This upscales the main cast, although Cloud, Barret and Red XIII need additional downloads below, and there is no HD Cait Sith at the moment. Some enemies have new models with this mod; Shinra SOLDIERs are have higher-quality models taken from Crisis Core. Jenova-LIFE is re-imagined to look like a gold-plated armor instead of a red biological monster. Jenova can be returned to its original design here (extract the three folders that end with "Shaded" into The_Reunion > BASE > 60i > battle.
For Cloud, download APZ Cloud Mature (click under RELEASEd near top). Extract to The_Reunion > BASE > Model_Overhaul > battle.
For Red XIII and Barret, there is cmh175 Red XIII and HQ Barret175 (only extract to the same location).[1] Make sure to download the unshaded Red XIII because the shaded version has a shadow glitch on his belly when Red victory poses.
HD field models for Cloud and Red XIII
Although Reunion comes with optional higher quality models with more realistic proportions by turning on Character Overhaul, some may prefer these models.
- APZ Cloud Field - Download from Mediafire. Go to The_Reunion > BASE > Model_Overhaul and extract "high" and "chocobo" folders. For "char" and "world", look inside and choose between having a sword or swordless version, and extract accordingly.
- For Red XIII, go here, download LGP version (not shaded model). Extract everything inside the "Field" folder to the "char" folder.
HD battlefield and world map textures
- Although Satsuki's pack has upscaled filtered battlefield and world map textures, there is another mod called Avalanche Arisen which includes even higher detail. However, in order to install Avalanche Arisen, you must install a Reunion compatible version.
- The special-made pack also includes special character models, although not everyone will want them since they clash with the other models in the game. If you do want them, then just copy and replace all the folders.
- Download this special-made pack (it is 5GB, so it may take a while). Alternatively, this (only 300mb but lacks special models and world map).
- After downloading, only copy and replace the GLOBAL > Texture > battle folder to The Reunion folder for HD battlefields.
- Afterwards, copy and replace the GLOBAL > Texture > world folder to The Reunion folder for an HD world map.
Other useful mods
Here are some more optional Reunion-compatible mods:
- Modern Nomura portraits - Put in The_Reunion > BASE > New_Translation > texture > menu.
- Rename Music for the Reunion (by unab0mb) - A script which renames music to be compatible. Music goes in The_Reunion > BASE > Music.
- Disable battle shadows - Self-explanatory, some may prefer no shadows instead of dark circles.
- No Chibis in FMVs - Edits the chibis out of FMVs so characters have a consistent realistic appearance.
- Higher HD field scenes - While satsuki's backgrounds are a basic filtered upscale of the field backgrounds, various modders have completely re-rendered scenes. Currently about 10% are done. Download the .rar and extract it to The_Reunion > Global > Texture > field and replace everything.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (39140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2022-06-26
- DotEmu is credited in both the Steam and Microsoft Store versions.
- ↑ New features:
- Character Booster, which increases HP, MP and Gil levels to maximum.
- Cloud save game functionality (but no Steam Cloud support).
- Online profile and achievements.
- ↑ 3.0 3.1 Steam Forums :: Increasing FPS
- ↑ Qhimm Forums :: 60FPS BATTLES - last accessed on May 2023
- ↑ Reddit /r/gamedeals :: Final Fantasy VII Square Enix Store DRM Discussion - last accessed on May 2023
- ↑ Reddit /r/gamedeals :: Final Fantasy VII Square Enix Store SecuROM Limit Confirmation - last accessed on May 2023
- ↑ Steam Forums :: SecuROM is removed, only Square Enix account needed - last accessed on May 2023